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Topics - nargil66

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46
Forum News and Info / Is there a problem with Kirmizi Perfect?
« on: 01 August 2018, 14:33:45 »
I went there, and mod images doesn't appear. Does someone knows why?

47
General Discussion / Need audio editing program
« on: 22 July 2018, 22:46:46 »
Anyone knows a good program to edit audio records or quality online editor?
I used this one: https://www.bearaudiotool.com/bear-audio-editor because its easy to use and has fade-in, fade-out, crop, etc. But recently there are crackling sounds in the record and idk how to fix them.

48
Nature AE / The optimal Ritualist build?
« on: 14 July 2018, 01:58:53 »
I wanna make an "immortal" Ritualist, kinda. Have a very good impression of the class from playing Legion of Champions - my first and only LoC character to reach Legendary with 0 deaths was Ritualist. But LoC is a pet focused mod, I don't know how well the class performs in vanilla... Also I was never sure about stats (especially Dex). Some questions I have about the class in vanilla:
1. Should I go for Str or Int, or pure petmancer?
2. What gear to look for?
3. Is spear a good choice for melee?
4. Any possibility for pure Str caster, using buff from SotP and the physical skills from Dream?

49
General Discussion / Missing Storyteller NPC?
« on: 12 July 2018, 13:19:42 »
Hey, does anyone know where is this NPC located, telling the story of Persefone?
Here is the story:

Quote
xtagJudgment_Storyteller_A2=There is a story that must be told. It is a tale of our lady Persephone, Queen of the Sunless Lands. For she is daughter of Demeter, goddess of growing things and bounty, and it was not by choice that she came to rule here. No, it happened when she was a girl. As the young goddess played among the fields, picking flowers, he burst forth from the ground, the Lord of the Dead, Hades himself. In his arms he took her, and down into his domain, and there took her as his wife. Demeter mourned; nothing grew and famine spread. At last Helios, who drives the sun and sees all beneath him, reported the deed. With Zeus himself as her emissary, Hades was forced to return to the world Demeter's daughter. But before she went, he played a trick – he fed her three seeds of the pomegranate fruit. For he knew that those who eat of this realm are bound to it. When the truth was out, Demeter wept and tore her dress, but could do no more. Although she might leave, Persephone must always return. And so she was made Queen of this realm.
xtagJudgment_Storyteller_A3=It is said our Dark Lady is now imprisoned by her Lord, chained in place. I wonder, could such a thing be true?
xtagJudgment_Storyteller_A7=They have no children. There is no new life here.

I searched alot in Hades, but haven't find it yet. It would be a shame if it's missing, the story is good.

50
Gaming / Assassins Creed: Odyssey
« on: 07 July 2018, 20:14:13 »
I haven't been a big fan of AC series, but this does seem interesting:



This might be the end of my boycott for Ubisoft Games, damn, lol.

51
Texture & Skin Modding / [Tutorial] Tips & Tricks in Reskinning
« on: 28 June 2018, 11:15:31 »
Found this tutorial on Steam. It's for another game, but the main things apply for TQ:
https://steamcommunity.com/sharedfiles/filedetails/?id=1117908959

52
Other Modifications / A Collection of mods (old and new)
« on: 24 June 2018, 15:10:49 »
Uploaded a pack with some of the mods I have. Not all are on KirmiziPerfect, there are some from German and Russian forums or from old titanquest.net. Most of the play-as-creature mods are not adapted for AE, maybe i'll do it when i have time. Enjoy!

https://mega.nz/#F!365BHQTA!37DZAr6ppY4qPiBfFv3llg

MOD LIST:

Spoiler for Hiden:
I. FROM KIRMIZIPERFECT ~ TQAE MODS
1. 6 Player Difficulty Mod
2. AllSkins AE
3. Angry Pigs
4. Gladiators - Gods of the Arena (Saruman)
5. Legion of Champions 1.0 (Bumbleguppy)
6. Masteries
7. Paths (RinValak)
8. Xmax

