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1261
Spirit IT / Benitot's Spellbinder The Grim Knight guide
« on: 13 August 2018, 09:55:16 »
First of all you can read poinas’ pwning with spirit guide to better understand the power of spirit mastery.
So why choose a spellbinder instead of a spellbreaker. Well defense makes you an unkillable tank, paired with spirit mastery’s ability to kill anything in seconds you get a deadly combo. I like tank classes, not having to worry about constatly having to hit things to stay alive makes things less stressful. I mean if you go dual wield even a crow can hurt you, that won’t happen with a spellbinder, you won’t have to worry about lesser mobs.
As a spellbinder we will focus on being able to do enough damage to take down trash mobs quickly. For bosses, on legendary especially we will focus on severely debuffing and tanking them, while having a chance to one shot them, while the liche king and outsider do the big damage.
Act 1
level 2 choose spirit mastery. Since we choose spirit mastery we will lack strength early on, so favor items that give bonus strength instead of dexterity. Intelligence should be ignored. Our stat point distribution is 1:1 str/dex. But you don’t have to always use your points, keep 4-6 for the time being in case you lack strength to equip an item.
1 point in spirit mastery, 1 point in death chill aura, 1 point in life drain
About affixes you need to look for for now: look for accursed or dreadful jewleries, they give bonus vitality damage.
Also look for hardy, robust, hale jewelry to boost your strength. My setup was one robust ring, one accursed ring and one dreadful amulet for quite some time. Give vitality damage more importance for now. It will change later.
For weapons look for of feasting suffix, it gives attack damge converted to life, some vitality damage and bonus life leech. But also don’t choose this suffix at the cost of damage, go for bigger damage.
also visit the merchants as often as you can, look for honor guard’s amulet and indomitable amulets, they will be helpful in some situations. Also look for +skills amulet even though you wont need them that much early on.
level 3
3 points in spirit mastery
You should reach level 4 before getting the medicines waylaid quest if you killed all monsters till now.
1 point in spirit mastery, 1 point in vision of death, 1 point in spirit ward
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=0&m1=5-1-1-0-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
There is a graveyard to the west of the guy who gives you the quest, you can test your new skills against the undeads.
Level 5 put all points in spirit mastery
level 6 2 points in spirit mastery, 1 point in cascade
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=0&m1=10-1-1-0-0-1-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Was level 6 when defeted nessus, put 1 point in liche king
level 7 3 points in liche king
Got labyrinth helm in a chest near a ruin.
level 8 before reaching the village of tegea.
1 point in lich king, 1 point in defense mastery, 1 point in armor handling
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=1&m1=10-1-1-0-0-1-1-1-0-5-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=1-0-0-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
I decided to put 1 point in armor handling to reduce strength requirement so I can equip the labyrinth helm.
Level 9 3 points in spirit mastery.
Level 11
Found frostbite on halcyon coast.
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=1&m1=16-1-1-0-1-1-1-1-0-5-0-0-1-1-0-0-0-0-0-0-0-0-0-0&m2=1-0-0-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
There is one thing you can do now if you want to get more gold and improve your gear. You can make runs on polyphemus. With ravages of time, necrosis and liche king he will go down quite easily.
Now put points in necrosis till its maxed.
Got mindlash from a group of fire magi.
Got a hardened outrider’s buckler and a tough outrider’s tunic.
Once you reach the olive grove you can make runs on the spider boss. It’s really easy to reach it and defeat it. You may get some nice gear.
level 14
1 point in necrosis maxing it, 1 point in death nova and 1 point in spirit bane. There’s a lot of undeads on the way to the gorgon queens so this will be helpful
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=1&m1=16-1-1-0-1-1-1-1-0-5-1-0-8-1-1-0-0-0-0-0-0-0-0-0-0&m2=1-0-0-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
level 15
1 point in batter, 1 point in life drain, 1 point in cascade. Now max cascade when you level up.
Cascade will suck against automati and traps but it will be very effective against minotors and demons plus thanks to necrosis it will do good damage to undeads.
level 18
2 points in cascade, 1 point in life drain
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=1&m1=16-1-3-0-1-1-1-10-0-5-1-0-8-1-1-0-0-0-0-0-0-0-0-0-0-0&m2=1-0-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
The last rebirth in the labyrinth is a good place to farm for mechanaical parts, venom sac and bat fag if you need these charms to complete an artifact. Reached level 19 while farming for charms, was also farming the gorgons but no luck with the stonebinder’s cuffs. add 3 points in life drain.
For fighting the minotor lord bring a scroll of the storm withches.

