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Messages - Accolon

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1
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 04 March 2024, 10:07:14 »
I played for about 17 hours under the version 1.12d (with jg05 - random loot monster for 1.12d) and did not meet the problems that were under 1.12с. ^-^
I don't see any reason for those changes to have any impact.
But still, me ran into problems under 1.12c and found my solution for them. However, I will not deny the coincidence.
Quote
The changes in the files are very minor and unlikely to cause a freeze, and even less a crash.
For myself, I copied vanilla records from the current version of TQ AE and changed the loot tables in them to SV.
Spoiler for changes as an example (former >> changed):
Code: [Select]
lootFinger1Item5,Records\Item\LootTables\Finger\MasterTables\Unique\Finger_N01.dbr;Records\Item\LootTables\Finger\MasterTables\Unique\Finger_E01.dbr;Records\Item\LootTables\Finger\MasterTables\Unique\Finger_L01.dbr,
Code: [Select]
lootFinger1Item5,records\item\loottables\_SV_unique_loottables\ring_01_a01.dbr;records\item\loottables\_SV_unique_loottables\ring_02_a01.dbr;records\item\loottables\_SV_unique_mastertables\ring_03_a01.dbr,
I counted 20 significant (i.e., non-zero) lines of difference between vanilla and SV for jg05 - random loot monster01.dbr.
Quote
Hippias has no issue with his animations, as he doesn't use those that are modified.
Okay, then I'll just give him back the vanilla record.
Quote
So I've added proxy limits & difficulty equation in the proxy, just for the sake of cleaning the log. But that line was also missing in vanilla.
Thanks. If the crash log is not clogged with unnecessary warnings, it will be calmer.

2
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 29 February 2024, 05:16:43 »
After studying the log (CTD during vanilla crafting in the Spartan camp and microfreeze at the location)
Code: [Select]
Proxy: No Limits equation file specified (records\proxies quest\greece\journal\jg05 - random loot monster proxy.dbr)
RestoreState CreateObjectFromFile Records/Creature/NPC/Speaking/Greece/Sparta_Hippias.dbr
replaced the following dbr-records with vanilla ones
Code: [Select]
records\creature\monster\rumormonsters\greece\jg05 - random loot monster01.dbr
records\creature\monster\rumormonsters\greece\jg05 - random loot monster02.dbr
records\creature\monster\rumormonsters\greece\jg05 - random loot monster03.dbr
records\creature\monster\rumormonsters\greece\jg05 - random loot monster04.dbr
records\creature\npc\speaking\greece\sparta_hippias.dbr
The sparta_hippias.dbr was replaced due to concerns (possibly unfounded) of incorrect animation.

After that, the microfreezes disappeared and there were no departures for two or three sessions of the game in the first act. For the last time in 17 hours of continuous play of Act 1 and mopping up the embankment from the gates of Corinth to the pier of departure to the north (teleported to the Megara pass using the menanda spell records\skills\monster skills\attack_direct\reversal.dbr).

3
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 02 May 2023, 12:33:26 »
Boarman AM_Storm_15 don't exist in database.arz (v1.11e) but called from
Code: [Select]
"records\proxies greek\area001\pools\beastmen\satyr_02_archer03.dbr"(28,48):nameChampion5,Records\Creature\Monster\BoarMan\AM_Storm_15.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_02_melee03.dbr"(28,48):nameChampion5,Records\Creature\Monster\BoarMan\AM_Storm_15.dbr,

4
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 21 October 2022, 13:34:02 »
Will be much better, but Persephone's bracelets look heavier than in the original. Would be desirable for an example (found by "bracelets grecs"):

Spoiler for Hiden:

Spoiler for Hiden:



I came across an interesting statue of Persephone, as well as other gods and heroes. Might be interesting.

5
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 20 October 2022, 00:08:48 »
I wasn't very satisfied with the latest Persephone face shape, so i reworked the base Ariadne model once more (updated to v9.0).
Where to download this?

