Author Topic: The Cities Mod version 5  (Read 222 times)

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Offline DrGray

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The Cities Mod version 5
« on: 21 May 2021, 06:14:42 »
Greetings fellow titan questers.

     I am here today to announce that version five of The Cities Mod that I first posted about three years ago is now available for download.  Version five has everything from the previous versions plus some new stuff, and numerous tweaks and fixes to the previous equipment.  For this version it is VERY important to read the Introduction text file.  YOU HAVE BEEN WARNED!

     For those of you who have not tried the earlier versions of this mod, let me explain why I post my mod under World Modification.  The Cities Mod has all of the following...



     Twenty-three new maps worth over 15,000,000 experience points; enough to put a character at level 44.  A map that is the regular Titan Quest Immortal Throne game, but with all the additions I made.  An inventory map that has all the items from the game plus everything that I added.

     Over twenty new armor sets.  Two super sets of armor; one with over twenty pieces, and another with over forty pieces.  Two super sets of equipment with over twenty pieces each.

     Over one hundred new formulae.  Seventy-two new rings.  Twenty-one new amulets.  Five new artifacts.  New relics, some of which have a large number of different completion bonuses.

     Many merchants have expanded inventories.  They might sell relics, charms, unique jewelry, and formulae.

     I added four new skills to each mastery; three skills at tier one and one skill at tier six.  I tried to make the new skills particularly useful to that mastery.

     There are over one hundred new skills, and variations of old skills, in armor and other items.

     When a beginning character goes to the TitanQuestCitiesMod~world01.map map for the first time he will not get a copper dagger, he will get an Adventurer's Ring.  The ring gives him the ability to summon an Adventurer's Kit.  The kit includes weapons, armor, rings, money and so on.  There are several kinds of Adventurer's Rings, but each character will get only one.



     In all, the mod is over two gigabytes in size.  I put the mod in my Dropbox so that you can download it.  There is a limit to the file size that Dropbox can handle.  I was forced to separate the mod into four parts.  Just download all the parts into the same folder and the parts should auto-assemble into one big CustomMaps folder.  Again, please read the Introduction text file before you start playing.


https://www.dropbox.com/sh/js419xkmlmtplyw/AABdX5ngXToHtDa2ra65vkvea?dl=0

https://www.dropbox.com/sh/a3oug07pjqef2a4/AAAzJ4BcQ7G7euVwcE5BZYsGa?dl=0

https://www.dropbox.com/sh/vvhes5wjefv70v0/AABqi6ajo1dFjKyVcAHUbRT1a?dl=0

https://www.dropbox.com/sh/6b7vp7qj8k06hv6/AADfzuhPYalwsTJLdkzJJ4Cla?dl=0


     So, if you have not tried the earlier versions of my mod then find that old copy of Titan Quest Gold Edition and give my mod a try.

Sincerely,
DrGray

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Offline soa

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Re: The Cities Mod version 5
« Reply #1 on: 21 May 2021, 13:24:44 »
It would be nice to have screenshots of the maps, items and skills, in my opinion.
It would give more incentive to try the mod.
Soulvizier for AE, Ragnarok and Atlantis [released] :
https://titanquestfans.net/index.php?topic=1201.0  / Discord : https://discord.gg/qs9t6AA
Overhaul mod with many new monsters, skills, items, features, balance and bugfixes. Increased difficulty.

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Offline efko

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Re: The Cities Mod version 5
« Reply #2 on: 21 May 2021, 17:15:10 »
I tried older versions some time ago but got overused to SV and LOC mods and could not progress, so it was bad timing to switch to another one and The Cities Mod is very large in memory. Screenshots are definitely a good idea.
I don't know much about this mod, but since it has modified maps, it could be cool if someone could merge maps with SV and LOC as additional options. @soa how hard is something like that?
discord: efko#5979
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