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I wasn't aware of that, thank you!I try to keep the alt-tabbing to a minimum, because every time I do it the game colors change (as if someone pumped up the brightness level while I was tabbed). Another bug I suppose
So yesterday was basically a wasted day.Arachne's chest dropped Fenrir's bite (+50% damage to Deities), so I thought to myself "Hey, this should make for some easy quick Surtr runs". Quick and easy they were, but nothing else. I'm actually annoyed by the ridiculously low drop rate that Surtr has. 50% of the time there would be nothing but yellow items and a couple of relic shards (sometimes not even those!), in 40-45% a green item or two would pop, and the remaining 5% of the runs would yield a blue item. This ratio can't be adequate for any game's final boss. I must've reset the seed some 20-30 times over the 100+ runs, but it changed nothing.I think we'll only be doing Telkine runs from now on. True, those can get a bit dangerous when the Minotaur Lord spawns with strong weapons, but at least I know that Eluria won't be left empty-handed.EDIT: I might've exaggerated a bit. A more accurate figure for the drop rate of blue items would be ~10%, but that is still way too low. I'm not saying that players should be swimming in good items, but it wouldn't hurt if every other run resulted in some sub-par blue drops (even if they're mostly useless for the player's current level). Anything is better than the depressing sight of gold+yellow items.