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Messages - MedeaFleecestealer

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MeMes / Re: Funny pictures
« on: 30 April 2021, 06:36:07 »
Oh good lord.   ;D  How did that dog even manage to get into that position? 

Around the world / Happy Birthday Malgardian
« on: 27 April 2021, 15:02:42 »
Have a great day with family and friends if you can.   :)

Crate Entertainment / Re: New possible projects in the works
« on: 23 April 2021, 20:09:32 »
Don't know.  All I know is there are 4 positions they want to fill on their website.  Have a look for yourself in the link further up.

Crate Entertainment / Re: New possible projects in the works
« on: 23 April 2021, 07:26:47 »
It pays to keep an eye on Crate's job adverts.   ;)

"Crate Entertainment is seeking an experienced and creatively-driven artist to help produce monsters for our survival horror game and take a leadership role in defining the look of and modeling characters for our fantasy RTS project that is early in development."

Zantai's project which we now know is a small (cough, cough) GD related standalone game
A survival horror game - maybe Grava's project?
Fantasy RTS - using the Unreal game engine? 

Heroes & Bosses / Re: Post Your Enemy Hero Screenshots
« on: 20 April 2021, 19:06:52 »
Found some more new ones. 

Huang Fay the Unclean

Kaalt Speartail

Rahema Gapemaw

Reshelf, Undying King of Nubia

Tooth Chewer

General Discussion / Re: Looking for an old mod
« on: 13 April 2021, 16:40:46 »
Welcome to the forum.  :)

Yes, the tool - not a mod - was TQDefiler, but sadly none of those options work with the new Anniversary Edition of the game.  It should still work for the disc version of the game.  You can download it here.

Soulseekkor hasn't updated it for some time since he switched over to the GDDefiler which is for both TQAE and Grim Dawn, but that doesn't have the options in it at all and doesn't look like it ever will since that also hasn't been updated for nearly 2 years.

Well done!  Almost to the top of the leaderboard.   :)

 ;D Last one.  Good luck with that.  I'm doing the I have minions for that achievement atm where you have to finish Normal with less than 100 kills.  I'm up to 40, but most of those were running around doing the first quest to reach L2 to get some wolves.  I'm just past Medea's Grove in Normal so I might just make it, but trying it in Xmax ....   :o

Yes, completing Ragnarok unlocks the next difficulty.  Atlantis is a purely optional expansion.

And well done as usual stormyboy.   :)

Legion of Champions AE / Re: LoC Ragnarok / Atlantis development
« on: 29 March 2021, 08:07:49 »
Oh!  Nice!   ;D

Legion of Champions AE / Re: LoC Ragnarok / Atlantis development
« on: 25 March 2021, 18:32:30 »
Hooray!  Keep working on LoC BG, love to play that mod.   :)

Welcome to the forum.   :)

Bear in mind that the upgrade may actually make your weapon worse; there's no guarantee you'll get stats to make it better.   Also bear in mind that when you move to Epic your resistances will take a 40-50% hit so make sure they're as high as you can get them atm. 

For hoarding bigtime you need TQVault

It's out of game infinite storage.  All us packrats use it. 

You need +2 to wolves for a third one, not 3.

Yes, you can drop back into Normal if you want to.  You'll get a new tier of relics/charms though on Epic and again once you reach Legendary. 

Forum News and Info / Re: Birthdays
« on: 20 March 2021, 22:09:11 »
Oh yes, that's right.  It's your birthday sauruz.  Have a great one!   :)

Added to the leaderboard and welcome back to the challenge.  Good luck with your ranger.   :)

Android/Console / Re: Game Breaking Crash in Atlantis!
« on: 13 March 2021, 20:27:19 »
And PC controller patch is releasing!  Patch notes here:

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