6
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 13 October 2022, 12:35:15 »
";;" instead ";" in 1.10h. I don't know how critical that is. Just in case.
Spoiler for Hiden:
Code: [Select]
---------- Find in Files ----------
"records\creature\monster\rumormonsters\egypt\je5_shadowstalker_24.dbr"(475,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_duneraider_melee_21.dbr"(295,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_duneraider_melee_24.dbr"(295,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_duneraider_ranged_23.dbr"(303,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_jackalman_archer_22.dbr"(485,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_jackalman_berserker_22.dbr"(486,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_jackalman_berserker_25.dbr"(486,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_jackalman_soldier_21.dbr"(484,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_skeleton_archer_21.dbr"(315,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_skeleton_archer_24.dbr"(315,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_skeleton_firemagi_22.dbr"(481,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_skeleton_firemagi_25.dbr"(481,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_skeleton_soldier_21.dbr"(313,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
"records\creature\monster\rumormonsters\egypt\qs_skeleton_soldier_24.dbr"(313,72):lootMisc1Item2,Records\Item\LootTables\Misc\Potions\Energy_20-25All.dbr;;Records\Item\LootTables\Misc\Potions\Energy_45-50All.dbr;Records\Item\LootTables\Misc\Potions\Energy_60-65All.dbr,
14 occurrences have been found.

7
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 03 October 2022, 16:52:46 »
For "Hard mod" version 1.10h
Code: [Select]
records\item\equipmentarmor\m_n_telkine.dbr
records\item\equipmentarmor\m_n_siren.dbr
records\item\equipmentarmor\m_l_telkine.dbr
records\item\equipmentarmor\m_e_telkine.dbr
records\item\equipmentarmor\m_l_siren.dbr
records\item\equipmentarmor\m_e_siren.dbr
still use "mesh,_DRX_Meshes\Items\armor\m_\sirenarmorfmesh.msh,"

Centaur am_marauder_08.dbr and satyr am_bloodthirster_10.dbr & am_bloodthirster_12.dbr not present in database.arz but used in
Spoiler for Hiden:
Code: [Select]
"records\proxies greek\area001\pools\beastmen\centaur_03_archer03.dbr"(8,40):name2,Records\Creature\Monster\Centaur\AM_Marauder_08.dbr,
"records\proxies greek\area001\pools\beastmen\centaur_03_melee02.dbr"(6,40):name2,Records\Creature\Monster\Centaur\AM_Marauder_08.dbr,
"records\proxies greek\area001\pools\beastmen\e_centaur_03_archer03.dbr"(9,40):name2,Records\Creature\Monster\Centaur\AM_Marauder_08.dbr,
"records\proxies greek\area001\pools\beastmen\e_centaur_03_melee02.dbr"(6,40):name2,Records\Creature\Monster\Centaur\AM_Marauder_08.dbr,

"records\proxies greek\area001\pools\beastmen\satyr_03_archer02.dbr"(21,38):name6,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_archer03.dbr"(20,38):name7,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_fodder02.dbr"(21,38):name6,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_fodder03.dbr"(16,39):name10,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_melee03.dbr"(22,38):name8,records/creature/monster/satyr/am_bloodthirster_10.dbr,

"records\proxies greek\area001\pools\beastmen\satyr_02_archer03.dbr"(17,38):name8,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_archer03.dbr"(21,38):name8,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_caster03.dbr"(21,38):name8,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_fodder03.dbr"(17,39):name11,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_melee03.dbr"(23,38):name9,records/creature/monster/satyr/am_bloodthirster_12.dbr,

8
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 05 September 2022, 11:30:43 »
fix a wrong Centaur marauder call in Beastmen pools (am_ instead of bm_)
I think that's the reason for the CTD around Delphi. I corrected the satyrs, but missed the centaurs. I'll consider it that for now.

