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Messages - tqFan

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1
Items / Re: Relic/Charm Standard Completion Bonuses for AE/R
« on: 26 September 2020, 13:48:49 »
OP including Atlantis but sorted alphabetically for easier search

Relics

Aegis of athena - bleed res (15%, 25%, 35%) - shields
Amun-Ra's Glory: vitality resist (15%, 25%, 35%) - all armor
Ankh of Isis: vitality resist (15%, 25%, 35%) - rings and amulets
Anubis wrath - attack speed (8%, 25%, 35%) - all weapons
Archimedes mirror - 15% chance of life leach retaliation for 1 second (14-22, 24-36, 38-50) - shields
Artemis bowstring - attack speed (8%, 25%, 35%) - bows
Atlas' endurance - vitality resist (15%, 25%, 35%) -  rings and amulets.
Blade of Thanatos - Slower attack (50%, 66%, 66%) - all weapons
Cernunnos ' Majesty - Vitality dmg resistance (15%, 25%, 35%) - all armor
Chill of Tartarus - Slower attack (50%, 66%, 66%) - all weapons
Code of Hammurabi - Elemental resistance (8%, 13%, 18%) - rings and amulets
Cunning of Odysseus - Elemental resistance (8%, 13%, 18%) - head armor
Dionysus' wineskin: +bleeding resist (15%, 25%, 35%) - rings and amulets
Djed of osiris - attack speed (8%, 25%, 35%) - all weapons
Domain of the dragon kings - elemental resistance (8%, 13%, 18%) - all armor
Donar's Hammer - Slower attack (50%, 66%, 66%) - all weapons
Epona's horses - energy regen per second (+5, +5, +5) - leg armor
Golden fleece - vitality resistance (15%, 25%, 35%) - torso
Guan-Yu's Grace - Bleeding resistance (15%, 25%, 35%) - torso
Hecates crescent - vitality resistance (15%, 25%, 35%) - rings and amulets
Herakles' might: +Offensive Ability (25, 55, 65) - all armor
Hermes sandal - poison res (20%, 30%, 40%) - leg armors
Iron will of Ajax - Vitality dmg resistance (15%, 25%, 35%) - all armor
Jade Emperor's Serenity - Vitality dmg resistance (15%, 25%, 35%) -all armor
Li-Nezha's Guile - Bleeding resistance (15%, 25%, 35%) - all armor
Light of Belenus - Vitality dmg resistance (15%, 25%, 35%) - shields, amulets
Monkey kings trickery - pierce res (8%, 16%, 26%) - rings and amulets
Ogmio's Eloquence - Slower attack (50%, 66%, 66%) - amulets, head armor
Persephone's tears - vitality resistance (15%, 25%, 35%) - rings and amulets
Poseidon's trident - vitality resist (15%, 25%, 35%) - arm armor
Prometheus flame - attack speed (8%, 25%, 35%) - all weapons
Rage of Ares - Slower attack (50%, 66%, 66%) - arm armor
Set's betrayal - pierce resistance (16%, 26%, 41%) - all armor
Shade of Hector - Strength (11, 18, 26) - shields
Shen-nongs dark medicine - slower attack for 3 sec (50%, 66%, 66%) - all weapons
Sigurd's courage - bleed res  (15%, 25%, 35%) - all armor
Star of the evening - slower attack for 3 sec (50%, 66%, 66%) - rings and amulets.
Stew of Eldhrimnir - Offensive ability (25, 55, 65) - torso
Udjat of horus - bleeding resistance (15%, 25%, 35%) - all armor
Valor of achilles - attack speed (8%, 25%, 35%) - all weapons
Wodan's Wisdom - Elemental resistance (8%, 13%, 18%) - armor and jewelry
Yen-Lo-Wang's Bloodletting - Slower attack (50%, 66%, 66%) - all weapons
Zeus thunderbolt - normal - +11 dex, epic and legendary - attack speed (8%, 15%) - all weapons