Act 2
As our goal is also to create the talisman of the jade emperor artifact you will have to farm for these items in act 2:
1 Arcane Formula – Song of the Serpent
1 Essence of the Udjat of Horus
1 Rigid Carapace
1 Scroll of Elemental Shielding
Now we start investing in defense mastery.
Got arcane formula song of serpent in the tomb before memphis.
level 22 before reaching memphis, 2 points in defense mastery, 1 point in shield charge
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=3&m1=16-1-6-0-1-1-1-10-0-5-1-0-8-1-1-0-0-0-0-0-0-0-0-0-0-0-0&m2=11-0-0-1-1-0-0-0-0-0-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
We keep investing in defense mastery, put 1 point in rend armor and 1 point in disruption as soon as you can.
Level 27 before fighting the telkine
after getting the 2 skills points from Imohtep put 1 point in battle awareness and 1 point in iron will.
At this point I made a few runs on the telkine to complete the udjat of horus relic, I also got the ardent greaves and a few other epic items including the electrum charm which gives 10% primary resistance 10% chance of 50 reduce resistance and some arcane formulas.
The telkine is very easy to defeat, I always mind control a statue from the last group of 3 statues. At this point I dont have battle awareness always on, I just activate it before fighting the telkine. Completed song of serpent artifact.
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=5&m1=16-1-6-0-1-1-1-10-0-5-1-0-8-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=24-0-1-1-1-0-0-0-0-0-0-1-0-1-0-0-1-1-0-0-0-0-0-0-0-0-0-0-0
Level 28 on act 3, keep investing in defense mastery.
On this act I recommend farming for at least 1 essence of shen nong dark medicine and at least 2 monkey king trickery. It will become usefull later on.
Finally got an amulet that gives +1 to spirit skills. Wont be using it for now, am using a dreadful amulet.
Was level 29 when fighting barmanu. i had a honor guard’s amulet that I swapped for fighting him. He is very easy when you ahve good stun resistance just avoid his meteors.
made some runs on him till I reached level 30, now we have one more useful skill.
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=5&m1=16-1-6-0-1-1-1-10-0-5-1-0-8-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-0-0-0-0-0-0-1-0-1-0-0-1-1-0-1-0-0-0-0-0-0-0-0-0-0
I got the epic shield flamward and shrieking helm, I also got blood stone on act2 so already have items to give me over 40% life leech resistance and fire and lightning resistance when I’ll fight typhon.
Level 31 3 points in ravages of time
reached level 32 at jade palace portal, 3 points in deathchill aura.
Defeated yaoguai very easily and made a few runs on him.
Level 33 before entering the forest of the ancients.
2 points in deathchill aura maxing it and 1 point in ravages of time. So we look like this:
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=5&m1=16-6-6-0-5-1-1-10-0-5-1-0-8-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-0-0-0-0-0-0-1-0-1-0-0-1-1-0-1-0-0-0-0-0-0-0-0-0-0-0
Olympus
For the first group of undead activate spirit ward. The automati take time more time to kill, they have very high vitality resistance i guess plus I think they must have high armor or something.. For the group of cyclops I used my indomitable amulet with demon blood, cast vision of death, shield charge, batter, life drain. I mind controlled one cyclop from the last group. I had the sacred crescent shield from the peng boss on the great wall, had blood stone ring and I bought a helm of solidity in chang’ang. So have over 40% life leech resistance and 40% energy leech resistance. I swapped these items before fighting typhon, clicked on the mastery shrine then on the energizing shrine while the cyclops was distracting typhon. Summoned a liche king and went in colossus form. Was an easy fight. Thans to deathcill aura, batter and my mountaineer’s armor typhon was really slow.
Did some typhon runs to complete my shen nong and monkey king relics. Found some epic items among those Glaevin’s breastplate, jade bracers and captain’s signet
Reached Level 34 before reaching rhodes, 3 points in ravages of time maxing it.
Act 4
On act 4 I recommend socketing one of your jewelries with demon blood, vitality resistance completion bonus.
level 35 before reaching medea’s grove, 3 points in spirit mastery
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=5&m1=19-6-6-0-8-1-1-10-0-5-1-0-8-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-0-0-0-0-0-0-1-0-1-0-0-1-1-0-1-0-0-0-0-0-0-0-0-0-0-0-0
level 36 before fighting the gray sisters. 3 points in spirit mastery.
i found a keen mbuti’s advocate of the winds. That’s getting better 🙂 Socketed it with essence of shen nong dark medicine 33% slow attack bouns, it will be helpful against formicid captains.
Level 37 before completing the enemies’ captain quest. 2 points in spirit mastery, 1 point in wraith shell.
Before entering the realm of hades we will visit a mystic to but back all the points from life drain. There are a lot of range units there and for life drain to do decent damage we have to get clos to them, no longer effective at this point. I swapped my accursed ring for a hale one and socket it with monkey king trickery. swap my dreadful amulet for a defender’s one scoketed with demon blood, vitality resist bonus. With my defender’s shield I now have +2 to defense skills. Now I change my skills to this
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=5&m1=24-6-0-0-8-1-1-0-0-5-1-0-8-1-1-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-0-0-8-1-0-6-1-0-1-0-0-1-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0
with +2 to defense skill 1 point in pulverize , 1 point in shield smash give 20% chance of one of the shiled passives to proc. With the mbuti’s advocate and liche king I do pretty good damage. Jsut use quick recovery when there are plenty of range units.
Defeated charon very easily, he’s an undead anyway, just don’t stand on the holes in the bridge. I made a some runs on charon since he is so easy, in fact I even made xmax runs since he really isn’t a threat. I mind control a troglodyte before fighting him. I like doing boss runs but it may not be to everyone’s liking, got to level 38 while doing runs. It was worth it though, got templar’s zeal, got a grim folg of carnage from a troglodyte but most importantly got arcane formula soul shiver.
1 point in disable, 2 points in spirit mastery.
level 39 3 points in spirit mastery.
level 40
At level 40 you should already get the 2 skill points from dust of the titan quest so now we look like this
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=7&m1=32-6-0-0-8-1-1-0-0-5-1-0-8-1-1-0-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-0-0-8-1-0-6-1-0-1-1-0-1-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Both masteries are now maxed and put 1 point in death ward and summon outsider.
Archers hit pretty hard but we have vision of death and quick recovery to handle them. If you meet with a dactyl, remeber you can mind control them, think that’s the best strategy against them plus they really pawn.
level 41 when fighting hades, 3 points in liche king
Hades was very easy, he went down really fast, got dienekes’ iron boots from hades, made some runs till I reached level 42. Put 3 points in liche king. That’s it for normal difficulty.
Thats my gear at the end of normal:

About those 2 deaths. The first one was really silly, I was in the temple of marduk near a blade trap 2 djins cast squall on me and the the trap fires its blades and i got one shoted by a stupid blade trap. Think I got hit by more than one projectile. The second death was against a dactyl of course, he surprised me and I didn’t have the right reflex, I ran  In fact the easy way to deal with it is simply mind controlling the dactyl
—————————————————————————————————————–
Epic
Our goal is also to create the talisman of the jade emperor artifact so this is what you should farm in act one:
1 Embodiment of the Golden Fleece
1 Embodiment of the Valor of Achilles
2 Embodiment of Archimedes’ Mirror
2 Epic Turtle Shell
1 Arcane Formula – Jade Idol(don’t worry if you don’t get it on act1, it also drops on act2, the telkine there drops it quite often)
1 Arcane Formula – Raven’s Shadow
1 Arcane Formula – Kingslayer
1 Greater Scroll of the Djinn
After defeating nessus put 1 point in liche king. Got shield of the korybantes on my very first nessus run, thats a huge update at that point especially for a defender. got ring of gaia on the second run. Made a few runs and completed epic valor of achilles.
Level 43
at level 43 I got into a dilema, should i continue putting points in liche king or not. The thing is I plan on getting an epic stonebider’s cuff and Ill probably get a hallowed helm as well, also have an amulet that gives +1 to spirit skills. There are also mastery shrines. All this means I could potentially get +8 to siprit skills. So decided to put 3 points in death nova instead. You choose what you want to do anyway.
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=8&m1=32-6-0-0-8-1-1-0-0-12-1-0-8-1-4-0-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-0-0-8-1-0-6-1-0-1-1-0-1-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Got Atropos’ assistant, a legendary axe from a skeleton. Got blessings of the gods in a chest of the wrecked boat quest. Got bellerophon’s leggings fron arachnea.
level 44 close to 45 when fighting the gorgons. Got chieftain’s pelta, an epic shield that grants battle standard. Put it in secondary slot. Decided to start farming for a pair of stonbinder’s cuffs using xmax mod. Quickly reached level 45
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=8&m1=32-6-0-0-8-1-1-0-0-12-1-0-8-1-8-0-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-1-0-8-1-0-6-1-0-1-1-1-1-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Decided to keep farming till I reach level 46, was close to reaching level 46 when i finally got a pair of epic stonebinder’s cuffs.
level 46
1 point in resilience, 2 points in defensive reaction.
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=8&m1=32-6-0-0-8-1-1-0-0-12-1-0-8-1-8-0-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-1-0-8-1-1-6-1-0-1-1-3-1-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
level 47 before fighting the telkine. put 3 points in defensive reaction.
Ok so I decided to farm for the missing arcane formula and relics. I got raven’s shadow from talos, it also dropped from the telikne. Decided to make xmax runs on the telkne. On my second run I got Rhesus’ Whitewashed Armor, also got polaris later on. Got arcane formula king slayer.
Act 2
Was level 48 when I got to egypt
2 points in defensive reaction, 1 point in pulverize.
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=8&m1=32-6-0-0-8-1-1-0-0-12-1-0-8-1-8-0-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-1-0-8-1-1-6-1-0-1-1-8-1-1-0-1-2-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Bought a scroll of the djinn and completed kingslayer artifact.
On epic look for jewelry with the ..of smiting suffix. I didn’t think it was great before, 3% chance of reducing enemies health, but with a couple of those you already see a difference. Atropos’ assistant also has a 2%chance of 75% reduction to enemy’s health. You don’t have to always use the jewelry, you can just swap them during boss fights for a chance of one shotting them.
We will be putting points in shield passives till they reach level 6 with +skills items. Starting with pulverize, disable comes last
level 50
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=10&m1=32-6-0-0-8-1-1-0-0-12-1-0-8-1-8-0-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-1-0-8-4-1-6-1-0-1-4-8-1-1-0-1-4-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Manticore went down in about 10 seconds without outsider
Level 51 when fighting the telkine, 3 points to disruption, when you get the 2 skill points reward max disruption
http://www.titancalc.com/TitanCalc.asp?mastery=Spellbinder&master1=2&master2=5&sa=12&m1=32-6-0-0-8-1-1-0-0-12-1-0-8-1-8-0-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-1-1-0-8-4-1-6-1-0-1-4-8-1-6-0-1-4-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
Made a couple of xmax runs on the telkine, got arcane formula jade idol and murk crawlers.
Act 3
On act 3 you will have to farm for these items:
1 Arcane Formula – Ebony Globe
1 Embodiment of Guan-Yu’s Grace
1 Epic Saber Claw
level 52 1 point in iron will, 2 points in armor handling
level 53 3 points in armor handling maxing it.
took down the dragon liche in 2 hits 🙂 Got arcane formula ebony globe.
When fighting the dragonians make sure you have decent pierce resist, it should not be in the negative. Anyway you have quick recovery, vision of death and mind control.
I steamrolled through olympus killing typhon in like 5 seconds. The only threat are the cyclops, I had a ritual amulet but their scream is pretty dangerous.

1262
Warfare IT / Violos; Elemental Melee Thane
« on: 13 August 2018, 09:24:52 »
wanted to share my experience about trying an elemental-based melee fighter.
The idea is not new. I’ve been sitting on it for quite a while now, tried it on Knife-Throwers, and similar things had been done by others, most notably CookieMonster.
The basic concept exists since Diablo, too – rack up a lot of elemental bonus damage per hit, then hit them as often as possible. Only that TQ requires you to focus in intelligence in order to do decent damage with *elements* alone, rather than being a hybrid.
But it was not until today, when trying what I believe to be the most feasible Build for this (Storm+Warfare), that I realized
How well it can really work
How gorgeous it looks!
I don’t have the intention or time to write a guide here, just share a few things.
First: You get to fight as a dual blade-wielding kung-fu sorceress, flipping and spinning in a dress. A dress! With clouds, sparks and blue traces all around. It’s of no further use of course, but I’m into style, and this is the most awesome-looking char I played so far. (This also influenced my choice of hat, as you can see. An impenetrable crest that raises pierce res by 80% or a Hunter’s Headdress might have been a better option, but I couldn’t pass on those glyphs and “Lightning level 100”.):)
     
Second: The lightning damage from the swords (Very fast, very light Scythians, both affixes lightning or cold, socketed with Zeus), Nimbus, items, artefact and Storm Surge really adds up to quite a bit when the Wisp is around. One Squall + Warhorn is usually enough to dispatch a group of enemies up to act 3 Legendary.
The concept is to place a squall cloud, lure a few of them into it (zap with lvl 1 lightning bolt, just for laughs), then stun and start shredding. 2.5k dps doesn’t sound too much, but is nice at max attack speed with -recharged whirlwinds.
Third: It is safer than I thought. I was expecting to get my butt kicked going melee in cloth, at least by Tiger Warchiefs or the like. But most of the time it was the other way around. The secret is to have -66% attack speed as completion bonus on one of the Zeus relics, which should have touched every enemy before they come out of stun. So all melee enemies are slow, while archers and mages are blind from squalls. And if all else fails you can still deep-freeze the lot and run.
A Paladin may be even safer, but probably not by much considering he doesn’t get the Horn and takes longer to kill stuff.

