@botebote77 I'll respect your perspective, since people view things differently, but it's a very purist view. Some players, like the D2 players you mentioned, prioritize optimization (I'd probably fall under this). This
Unique Craft system, is basically an optimization tool; a
flawed one, but is nonetheless. And min-max players like these will abuse/cheese everything to their advantage to be able to do things you can't usually do under normal conditions.
Taking D2 as an example, this was exactly why build guides could micro their attributes to the exact number, because they already have the gear in place to make their advancement possible, which they couldn't have gotten on their own and their concept would have failed entirely without it. It's not really something that should be looked down on.
As to the actual
Unique Crafting System:
backing up your saved files just before you complete the legendary craftsmanship quest.. if you don't like the reward, just do it over and over again until you get what you want.. this one is outright cheating for me because if you start messing with your character through manipulating game files that is cheating for me.. that is not something that is allowed through regular gaming and I'm sure the devs don't like that
I'll give you this one. It's inherently not an in-game feature therefore it is cheating.
However, given the history of this challenge and its past iterations, moderators of the challenge, have given leniencies to participants in order to make this challenge accessible to the majority:
- Twinking was allowed
- Specific mods (freeze time, stacking pots, tweaked drop rates) were allowed to make it more convenient
- TQVault use is allowed; it came with it's ability to change the bonuses on Relics and Artifacts to cut down the meaningless farm time needed to get the specific one you needed was allowed
These things were not part of regular gameplay but was allowed, because ultimately the challenge was all about clearing xMax with no deaths.
Now, purists will say:
"then you could just install Itemus and MI Shop, and you could have achieved the same result". While that's true, that is why it was up to the moderator to define exactly what the limitations were; in other words, how far min-max players like me, can push these boundaries. Like I said in my rant in the thread I posted, this feature is essentially a "gamble system" like D2's Horadric Cube. Gamble systems are usually repeatable because it gives the player a chance to get something good at a cost. In TQ, however, they didn't have a stand alone system to do this and probably had no choice but to tie it in as a quest reward making it a one-time only thing. This is why I say the whole system is
flawed... at the very least that's my argument for it
In Pre-AE, there were already players in multiplayer that were able to hack uniques with editors to give it Affixes. It would have been easier to do that, but that would be real cheating. While #1 isn't exactly a clean method it still uses the system that is within the game to provide result; just that you are optimizing the result.
making several accomplished hero characters doing speed runs until the legendary craftsmanship quest (you can do it in normal).. then giving it to your HC character.. that way you can twink your character making all his/her items upgraded.. now i can't say this one is cheating because this is something allowed through regular gaming.. but this one i call cheesing.. for those who don't know, cheesing in gaming, in its simplest form means making your character overpowered so you won't have much difficulty.. ok so it's not really overpowered because it's xmax.. well, that what challenges are for.. you do what is difficult that it's not easily done by other players.. that's what makes it satisfying and what puts your character above the rest.. but if you do it not within the regular context of the game, what sets your character apart from the rest?
This is once again up to the moderator. I am also not in favor on an challenge entry with a 7-legendary quest crafted items equipped, but it is up to the moderator to define the limitations and restrictions of this system. Equipping 3 items with "vet of the glade" and 2 items with "Hale of the Mammoth" would guarantee any class with even the most retarded build a challenge completion.
Hand-me downs, however in my opinion, should be allowed (it is a form of twinking, which is already allowed).