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Plague fist- unique skill : Venon poll ( cast a poison cloud that decrease your enemys poison resistance and deals dot dmg), the skill visual could be the Arachne poison cloud but with more radius our melinoes blood pool but in green colour.
Scepter of the Shadow King- unique skill - Vengence ( in every AA have a % to sumon a shadow warrior to fight at your side for 3-5 secs), the skill visual effect is a skelleton/zombie with a dark glow ( assisn/warfare type)
Green, poisonous blood boil with -res sounds nice indeed. Maybe it would fit better on the axe Pytho/Scorpion's Tail spear? What do you think?
Make it into a Key of Elysium? Haha, I think the scepter is amazing as it is, but more pet-summoning items are a must ^^;
Soul Feast is a very low lvl item, but something like Spirit Thief with life/energy leech could work well, perhaps on a staff?
Thank you sauruz for the ideas
We seem to shrug off the early game in favour of late game but itd be good to have more options here. An idea I had - The Labyrinthine set: add a charge skill like the minotaurs have to one of the pieces ..or a chance to cast the ground fury skill they use
Does Atlantis affect game users who doesn't have Atlantis? What I mean here is that it is not a must to have mods for Atlantis for now, so maybe focus of you guys should still be on Ragnarok and AE without Atlantis?
i just checked your 1st page and i see you made archery separated from spears.. i agree with this.. for a long time i never got why they had to merge bow and spear in 1 mastery.. now you gave archers a wide array of bow skills to choose from, even elemental archers.. i think this is more interesting this way