Author Topic: Titan Quest Bosses and Damage Types Guide by Poinas  (Read 3456 times)

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Titan Quest Bosses and Damage Types Guide by Poinas
« on: 14 August 2018, 11:26:49 »
Here are the damage types of each and every boss.
Number for Estimating the Attack’s Threat (NEAT) gives you a rough estimate on how lethal the attack is.
6 – Avoid at all costs, 100% guaranteed death.
5 – Death without maxed resistance, death even with 80% resistance if you have low maximum health.
4 – Quarter to half of your health gone with high resistance. Death or near death with no resistance. Requires instant potioning.
3 – Some resistance needed against this attack. Keep guzzling potions non-stop and you’ll be fine.
2 – You can take several of these attacks without needing a potion.
1 – You’ll more likely die in boredom watching the boss trying to kill you with this attack, than from the actual damage.
Example:
Bad-arse mofo // The name of the boss
Fire breath (4): Breathes a cloud of fire at you. // Skill name, NEAT rating and what does the attack look like.
50% poison, 25% fire. // recommended resistances.
The .doc and .rtf files can be found as an attachment.
Act 1
Nessus
Melee attack (2) : Swings a sword. Physical.
No resistances needed.
Arachne
Poison bomb (3) : Thows a projectile at you. Green cloud of poison.
Melee attack (2) : Swings a sword. Physical.
Summons small spiders that do physical damage : (1)
20% poison.
Polyphemus
Melee attack (2) : Swings a club. Physical.
Stomp (2) : Stomps the ground with his leg. Physical.
Wave (3) : Sends a rippling wave towards you. Physical.
Roar (3) : Polyphemus spreads his arms and roars. Skill disruption, slow, 25 % health reduction. Consists of 5 “projectiles” so your HP gets reduced (with no resistances) by a minimum of 25% and by a maximum of 76%.
25% vitality.
Gorgon Sisters – Medusa, Euryale, Sstheno
Hypnotic Gaze : Medusa shoots two projectiles from her eyes that stun you.
Melee and ranged attacks. Physical, piercing then poison (Sstheno), cold (Eryale), fire (Medusa).
30% pierce and 30% poison.
Hydra
Arctic Breath (4) : Breathes cold damage on you, 85% total speed reduction for 6 seconds.
Fire Breath (4) : Breathes fire damage on you.
Poison Breath (5) : ~40% reduction to HP, poison damage, 60% reduced resistance for 8 seconds, 85% chance to fumble attacks for 8 seconds.
80% poison resistance. Stay in melee range even if you’re a mage.
Alastor
Staff attack (2) : Normal attack with a staff. The game randomises a staff for him, so it’s either fire, cold or lightning.
Circel of Decay (2) : Alastor is surrounded by this aura. 50% cold, 50% vitality. Slows attack speed.
Ranged Blast (3) : Casts a magical bolt at you. 50% cold, 50% vitality. 15% HP reduction.
Summons skeletons (2) : Cold and physical.
Life –and mana leech (2). Leeches life and mana.
20% cold, 20% vitality.
Talos
Fist hit (3) : His default fist attack. 30% fire, 70% physical.
Stomp (4) : Stomps the ground. 50% physical, 50% lightning. Stuns.
Fist swing (3) : Throws his fist at you. Physical.
Fire Breath (4) : Breath a cloud of fire. Fire burn.
60% fire, 50% lightning.

Minotaur Lord
Melee hit (4) : Dual wields axes. Physical. Not a problem in normal, devastating in legendary.
Megalesios
Statues (2) : Physical and piercing.
Thunderball (2) : Throws a thunderball at you. Lightning, stuns.
Specrtal Blast (3) : His default attack. Lightning.
Energy Blast (3) : Throws a projectile at you. Vitality, stuns, skill disrupts.
Summons pets (2) : They leech life from you and give it to Megalesios. They do some physical damage too.
Act 2
Scarabaeus
Melee attack (2) : Physical.
Posion Cloud (3) : Breathes a cloud of poison at you. 54/68/82% slowed for 3 seconds.
Summons minions (1) : Summons small bugs. Physical.
40% poison.
Scorpos King Nehebkau
Earth Fury (1) : Physical, slows attack speed.
Sting (2) : Stings you with his tail. Poison damage.
Poison Gas Bomb(2) : Throws a small bomb at you. Mostly poison, some piercing and bleeding.
Summon minions (1) : Summons small scorpions. Physical damage.
30% poison.
Manticore
Bite (2) : Default attack. Physical.
Lightning Breath (4) : Breathes a cloud of ligntning at you.