II. BIG MODS
1. Cities Mod Collection (Dr Gray)
2. Lost Treasures 0.5.1 + TRE3 Mod 0.6.02 (HandballFreak)
3. Lost Tresures Mod 1.02 - Hard Mod (HandballFreak)
4. Soulvizier Chinese Version for AE 1.45 (Amgoz1, TT300, Grola)

III. CAMERA MODS
1. Camera Mod Collection v3.1 TQ
2. Camera Mod Collection v3.2 IT
3. CameraMods No Markers 2 (nargil66)
4. Camera Rotate Tool AE
5. Camera Rotate Tool AE 2 (ETB)
6. Camera Rotate Tool IT

IV. CREATURE MODS
1. AllSkins 0.8c IT
2. Arachnos PC Mod
3. Crocman PC Mod (Amgoz1)
4. Cyclops PC Mod (MadMan)
5. Dragonian PC Mod + Xmax
6. Ghost Guards PC Mods
7. Gorgon PC Mod (MadMan)
8. Hair Headgear Mod v1.2 IT (Sagus)
9. Harpy PC Mod
10. Hide Armor v1.1 TQ & IT (Sagus)
11. Hydra PC Mod
12. Ichthian PC Mod (MadMan)
13. Jackalman PC Mod (MadMan)
14. Lich PC Mods + Xmax
15. Machae PC Mod (Amgoz1)
16. Maenad PC Mod (Amgoz1)
17. Maenad PC Mod
18. Manastream Animation Mod
19. Minotaur PC Mod (Amgoz1)
20. Minotaur PC Mod (MadMan)
21. Nymph PC Mod (Sagus)
22. Ratman PC Mod (MadMan)
23. Saberrider PC Mod (Saruman)
24. Shade PC Mod
25. Skeleton PC Mod (Amgoz1)
26. Terminator T800 PC Mod
27. Tiffany Skin Mod
28. Tigerman PC Mod (Amgoz1)
29. Tigerman PC Mod (MadMan)
30. Tigerman PC Mod IT
31. Tigerman PC Mod + Xmax (Amgoz1)
32. Transparent Maenad PC Mod (Amgoz1)
33. Yeti PC Mod (MadMan)

V. UI MODS
1. Arctic UI
2. Barbaric UI
3. Immortal UI

53
Other Modifications / [MOD] Battle Nymphs
« on: 11 June 2018, 18:13:28 »


This small mod transforms the female character to a nymph. Features and info:
- Load the mod from custom game. It doesn't matter which character you choose, you will be redirected to the main game, where you can play normally.
- Added a summonable vendor, which sells nymph skins only. To summon it, go to Unlock Content and type code "nymph". An flower amulet will drop.
- No armor looks good on nymph mesh, so they are made invisible. You will see them equipped in inventory, but not on your character.
- The nymph uses human animation for the most part. Some of the staff animations are remade to fix some wonky looking stuff.
- Added a Database Addon Version. It doesn't block achievements and work with most Custom Game mods. How to use: After you download the archive, extract it and open "battle_nymphs'' folder. Inside you will see folder Creatures. Copy it to your "Titan Quest Anniversary Edition/Database" folder, and place it next to database.arz. This will change the female character to a nymph in the main game AND in mods. Enjoy ;)

Previews:
Spoiler for Hiden:



Download V0.4
https://mega.nz/#!ECgwyACC!SuXr9vZMXgbhEyKW7Q8ACC3ybduGrHwM0GmaD8gFh8s

54
General Discussion / QualifyingWeapons - "Magical"
« on: 07 June 2018, 14:35:14 »
Does anyone know what is a "Magical" type of weapon?


55
General Discussion / Which Xmax versions do you play most?
« on: 21 May 2018, 11:59:35 »
Title says it. Do you prefer x2, x3, x4 or Xmax?

56
Texture & Skin Modding / [MOD] Blond Haired Girl
« on: 13 May 2018, 07:07:24 »



This mod changes the base female hair and the hair on all female helmets to blond or redhead.
The mod comes in two versions:
1. CustomMapsVersion - it is used as a normal loadable mod. Put folder "blonde_girl_full" into your CustomMaps folder. Launch the mod from Custom Quest Menu. The mod will "jump" to the main game where you can choose a character.
2. AddonVersion - if you want to make blonde char your default, place the folders inside AddonVersion in your game instalation Database folder (next to database.arz). Play the game normally or with mods, doesnt matter, the hair will stay blond. To unistall, just delete the folders.