9
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 04 September 2022, 15:55:32 »
The only thing where I don't see anything wrong is :
records\xpack2\proxiesnorth\pools\human\greekbandit_03_dark01.dbr
All monsters exist and I don't see anything wrong with them. Can you re-check if that precise pool also causes crashes ? I don't think that one is used near Delphi.
А reason for suspecting a pool was a reference to it in TitanQuest.dmp.txt. So I can't be shure that something wrong exactly with this pool (changed it with vanilla and reported it just in case).
However, I caught a CTD in Delphi again (*) and here is the log:
Quote
Begin Loading Level Levels/World/Greece/Delphi/Underground/OracleChamber01.lvl
After Lock For Level Levels/World/Greece/Delphi/Underground/OracleChamber01.lvl
Couldn't load resource 'Shaders\UndergroundTransparency.ssh' (file not found)
After Load For Level Levels/World/Greece/Delphi/Underground/OracleChamber01.lvl
End Loading Level Levels/World/Greece/Delphi/Underground/OracleChamber01.lvl
RestoreState chunkId 5, 131
RestoreState CreateObjectFromFile Records/Creature/NPC/Speaking/Story/Oracle.dbr
Couldn't load resource 'invalidMesh' (file not found)
I couldn't find the file UndergroundTransparency.ssh in the archive Shaders.arc. "invalidMesh" seems to be generated by the TQ-engine and it is possible that this error was caused by the previous one.
----
(*) and this time there is no link to records\xpack2\proxiesnorth\pools\human\greekbandit_03_dark01.dbr from TitanQuest.dmp.txt so he's most likely innocent.

10
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 29 August 2022, 14:39:54 »
It seems, that
Code: [Select]
records\creature\monster\satyr\am_bloodthirster_10.dbr
records\creature\monster\satyr\am_bloodthirster_12.dbr
have been missed in Soulvizier AERA v1.9e - v1.10f at least, but used by some pool-points:
Spoiler for Hiden:
Code: [Select]
---------- Find in Files ----------
"records\proxies greek\area001\pools\beastmen\satyr_02_archer03.dbr"(17,38):name8,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_archer02.dbr"(21,38):name6,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_archer03.dbr"(20,38):name7,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_archer03.dbr"(21,38):name8,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_caster03.dbr"(21,38):name8,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_fodder02.dbr"(21,38):name6,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_fodder03.dbr"(16,39):name10,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_fodder03.dbr"(17,39):name11,records/creature/monster/satyr/am_bloodthirster_12.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_melee03.dbr"(22,38):name8,records/creature/monster/satyr/am_bloodthirster_10.dbr,
"records\proxies greek\area001\pools\beastmen\satyr_03_melee03.dbr"(23,38):name9,records/creature/monster/satyr/am_bloodthirster_12.dbr,
10 occurrences have been found.
Output completed (16 sec consumed)
Me fix it by cloning bm-version (bm_bloodthirster_10(12).dbr be copied to am_bloodthirster_10(12).dbr and injected to database.arz by Glacie from Lixiss), but fix from the Author would be preferable.

This dbr-files
Code: [Select]
records\item\equipmentarmor\m_e_siren.dbr
records\item\equipmentarmor\m_e_telkine.dbr
records\item\equipmentarmor\m_l_siren.dbr
records\item\equipmentarmor\m_l_telkine.dbr
records\item\equipmentarmor\m_n_siren.dbr
records\item\equipmentarmor\m_n_telkine.dbr
contain incorrect data for mesh-field:
Code: [Select]
mesh,_DRX_Meshes\Items\armor\m_\sirenarmorfmesh.msh,correct one
Code: [Select]
mesh,_DRX_Meshes\Items\armor\m_sirenarmorfmesh.msh,
something wrong with
Code: [Select]
records\creature\monster\satyr\us_nesisfleshmender_15.dbrand this is due to the use of his personal spells - game is freezing when he uses area buff.
For now, me del
Code: [Select]
buffSelfSkillName,Records\Skills\Nature\BriarWard.dbr,but I haven't come across this hero yet.

