Titan Quest - Anniversary Edition > Modifications

Attempting to add Dual Wield to an ability

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endersblade:
Hey folks, not sure how dead this forum is, but I had a modding question.

I am attempting to add the dual wield ability to the Hunter mastery, so they can dual wield throwing weapons. However, I can't figure out how to add it to a skill without it preventing the skill from working with, i.e, bows. I tried adding it to marksmanship, the ability is unusable if the character is holding a bow. I tried adding it to volley, volley never triggers when the character is holding a bow. I tried adding it to Art of the Hunt, but while holding a bow, you can't activate the skill.

The way I've been trying is by setting Dualwieldonly to 1 in the .dbr file of the skill. I'm not skilled enough to create an entirely new skill. I tried checking out both Dual Wield and Reckless Offense (in Warfare and Runemaster, respectively) to see what could trigger it other than dualwieldonly, but I don't see anything.

Sure, I could just go Hunter/Warfare, but I feel stupid taking an entire mastery just for one ability. I typically roll a Ranger, which is Hunter/Nature.

efko:
Welcome to the forum. Forum is all but not dead.  8)
Some of our members are part of testing team or work with the game devs, so you will find your answers.
Also if you spare some time to check around you will notice that there is work around some mods and tools actively.

Medea Fleecestealer:
Well, I doubt it would trigger when you're holding a bow since a bow isn't a throwing weapon.  Have you tried it using a throwing weapon instead?

And many people do play a Slayer using dual throwing weapons since Marksmanship will work with those, though the rest of the skill line won't iirc since they affect arrows. 

botebote77:
eh just for clarification


--- Quote from: MedeaFleecestealer on 27 December 2021, 08:19:28 ---And many people do play a Slayer using dual throwing weapons since Marksmanship will work with those, though the rest of the skill line won't iirc since they affect arrows.

--- End quote ---

I'm sure you've read that from some comments, which they based on what they read at titanquest.fandom. but they do work with throwing weapons. puncture shot and scatter shot. it's easy to test

and i checked just now, they seemed to have corrected it, if you look at qualifying weapons... finally

https://titanquest.fandom.com/wiki/Scatter_Shot_Arrows

it used to say there puncture shot and scatter shot don't work with thrown. they always worked with thrown. it was a mistake that took too long to get corrected.

endersblade:
I ended up just tagging DualWieldOnly to Ensnare, since I don't use that ability at all.  So basically I put one point into it and I can either play with a bow, or dual throwing weapons and everything else in the tree works.

The ShadowChampions mod gives the dual wield ability to everything by default, without disabling abilities and such.  I wish I could figure out how that works.

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