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Other Modifications / Re: Is it possible to change the spread on Ternion attack back?
« on: 25 August 2018, 22:40:57 »
That answers my questions quite thoroughly, and thank you very much.
I could've sworn I saw a two-bows mod at one point when TQ came out, and that's one (of a category) of things I can't figure out how you'd change.
I thought it might somehow be inherited from WeaponHunting_Bow - WeaponHunting_Bow.tpl ?
But... okay, no, there's a "weapon_bow.tpl" which has an entry explain it is *named* "WeaponHunting_Bow". Note - seemingly this is easier to find if I open the .dbr files as text than if I look at them in the art manager?
But when I compare "weapon_bow.tpl" and "weapon_rangedonehand.tpl", I don't see how the handedness is specified? Is it in the individual records for bows and I somehow missed it? Is it some other file that's being loaded which specifies the handedness (and maybe other features inherited by all members of a weapon class)?
Am I asking the wrong questions? *This is what I actually want to do*:
I want to make bows wieldable with shields but not off-handed or with two weapons (as spears currently are, right?)
For extra credit, only lighter shields would be allowed with bows.
For extra credit on top of that, the shield would be on the bow arm rather than on the draw arm when worn with a bow. I think this would remain beyond my ken, but if there's an easy way to do it, it would be appreciated.
Thanks much!
--DrP
I could've sworn I saw a two-bows mod at one point when TQ came out, and that's one (of a category) of things I can't figure out how you'd change.
I thought it might somehow be inherited from WeaponHunting_Bow - WeaponHunting_Bow.tpl ?
But... okay, no, there's a "weapon_bow.tpl" which has an entry explain it is *named* "WeaponHunting_Bow". Note - seemingly this is easier to find if I open the .dbr files as text than if I look at them in the art manager?
But when I compare "weapon_bow.tpl" and "weapon_rangedonehand.tpl", I don't see how the handedness is specified? Is it in the individual records for bows and I somehow missed it? Is it some other file that's being loaded which specifies the handedness (and maybe other features inherited by all members of a weapon class)?
Am I asking the wrong questions? *This is what I actually want to do*:
I want to make bows wieldable with shields but not off-handed or with two weapons (as spears currently are, right?)
For extra credit, only lighter shields would be allowed with bows.
For extra credit on top of that, the shield would be on the bow arm rather than on the draw arm when worn with a bow. I think this would remain beyond my ken, but if there's an easy way to do it, it would be appreciated.
Thanks much!
--DrP