Author Topic: [RESOURCES] Custom Models & Skins  (Read 487950 times)

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #375 on: 14 August 2019, 23:04:57 »
« Last Rated on: 15 August 2019, 16:06:21 »
I have great news about the skin mod. Finally found a way to sculpt the mesh properly and exactly as I want to! Just one word - BLENDER! :D
Spoiler for Hiden:
This program is simply amazing... started learning it 2 days ago and im already addicted  ^-^
Working on the character's face for now. Already made a better body on last attemps, but my first face was terrible. Now im focusing on the face shape - if it looks good ingame, ill continue with the body later. If  everything goes right, this will be the sexiest mod ever made for TQ... no joke :P

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Offline Diego982

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Re: [RESOURCES] Custom Models & Skins
« Reply #376 on: 14 August 2019, 23:13:33 »
That's awesome man 😁

Hope everything goes well with this new program

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #377 on: 15 August 2019, 16:05:43 »
I have great news about the skin mod. Finally found a way to sculpt the mesh properly and exactly as I want to! Just one word - BLENDER! :D
Spoiler for Hiden:
This program is simply amazing... started learning it 2 days ago and im already addicted  ^-^
Working on the character's face for now. Already made a better body on last attemps, but my first face was terrible. Now im focusing on the face shape - if it looks good ingame, ill continue with the body later. If  everything goes right, this will be the sexiest mod ever made for TQ... no joke :P
I hope you will make the hip of any characters mod looks more natural  ;)

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #378 on: 16 August 2019, 09:34:11 »
I hope you will make the hip of any characters mod looks more natural  ;)
Yeah hips and waist doesnt look very good. I think the mesh closest to the natural form in vanilla is the Nixie. However, the texture is different, and i dont know how to replace texture coordinates from another mesh.

I'm going on on a little vacation after a few hours, for about 2 weeks or so. Taking my comp with me, but wont have access to the internet. Still, you can expect new things when i'm back :)

Two new meshes before i go:

Stag/Deer version 3:
https://mega.nz/#!1Gpn0Srb!Ze6U8AALfWDVmiZqHYxlPNhInXPnBhhPKulXcaTmM50
Smaller and more proportional than previous version.

Asian girl v1:
https://mega.nz/#!lH5RVIrK!TeGSR2KE9fGtS6VGUvdmYseHS1cbmi3Eyxn4fHo7P6c
Experimental model. Many parts of the body are tweaked in Blender, but the face is still problematic. This is one solid mesh, in difference to vanilla, where one of the hands if a different object. Feel free to try/use, just have in mind it's far from final.
« Last Edit: 16 August 2019, 09:35:42 by nargil66 »

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #379 on: 16 August 2019, 15:36:10 »
@nargil66 Yeah, the new one's hip looks more natural :D ;)

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #380 on: 26 August 2019, 18:34:30 »
Okay, after some "Internetless"  time i'm back  :D There are new things, but none is finished yet. Better show you a video than explain:


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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #381 on: 26 August 2019, 18:43:09 »
Looks interesting, Dryad-Deer Raider and Chariot  O0

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Offline Diego982

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Re: [RESOURCES] Custom Models & Skins
« Reply #382 on: 26 August 2019, 18:51:26 »
nice man!!

Welcome back :)) O0

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #383 on: 03 September 2019, 05:05:38 »
I havent posted new progress lately. One of my modding dreams has been achieved - to make a Nymph playing character, that wears armors, uses human animations, and most importantly - looks better than the vanilla nymph. Here is a comparition between my old and new Artemis' nymphs (worked on the new face shape untill this evening, but i'm finally satisfied):

Spoiler for Hiden:

I think the new model is good enough to become a base for Battle Nymphs 2, which i planned to make for some time now. I'll try to prepare everything for the first version untill tomorrow.

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #384 on: 03 September 2019, 05:48:35 »
Great!
I think her skin lighter can be better  ;D

What your game graphic settings when take that screenshot?

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #385 on: 03 September 2019, 21:39:33 »
« Last Rated on: 04 September 2019, 05:11:40 »
Great!
I think her skin lighter can be better  ;D

What your game graphic settings when take that screenshot?
Ok, i made some lighter skin variants. About settings, its DX11, but Gamma setting is a bit darker in the screen.

There will be a small delay, as I'm working on a bigger nymph skin pack, and have to make at least 3 skin variants for every color (including the more spicy ones :) ). Will try to get it done as soon as possible. 
« Last Edit: 03 September 2019, 21:42:04 by nargil66 »

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #386 on: 07 September 2019, 06:48:18 »
« Last Rated on: 07 September 2019, 07:44:28 »
First part of the pack is done:

Orphne PC Mod v4




- New custom made nymph model, which can wear armors and uses vanilla female animations
- Almost every part of the vanilla model is tweaked. Face is prettier.
- Added 48 Lampad skins for the different daughters of the five Hades river gods - 16 clothed, 16 seminude and 16 nude. Each of these minipacks replaces vanilla greek dyes.
- Default skins are clothed. If you want to use different type, go to your "creatures/pc/female" folder. There you will see 3 folders with skins. Copy all files from your chosen skin folder (e.g. Lampad_Seminude) and paste them into the main "female" folder with replace.
- There is still clipping with some armors, mostly torso and greaves. I'll try to minimize it for future updates.

Download link:
https://mega.nz/#!NTpzEaoa!c4CL_H4POPXJgMTuIUtxCEmZJDFidf2JKPzAPrUNet0

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #387 on: 07 September 2019, 07:44:22 »
First part of the pack is done:

Orphne PC Mod v4




- New custom made nymph model, which can wear armors and uses vanilla female animations
- Almost every part of the vanilla model is tweaked. Face is prettier.
- Added 48 Lampad skins for the different daughters of the five Hades river gods - 16 clothed, 16 seminude and 16 nude. Each of these minipacks replaces vanilla greek dyes.
- Default skins are clothed. If you want to use different type, go to your "creatures/pc/female" folder. There you will see 3 folders with skins. Copy all files from your chosen skin folder (e.g. Lampad_Seminude) and paste them into the main "female" folder with replace.
- There is still clipping with some armors, mostly torso and greaves. I'll try to minimize it for future updates.

Download link:
https://mega.nz/#!NTpzEaoa!c4CL_H4POPXJgMTuIUtxCEmZJDFidf2JKPzAPrUNet0
Awesome, she looks even more Unique now  >:D
P/S: what is "femalepc01symmetric.msh" file?
P/S2: she looks much more skinny than original female model ( upper body and hand).
« Last Edit: 07 September 2019, 09:50:17 by icefreeze »

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #388 on: 07 September 2019, 13:31:36 »
Awesome, she looks even more Unique now  >:D
P/S: what is "femalepc01symmetric.msh" file?
P/S2: she looks much more skinny than original female model ( upper body and hand).

"femalepc01symmetric.msh" is the same mesh but uses one sided textures (like the vanilla nymph).
I had to make her skinnier, so armor can fit her better.
I'm glad you like the new model :)

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #389 on: 07 September 2019, 14:19:10 »
Awesome, she looks even more Unique now  >:D
P/S: what is "femalepc01symmetric.msh" file?
P/S2: she looks much more skinny than original female model ( upper body and hand).

"femalepc01symmetric.msh" is the same mesh but uses one sided textures (like the vanilla nymph).
I had to make her skinnier, so armor can fit her better.
I'm glad you like the new model :)
I mean she looks too skinny (specially the hand) ^^!
(or maybe by the shape, tone in her arms make me feel like that).
The original female model looks "thicker" and still fit the armor, so you no need make her skinnier just to fit the armor  :D

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