Titan Quest Fans Forum

Titan Quest - Anniversary Edition => Modifications => Texture & Skin Modding => Topic started by: nargil66 on 01 November 2017, 13:59:19

Title: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 November 2017, 13:59:19
Wazzup :) Here I'll be posting some custom textures and skins that I make from time to time, continuing the thread from the old forum. I hope you like some of them.

First one is a reskin of the vanilla girl with tweaked face and darker eyes:

(https://preview.ibb.co/kAo8Vw/newface1.png) (https://ibb.co/dhGHOG)

This is only first version, face needs more work.

Download link:

https://mega.nz/#!EPJHRSxY!VPhcZQ1gAQmsgb0mI9KR8owjXUs-frk1F-Zh3fPa--M

All tunic colors included. To replace the vanilla skins, put the Creatures folder in your game Database directory.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 01 November 2017, 22:03:06
She looks like Sacagawea or some other Native American woman :P But it looks good :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 November 2017, 23:37:11
Hmm, maybe its because of the darker skin. And ty :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 November 2017, 01:33:44
Brighter skin variant. She still have asian look tho :P. I guess it's the wide face and eyes.

(https://s1.postimg.org/7v1qnsb0hb/screenshot13.jpg) (https://postimages.org/)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 November 2017, 11:30:29
Male face tweaks:

(https://s1.postimg.org/4yfcmeoxa7/maleface.jpg) (https://postimages.org/)

Left - vanilla, right - new

V2: Some more tweaks.

(https://s1.postimg.org/9cf0ywmu9r/screenshot18.jpg) (https://postimages.org/)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 November 2017, 17:50:29
V3:

(https://image.ibb.co/hQk43G/malepcface.jpg) (https://imgbb.com/)

Download:

https://mega.nz/#!cL5kXYwS!3Nqm62PKvdE4_2UnMCdeKMZhX96g5CLzidywcKzkJyI

Only white tunic for now.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 November 2017, 05:03:44
Sea themed main menu screens:

Storm Menu

(https://s1.postimg.org/6nunkk81sv/menu1.jpg) (https://postimg.org/image/1cfqzulz4r/)

Mist Menu

(https://s1.postimg.org/2ks554vwf3/menu2.jpg) (https://postimg.org/image/7i0lyz9o7v/)

Download:

https://mega.nz/#!hHRlXKwT!D2z00Luzr76iEqSrcTiQuPsc8Mpk_YdgKzg5XeQsMeU
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 08 November 2017, 06:11:12
About downloads, do we have them on kirmiziperfect.com ?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 November 2017, 11:22:16
Not yet, but can upload today. Without the male skin, which isn't finished.
Edit: I tried uploading and it stuck on uploading file with "Please wait..." message.
I won't be able to use internet for at least two weeks. If someone else wants to upload them, feel free to do it. Here is the draft for KirmiziPerfect:

Titan Quest Anniversary Edition Alternative Menus

[tabby title="About"]

Sea-themed main menu screens for Anniversary Edition.

[tabby title="Screenshots"]

<strong>Storm Menu</strong>
<img src="https://img.kirmiziperfect.com/20171108141412/menu1.jpg" alt="" width="1366" height="768" class="alignnone size-full wp-image-50485" />

<strong>Mist Menu</strong>
<img src="https://img.kirmiziperfect.com/20171108141507/menu2.jpg" alt="" width="1366" height="768" class="alignnone size-full wp-image-50486" />

[tabby title="Links"]

Link to the texture thread in Titan Quest Fan Forums:
http://titanquestfans.net/index.php?topic=32.0

[tabby title="Credits"]

Creator: Nargil66
Based on some of tt300's textures

[tabby title="Downloads"]

"Download link"

[tabbyending]

Category is TQAE/Visuals

Download page text:
Place your chosen "Menu_x" folder into main TQAE Database directory, and rename it simply to "Menu".

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 November 2017, 21:10:32
Nvm, back online :)

Female face version 2:

(https://s1.postimg.org/94dzqz99kf/femaleface_v2.jpg) (https://postimages.org/)

Left - vanilla, middle - v1, right - v2

(https://s1.postimg.org/1h1ar7m5bj/screenshot162.jpg) (https://postimages.org/)

Download:

https://mega.nz/#!oC5ljR4K!CeW8xPy30KQMxXBVQExz_WkYlzsHFaa_wd0XEExNgqM
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 13 November 2017, 07:10:06
Spartan shield retexture:

(https://s8.postimg.org/kqds80iph/spartanshields.jpg) (https://postimages.org/)

I always liked the spartan shield in Diablo2Immortal, and the vanilla one needed a rework... This is a mix between the two.