Use the Source Files if you want to merge this mod with another mod. It's allowed to include in any mod, just dont forget to mention me in the credits ;)

Updated links:
Blond Girl: https://mega.nz/file/8LxFBIJD#TL5ssG4vwFSGnfQxvUnZ6RlPV_guYKuNUFzM_PeHuLY
Redhead Girl: https://mega.nz/file/ZSwzAKoR#aWwM2Qr8H0l5puJbCr618CuM7pmQm_qIOnKlQnlkK5E
Invisible Hair on Helmets: https://mega.nz/file/EDgXUYwC#dkAMDNk4juYEdufd7sOUrhiy3hramSSLlrPLrHQNfCQ

57
Sport / A Danish guy shows great archery skills
« on: 15 April 2018, 18:13:01 »
Check this out:



58
The idea of going pure dex was always tempted me, but the only time i tried was with Illusionist in LoC. With all the pets i can't say if the build was good or not. Anyone tried this in vanilla? And what class did/would you choose?

59
Installation and Tools / MODDING TOOLS A-Z
« on: 10 March 2018, 12:22:16 »
After a big cleanup of files, I made a database of all the TQ related tools that I have untill now. Some are saved from the old forum or salvaged from the net, others are not directly connected to Titan Quest, but can come handy to someone.
Note: All the tools listed here are freeware. I won't add any payed programs in the list. If you are searching for one, buy it or download it by other means.

If you know a tool that is better, newer or you think it should be included in the database, I'll update the list. Or if you can tell the name of a creator or description that is missing.

Latest database update: 16.04.2019

~-~-~

MODDING TOOLS A-Z:

ARC Encryptor 4.1.2 (32 & 64 bit)
Creator(s): Elfe
Description: Arc Encryptor is a GUI for the game's archivetool that lets you pack and unpack .ARC files.
Download Link(s): https://mega.nz/#!EaolDIQL!Zv6EEFH1jSHFDsOtJ-VsPcWfAbfH7lNngG5p5D9CaDA

ARC Explorer
Creator(s): ?
Description: A tool for viewing and unpacking .ARC files.
Download Link(s): https://mega.nz/#!se5lmQTY!TzhzQGr62APvpFyLID_neCTZSX34G0OC5F45O1UtrcY

ARC Unpack 1.0
Creator(s): Tamchi
Description: A tool for extracting multiple .ARC files at once. Just drag and drop the ARCs over ArcUnpack.exe
Download Link(s): https://mega.nz/#!wTwjUARL!7LKJUOgW3p3vb3mubp34ChV3uKVOQefyzyCTN1pOeew