Stats & Gear (Buffs on, Ardor off)
 

Secondary Stats
Skills
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=0&m1=32-0-10-1-0-8-1-0-12-4-1-0-6-12-0-0-5-1-0-8-0-0&m2=32-6-1-1-6-8-6-10-0-0-10-1-6-1-0-0-0-0-6-6-1-0-0

The only thing that really posed a problem were the Machae in Hades’ Palace. The archers seemed to care little about my squall, while an unlucky crit from a charging Captain would one-hit my lvl 55 toon regularly, since her DA was only about 400.
However even this is nothing that can’t be dealt with when she gets decent gear (Demon boots come to mind) and more health. And if you wish you could always switch to a staff or spells – it is an Int build after all.
EDIT
Almost forgot. This is of course the unique advantage of this char, as opposed to a strength or caster Thane: Besides more than doubled damage from Squall and Surge, you can later add *strong* Spells on top of your melee capabilities. E.g. use lightning bolt not just for the short stun, but to do real damage, thus creating a true Hybrid gameplay-wise.
I also looked through some equipment, and there are quite a few items that can raise her DA without cutting the damage by much. She won’t look quite as cool, but things like the Ixion Stone, Pluton’s armor and greaves and a Coronal of the Abyss (results in ~1200 DA) would certainly help her survivability.
All in all, a nice fun build which I for one am planning to do properly now.
-Guide by Violos

