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Warfare AE / Assassin - The killing machine
« on: 05 July 2020, 14:53:17 »
I've created my first Assassin (Warfare+Rogue). In this thread I'll describe my progress in a kind of diary which someone may also like to use as a guide.
The Assassin is a real killing machine. It deals tons of damage (physical, pierce, bleeding, poison) and destroys the enemies quickly.
My Assassin will definitely be dual-wield. In the beginning I'll use one weapon and a shield until I put enough points in Dual-Wield tree. I've chosen to spend attribute points 3:2 (Strength:Dexterity). There is no need to put points in intelligence or energy. At later state I'll think when and how many points to put into health. The Assassin is dealing a lot of damage but it is not immortal so you don't have to jump at big groups of enemies or you'll die. Sometimes you have to run away to heal yourself before you continue the fight. Moreover, the bleeding and poison damages allow you to kill enemies with "hit and run" strategy. The toughest enemies maybe are the undeads because they are immune to vitality and bleeding damage and absorb most of the poison damage. When fighting groups of enemies it is important to first kill the mages and the ranged creeps because they'll do to you a lot of damage and eventually kill you.
I've just finished Act 1 on Normal. The only item I imported from my other characters is the artifact - Shroud of Eternal Night. All other items I found while playing.
Attributes and items:
Skill trees:
These are the skill trees in the Calc: https://www.tqcalc.com/TitanCalca581a581a581.html?mastery=Assassin&master1=6&master2=3&sa=1&m1=4-0-6-4-0-1-3-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=13-6-1-8-0-8-0-0-0-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0
The Assassin is a real killing machine. It deals tons of damage (physical, pierce, bleeding, poison) and destroys the enemies quickly.
My Assassin will definitely be dual-wield. In the beginning I'll use one weapon and a shield until I put enough points in Dual-Wield tree. I've chosen to spend attribute points 3:2 (Strength:Dexterity). There is no need to put points in intelligence or energy. At later state I'll think when and how many points to put into health. The Assassin is dealing a lot of damage but it is not immortal so you don't have to jump at big groups of enemies or you'll die. Sometimes you have to run away to heal yourself before you continue the fight. Moreover, the bleeding and poison damages allow you to kill enemies with "hit and run" strategy. The toughest enemies maybe are the undeads because they are immune to vitality and bleeding damage and absorb most of the poison damage. When fighting groups of enemies it is important to first kill the mages and the ranged creeps because they'll do to you a lot of damage and eventually kill you.
I've just finished Act 1 on Normal. The only item I imported from my other characters is the artifact - Shroud of Eternal Night. All other items I found while playing.
Attributes and items:
Skill trees:
These are the skill trees in the Calc: https://www.tqcalc.com/TitanCalca581a581a581.html?mastery=Assassin&master1=6&master2=3&sa=1&m1=4-0-6-4-0-1-3-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=13-6-1-8-0-8-0-0-0-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0