Art Manager 1.6
Creator(s): Elfe
Description: An improved ArtManager with more features.
Note: To install, place ArtManager 1.6 in your TQIT base folder. It was made for vanilla Immortal Throne v1.1 only, but relinking the Tools directory and switching the TQIT's database.arz with TQAE/Ragnarok one can do the trick.
Spoiler for Hiden:
It can now always with the option "Delete Unassociated Resources" be formed without having to restart the AM every time again. (Tools -> delete unassociated resources).
No other program is needed to run this version of the AM, not even version 1.5. I emphasize once again that version 1.5 and 1.6 are not consecutive versions, but work independently.
Added tool "File Summary". (Tools -> File Summary)
Added "Status Report" tool. (Tools -> Status Report)
Option to compress the models added. (Tools -> Convert Textures to Compressed)
Integrated option window integrated. (Tools -> Options)
New icons, New Font for Popup Window (I can understand it well, if you want the old one back, because the new one does make some things harder to read, if desired I will upload a version without changed font, if necessary).
Templates Editor extended. (It seems a par of the added options are still not working properly, maybe it's better if you do not use this editor for that yet.)
Explanations of DBR entries on / off. This option can be switched on / off in the DB Editor in the menu bar under "View -> Descriptions". (For more information and extended explanations, there is a post here: http://titanquest.4fansites.de/forum/viewtopic.php?t=10994 )
MAX server repaired! The installation includes a file that fixes this problem and fixes the option to convert .max files to .msh / .amn files. To enable this fix, a little extra manual work is required, the instructions for which are available at the installation later in this post.
.Msh files can be archived (taken from 1.5, auto and self-created assets possible.)
.wav files can be archived again (note for violos: wish fulfilled Smile)
Other features that I may have forgotten.
Download and run the installer. Please select the installation path of your TQIT's for the installation, if you choose another directory, the AM will only give an error message at startup. The main features are already installed, so the following things need to be done to fully install the MAX Server:
Open the following path with your Windows Explorer: User\Documents\my games\titan quest immortal throne\tools.ini and open the Tool.ini file.
You will see several options for the toolset. Those who are interested in us are called "3dsmaxserver". The installation has a new file called MAX_Server.exe installed in the installation path of TQIT. Please write this hinder the option. For me it looks like this:
3dsmaxserver = D: \ Program Files (x86) \ THQ \ Titan Quest Immortal Throne \ MAX_Server.exe
Save the file and run the Art Manager 1.6.exe.
Congratulations, the installation is done. I hope that makes modding easier / faster and probably. It is easier for some newcomers to find their way.
All rights to the code of this program are still going to THQ / ILE. Please let me know if I have breached EULA rules or contractual arrangements. In that case I will delete everything immediately.
Download Link(s): https://mega.nz/#!4ahXlKIT!7XRvGN0a6diwcIhdHArza6sZfmkdilsIIpwMHvGadT8

ARZ Explorer
Creator(s): Vorbis, EJFudd
Description: A tool for viewing and unpacking .ARC and .ARZ (Database) files.
Download Link(s): https://mega.nz/#!5fhHkKIK!tIlvPXNy28ttWWKd4PrlJKuVo-Ie5M5wtvCLIIoNFsc

Grim Dawn Archive Tool GUI 1.0
Creator(s): N00BxV1
Description: An interface for Grim Dawn's ArchiveTool that also work for Titan Quest.
Spoiler for Hiden:
Requirements:
- Windows x86/x64
- .NET Framework 4
Directions:
- Go to Tools->Settings and set the filepath to where ArchiveTool.exe is located. The setting will be saved for later use.
- Click File->New to create a new ARC archive, or File->Open to open an existing ARC archive.
- Right-Click on the list for archive options including Add, Extract, Remove, Replace, Update, and Compact.
Features:
- DragDrop ARC archive to the list to open the archive.
- DragDrop folders/files to the list to add to the archive.
- DragDrop from the list to extract from the archive.
- The list includes a search for finding items, click Tools->Find or use the hotkey Ctrl-F.
- To extract database records from ARZ archive, go to Tools->ExtractDatabase and select the destination folder.
Notes:
- This program's settings (the filepath to ArchiveTool.exe, etc) will be saved to 'ArchiveToolGUI.ini'.
- This program's directory is the root of the archive, so Add/Replace/Update requires all folders/files to be located in this program's directory.
- Using DragDrop to Extract requires the drop location to be an open Explorer window. Dropping on the Desktop does not work.
Download Link: https://mega.nz/#!JaxxkChL!moyNNmBFMZ3lBcTx-pMh0glPxIx0veZM1pEUGMQn3ic

MapDecompilerFix
Creator(s): p0a, fix by knightsouldier
Description: A tool for extracting the game's map files.
Download Link(s): https://mega.nz/#!xDgjXSiJ!dJczmO7yNphtccEfmhzwG73YmE0GkzT5lk56b11xEHM

Mesh Parse 1.0
Creator(s): ?
Description: ?
Download Link(s): https://mega.nz/#!MGglwS6R!bj9qLKOflOihXE1n92lG-Tp8hTNW6d8Vvcr5nIhy4aM