https://www.kirmiziperfect.com/titan-quest-elemental-melee-thane-guide/

1263
Warfare IT / Re: jonnymon69's The Middle Weight Thane guide Pt1
« on: 13 August 2018, 09:22:59 »
Act 3:
Spend a lot of time in this act; there is a few items to farm for. Starting off with replacing the normal flog by farming the ichthian in the hanging gardens, i was lucky and manage to find some really good whompers in my 1st 4 runs so i spent little time here but you may not be lucky like that. You are looking to find a Veterans whomper of Annihilation or mayhem, this will increase your damage by a big margin and wont lower you OA and DA by a noticeable amount, however your str and dex will drop a bit but overall it’s a good increase.
Once you have found that then swap out your relic to the weapon and carry on going to the 1st boss who is a joke even on xmax. With the battle standard up he dies in seconds. Just keep going the way you did in act 1 and 2 there isn’t anything to much troubling in this act for now until Barmanus, he has some powerful meteors and a nice slow he does b4 it, the trick to him is simple, single them out 1 at a time into your battle standard and kill them off 1 at a time.
The next farming spot is the Mongolian plateau against the tigermen; you’re looking for a epic sabertooths to replace your epic deathweavers legtip. You’re looking for another Vets 1 of devouring; this helps with potion consumption and tanking xmax mobs that are not undead. Again i found mine pretty quick so i didn’t have to stay long but you may not be so lucky so keep it up, they do drop there with those prefix and suffix.
Your skills will look like this after the act:
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=12&m1=32-0-1-0-0-8-0-0-9-0-0-0-6-0-0-0-1-1-0-8-0-0-0-0-0&m2=32-6-1-8-6-8-6-1-6-0-10-1-6-6-0-6-0-3-6-6-0-0-0-0-0
If you find the farming for weapons have levelled you past that then work on the war horn skill and if they go past that as well then freeze blast.
There are a few new fighting techs to use this act for normal mobs and bosses:
Dragon liche – at this stage your still ok xmaxing so when you fight him there will be 3 of them, and he is undead so no ADCtH to heal you. The best way to deal with him is to single 1 out at a time then throw up a standard and kill that 1 then draw in the next and then the next. Reason why you don’t want all 3 is they have a skill distribution attack that will have you almost permanently not able to use onslaught which can be a real pain so getting them 1 by 1 keeps your ability to use your main skill.
Dragonair – the melee guys won’t be an issue for this toon but it the archers that are the problem. But why? They have with them a mage in the mobs and the mage has a nasty stun, keeps you down for about 2 seconds but with the archers doing 300+ damage to you per hit and xmax increases the number of the mob from 6 to 12 and your hp is only around 3.6k, a 2 second stun will have you dead. Best way is to drag a few out at a time and kill them then drag a few more out and so on leaving the mage by himself to die a painful death from a whomper to the face. If ther is no mage in the mob then split the mob again and use war horn to stun them and kill them in to goes.
Wusou – This is the time to turn off xmax, unless you have been luckier than me in finding a replacement to the helm and leggings your just not tank enough for the mobs in here and also there can be mobs of 15 liche mage skellies that will kill you in seconds so i recommend taking the xmax mod off for a while.
Telkine – he is nice and easy just walk up and dodge 1st up attack, throw down a standard and squall and beat him to death.
Typhoon – again nice and easy if you have kept xmax off, if you turned it back on, have fun with that, if you left it off then dodge 1st few attacks till he drops a meteor then drop a standard and squall on him and go nuts, he will die in a few seconds.
This is a hard act for the thane and if you need to earlier than wusou turn xmax off, i died a fair bit learning that lesson for you, now to act 4 .
Act 4:
This act wasn’t as hard as i first thought it would be. There is allot to farm in this act and once you have done all the farming needed then you will be able to turn xmax on permanently if you which but for now in this act it is for farming runs.
The greaves your after are Batrachos greaves, you can farm for them on the beach at Rhodes but i wouldn’t recommend this option. I stayed there and went from level 59 to 61 and only found a bramblewood bow and mbutis advocate, but after moving on to Soronis it took 10 runs before i found my 1st set, they where a standard set but it was allot less runs than at the beach, i would recommend farming for a descent set, i found a hale of unconstrained set but that was a very lucky find. Also while here farming look out for the relic called the Rage of Ares this will go on your stonebinders, gives a nice increase in damage if you get the 20% damage completion bonus as well as the chance of an extra 300 damage, 15% chance seems low but with the rate that this toon attacks at its pretty good. Defboy99 has just informed me of this “Rage of Ares will always roll with the +%damage completion bonus if you socket individual shards into a bracer one by one (standard completion bonus)” so if you follow this advice then it will work in you fav
The next items to farm for will complete the epic set of items and if you so wish you could then turn xmax back on but i wouldn’t recommend this. The farming spot is the river Styx and your farming pale formicides and troglodytes for a hallowed Myrmidons helm of whatever suits you best and a vets flog of annihilation or devouring if you get the devouring the ADCtH will be around 30% and apart from the undead this will stop your need for hp pots.
Skills will look like this at the end of the act unless you have been unlucky and have had to farm more than me:
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=14&m1=32-0-1-0-0-8-0-0-9-0-0-0-6-0-0-0-1-1-0-8-0-0-0-0-0-0&m2=32-6-1-8-6-8-6-7-6-0-10-1-6-6-0-6-0-5-6-6-0-0-0-0-0-0
there was no boss that was any trouble or any mob that was to hard the only thing i would say is that the machea can deal a butt load of damage so keep an eye out on your health bar.
Melee Thane: The middle weight
An Act by Act guild, Part 3
Welcome to legendary where the pain begins :). As a note from part 2, i realise that a lot of people do not enjoy playing the game with a negative resistance so an alternative to the hallowed myrmidons helm i would suggest an ismenes helm, that along with the blessing of the gods will give you enough to stay in the positive an well as the resist all bonus on a crystal of erebus.
Another note for legendary is staying off xmax unless farming, the build, especially in its final stage can handle xmax but i don’t see making the last slog any harder for your toon than it already is unless you twink the final build.
Final build:
Head: Hallowed Ismenes Helm Supremacy
Torso: Wrymskin Harness
Legs: Dazzling Batrachos Greaves of the Pegasus
Arms: Lustrous Stonebinder Cuffs of the Glade
Ring 1: Hale Ring of Supremacy
Ring 2: Hale Ring of Supremacy
Neck: (situational) Blessing of the Gods or Pendent of Immortal Rage
Artifact: Sigil Of Bast/Star of Ishtar(this would be the better option but i don’t have it so can only work with what i do have)
Weapon 1: Veteran Sabertooth of Devouring
Weapon 2: Veterans Folg of Devouring
End skills
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=21&m1=32-0-1-6-0-8-8-0-12-2-0-0-6-0-0-0-1-1-0-8-0-0-0-0-0-0-0&m2=32-6-1-8-6-0-6-10-6-1-10-8-6-6-1-6-0-6-6-6-0-0-0-0-0-0-0
End game stats(no skills on):
OA: 1327/Blessing of the gods – 1447/ POIR
DA: 2051/Blessing of the gods – 1996/POIR
Str: 1278/Blessing of the gods – 1330/ POIR
Dex: 619/Blessing of the gods – 593/ POIR
Int: 182/Blessing of the gods – 162/ POIR
Fire: 80/Blessing of the gods – 51/ POIR
Cold: 47/Blessing of the gods – 0/ POIR
Lightning: 79/Blessing of the gods – 31/ POIR
Poison: 63/Blessing of the gods – 15/ POIR
Pierce: 63/Blessing of the gods – 67/ POIR
Vit: 139/Blessing of the gods – 139/ POIR
Average Damage: 1938/Blessing of the gods – 2625/ POIR
DPS: 3353/Blessing of the gods – 5146/ POIR
Attack speed: 174%/Blessing of the gods – 196%/ POIR
End relics/charms and completion bonuses:
