Titan Quest Fans Forum

General => General Discussion => Topic started by: botebote77 on 20 November 2018, 23:15:09

Title: One Class, Two Different Builds
Post by: botebote77 on 20 November 2018, 23:15:09
It's TQ appreciation day.

This is one  area where TQ separates itself from other games imo. A class doesn't determine what build you are going to make. You choose how you build it based on your imagination. And fortunately, i have 2 characters to show this. Two characters with same class but different builds.

(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F4S8h6qs.jpg&hash=3c4e3dbb245e0f7e0893143fc47ee2a9881a5201)

(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6vcKQyE.jpg&hash=66b0a9248c8fafb44c91242e9d4e230df7c7737b)
why does greatest monster killed say Ormenos-Telkine instead of Typhon? was it because i was too far away from Typhon(x3) when i killed them? regardless, the quest completed.

And dreamkiller isn't even limited to these 2 builds. This is the beauty of TQ. The sky's the limit.

Obviously this isn't meant to be a guide. In fact, i don't recommend either of the builds because both require advanced knowledge of the game. But just to highlight the differences of the 2 builds, I'll try to explain each build in few short sentences. Both are played xmax x3 as usual. The 2 armors shown are blacksmith upgraded. CC is great for both builds.

The first character is a trapper/caster. Throwing knife is used for CC, resistance reduction, life leech and energy leech. Resistance reduction (-40 flat) to boost just about everything, including traps. Strength to boost distortion wave and to equip a shield. No weapon attacks, just traps, throwing knife, and distortion wave.

The second character is a poison elemental archer/trapper. It relies on elemental conversion items. This is even harder to gear. No pet jewelries, no throwing knife, no str.

first build better.. just tricky to build because of stat distribution.. those 5 deaths all came from normal.. second is just too glassy it's as tough as paper
Title: Re: One Class, Two Different Builds
Post by: Medea Fleecestealer on 21 November 2018, 07:50:13
Indeed, it's part of what makes the game so much fun.   :)

And Grim Dawn builds on that diversity, that's one of the devs' aim - to keep build diversity high when they add another mastery to the collection.
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