MeshDrawCS
Creator(s): Methuselah
Description: A tool that allows you to delete triangles from meshes. Allows also stretching, changing default position, unmirror UVs and other features.
Spoiler for Hiden:
This is a tool I'm working on to view / edit meshes and view skin textures.
You can:
    import a mesh to view it
    move / rotate the mesh
    export the mesh to XAML & Obj files (no mtl support yet)
    move the vertices / normals / texture co-ords
    sub-divide the triangles to create greater detail (I've used this to give my character horns)
    edit the Obj file in an external 3D editor, then re-import over your mesh settings (must keep the same No vertices & triangles though)
    import 'work in progress' skins over the model (now supports .psd files)
    quickly refresh the skin to easily view changes made in your image editor over a mesh
    export the edited mesh back to TQ format
I'm just using this as a fun litle project to learn computer programming, so it's probably coded horribly, and it may crash with some mesh formats such as buildings and 'ambient' creatures.
---
Q:
1. Is it possible with this program, to export a tq mesh (say, a Satyr) edit it in 3D Studio Max and reimport it back in TQ?
2. Is it possible to import a random mesh into TQ (like a Bentley or something) with this program? I don't even exactly know yet what bones are, but I assume they will be causing problems here...
A:
1. Yes, it should work so long as you only move the points round. Don't delete any or create any (there are loads of other unknown values related to each point of the model, as I have no idea what most of them are there is no way to recreate them. I think this should give you quite a bit of flexibility though, making a dwarf would be a simple case of shrinking the mesh, making an elf would be a simple case of moving the ear tips to make them pointy.
2. I don't think this would work. I could get it to work, but it won't be any time soon as i'm mega busy at work. Any .Net developers out there are welcome to fiddle with the code, it should all be viewable in Reflector, or I can supply the source.
Download Link(s): https://mega.nz/#!gL4HWQbL!0vptR6IPyNgwJxuKEBBXIBdFDqGJ0OHDvTDZNtu4at4

MeshView
Creator(s): Tamchi
Description: Gives various options for viewing and editing .MSH files.
Download Link(s): https://mega.nz/#!oXYiQKQC!4jz-4ITdfWTOBjLA8A-GuTXMzy4zvIpJkg6pvY-ZdLk

MeshView Fix
Creator(s): Tamchi, Koderkrazy
Description: Gives various options for viewing and editing .MSH files. Fixed some exception errors.
Download Link(s): https://mega.nz/#!JfRiEKoY!ClnLQwMf-eO_Q7kHPvT7pOhe8WXOEGhHBlS8RoGKtck

MeshViewer
Creator(s): Tamchi
Description: A tool for previewing meshes and textures. Its simplier, but faster than MeshView if you only want to see the texture.
Download Link(s): https://mega.nz/#!9ThxRCBZ!eZSf2Fjt-inM2bU5agMEeknu4bNahtgOxd7P3mLJnas

Mod Merge
Creator(s): Tamchi
Description: A tool for combining two or more mods into one.
Download Link(s): https://mega.nz/#!8eoTSKCa!l8Se4iuxnkV-NalwUb_d1AoaExsi_vGjAZPc6-uYKzc

MSH Tools 1.0.8.3
Creator(s): tokloo
Description: A macroscript for 3DS Max that allows importing and exporting of TQ meshes and animations.
Download Link(s):https://mega.nz/#!sShVxSBR!3_IEg88NzZIta0S6g4lH_a_i6FfJ0CWphvuQsemqT98

Templates TQIT
Creator(s): THQ/IronLore
Description: Templates for Titan Quest: Immortal Throne. (Do NOT use for AE)
Download Link(s): https://mega.nz/#!ISoBCC6K!0I9rKoULX6dD0KOl_s5ZwE7C6U2ostRnJwaD_GVXFZg

Templates Underlord
Creator(s): Munderbunny
Description: Custom made templates used in Underlord mod.
Download Link(s): https://mega.nz/#!VT4V3QJD!nhEVahikjBFfBN_6AH-E_me3MTeEjX4-VA4egP1Te30

Texture Viewer 1.1
Creator(s): ?
Description: A tool for previewing Tex files.
Download Link(s): https://mega.nz/#!1fBwUAbZ!IM9tjs8J0kIB3qJXTXIT8qOUJzbZI0pECalbDi-mZzE