• Valour of Achilles with %damage bonus, easy way to get is to complete this relic 1 by 1 in the weapon that way its the only bonus on the table for you or you have a 10% chance to get from random completion. This will be on both weapons this way.
• Monkey kings with pierce resistance, only way to complete this relic with that bonus is by random farming or using the TQ vault, you have a 12,5% chance to get this by random completion. This is for 1 ring only.
• Hermes Sandal with pierce resistance bonus, unfortunately there is only a random chance for this 1 and its a massive 6% chance of that happening so farm or TQ vault, i would suggest farm for this at the same time as the weapons and armour in act 1 to reduce farming times.
• Herakles Might with pierce resistance, reason for this is i needed a boost in resistance and this was the best option i could find but sadly the same thing as the sandal you have a 6% chance to get this by random.
• Crystal of Erebus with resist all bonus, the sadly are coming thick and fast with these bonuses, there is an 11% chance to get this by random so sort of being lucky like i was and getting it 1st pop then i would suggest using TQ vault or you may never get 1 with this and its a really handy boost to all major resistances.
• Demons Blood with %stun resist, this is a 100% completion bonus so all you have to do is complete 1 bit by bit on the ring to get this.
This build isn’t perfect but it kicks massive arse, the blessing of the gods keeps resistance up for trash mobs and the pendent increases damage for boss fights but mostly the act 4 bosses since thats where you can get the pendent so the last of the guide will follow with farming spots and bosses to look out for in each act. Enjoy:).
Act1:
There isn’t much to do in this act but run through and do side quest, there is no need for a deathweavers legtip and the only item to farm for is a new set of stone binders to give you the +4 to all skills. To options for farming this item; 1st is the Pythian caves and 2nd is the end of the Mino lab b4 the last rebirth fountain. Both have a good chance to drop a set of stone binders on xmax but the Mino lab could be easier after getting 1 or 2 more levels for farming but it doesn’t make too much difference:
The pythian cave – http://www.gamebanshee.com/titanques…thiancaves.php
The Mino lab – http://www.gamebanshee.com/titanques…nlabyrinth.php
Section marked with that last F is the spot for the gorgons.
There isn’t much else to get here unless you wish to farm the hydra for the small chance he will drop the formula needed for the build, this drops more often in act 3 and you can afford to wait until then to find it.
Bosses to look out for:
Hydra – has a nasty poison and fire breath that can 1 hit kill this toon thanks to the low hp for a melee toon so best option is to warwind b4 he sees you so he only uses his physical attack, then drop a BS and squall and smash him down.
Talos – at this stage fire resist is still low that his fire attack can almost 1 hit you so you need to avoid that 1 each time he goes to use, it’s easy to spot just look out for his arm raising once that happens you have a few seconds to move b4 he lets it go. Other notes would be to kill normal enemies around him to avoid being mobbed to death if his stomp stun gets you.
This should be all that gives you trouble in this act.
Act 2:
This act is much the same as the 1st act nothing to farm for and only 1 boss that will give you a small headache and that would be the Manticore, he has strong ranged attacks so getting close asap is the way to go much like the hydra but unlike the hydra this boss dies allot faster.
This act will be the fastest act for this toon so the faster you finish it the faster you can get onto act 3 where most of the farming is done.
Act 3:
In this act you are looking for 2 hale rings of supremacy which can be found here: http://www.gamebanshee.com/titanques…songmopeak.php, this can take a few runs at it before the merchant will have 1 and they cost a few million each but they are worth it, once you have those 2 rings you can remove the points from dodge attack and put them into other skills of the build not finished.
Wyrmskin harness – this will be 1 of the harder items to find, the 3 best options for farming this are all nasty; 1st option is the Barmanu and his big chest, 2nd is the act 3 telkine and 3rd is typhoon. The easiest option is the act 3 telkine but if you cant wait that long the Barmanu is the option for you.
Sabertooth – best place to farm this item is here: http://www.gamebanshee.com/titanques…fguanzhong.php, there are 3 camps with tigermen here and on xmax there are plenty of chances to find a sabertooth.
Bosses:
Dragon liche: this guy being undead means your ADCtH will only work when he is under the affect of squall, but by this stage you will hopefully have spell breaker and spell shock maxed so 1st up squall him then spell shock him and that should half kill him or more then all you do is rush him throw BS up and finish him off with DW.
Typhon: this guy won’t stay still enough to keep him in a squall for a long time so only cast it when attacking and his meteors will kill your BS so if you want in increase in attack damage then go for the battle maker shrine. This fight takes time and requires you to pay attention to the boss and what skills he is throwing your way so just dodge the meteors and thorn skill and attack when you have a break in the spell spamming.
Barmanu: this guy shouldn’t give you much trouble, i include him because allot of people hate fighting him. All you have to do is dodge his stun and meteor attack and he will go down fast and he shows you when he will do them by jumping up and down so when he does that move away and once over go back and pound his face in :).
Act 4:
Finally at the end of the long grind. You should be able to finish the build b4 the end of the act but if you don’t hades runs will give you what you are missing.
Ismene helm: This is rather easy to find it is located in the 1st stage of the map in the link, it took me 12 runs to find a hallowed version of the helm and 300 runs to find the hallowed of supremacy 1.http://www.gamebanshee.com/titanques…gh/soronis.php
Batrachos: this will be one of the harder items to find, if you use the rng fix on the defiler then turn it off, it will give you better odds of finding these. http://www.gamebanshee.com/titanques…gh/soronis.php the areas to find the frogs that drop there are marked with a 3 and 4 on the map and the camp in between the 2 bridges, be patient when farming these, it will take awhile but they are worth it.
Folg: http://www.gamebanshee.com/titanques…eriverstyx.php the area b4 and after the bridge where charon is found is best place and 1st place to farm for this and the vets of devouring or annihilation can be easy to find when xmax is on. I would recommend the annihilation suffix but i could only find a devouring 1 which is still good so if you can find it cool but if not the devouring suffix works well.
Pendent of Immortal Rage: this item can be found in charons orb but its low odds you will be more likely to find it in hades orb, if you find it in charons then only use it for boss bashing. The blessing of the gods item works better on trash mobs where your resistances should be maxed.
Bosses:
Hades: this guy piles on the vit damage but you should be able to tank him if you get you bs up fast and squall him fast then all you have to do is DW his arse to death and keep him in squall.
Hades generals: not really a boss but these guys are surrounded by Mache archers and are Mache archer themselves and that being the case means they do a massive amount of damage so i would recommend trying to single out as many archers to avoid the mobs raining arrows on you and killing you.
Hope this guide has been helpful to any1 looking to try a melee thane out. Enjoy the read and if you have any questions about the build feel free to ask. if you are using the fan patch like i am there is a new fix in it that will allow the pendent of immortal rage to drop in all acts so you can combine stonebinder farming with act 1 telkine runs to get a pendent from act 1 onwards which will be useful in boss fights along the way. big thanks to benitot for pointing this out to me.
-Guide by jonnymon69

