Titan Quest - Anniversary Edition > Legion of Champions AE

LoC 2024 Alpha - Testing Thread and Bug Reports

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nargil66:
And here we go - let the testing begins. As @Bumbleguppy would say, expose my shame to the world, haha :D

sauruz:
It seens every MI and blues have this in their Info

nargil66:

--- Quote from: sauruz on 01 August 2024, 21:23:44 ---It seens every MI and blues have this in their Info



--- End quote ---
Yes, i haven't enough time to finish this. That will be one of my main focus for the next version, to fix these ugly tags. Also have to check if i can move the suffix as a prefix, as "Hermit's" in this example, or it is possible to appear with "double prefixes". In the worst case i'll have to reinvent the suffix names to really look like suffix ("of the Hermit")... thank you for first feedback!

sauruz:
Alright.

Played until Athens Monster camp, but im having some crashes around that area, (the cursed zone), but might be my pc.

My thoughts so far :  i enjoyed my time playing it, the combat pace its nice, tried with nature + storm, the ice golem destroys big group of monsters with ice boulder attack its kinda funny :).

-like the reworked dryads pets and enemies as well, i think the Ascacophus type that appears with then, the tree they have on top it feels a bit to big as it covers almost the whole monster visual (in my opinion)

- the ghost npc in tegea (leimon quest) could have a quest mark show in mini map, as he appears right  in the entrace where the big zombie wave is , it can be easly miss by the player.

-boss loot , it could be improved the loot drop by some mini bosses acording their difficulty, for exemple the spider "goblin snatcher" , as it took some tries to defeat it , his chest didnt drop almost no item, in total if i remenber correctly it was 4-5 yellows, unlike some other bosses.

- the dryad "tree form" , maybe could give more hp recovery as it dont seens have much impact ,as the pets can kill then during the form.

nargil66:
Ok, Tree Form got buffed both for the pets and monsters, also the Dryads start with level 2 of the skill on Normal now.
Added a map icon on the quest giver NPC, Map > Include in Map did the trick
I dont have access to 3ds max right now so i cant edit any models, but i'll see about reducing the tree when i can.
Lastly about the loot - maybe you were just unlucky? Last playtrough of LoC i was amazed of how generous this mod is in term of drops.

I wonder if possible to add new custom icons on the mini-map? Does ActorVariables > miniMapEntity can do the trick? I'm not sure, but i'd love to change the map icons for fishing sites to something different than quest objects.

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