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Topics - Groom

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Hi
Which weapons are great at each stage of the game (Normal-early, Normal-mid, Normal-late, Epic-early, Epic-mid, Epic-late,Legendary-early, Legendary-mid, Legendary-late)?

Right now, I'm stuck with a sword since Normal mid and I'm at Epic-mid.

This sword (Stormbane) gives me huge benefits (resistances), but is now lacking the damage and (mainly) life leech:
https://tq-db.net/en/equipment/stormbane
The weapons I find seems to lack damage, compared to the sword.

Any tips what are good for a conq. at each stage?

2
Heroes and farming / Warfare and Parry skill
« on: 19 January 2020, 21:23:58 »
Does it only work while dual wielding weapons?
If I have melee weapon and a shield, but point in Dual Wield and Parry. Will it work for my character?

If yes, is it intended?
If no, should the description indicate this only works while dual wielding?

PS:
Same question can go for Double Helix, doesn't indicate exclusive for dual wielding.

3
Heroes and farming / Melee and AoE
« on: 18 January 2020, 22:03:47 »
Hi
Does melee always have a hard time during early gameplay in SV?

I'm playing the conqueror, and melee range aoe is so underwhelming.
Both the (max) number of targets hit and yards is too low, especially during the beginning.

This is especially true the more monsters that are grouped up in same area, the less/slower impact the character will have in the game.
Mods that increase number of monsters for this mod (Xmax), loses it's attractiveness for melee heroes.

Is it reasonable to buff the melee class (their aoe effectiveness), to somewhat compete in aoe fights?
Or maybe it's just me...

/Groom

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