https://www.kirmiziperfect.com/titan-quest-the-middleweight-thane-guide/

1264
Warfare IT / jonnymon69's The Middle Weight Thane guide
« on: 13 August 2018, 09:22:23 »
Melee Thane: The middle weight
An Act by Act guild, Part 1
I have hated this class for 4 years now because I could never make it work, but after making a few enquires I have found out I was doing it wrong by miles and it was lack of understanding not the class that sucked.
Before I get to the guild I must stress this is how I have found it to work, you may know of a different way, that’s cool but read the whole guild before you try trashing it, this is not the perfect build so keep that in mind.
The reason the guide is called the middle weight is this; it has a great attack speed and a heavy hit but not as heavy as other just like a middle weight boxer, hence the name.
A few important notices: thanks to the help from guys and girls like kike, medea, shalie, asylum and others i have managed to get a thane past normal, until this point act 2 was where i gave up after normally 30+ deaths lol but thanks to the advice from these members and others i have made it now 🙂
Act1 normal:
Start out by picking warfare when you get to level 2, you will be using just warfare for most if not all of act 1 and 2, reason for this is that the toon will be a dual wielder using onslaught as main damage so it’s important to get that maxed before you add in storm. When it comes to equipment anything green you can find will be enough for act 1 normal even probably a few good yellows stocked with some good relics. Weapons would be death weaver’s legtips, these will last you till mid way through act 3 normal and you can farm for them at tegea the earliest off the purple spiders in the cave where you complete the poison spring quest.
For skills you I played Xmax so I made it to level 24 by the end of act 1 and skills looked like this:
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=1&m1=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-6-0-1-6-1-1-0-6-0-0-1-6-0-0-0-0-0-6-4-0-0-0
When it comes to maxing out dual wield there are so many different views on what skills in that tree you should pick first, I’m not going to tell you how to do it because by the time you finish act 1 the whole tree is finished so pick the skills in that tree in the order you like to how you play.
Artifact I use is a Shroud of eternal night, good all round artefact for the start of the game but there are many options, however you are a melee toon so if you don’t use shroud then id use a deathrattle.
Act 1 is very easy and you will only die when you lose concentration like I often do when talking to my wife lol, I look up to answer her questions then look down and I’m mobbed and then dead lol, but the 1st act will be easy.
Act2 normal:
For the most of the act you will still be just using warfare building up your attacking power, to make it survivable as soon as you get to Rhakotis find the rebirth and then look at the shop for green equipment, if you can’t see any, then save, exit and reload until you have an upgrade on equipment. As for your weapons, the deathweavers legtips are good enough to get you to act 3 till you get to the point to find some sabertooths. Most of the skill work will be on onslaught and dodge attack and it won’t be till you hit level 33 that you finally become a thane and pick your 2nd mastery.
This is how the skills will look at end of act 2, remember I’m playing on xmax so that is why the level is higher than it really needs to be to finish act 2:
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=5&m1=2-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-6-1-8-6-8-6-0-6-0-1-1-6-6-0-0-0-0-6-6-0-0
the fighting tactic you need to imply changes from in act 1 just walking around and slapping monsters with your swords, you now have to use your warwind skill, you charge into the group hopefully hitting the max number of enemies and then using dual wield going around in the circle 1 hitting the rest of their hp. This does use a bit of mana and mana potions are needed but if you use the shroud of eternal night artifact you have a small mana leach and that can be enough to get you through most mobs before you need a mana potion.
This act won’t be much of a challenge still but it does help to improve you battle style for epic and legendary and it helps you get all you main attacking skills up before you hit act 3 and things get a bit tougher.
If you can find 1 using an honour guards charm will give a boost to amour, stun resist and pierce resist as well as any extra suffix or prefix to go along makes it a nice item to have for melee toon whose worst enemy is the archer. They drop at the start of act 2 with rng fix on.
Act 3 normal:
This act will have the very 1st set items to use in it, the imperial set, drops from a whole host of enemies and almost any good chest in the act can have a bit of this set. Why this set? It has good bonuses to warfare skills and good buffs to resistances, and a nice high armour rating. The 2 sword in the set are not used I’m afraid, the set with 2 sabre tooth’s on is about 200 to 300 depending on the sabres you get dps stronger than the set complete and the bonuses resistances from the full complete set isn’t worth that much dps imo. As for the sabres themselves they will drop after you have made it into the Mongolian plateau and i often find they drop with nice suffix and prefix that stocking them with a valor is fine for now. Another item to keep your eyes peeled for is the shadow veil arcane formula. This formula is best bet to help you out in act 4 when if you get mobed the shadow wave that flows from you does around 1000 damage and is very useful and doesn’t drop you over all damage per second which is the more important figure for this toon since your about having 2 or almost 2 hits per second on your enemies.
For those fans of xmax there is a certain point where i turned this off, not because i had never made it this far but because wuso mountain is a nightmare for this toon, believe me i tried and failed but if you want to use xmax all the way be my guest and try.
Skills will look like this in the end of this act:
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=5&m1=12-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-6-1-8-6-8-6-0-6-0-5-1-6-6-0-4-0-0-6-6-0-0
Fighting typhoon, don’t bother throwing your battle standard up it will go as soon as you throw it up, run around to dodge the 1st up attacks then throw it down and it then just becomes about dodging the killer meteor moves and the thorny spike move that reflect damage back to you, a way to keep your standard alive as long as you can fight him on the max range of it to keep his ranged fire breath from hitting it and the meteors from landing on it.
Once the standard is gone he will be about 66% down on hp if he hasn’t been spamming the moves you need to stay away from so it then just becomes about kiting him when he is throwing down big damage moves then running in and hitting him till you need to kite again.
Act 4:
This is the act that makes or breaks your toon, so getting this act right will set you up nicely for when you hit epic. There will be alot of MI farming, the MIs i used are these; Flog, myrmidons skullcap, myrmidons chitin and batrachos greaves, these items will help you hit almost 1k dps when just you onslaught is maxed and when battle rage goes up it gets even better. The only non-MI i used was the gauntlets of implacable will, they have a 144 armour rating, nice resistances buffs to strength and dex, attack speed increase and offensive ability increase so they are a great item to use. The rings i used are 2 hale rings stocked with a demons blood for 50% vit resistances and monkey kings trickery for the bonuses of elemental damage resistance and the pierce resistance completion bonuses, skill distribution protection and reduction to resistance, just a great relic for this toon.
Faring spots:
Gauntlets: farmed against the grey sisters.
Greaves: farmed in the soronis against the anouran frog men.
Helm: the river styx before the bridge off the formicids.
Chest: the river styx before the bridge off the formicids.
Weapon: river styx before the bridge and after off the troglodyte.
Rings: in any store from act 3 onwards but quite common in act 4 stores.
Farm for the best item you can it makes the difference don’t just settle for the 1st 1 you find.
Relics and charms for act 4:
Hermes sandal for greaves with pierce resistance bonuses, crystal of erebus end game with resist all bonuses for helm (if you twink then you can use this as soon as you get your helm on, if you don’t twink then use a relic to boost a resistance you are low on), weapons get blades of thanatos one with bonuses damage to undead and 1 with bonuses to demons, chest gets a relic to boost resistance you are low on and amulet gets a raptors tooth for increase damage.
Skills will look like this once done, you should be around level 46 but titancalc only goes up to 6 on triumph instead of 10, yours should be 7 and that’s why the titancalc only shows level 45.
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=7&m1=30-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-6-1-8-6-8-6-0-6-0-7-1-6-6-0-6-0-0-6-6-0-0-0
Enemies to watch:
The mache generals pack a mean punch but also they have many other strong mache archers and hero archers around them so picking them off 1st is important b4 you go charging into a pit of death.
Other than that there isn’t much to worry you, just pay attention to your hp bar and use a potion when needed.
That’s the end of normal, a few notes; i have not mentioned a stat point ratio, this is simple because i don’t know it, I’m flying by the seat of my pants on this. At the end of this i had 644 STR, 144 int and 380 dex. Resistances are 71/47/56/61/80 second page is 0/118/0/150/15, DA 528 and OA 726.
Hope this helps you start a thane and hold tight for part 2 which i should have up in a week or 2.
Melee Thane: The middle weight
An Act by Act gulde, Part 2
Congratulations you have made it to epic, before i get into part 2 i have some edits for part 1, regarding stats allocation, you are to 1:1 Str and dex until when you hold your mouse over the dex stat in character window it says 250 in white, once you have hit that value then you have all the dex you will need so pump your str. Also in part 1 i mentioned a few MIs used, these items are important because they will be used for a good chunk on epic as well, so farm for the best which for this toon would be a vets of mayhem or vets of devouring.
Now to part 2:
Act 1
Ok so we are now in epic and most if not all of your resistances are still in the plus, this is helpful science very few of your items will be replaceable for a small time. You will carry this act on much as you left the last 1, it’s all pretty easy in terms of enemies, you can still xmax even with the normal items on but until you get to the centaur war chief of Sparta i would stay off it.
Once you have hit Sparta you can do farming runs for 2 items, the blessing of the good and the Rhesus Whitewashed armour, these items will give you a nice boost to resistances and stats and they will allow you to turn back on your xmax and play with ease, the chest after the war chief is where i found these and it did take some time but it a small and easy farm run and if after 10 goes you haven’t found anything of value then exit the game fully and restart it hopefully resetting the item seed more in your favour.
Once you have found 1 or both of those items move along to tegea where you will camp here on xmax farming till you find a very good deathweavers legtip, after going from level 49 to level 51 i found the legtip i was after, a vets of devouring, but i also found an interesting axe called an Onager, if you can find 2 of these axes you will make them your secondary weapon swap. Why this axe, because it has 22 point of hp and mp regen, when both are on along with the equipment i have my hp regen is 59 and mp is 55 so in between mobs switch to these to axes and you will find mp pots are used less and with a legtip of devouring your hp pots are used less as well.
Keep on going through on xmax kicking some arse and taking some names with you thane until you come across the gorgon sisters, these are the best place to find and early set of stonebinder cuffs which will be one of the most helpful items for this toon, its base stats are +2 to all skills and around 20% elemental resistance but if you can find a really good pair because they will be on until you replace them with a legendary 1. I found a tempered of the glade set and they are most useful. Don’t worry about a relic for these until act 4.
Once you have the stonebinder cuffs equip you can go to the mystic and remove 2 points from triumph and put them into heart of frost.
Also while you’re at this point be on the lookout for relics and charms to upgrade, if you are using the fan patch like i am then you can look out for them all if not you have to skip 1 and try an alt for it. The charms and relics to look out 4 are 2 embodiment of the valour of Achilles, epic demons blood and the embodiment of Hermes sandal, that will only drop if you have the fan patch so if you don’t then i would suggest as an alt for it a prestige plumage or go it bear until act 2.
At the end of the act your skills and level will look a bit like this.
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=8&m1=32-0-1-0-0-7-0-0-0-0-0-0-0-0-0-0-1-1-0-8-0-0-0-0&m2=32-6-1-8-6-8-6-0-6-0-10-1-6-6-0-6-0-0-6-6-0-0-0-0
You will have 1 more point in triumph but the titancalc only goes to 6 instead of the games 10.
Bosses to watch for:
Only 1 boss gave me trouble in this act and it was talos, he has a small army around him and they destroyed my BS before i could kill all 3 of him, so my advice to you is kill the small army around him then throw up the BS and inflict a world of pain on him for being such a pain, if you have an epic demon blood then the stun he does won’t last long but if you have been unlucky and haven’t found 1 then try avoid the stun it’s easy to spot it’s when he lifts his big as leg up. Also if you do not wish to take on all 3 at once then single them out and drag each 1 up the stairs and take them on 1 by 1 to make it easier.
Now you may be wondering why i haven’t replaced all the normal equipment and the truth of it is i could find anything that could apart from there epic counter parts so i have kept them on for the time being and if they need changing then i will change but if i can make them last till there epic counter parts can be found then that’s what i will do.
Act 2:
Welcome back to the desert of act 2, my least favourite of all the acts, there is no farming needed in this act and the same setup of items used in act 1 breeze through act two, all i can say item wise is be on the lookout for anything you can, there are good formula to be found and items for other toons can be found in this act but nothing for you thane.
Level wise its slow going because you are just running through to act 3 and don’t stay long in one place you will only reach level 56 by the time you leave but that’s no problem you will still be plenty strong enough to beat the enemies of act 2 into the ground on xmax.
http://www.titancalc.com/TitanCalc.asp?mastery=Thane&master1=8&master2=3&sa=12&m1=32-0-1-0-0-8-0-0-4-0-0-0-6-0-0-0-1-1-0-8-0-0-0-0-0&m2=32-6-1-8-6-8-6-0-6-0-10-1-6-6-0-6-0-0-6-6-0-0-0-0-0
There is a new boss in act 2, the Manticore. In the fayum oasis there is a cave to the right of the town go all the long way to the back of the cave and that’s where you find him, once you have found him you then kill his red arse and if you’re lucky they will come at you 1 by 1 in xmax but if you’re like me and your unlucky then all 3 hit you at once, use a hp pot when that happens then throw down a BS and a squall and smash away, with a full onslaught and battle rage going and a BS up my dps was 3.5k so the devouring on the legtip kept me alive from there and in a few short seconds all 3 where dead and i moved onto act 3.
-Guide by jonnymon69

