Author Topic: Fitting player items to monster models  (Read 1748 times)

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Offline urieluk12

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Fitting player items to monster models
« on: 27 February 2021, 22:46:38 »
Hi,

i'm trying to make a mod using the Eurynomus as player model.
I made a bounce mod that applies the model, but i don't know how to fit items the character is wearing to the body of the model.

I would like to fit worn items to the model perfectly, to the right position on the model, or, if nothing of those is reasonably achievable, hide all items completely.

Can anyone help me with this?

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Online nargil66

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Re: Fitting player items to monster models
« Reply #1 on: 02 March 2021, 20:07:10 »
Your best bet would be making items invisible (except maybe weapons). See this topic, shrinking attach points is explained there:
https://titanquestfans.net/index.php?topic=901.0

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Offline urieluk12

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Re: Fitting player items to monster models
« Reply #2 on: 18 March 2021, 22:13:54 »
Invisible is fine with me. I will try this method.

Thank you, your help is greatly appreciated!

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Offline sauruz

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Re: Fitting player items to monster models
« Reply #3 on: 18 March 2021, 23:12:23 »
It is complicated or it would need a complete overhall of the itens position  with a 3d program , to fit on eurynomous or any non humanoid alike creature ( like beasts )
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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