Author Topic: Early Alpha Testing ~ Go!  (Read 48438 times)

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Online sauruz

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Re: Early Alpha Testing ~ Go!
« Reply #105 on: 16 June 2021, 23:39:05 »
"need more energy" lol

You need a couple points in Dark Covenant lol

Can you believe i never used that skill even in vanilla ? i dont know why was the real reason for that. I will learn that skill after i lvl up!

No problem! I will try do more videos in the future. Since i have a new laptop i dont need to use bandicam anymore.. ah ah
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Offline 郝玉龙

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Re: Early Alpha Testing ~ Go!
« Reply #106 on: 16 June 2021, 23:53:24 »
Monster Encampment(New map),Ancient Tomb,In front of Athens。

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Online sauruz

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Re: Early Alpha Testing ~ Go!
« Reply #107 on: 16 June 2021, 23:57:49 »
Monster Encampment(New map),Ancient Tomb,In front of Athens。

I think it is the new lv you add in the tomb in Athens Graveyard. its need to add the zone in editor , the one that have the fog :o

Also, its a curiosity i have, the speed_all_buff skill , like the ones satyrs brutes and zombie captains have, its just for thenself ? its not affect their allies ?
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Re: Early Alpha Testing ~ Go!
« Reply #108 on: 17 June 2021, 00:20:19 »
I have forgotten whether or not Centaur War Horn stuns in normal in vanilla, in this mod it doesn't and relies on fear for pets.

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Online sauruz

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Re: Early Alpha Testing ~ Go!
« Reply #109 on: 17 June 2021, 00:24:04 »
I have forgotten whether or not Centaur War Horn stuns in normal in vanilla, in this mod it doesn't and relies on fear for pets.

it stuns in epic and legendary and 33% dmg as  hp. I guess its one reason of why centaurs elders are scary for the ones that try hardcore runs, as elders usually do the horn+banner combo.

Rip
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Re: Early Alpha Testing ~ Go!
« Reply #110 on: 17 June 2021, 00:35:28 »
Monster Encampment(New map),Ancient Tomb,In front of Athens。

I think it is the new lv you add in the tomb in Athens Graveyard. its need to add the zone in editor , the one that have the fog :o

Also, its a curiosity i have, the speed_all_buff skill , like the ones satyrs brutes and zombie captains have, its just for thenself ? its not affect their allies ?

Oh yeah, that dungeon didn't have a zone assigned so I just put it in Sparta's. Okay.
There are two versions, the Satyr brutes have the 6m radius party buff, Zombie captains have the new buff_self version.

Yeah, well said about the Centaur Elders, RIP.

EDIT: Oh the Athens Graveyard tomb, right. Okay, I zoned that now.
« Last Edit: 17 June 2021, 00:39:17 by Bumbleguppy »

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Offline Medea Fleecestealer

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Re: Early Alpha Testing ~ Go!
« Reply #111 on: 17 June 2021, 06:34:42 »
"need more energy" lol

You need a couple points in Dark Covenant lol

Can you believe i never used that skill even in vanilla ? i dont know why was the real reason for that. I will learn that skill after i lvl up!

No problem! I will try do more videos in the future. Since i have a new laptop i dont need to use bandicam anymore.. ah ah

I've never used it either.  Doesn't appeal to me at all. 

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Offline 郝玉龙

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Re: Early Alpha Testing ~ Go!
« Reply #112 on: 17 June 2021, 07:03:09 »
1、Runes Mastery,I think his pet is too weak。Only 30 seconds。You can't control your pet's movements。Too far away, will not come back to you,Stand where you are,AI too low。
« Last Edit: 17 June 2021, 07:34:32 by 郝玉龙 »

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Re: Early Alpha Testing ~ Go!
« Reply #113 on: 17 June 2021, 07:34:07 »
I'm sorry you feel that way. I don't agree and I'm aware of their AI as I made it.

Dark Covenant is just switching mana pots for health pots.

After watching sauruz vid, I wanted to make a vid of my Summoner in Legendary.

The fiery archer is the skill from my Epic Ordnance.


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Re: Early Alpha Testing ~ Go!
« Reply #114 on: 17 June 2021, 07:34:37 »
Dream Mastery:Master Mind(skill),+40  learn skills。The skill tree shows + 32 to learn skills

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Offline 郝玉龙

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Re: Early Alpha Testing ~ Go!
« Reply #115 on: 17 June 2021, 10:21:07 »
1、Nature Mastery:Gaea's Avatar(skill),Can only work on players? Not scope skills?

2、The Lost Dowry(task),I remember giving one away:Dowry Necklace。Has it been cancelled?

3、Energy Shield、Heat Shield、Herbalism,Can the duration be changed to permanent ?
« Last Edit: 17 June 2021, 15:17:25 by 郝玉龙 »

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Offline Mausi

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Re: Early Alpha Testing ~ Go!
« Reply #116 on: 17 June 2021, 18:08:52 »

@Mausi just try to be careful, my mods are always dangerous in ways you don't expect mwa ha ha

Haha, yes I already noticed that... :)) Especially these mini-bosses with a red name you have to leave partly because you can't manage them on a low level...Challenges are great, but such bosses are frustrating...Maybe you could readjust a little bit here...If you can only manage them because you get items from the Vault (which I personally don't do because I'm a strict Selffounder), then the balance is not right imo...


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Re: Early Alpha Testing ~ Go!
« Reply #117 on: 17 June 2021, 19:14:15 »
Yes, they are brutal.

My intention was to make Hydra-like bosses that are very strong but have a good reward. Strong enough to warrent skipping them until you are stronger then coming back to them to get the good treasure.

I guess it isn't obvious when they aren't a big as a house and only appear in Legendary. I guess people are expecting Shadowmaw, which is funny because his treasure was always really skimpy.

We've had the "twinking" discussion in the past, I only save rings for early act 1 for all my characters to save time as I would teleport between Sparta and Helos for hours until I could buy them anyway lol.

I appreciate that you play self-finding for testing the mod, I can rely on you to experience the game balance honestly that way, thank you.

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Re: Early Alpha Testing ~ Go!
« Reply #118 on: 17 June 2021, 19:25:46 »
Dream Mastery:Master Mind(skill),+40  learn skills。The skill tree shows + 32 to learn skills
The skill Master mind was set as a level 7 skill in the skill file but but still appeared as level 6 skill in the in-game UI. Fixed, thank you.

1、Nature Mastery:Gaea's Avatar(skill),Can only work on players? Not scope skills?
Yes.

2、The Lost Dowry(task),I remember giving one away:Dowry Necklace。Has it been cancelled?
It has been cancelled.


3、Energy Shield、Heat Shield、Herbalism,Can the duration be changed to permanent ?
It could be made that way as it is a simple setting in the buff file's cast config, simply set the duration to 0. But no they are not permanent.

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Online sauruz

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Re: Early Alpha Testing ~ Go!
« Reply #119 on: 17 June 2021, 19:36:57 »
During my journy in Greece the only bosses i couldnt defeat were Goblincatcher Spider and Cave Cyclops, the otheres were okay and maybe spirit helped a bit versus few of then ;D!

In Egypt the bosses i couldnt beat were the 2nd form Set Avatar and the Fire Betle , as fire mage i couldnt do much dmg yet versus it, so i skipped.

In Orient obvious answer

In Hades the ones , so far were alright

In Ragnarok, im only at Scandia so its early to say anything

Of course i dont use vault and will never use it, its not my thing.
« Last Edit: 17 June 2021, 19:38:34 by sauruz »
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