Pounce (4) : Stomps you with his paws. Tons of poison, some physical and little bit of piercing.
Poison Quills (4) : Shoots quills from his tail. Lots of poison, moderate piercing and physical. Makes you fumble attacks for 3 seconds, skill disrupts.
65% poison, 50% lightning, 25% pierce.
Aktaios
Light of Ra (5) : Columns of light appear. Fire damage.
Fireball (2) : His default attack. Throws a fireball at you. 50% physical, 50% fire.
Summon minions (2) : Summons two bone hounds. Physical damage.
Sandstorm (2) : Physical, 5 seconds of 80% fumble with bows and staves, reduced offensive ability, 1 second stun in legendary, 3 seconds of skill disruption.
Sandwraithlord
Melee hit (3) : Physical.
Sandblast (2) : Attacks with a small projecile. Low pierce damage, slows run speed for 2-6 seconds.
Fireball (2) : 50% physical, 50% fire.
Sandstorm (3) : Physical, 3 seconds of skill disruption, 75% reduced total speed for 3 seconds, 150 reduced offensive- and defensive ability for 3 seconds, 50% reduced resistances for 3 seconds, 80% chance to fumble with bows and staves for 3 seconds.
Summon minions (3) : Summons sandwraiths. Physical.
No resistances needed.
Act 3
Chimera
Deathring (3) : Releases a ring of lightning. 4 seconds of fumble, 1 second of stun.
Fire Breath (3) : Fire damage.
Bite (2) : His default attack. Physical.
30% fire, 30% lightning.
Barmanu
Melee attack (2) : Dual welds maces. Physical damage.
War Shout (1) : Minor vitality, minor elemental, 3-5 seconds of stun.
Blizzard (6) : A shower of icy meteors from the sky. Massive cold- and physical damage. About 8500-9800 (75% cold, 25 % physical) damage per projectile in legendary, 15 projectiles. How does 100,000 damage sound to you =)
80% stun resistance.
Gargantuan Yeti
Freezing Breath (2) : Cold, 4 seconds of freeze.
Ice Blast (2) : 10% pierce, 90% cold. 3 seconds of slow.
20% col resistance.
Bandari
Static Charge (1) : Passive buff. Minor lightning retaliation.
Heart of frost (1) : Passive buff. Slowed movement and attack speed retaliation.
Energy Blast (3) : A purple projecile. 40% vitality, 60% cold. 3 seconds of 50% reduced total speed.
Eruption (4) : A small volcano. 40% physical, 60% fire.
40% cold, 40% fire.
Dragon Liche
Buffet Wings (4) : Dragon Liche spreads his wings. Cold damage, 7-9 seconds of skill disruption, 8-9 seconds of 75% total speed reduction, 8-9 seconds of 100% chance to fumble.
Freezing Breath (4) : Cold burn, 70% reduced run speed for 2 seconds.
Decomposition (4) : Spills some green goo on you from his stomach. Steals pets for 10 seconds, ~50% reduction to health, poison damage, 50% reduced total speed for 10 seconds. ~300 reduced offensive- and defensive ability for 10 seconds, ~50% reduced resistances for 10 seconds.
60% poison, 35% vitality.
Fire Bull Yaoguai
Ring of Fire (5) : Fire burn damage.
Gore (5) : Wriggles his head. 15% physical, 85% bleeding.
Demon Charge (3) : 50% physical, 50% pierce. 4 seconds of skill disruption.
Summon Minions (1) : Summons three shadowstalkers. Physical damage.
80% fire, 80% bleeding. Ignore bleeding in normal.
Ormenos
Telekinesis Drop (3) : Boulders drop on you. Physical damage.
Energy Blast (4) : Shoots purple rays at you. 40% physical, 60% cold. 33% reduced total speed.
Short Range Blast (3) : 50% cold, 50% vitality. His default attack.
Summon Minions (3) : Summons three fire sprites. Physical and fire burn damage.
50% cold, 50% fire, 25% vitality.
Typhon
Bolt of Zeus (3) : A bolt of lightning.
Poison Bolt (3) : Spills poison on you. 33% reduction to health, poison damage.
Titan’s Wrath (4) : Breathes a cloud of fire at you. 7 projectiles, fire damage, 18% reduction to health.
Life- and mana leech (4) : Inhales sucking the life out of you. 33% health reduction, life leech, mana leech, mana burn damage, ~60% chance to fumble ranged attacks.
Meteor Shower (5) : 60% physical, 40% fire.
Thorny Aura (4) : Thorns grow on Typhon. Bleeding retaliation, physical retaliation, pierce retaliation, 33% damage reflected.
