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Actually it has an effect in the game, because now the "Dream Guide" pet (Phantasm you get at lvl 40) shows correctly.Before, when you had the cursor over it (and it was often the case, because the pet is quite big), it was floating in an ugly light brown cloud.The Storm Wisp is fixed as well when it's a player's pet.
If I understand correctly, fixing the enemies could be done as well.
The highlight values in the .dbr files (noHighlightDefaultColorR/G/B/A) seem completely useless, as changing them has no effect.
So maybe you change that in the .exe as well ?
@HekTo Do you have the .dll that allows to fix an actor's dbr with noHighlight parameters ?
I'm not sure what you're talking about in your last post, maybe it's the number of differences / same files between vanilla and SV dbrs ?