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Messages - zivshteg

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1
Immortal Throne - General discussion / medicine skill tree
« on: 22 July 2018, 20:55:11 »
so im fiddeling with art manger and came across medicine skill tree with skills such as
angeldust - Confuses enemy into thinking your a friend
heartburn - From your head to your toes.
lowbloodsugar - Weakens your enemy
sweepvitamindrip - Refreshes skill cooldown
is this some joke by the creators?

its in recordes/skill/medicine

2
Other Modifications / Re: undead absorbation removel
« on: 15 July 2018, 05:32:59 »
thx for your help guys
art manager is such a cool tool
i spent few hours  modding my game
its amazing you can do everything and its so easy
from cutting recharge time to shoot 3 molten orbs

3
Other Modifications / Re: undead absorbation removel
« on: 14 July 2018, 15:32:33 »
you are right but....
i realy want to play poison only build
i currently  learning to use art manager but for the love of god i cant find the absorb value :(

4
Other Modifications / Re: undead absorbation removel
« on: 14 July 2018, 07:26:10 »
nvm found it
i should have looked better

5
Other Modifications / undead absorbation removel
« on: 13 July 2018, 21:13:59 »
hi guys
i realy want to play poison centerd build
is there a way to remove the poison absorbation for undead and such?
is there a tool like skyrim ck?

6
so....

calculated strike vs psionic touch

which one is better for bows?

7
Other Modifications / Re: un-show monster name
« on: 07 July 2018, 08:44:24 »
when i play ranged char and the monsters are at the edge of the screen it really bugs me and i cant see them

8
Anniversary Edition - General discussion / ranged dream killer
« on: 07 July 2018, 08:43:16 »
what do u guys think about this?
viable?

9
Other Modifications / un-show monster name
« on: 30 June 2018, 06:08:00 »
is there any mod out there that prevent monster name from showing when you attack them

10
silly q, but from where do i download it?

11
so....
i choosed nature for the plague tree
should i go dex+int or dex +str?

12
Laionidas

sincce they change the resiste ti absorb' im not sure resiste reductaion would do any good :(

13
so basiclly im screwed since they change undead poison resistance to absorb'
there is no way around it and no rr method would work?


14
what about tow?

is the range large enough for throwing builds?

15
hi there
my first post :)

i realy love poison although he may prove un reliable vs undead and constract.
i realy want to build me an effective poison build
my first mastery is rough
im gonee do with throwing weapons build
the range is meduim but all i need is the speed
my aim is to hit each mob once and move on
here is what i am thinking so far
1. max envenom weapon tree max/max/max/max
2. max cs with 1 point in lucky hit
3. max disarm trap to deal with constract and devices
4. what else maybe throwin knife or gas bomb

next mastery - that where i need help
keep in mind that my aim is not to cast many spell but use mainly my lmb
1. maybe spirit to deal with the undead?
2. maybe nature to deal with poison resist (im less incline to choose nature becasue that mean an extra spell i need to cast instead of fire and forgot)
3.dream- maybe for tow? i wonder if tow range in enough for thrown weapons

to conclude
i need help


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