Charms

Albino spider web - vitality resistance (15%, 25%, 35%) - all armor
Bat fang - attack speed (8%, 15%, 15%) - all weapons
Boar hide - bleed res (15%, 25%, 35%) - all armor
Cold Essence - Slower attack (50%, 66%, 66%) - arm armor
Crystal of erebus - dex, str, int (+5%, +5%, +5%) - head armor
Demon's Blood - defensive ability (25, 35, 45) - rings and amulets
Diseased plumage - offensive ability (+25, +45, +65) - all armor
Dragon blood - vitality resistance (15%, 25%, 35%) - head and torso armor
Eitr - slower attack for 3 seconds (33%, 50%, 66%) - rings and amulets
Fungoid Spores - Slower attack (50%, 66%, 66%) - all weapons
Fury's heartblood - slower attack for 3 sec (50%, 66%, 66%) - all weapons
Golem Heart - Slower attack (50%, 66%, 66%) - rings and amulets
Hag's skin - bleeding resistance (15%, 25%, 35%) - all armor
Hydradon Hide - Bleeding resistance (15%, 25%, 35%) - all armor
Lupine claw - Attack speed (8%, 15%, 25%) - all weapons
Mechanical Parts - normal - +25 defensive ability, epic and legendary - Armor protection (9%, 16%) - torso
Membrane wings - slower attack for 3 sec (50%, 66%, 66%) - amulets, staves or head armor.
Peng claw - attack speed (8%, 15%, 15%) - all weapons
Primal Magma - attack speed (25%, 35%, 35%) - arm armor
Pristine plumage - bleed res (15%, 25%, 35%) - all armor
Raptor tooth - attack speed (8%, 15%, 15%) - amulets
Rigid carapace - Strength ( 5, 11, 18) - shields
Saber claw - attack speed (8%, 15%, 15%) - all weapons
Spectral matter - energy leech over 3 sec (24, 42, 72) - rings and amulets
Spiny shell - strength (+5, +11, +18) - shields
Tortured Souls - Defensive ability (25, 35, 45) - rings and amulets
Troll tusks - slower attack for 3 sec (50%, 66%, 66%) - head armor
Turtle shell - + to strength (5, 11, 18) - shields
Venom sac - normal - 45 poison damage over 3 sec, epic and legendary - poison damage (20%, 25%) - all weapons
Vile ichor - Slower attack (33%, 50%, 66%) - rings and amulets
Viny growth - Vitality dmg resistance (15%, 25%, 35%) - all armor
Yeti fur - bleeding resistance (15%, 25%, 35%) - all armor

2
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 26 September 2020, 13:12:10 »
Thanks for a quick fix. I really like seeing armor pieces (change) in addition to almost everything else you've made:
Spoiler for Hiden:

3
Modifications / Annoying UI sounds deleted - changed Sound.arc
« on: 24 September 2020, 22:54:51 »
Here's changed Sound.arc for those who'd like a more quiet experience
C:\Program Files (x86)\Steam\steamapps\common\Titan Quest Anniversary Edition\Audio\Sound.arc
https://www.dropbox.com/s/5c13mfcxc67hkm9/Sounds.arc?dl=0

I deleted those UI sounds that I find unpleasant/aggressive/artificial. For example
- all the swooshes (i.e. the one played when showing the map / changing menu)
- click of the skills from hotbar
- even the Start sound

4
Modifications / Pick up everything button not only gold/potions/etc.
« on: 23 September 2020, 12:03:51 »
Have anyone attempted such a mod by any chance? Is it doable / how hard it is to make?

5
...OR - if I want to play the main game with mods instead of just a custom map , do I need to hardmod the original database.arz (it looks like having extracted the entire database, I can now *rebuild* the entire database and slot that in to replace database.arz?  Is that how hardmods work?)

You don't need to rebuild the entire database to make a hard mod. Here is an easier way:

1. Copy the original game database.arz and place it in the Database folder of you mod.
2. Rename or delete your mod's "xxxx.arz" (whatever it's name is) and after rename the original database to the name or your mod's database.
3. In Art Manager, load your mod and click "Build". This way the changes will be integrated into the renamed main database.
4. Copy this renamed database back to the TQAE/Database folder. Backup or rename the normal database.arz from whic you made a copy, and rename the changed one to databaze.arz instead.
5. Launch the game and play from main. If you did everything right, the game will have your changed skills.

In your case tho, you extracted the entire database, so you can try first to import only the files you altered to a new mod, before doing the above steps.
Thanks a ton for that! Noob modding is so easy when you know how!
I used your trick to make a hard mod causing  Heat Shield from Earth mastery to be self-casted (without the need to click on your character) so that I can autocast it with AutoHotkey more easily. I don't even need to recast it now since it's lost the duration too. When I'm bored with Flame Surge Inanna skinned Conjurer I'll try modding Ternion.

Btw I had some problems with editing .dbr files in the Art Manager but in the end just did it in Notepad++.

6
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 20 September 2020, 02:56:03 »
Inanna v3 has been uploaded to Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Changes:
-Fixed bird greaves having wrong normals and tweaked their texture
-Improved base female model - more lush curves, less thin
-Improved all dye textures and bumps (less pixelated base textures, more relief on bumps)
-Added one seminude skin (shown in the pictures there)
-Added new mesh femalepc01noarmorsweapons.msh (made to default) - all armors and weapons are invisible, Inanna will use her ring-and-rod symbols instead. To use another mesh, see ReadMe.
-Added alternative long idle animation (hands up, holding symbols). To use, rename to femalepc_idle.anm.
I'd like to report that this package (I mean the most up-to-date from NexusMods) is messed up a bit:
  • there's no mesh where you see chest armor + wings at the same time
  • it seems to me that some meshes do not match their descriptions
  • only femalepc01_skirtless_1s.msh shows chest armor (no wings) but it supposed to be femalepc01nohelm.msh

Could you have a look please?

7
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 19 September 2020, 22:42:02 »
Thanks for your work. The skins are gorgeous and boost immersion greatly.
I've spent dozens of hours making illusions in Grim Dawn and it's an important part of the game for me.
I'll start with Hyale Nymph Mod as it comes with pet skins as well.

8
Have you finished your Ternion mod? If so would you be so kind to share it?

9
Other Modifications / Re: [MOD] Battle Nymphs
« on: 17 September 2020, 23:28:09 »
Thanks, the skins are beautiful.

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