Author Topic: Pantheon Mod - Development  (Read 269369 times)

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Offline anl93

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Re: Deities Mod - Development
« Reply #630 on: 29 April 2019, 11:33:40 »
Hello i loved your work two questions:
1) does this increase number of enemies (i dont like it because it lengthens the gameplay drastically)
2) is there a finished summoning focused class yet?
thank you this mod looks promising.

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Online nargil66

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Re: Deities Mod - Development
« Reply #631 on: 01 May 2019, 06:17:15 »
1) Yes, but only by 50% - it should be noticable only in larger groups.
2) All classes will have their own pets. As for more summoner's class, the upcoming Mastery (Dionysus) will be more pet focused. Including pets summoning pets.

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Offline sauruz

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Re: Deities Mod - Development
« Reply #632 on: 01 May 2019, 15:13:59 »
Hey Nargil,

While i was lurking at youtube, i found there will be a livestream about your MOD!, ( In about 3h from now)

Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline Mammothmkii

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Re: Deities Mod - Development
« Reply #633 on: 21 June 2019, 16:00:02 »
Sooo is this mod compatible with Atlantis?

It looks amazing btw!

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Online nargil66

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Re: Deities Mod - Development
« Reply #634 on: 21 September 2019, 15:39:55 »
A small anouncement to make - im continuing the development of Deities. That means ALL of my other projects are being put on hold.
I'll try to post progress at least 1-2 times a week.
Deities has always been my modding dream, everything else is secondary - Including QoL mods, skin mods, monster PC mods, etc.
Sorry for the long wait.
 


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Offline sunnysideup886089

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Re: Deities Mod - Development
« Reply #635 on: 11 November 2019, 15:07:37 »
is this compatible with atlantis and the new patch?
take it slow... make it happen

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Online nargil66

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Re: Deities Mod - Development
« Reply #636 on: 11 November 2019, 21:55:48 »
is this compatible with atlantis and the new patch?
No, but there is a version that is. I'll upload it untill tomorrow. Also now i have time to check the Rune mastery issue in EG.

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Offline sunnysideup886089

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Re: Deities Mod - Development
« Reply #637 on: 12 November 2019, 05:27:34 »
nice! looking forward to it
take it slow... make it happen

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Online nargil66

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Re: Deities Mod - Development
« Reply #638 on: 12 November 2019, 08:42:57 »
Latest version for Atlantis:
https://mega.nz/#!MKgSzQQb!WVD2hftHcaglR8MUnWzfXnE1fu8IhwLOINdbeq0pB5M
- Character looks are returned to normal
- Mostly visual changes since the last version

About my satetment here:
Quote
A small anouncement to make - im continuing the development of Deities. That means ALL of my other projects are being put on hold.
I'll try to post progress at least 1-2 times a week.
Deities has always been my modding dream, everything else is secondary - Including QoL mods, skin mods, monster PC mods, etc.
Sorry for the long wait.

I have not given up, however forcing myself doesn't make things better or faster. I do modding for fun, and im not obligated to anyone. Feeling obligated and making promises because of people's expectations is what delayed many of my projects for months. So no more promises. Sorry if someone is dissapointed.

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Offline sunnysideup886089

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Re: Deities Mod - Development
« Reply #639 on: 12 November 2019, 09:14:49 »

Quote
im not obligated to anyone.

Im so sorry if you feel that way nargil, im sure none of us here are trying to push you that far... we can wait for as long as it takes... creating something this big is understandably slow... not to mention there are a lot of mods your are tackling with... but anyway... just take your time... i would hand you a soda if i can reach out just to show you how we appreciate your good work, as the saying goes... beauty cannot be rushed... if done so then it goes broken... and it will take much more time repairing it.. longer than the expected time if not rushed... so cheers man
take it slow... make it happen

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Offline sauruz

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Re: Deities Mod - Development
« Reply #640 on: 12 November 2019, 09:48:31 »
I have not given up, however forcing myself doesn't make things better or faster. I do modding for fun, and im not obligated to anyone. Feeling obligated and making promises because of people's expectations is what delayed many of my projects for months. So no more promises. Sorry if someone is dissapointed.

Thats the fun part in modding, making the things we always wanted to do ! Rushed things always, well 90% of the time, do not look good as we wanted, its better delay it to polish the concept and so on. This is important when we KNOW we can do it better.

If someone is dissapointed, they dont know what quality content waits for then. 
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline oldage

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Re: Deities Mod - Development
« Reply #641 on: 12 November 2019, 19:31:01 »
HEAR! HEAR!!

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Offline Amgarrak

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Re: Deities Mod - Development
« Reply #642 on: 16 October 2020, 12:20:43 »
Hello, is there a version of the mod for Database?

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Online nargil66

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Re: Deities Mod - Development
« Reply #643 on: 16 October 2020, 23:42:40 »
You mean a hard mod version? Not at the moment.

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Offline Amgarrak

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Re: Deities Mod - Development
« Reply #644 on: 01 May 2022, 09:11:04 »
Hello, can you return the rod of osiris back the ability to work automatically, the developers spoiled it, please fix this my favorite artifact  :(

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