Act 4
Graeae – Deino, Enyo, Pemhpredo
Large Projectile (3) : Vitality, lightning, 0-5% reduction to health. 15% reduced total speed for 1.5 seconds.
Small Projectile (3) : Lightning, 0-5% reduction to health. 15% reduced total speed for 1.5 seconds.
Lightning Clap (3) : 0-10% reduction to health, lightning damage.
Thunderstorm (4) : Red haze appears under your feet. 25% vitality, 75% lightning. 15% reduction to health.
50% lightning, 25% vitality.
Charon
Oar Hit (2) : His default attack. 60% physical, 20% cold, 20% vitality.
Geysir (4) : Pillars of water rise from the river. 50% cold, 50% vitality. 10% reduction to health.
Bolt (3) : Charon shoots small projectile at you. 50% cold, 50% vitality. 10% reduction to health.
Tidal Wave (3) : Charon launches a wall of water at you. 50% cold, 50% vitality. 10% reduction to health, 35% reduced total speed for 4 seconds.
Stomp (4) : Charon hovers upwards and then smashes you with his oar. 40% cold, 60% vitality, 10% reduction to health.
Summon Minions (2) : Charon summons two spirits. The mimions have aura that reduces your health by 3-5% once per second.
50% cold, 25% vitality.
Cerberus
Bite (3) : His default attack. Physical damage.
Acid Bite (4) : Almost the same as normal bite, but does lots of posion damage over 12 seconds.
Acid Breath (4) : Breathes poison on you. 10% reduction in health, poison damage over 1 second.
Acid Puddle (4) : A puddle of poison appears at your feet. Poison damage, 5% HP reduction.
Crack Fire (4) : Acid flames emerge from the cracks on the floor. Poison damage, 5% HP reduction.
80% poison resistance, any physical resistance is a bonus.
Undead Typhon
Melee Hit (3) : Physical.
Bone Shard (3) : Typhon throws bones. 25% pierce, 75% physical, 3% reduction to health.
Bone Spire (4) : Spikes on ground. 20% reduction to health, 33% pierce, 66% physical.
Bone Trap Grenade (1) : Pierce damage, entrapment.
Spirit Breath (3) : Vitality, 10-15% reduction to health.
25% pierce, 25% vitality, some entrapment is recommended, any physical is a bonus.
Hades
Form 1:
Sickle Sweep (3) : A roundhouse sickle sweep. 20% vitality, 80% physical, 10% reduction to HP.
Shadow Bolt (2) : 33% vitality, 66% physical, 5% reduction to HP.
Shadow Star (5) : Large purple-red orb. 33% vitality, 66% physical, 5% HP reduction.
Form 2:
Sickle Sweep (3) : A roundhouse sickle sweep. 20% vitality, 80% physical, 10% reduction to HP.
Shadow Bolt (2) : 33% vitality, 66% physical, 5% reduction to HP.
Shadow Star (5) : Large purple-red orb. 33% vitality, 66% physical, 5% HP reduction.
Shadow Balls (3) : Launches 6 projectiles. 50% vitality, 50% physical, 5% reduction to HP.
Shadow Cloud (3) : A red circle follows you. 50% vitality, 50% physical, 10% reduction to HP.
Form 3:
Expanding Ring (3) : 66% vitality, 33% physical, 10% reduction to HP.
Minibolt (3) : 50% vitality, 50% physical, 10% reduction to health, 15% reduced total speed.
Shadow Bolt (3) : 50% vitality, 50% physical, 10% reduction to health, 15% reduced total speed.
Secret Passage
Toxeus
Regular attack (3) : 3% chance to cause mana burn damage, life leech, pierce and physical damage.
Distort Reality (3) : An wave that ripples from Toxeus. 35% physical, 35% vitality, 30% electrical burn, 1.5 seconds of stun.
Lethal Strike (3) : A special hit with his weapon. Mostly physical, can be some pierce too.
Phantom Strike (3) : Toxeus disappears, reappears and hits you. Mostly physical, can be some pierce too, energy leech, 1.5 seconds of stun.
Distortion Wave (3) : Toxeus shoots you with a wave. 20% physical, 80% electrical burn, 50% slowed for 4 seconds.
Envenom Weapon (2) : Buff that adds poison damage to Toxeus’ attacks.
Bladestorm (3) : Pierce, poison, bleeding, 15% reduced total speed for 8 seconds.
Distortion Field (2) : Passive buff with 15% chance to activate, physical retaliation.
Max every resistance for every damage type that you deal, Toxeus reflects it back to you

https://www.kirmiziperfect.com/titan-quest-bosses-and-damage-types-guide-by-poinas/

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