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Messages - Il_Dottore

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1
General Discussion / Re: Game display issue (Atlantis)
« on: 27 October 2019, 17:28:06 »
Thanks for the info. Is there great differences between the dx9 version and dx11? I ask Just because the game Is from 2006 era and i dont know what they can have change that Need 2 separate Launcher? Are there new graphic option? Rigt now i cant play but i am very curios abput It. Of i choose ti modifay the Launcher what i have to do? Instead if i tray the stream menù Will i have to use It evrey time that i play?

2
General Discussion / Re: Game display issue (Atlantis)
« on: 27 October 2019, 11:44:07 »
I have another issue. At random moment starting from act 4 the game sometimes freeze and for make It work again you have to click the mouse left botton. It has no consequences but It very annoing especially during a fight. Does anyone have the same issue?
Another thing: how can you choose dx9 or dx11. I have read the patch note but i have dont understand It. Have i to modifay the desktop shortcurts? Thanks.

3
We can make a poll on the forum but se Will need 1 topic for maestry so we can avoid confusion. In every topic we can make 2 different poll. One for skill and ask if the skill Is ok and if not if you want to change (stat, power, damage ecc) or if you want the skill ti be completly remade. If It Is ok, good if not and you want some adgiustment you can write something about the stat you dont like and way you think they dont are good enough. If you chose the third option you can describe the new skill and what or how It has to work. Evry One can post their prefetencies. The most wantend change can be submited ti the devolopers and request that change.

4
Its strange that something likes this happen when the community was involve in the first place. When they start recruit some long time player i was thinking that this Will have solve the most problem before It present itself  at the release. But It seams this isent the case. Maybe they Will need to open some poll for let the player choose what skill has to be modified and in what way.

5
Like betobote77 say squall and lighting bolt is more damage oriented or debuff (squall). Storm will need something like fire nova from earth but whit freeze  and slow in a range of 9 metres. Something useful if you are sorraunded and you can't escape quickly enough.

6
I have to completly agree. Storm lack a big CC skill. Something like a blizzard skill that freeze enemeis in an area. The damage Is not important, the freeze part are. You Will get a new ice skill that now lack (Aside freezing blast there isen't any other ice skill). And you Will have a cc skill that for a glasses cannone Is really a must have .

7
Wrong post

8
the main problem is that they dont change the skill tree but simply add some new one. Some skill are good, but not that good. Other (the new one i meen) seem put in the wrong place. Cam on, how many of you will reach the max level (aside for stat point) just for pick a skill like lighting dash or the wisp power up or erthbind? When i play i usually choose a tier and a relative skill that i want absolutley. (defense = colossus form, Earth = volcanic orb and so on and usually the skill in the ultimate tier is a must have but the new one in most case they seem just there for justifay the new tier leve itselfl. In my hopinion it was way better if the will have made a complete rework like the one in underlord. Same maestries but with new\improved skill. Right now it seams thet the dev simply add a new tier for justifay the upper level limit.

9
Lightning Dash Is a LMB Skill. Like onslaugt, rune weapons ecc. But its too up in the tree. In a lover level It Will have make more sense.

10
Let's start by saying that having extra skills doesn't hurt but a total overhaul like the one in  the Underlord Mod would have been better. Some ideas are good, but they have been done in a crap way.
Rune

Rune storm - (bugged? it seam a good skill for C C and nothing more.
Rune field - creates full screen of rune mines (too much imho)

Rogue

Blade barrier - The visul is orrible, it seeam a cheap copy of "ring of steel" from grim dawn.

Poison mayhem - too much radius and unpredictable trajectories make it not very useful. it seams whit many of this new skill they think more about the radius than the damege itself

Dream

Psionic beam - useless without a staff. An AOE on every hit will have fit it perfectly.

Dream image - Maybe the damge is low but at last the aggro is useful. Not perfect but good.

