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@nargil66, ( ͡° ͜ʖ ͡°)P.S. don't pay attention to the character's highlight... I simultaneously tested the highlighting of monsters with green/blue/purple items (yes, from another topic) and the test character was equipped with a green shield Spoiler for Hiden:
So, if it's possible to add overlays like this on monsters, is it possible to remove the ugly highlight on all monsters since Atlantis or so ?
Is it doable to fix the broken shaders in the character's inventory (in Direct X 11, missing transparency and particle effects) ? Or is it an entirely new story ?
Quote from: soa on 29 March 2024, 16:06:39So, if it's possible to add overlays like this on monsters, is it possible to remove the ugly highlight on all monsters since Atlantis or so ?@soa, Something like this?Spoiler for Hiden: https://drive.google.com/file/d/1Rtur4ahkrB_NSqfanC5MKTMxn3v-Xnp2Quote from: soa on 29 March 2024, 16:06:39Is it doable to fix the broken shaders in the character's inventory (in Direct X 11, missing transparency and particle effects) ? Or is it an entirely new story ?I don't quite understand what you're talking about. But even if I understood, I don’t think I could help.
Btw how you edited the select monster shadder ? its something that can be changed in custom map/bounce mod ?