0 Members and 1 Guest are viewing this topic.
Btw, if I farm pirates, are there green pirate MIs?
Noticed something else, the karkinoses and the blue karkinoses on Megara coast are immune to poison. Throw a gas bomb - nothing. Is it intentional?
missing skill from amulet of skill suffix.
Satyr brute and Pandarus could be buffed
things i noticed :- Desecrated Skeleton~ Priest , is going attack at mellee range, instead of being a ranged mage- Festering Zombie seens being a litle tuff than the rest of monster i faced until now
-I get horn of apollo ( the warfare archer summons at lv1 ) and i think they are bit strong : - They got a very long range , monsters dont even go after then. - They tanked Tegea spider with a full hp.
is this intended , feels weird ( the rewards)
- If i teleport to town from cyclops lair, i cant use the town's portal to go back- Cyclopes cannot go through the cave tunnels or the ancient gate. I assume it is limited by the map? Not really complaining tho, i killed most standing in a tunnel where they cant reach me.- Found 2 thrown hoi polloi blades, but their volley skill doesnt activate at all.
Theres 2x Empedocles , i spell him righ i think , ( lich boss) inside Athens Tomb before the city - one on the room you addead and the other on the spot where the zombie hero is in vanilla
Seagul dropped witch plume ( is intead ? )
Piraetes heroes can have bit more hp ( like blackbeard for exemple)
Goblin boss ( guarding the healer staff quest) hits to hard and very fast.
Found a Goblinsnatcher ( spider boss) in that cave aswell, that mean the one that appear in cave in criasae falls shouldnt be in there i guess
I notice you can see some part of the maze in the mini map, its a minor thing
Minotaur Lord - hes fine in dmg, but a tiny extra hp dont hurt
Telkine- hes perfect, but his lighting bolt hurts alot, it kill me with 30% lighting resistance and 1.1k hp
-Mantle of Evisceraton , gives +2 invalid skill profile, and on pet bonus gives 0% bleeding damage with 100% improved duration ( what that means ) ?
-Jackalman from sword quest is very fragile
Shades mobs have very low hp
Found Huang Fay the unclean, zombie hero, in some tomb, i dont think it fits well in the act
the lowest of low quest, i defeat the bad demon, and as reward i got a yellow ring that gives +13 dexterity, i cried a litle lol
You removed the dark obelisk hero in the tomb before Menphis ? just for curiosity
Nehebkau , dropped eye of chaos ,as well the altar. So i had 2x eyes of chaos
Also Nehebkau does a skill , a bleeding skill like plague, it didnt had much effect on me, very our almost no dmg from it
Beast of legend, needs to be harder, it gives a nice +2 skils for the effort
-The two dark obelisks. where shade boss lives, near faym. doesnt die, also they dont spawn anyhting aswell
-I decided to craft a hag skin charn , in the formuale is asked for 3x relics , so that means if i want a charm i need to use 3x relics and a relics cost 3x charms, i am right ?
I decided to forego the AI on Hoi Polloi and instead I took Rune's Thunderstrike and removed all the buffs to damage and gave it a 12% chance to activate and +20% pierce damage 5 projectiles. Seems like a better deal.EDIT: Which gives me an idea. I could use the weaponrangedspread template like thunderstrike and give it a cooldown like the original Throwing Knives to manage spamming. Start Throwing Knives with one projectile and just have Flurry like the original?