TQ Animation Tools (Full)
Creator(s): Tamchi, Koderkrazy
Description: A pack of several tools which allow you to edit the game's .ANM files.
Spoiler for Hiden:
TQ Animation Callback Editor - Allows you to edit the animation callback commands.
TQ Animation Combiner - ?
TQ Animation Composer - This tool allows you to combine animations to make new ones. You need .NET Framework 4.0 to use it. You can load up to two different animations and choose the bones and callbacks you want to keep. You can choose how to shorten/lengthen the animations if the frame counts don't match. it automatically selects bones in the second animation if you uncheck them in the first or they don't exist yet. (Works in both directions.) You can't crop/scale animations yet, but it should be really easy to write a gui for that: Most of the necessary functions are already included in the library. You still have to use notepad if you want to edit the callbacks though. I plan to extend the program to let you rename bones and create new callbacks.
Resizing a single animation would require a different gui approach.
Edit: Finding focused items in WPF on right-click is completely crazy. I will add the editing functions in a different program.
TQ Animation Cropper - ?
TQ Animation Specials - ?
TQ Animation Bone Renamer - A tool that allows you to rename bones in .anm files. To understand why the tool? read this tutorial https://titanquestfans.net/index.php?topic=578.0 To test it I've given a female anm. If you use as it is then hairs won't move. But if you remove '_MOUNT' from bones using the tool then the hairs will start moving again.
Download Link(s): https://mega.nz/#!5f4xASxD!ukkfEcPFEr6eF5h7_lsjrjTjZ2cdasmSzkQ4ri_CxEU

TQ Grid Extractor
Creator(s): Tamchi
Description: This tool can quickly extract large amounts of texture grids per drag-and-drop. You can specify the pen width, foreground and background colors and the image size too, if you use the command line. The defaults are 512x512 pixel image size and a 1 pixel black on transparent pen.
This program's way of calculating the coords is different from the one in MeshDrawCS, so the result should be more accurate. You still won't see any improvement in MeshDraw because of it's bugged texture coords.
Download Link(s): https://mega.nz/#!1GIUgA6I!f10UHD6B6bZx0Ngu9-s2tcWcWjZ7TYX0Wz7oY0TGU2c

TQ Record Manager 1.2
Creator(s): HandballFreak
Description: A program for viewing and editing records (.dbr files) for Titan Quest Immortal Throne.
Spoiler for Hiden:
After extensive programming and testing, I now have a usable version that I would like to provide to anyone interested.
Integration of records in Mod.arz is not possible - here the Art Manager is still necessary. Further and more detailed information can be found in the release notes that accompany the download.
installation
1) Extract the TQIT.zip and move the extracted TQIT folder into your "working" directoryThe resulting structure should look like this:... \ My Games \ Titan Quest - Immortal Throne \ Working \ CustomMaps \ TQIT \ database
2) Start the 'Titan Quest Record Manager'.exe
Source code for Visual Studio 2010 is included in a separate folder for download.
Further information
The program was tested with Win 7. Anyone who notice bugs or suggestions for improvement, can contribute. Otherwise use at your own risk.
Download Link(s): https://mega.nz/#!RP4l0abC!WOrarm62mYkdoT0FflFoZPn53aEYquDXjqTEScv-Gts

UnMirrorUV
Creator(s): ?
Description: A tool which can turn symmetric mesh to assymetric one, allowing you to make the left and right part of the texture look different. To do it:
1. Drop a .msh file on un_mirror_uv.exe to make it assymetic. When you open the mesh again, it will look like split in half.
2. Make a skin with double width and mirrored left and right part. You can now make the left part different from right one.
3. Use the modified mesh you made with un_mirror_uv for your custom assymetric texture.
Download Link(s): https://mega.nz/#!EP5HRYaC!oVIN3uaVbSRymf89VXiOjnINqVZ11CL4gI125RL9WZ0

~-~-~

60
Installation and Tools / ArtManager 1.6.exe Error
« on: 08 March 2018, 03:55:21 »
The program gives error on start:



Anyone know what causes this?


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