(https://s8.postimg.org/cxn4g8n2t/screenshot225.jpg) (https://postimg.org/image/pc9wgkekx/)

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 13 November 2017, 12:23:43
I never noticed D2I had a different shield...
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 13 November 2017, 13:36:42
Final version of the shield:

(https://s8.postimg.org/rwb3exu91/spartanshield_v2.jpg) (https://postimages.org/)

Download:

https://mega.nz/#!dORFgRoJ!cKc8jay1S4bStvqiS3z1zqr7F4TiBxLrZk8zzT62Gnc

Put the Items folder in main Database folder. Replaces Aegis of Laconia and all spartan soldiers shields.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 13 November 2017, 16:21:57
Male face v4:

(https://s20.postimg.org/8uzpwsdgd/maleface_v4.jpg) (https://postimages.org/)

Edit: All tunics included.

(https://s20.postimg.org/w3cu7vh99/tunic.jpg) (https://postimages.org/)

Download:

https://mega.nz/#!JGAyVYbZ!cpRMqNSzobv1qMaILkpEmOkROJ9Hh-gFr241D_UuHfg
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 25 November 2017, 23:20:50
Nargil66, Are you making a new bunch of textures and skins?
There were so many bottles on the old site. Can any be retrieved?
Will there someday be females with different color hair? Would be nice to have a blonde go with the new Nordic part.
The work you are doing looks really good.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 November 2017, 01:14:32
You are talking of the Allskins mod? Yeah, i'm planning to do something like it.
To do a different color hair for female all helms in the game need to be reworked... if you dont want the girl turn brunette every time you equip a helm or circlet. And thats a lot of work.

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 26 November 2017, 02:14:17
Imagine being able to change hair colour with different hats in real life.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 November 2017, 10:26:18
you can, but all hats in real life must be reworked too...  :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 November 2017, 15:17:47
A minimod that replaces default female hair with long:

(https://s20.postimg.org/s6tcw05ml/longhair.jpg) (https://postimg.org/image/qf0e13m9l/)

She will still have ponytail when equipping a helmet tho.

Download:

https://mega.nz/#!FT4XxKwS!vKIgTJNLegbG7QaABshhIqaQzGJGq4Nnu3SkuJp0xW8

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 21 December 2017, 20:04:45
I don't see how you could go blonde without it being the base color from the start. The hair is so often a part of the helmet mesh itself and there is only one slot for male and female meshes in the helmet files. :(
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 23 December 2017, 08:16:31
Time for Christmas update ;)

(https://s20.postimg.org/xcuoa0va5/face.jpg) (https://postimg.org/image/7haxqttg9/)
(https://s20.postimg.org/q9msuf5a5/face_male.jpg) (https://postimages.org/)
(https://s20.postimg.org/cspubjn8t/face_female.jpg) (https://postimages.org/)

- Added new female and male face to all vanilla skins from AE 1.51 (that makes almost 200 skins :P)
- Tweaked female face from previous version.
- Changed vanilla egyptian makeup for female (i hope you like my version)
- Changed vanilla female belly on loincloth outfit to less skinny looking
- Added source files

Celtic dyes aren't shown on the pictures, but are included.

Download:

https://mega.nz/#!kHgBlKQZ!81SNH4mKUR8USXd52UwsEKotGBQ_nHdxBrlMnEtDsTU

Install:

Put Creatures folder from "Database Addon" to your game Database folder.

Happy holidays :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 December 2017, 15:58:19
Ok, i was a little hasty to convert all female skins. Here is new version of female face, and i think with it my quest for making a prettier looking girl is nearly over.

(https://s20.postimg.org/x4agtsfpp/female_face_v4.jpg) (https://postimages.org/)

Now remains the hard part - to rework all 96 vanilla skins, again. Also i noticed the white greek bump texture make the face look better than all the others, so i guess i have to remake the bumps too...
TBH, only people playing with Camera mod will really see the difference, and maybe all this look pointless. But for me is totally worth it.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 26 December 2017, 17:41:52
downloaded!

Fantastic work :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Giant2005 on 26 December 2017, 23:16:46
She looks a lot like Max from Black Sails. Was that coincidence or by design? Either way, the resemblance is uncanny.
Here is a picture of max if anyone is interested and has no idea what I am talking about: https://wallpapersite.com/images/pages/pic_h/6985.jpg (https://wallpapersite.com/images/pages/pic_h/6985.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 27 December 2017, 10:20:41
Quote
She looks a lot like Max from Black Sails. Was that coincidence or by design? Either way, the resemblance is uncanny.