when I replaced these proxies with vanilla
Code: [Select]
records\proxies greek\area005\ag_beastmen_centaur_01n.dbr
records\proxies greek\area005\ag_beastmen_centaur_01t.dbr
records\proxies greek\area005\ag_beastmen_centaur_02n.dbr
records\proxies greek\area005\ag_beastmen_centaur_02t.dbr
records\xpack2\proxiesnorth\pools\human\greekbandit_03_dark01.dbr
the game has stopped CTD in Delphi.

11
Downloads / Re: Early Alpha Testing ~ Go!
« on: 20 July 2021, 13:54:39 »
The boss is fall. Chest block the way.

12
Downloads / Re: Early Alpha Testing ~ Go!
« on: 10 July 2021, 19:06:23 »
Quote
This is because your hero drinks too many healing wine. ;)
That's because you were too quick to killing the centaurs, and I'm enjoying the neighborhood. :P
Quote
Seriously, i'm visit chiron's grove few times, and did not notice issue with this bridge. Sounds like engine bug.
Hmm. But you're playing at normal speed, and I'm at maximum speed. Perhaps the appearance of this bug is related to this. Okay, if nothing can be done about it, we'll know.

13
Downloads / Re: Early Alpha Testing ~ Go!
« on: 10 July 2021, 18:13:10 »
Im pretty sure the bridge problem, if we call that way,  its from TQ itself rather with the mod
So yes. But, for example, I do not remember the character falling on the bridge in the Lower Delphi. I have associations with map editing for Heroes4. As soon as a massive object was placed, the landscape changed irreversibly.

14
Downloads / Re: Early Alpha Testing ~ Go!
« on: 10 July 2021, 17:13:10 »
I found no other errors in the dbr files.

Hero continues to fall through bridges

east of the Chiron's Grove
Lower Delphi

Quote
So these items in the base game can't spawn with either Dream or Runemaster, since Immortal Throne was released I assume.
I definitely met them in epic stores in SVarea. But I can't say it for vanilla.
Quote
There's no point adding extra relic to an epic or legendary item though.
Why? In dlc Atlantis the suffix is used for things with epics and legendary difficulty level.

15
Downloads / Re: Early Alpha Testing ~ Go!
« on: 07 July 2021, 20:53:36 »
Me find more  :-[
No affixes for dream and runic skillmastery in unique prefixes. It's may be vanilla bag, but LoCA override this records.
records\item\lootmagicalaffixes\prefix\tablesunique\jade.dbr
Code: [Select]
randomizerName50,Records\XPack\Item\LootMagicalAffixes\Prefix\Default\Character_SkillMasteryDream_01.dbr,
randomizerName52,records\xpack2\item\lootmagicalaffixes\prefix\default\character_skillmasteryrunes_01.dbr,
blackpearl.dbr; crystal.dbr; pythia'sclasp.dbr (records\item\lootmagicalaffixes\prefix\tablesunique\ )
Code: [Select]
randomizerName50,Records\XPack\Item\LootMagicalAffixes\Prefix\Default\Character_SkillMasteryDream_01.dbr,
randomizerName51,Records\XPack\Item\LootMagicalAffixes\Prefix\Default\Character_SkillMasteryDream_02.dbr,
randomizerName52,records\xpack2\item\lootmagicalaffixes\prefix\default\character_skillmasteryrunes_01.dbr,
randomizerName53,records\xpack2\item\lootmagicalaffixes\prefix\default\character_skillmasteryrunes_02.dbr,

No extrarelic in suffixes for unique blackpearl.dbr; crystal.dbr; jade.dbr; pythia'sclasp.dbr
(records\xpack3\items\lootmagicalaffixes\suffix\default\rare_extrarelic_01.dbr)

I am still adapting my OverrideTQ to the LoCA and will let you know if I find anything else.

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