Spirit

Soul drain -it will be perfect if it was swapped place with vision of deat or generally put in a lower level. It havent the feel of the ultimate skill, not like soul vortex or meteor rain.

Soul vortex - Nothing to say here.

Nature

Earthbind - too wide screen wide immobilization. Useful for c c.
Sylvan protection - A smaller version of erthbind it will be better it they will have made a skill like volley from hunt.

Storm

Lightning dash - Totaly out of place, no idea way they make something so out of place here. Maybe a skill with ice like a blizzard that do frostburn damage and prevent movement (ike freazing blast but in a radius or in a wave will have fit better).
Arc discharge - For wat i have see it is like "chain lightning" only for the wisp.

Earth.

Meteor rain - A natural choice for a pyrommancer, fit well but the random radius and the long cooldown it make it not so much good. A radius of about 9 meter whit more fragments and it will have be perfect.

Fire nova - Good for deal damage in a similr way like storm surge but when you choose it and whit fire instead of lightening damage.

Hunting

Spear dance - ?.

Finesse - Lower defens or chance to avoid attack will have make a better skill. The extra OA is pointless.

Defense

Perfect block - Duration too short and with -100% attac speed it make it a good skill on paper but bad in game. If you make that you cant attack no one at last make it the duration long enough for run away or give it for a shorter duration (4-5 sec) a 100% damge reflectd.

Unyielding phalanx - If instead of a line they will have been made into a circle like "300" it will have been a perfect emergency skill equal good for attach and defense. Similar to briar wood or something like that.

Warfare

Slam - A skill like this can be very good in narrow passage like cave or tomb when the enemey run at you in a straight line.

Lasting legacy - Increased duration for ancestral horn is good expecially with so many player alway traing to find items with - recharge time for have it always turn on. This in some measure will solve the problem.

11
Technical Support / Re: Game SXF imbalance
« on: 10 February 2019, 22:30:55 »
if you have already all of the above solution maybe its a driver problem.  i can't think of other cause for this. Maybe try update the audio driver or remove them completely and tray with the windows defult one.

12
Technical Support / Re: Game SXF imbalance
« on: 09 February 2019, 23:09:09 »
Have you try the ingame options? If I am not mistaken you can chose your sound configuration and if it is wrong set it can cause problem. Or simpler, i mean no offense, are you sure you have put the jack in the right plug? In the past a sound card (many years ago) had just one plug but today even the embedded one have 6 and if you choose the one for a 5.1 or 7.1 you can't hear the sound right. My father has the same amplifier for is pc and they work flawless.

13
THQ Nordic / Re: Closed Beta Program
« on: 09 February 2019, 16:30:45 »
Wish at last they update/improve the maestries. More skill like in the old underlord mod. Just some modifiers will be cool. Like for example warfare, why dont make some modifier for change the damage output? Bleeding dont work on undead , automations ecc so a skill modifier for warwind (for example)  can change the bleeding damage in elemental damage. Or something simpler like minor damage but hit more enemies. Or some totally new skill. For me defense lack a passive/active skill that increase health regeneration flat and %. Spirit will need IMH more minions aside like king. Make some skelly warrior or a skill that let you rise a spectral   versions of a dead monster of that area you are now travel.

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THQ Nordic / Re: Closed Beta Program
« on: 08 February 2019, 13:03:12 »
Maybe the will upgrade the maestries tree. Like 32 to 40 point max. And add new skill or modifier for the the old one spreading the skill more. Or they can make something similar to grim dawn but instead of constellation we will have bless from the gods. So you chose to pray to Zeus your skill can add electric/electrical burn damage to your attacks. You chose efestos you will have bonus to armor and shield, Ra give fire/burn damage ecc.

15
Anniversary Edition - General discussion / Re: Best TQ Vault?
« on: 28 January 2019, 12:21:59 »
Same question After some time and update? What Is the best vault? Regular or XL and wich One Is less buggy right now? Thanks.

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