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« on: 20 March 2025, 23:32:24 »
Hello,
How the times flies...seing my lastes post update in 2023, i apologize for my absence.
Real life issues and work as taken most of my free time to invest in the mod, as well other factors as Eternal Embers came out , some of custom element i implemented stoped working our needed a major changes (for exemple event music progression between areas ) as well i needed the (re)import the whole new act zones and chaos dungeoons messed with the original map i had.
Maybe im to much of perfecionist, when i was re import the old stuff i didnt like some content i made and was present , i needed to change the content once again.
While i liked how the progress ive made i think its not ready for now, and i believe it will take a while as my ambicion are huge for this project.
In past year and half, i didint had the chance of kept working on the mod, due mostly of real life strugles.
Sometimes when i look back at this thread i feel depressed, i feel like im stuck in loop , back and forward all the time.
Maybe it just me, im bad at this.
I still like alot of Titan Quest , i do, and i dont want to quit and give up.
So i decide to hold on this project and started to working diferent one , a " bounce mod" , without map changes, but with the same concept in mind, wich is monsters, updating their models and bring new foes to face using the game proxies and encounters and as well fixing the vanilla monster bugs their skills and effects, and so far the progression is going well.
When i feel its have some "ground" i will share to try out.
I do beleive its a "easy" start for now, well its not easy as you might know, but it will be a warm up project and pillar for Titanomachy in the future.
Sorry for opend up i think you all deserved it to know.