1265
Installation and Tools / Masteries Mod TitanCalc
« on: 13 August 2018, 07:46:53 »
Here's the link for the TitanCalc for the Masteries mod.

http://www.masteriescalc.wz.cz/

1266
Hi borgrel, welcome to the forum.  :)

1267
General Discussion / Re: Task for everyone
« on: 12 August 2018, 21:09:52 »
I was thinking the same efko.  Did have a quick look, but the mods I looked at were uploaded by Pain and needed me to log in to download.  I'll have another look tomorrow and see what else can be moved over.  Problem could be if you need to log in to do it and that's no longer possible ....

Main worry for me is the TitanCalc AE since it's not available anywhere else as far as I know.  You can get to the old version by simply typing it as a web address, but not the new one.

1268
THQ Nordic / Re: Console versions in 2018
« on: 07 August 2018, 21:10:44 »
Is it just Switch that's this bad or is it all the console ports?

1269
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 07 August 2018, 08:07:47 »
Have you run into Shadowmaw yet?  He hangs out in the cave in the Phocian Swamp area, but he's a random spawn so doesn't always appear.  He's really nasty hero for early toons to have to deal with, makes Polyphemus look easy. 

1270
Ha, if you think full Xmax is bad you should try Achilles or Typhoon mods.  They're even worse, but they're not balanced at all.

Can't really help with your question.  I played x2 Xmax a bit with one character, haven't tried x3 or x4 at all.

1272
THQ Nordic / Re: Console versions in 2018
« on: 05 August 2018, 15:05:02 »
Trying to squeeze as much money out of the franchise as they can get I imagine.

1273
THQ Nordic / Re: Console versions in 2018
« on: 05 August 2018, 13:49:51 »
No idea WNG, but they did screw up the demo version of the mobile some years ago too.  Seems to be Nordic's forte.

1274
THQ Nordic / Re: Console versions in 2018
« on: 05 August 2018, 12:50:48 »
And not going well it seems.

https://www.youtube.com/watch?v=xisrlL0FCdo&feature=youtu.be

Honestly, how can you mess up a game so badly?

1275
Welcome back to the challenges 1cec0ld.  Nice to have someone else join me.  :)  I'll add Insanity to the leaderboard.

Could I ask you to not attach images please?  Unfortunately doing this increases our bandwidth use and we could go over our limit incurring extra costs.  Something like Dropbox or Imgur should do the trick.

https://titanquestfans.net/index.php?topic=464.0


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