Just a coincidence. But this Max is a real beauty :)

Ok, next thing i'll post is a nude skin that I made as base for future clothed textures. If you are underage or nudity in games offend you in any way, just skip this. I hope i dont break forum rules... but in old forum there was a whole section for these, so ima risk it. And Medea, please don't kill me :P

Skin in MeshView:

(https://s20.postimg.org/fxskq15v1/nude2.jpg) (https://postimages.org/)

Download:

https://mega.nz/#!1a4kCa7b!1y3oC1MLgSykhmhpcRd0ZRXtxIUkWJlezB-r8QqC-IE

 


Title: Re: [TEXTURES] Custom Textures & Skins
Post by: botebote77 on 27 December 2017, 13:00:32
maybe add no. 12 to the forum rules: the nargil66 rule

or if it really needs to be done, i can do some killings.. just saying >:D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 27 December 2017, 13:36:55
I guess its okay, just need to be clear and "carefull" with the naked stuff :P
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 27 December 2017, 19:51:41
I might do because I don't think this sort of thing should be in games and gaming.  There's no need for it except to pander to purile males who can't get a hard on without it.

I don't remember this in the old forum, but then I was never interested in the skin side of things so never looked at that section of the forum.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 27 December 2017, 19:57:11
Just use spoiler when posting such things. I personally see it as part of the game, its far away from real people so its nothing sexual for real, but there are different people around. Its just skin for this game which can be used.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 December 2017, 00:41:45
There's no need for it except to pander to purile males who can't get a hard on without it.

I expected something like this, but not so offensive. Let me clear out something. I dont use skins for sexual purposes. This is no different to me than painting nude models for 4 years in university. Is that need to be forbidden too? Don't label people without really knowing them.
Most guys appreciate female beauty everywhere, including in games. That doesnt mean we use it to get a hard on. You just dont get it, because you're a girl  ;).
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: botebote77 on 28 December 2017, 01:01:44
I might do because I don't think this sort of thing should be in games and gaming.  There's no need for it except to pander to purile males who can't get a hard on without it.
ahahahahaha ahahahaha.. i didn't get a hard on but this got me crackin up.. i vote this comment for post of the year
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 28 December 2017, 01:07:13
We should have posts of the year.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 28 December 2017, 09:18:49
No, I'm a woman and probably old enough to be your grandmother.  ;)  It's time you guys realised that - we're not girls, we're women.  And while you may not use them for sexual purposes nargil66, that doesn't mean others don't. 

And no, I don't get it.  While I like to see a nice looking guy as much as any woman does, they don't need to be nude for that.

I get really tired of seeing posting asking for bigger boobs on female toons.  Unfortunately the industry is male dominated so we'll never get rid of these sort of things.  :(
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: botebote77 on 28 December 2017, 09:49:04
Well i for one don't like nude skins.. and I'm a male.. And if you're feeling me and me against the world medea, don't worry you're not alone.. I'm feeling the same way too but not for this issue.. and I'm about to let my frustrations go with one open letter I'm about to post.. just finishing and making it more nice to read
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 28 December 2017, 17:10:48
I never found why people want their characters running around butt naked... I could probably never get past the fact of how uncomfortable it would be to run around these areas naked, like Egypt or the new snowy areas.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 28 December 2017, 17:16:44
I dont use then, and it fell weird use while playing, but  some people like it.

It just a matter of choices and opinions.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 28 December 2017, 17:24:00
I guess it adds a new meaning to the nude challenge if anything :P
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 28 December 2017, 19:06:08
Yes, there is that and I think in the original Naked Challenge some people were pretty close to that clothes-wise.  Not when I revived the challenge though, not because it wasn't allowed, just nobody really went that naked. 

I noticed that the colour bottles in AE/R also change your toon's basic clothing, depending on which region you buy it from.  Greece is the same, Egypt is a two piece and Orient is a two piece with tattos/markings all over the rest of the body iirc. 

Frankly I can't really see the point of your toon being naked underneath all the armour.  You don't see it so just leave the basic costume as it.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 29 December 2017, 03:34:28
Alright, you made your point. In respect to you, i won't post any more naked skins.
I've painted lots of nude bodies some years ago and for me painting a realistic body (especially female) is a good exercise and a real joy. 3D painting is different than real painting, its like makng a picture and a sculpture at the same time, it makes things even more interesting. I won't deny i enjoy to see a sexy girl ingame (thats why i often choose a female character), but not nude. This skin purpose was to be underlay for other clothed skins im planning to make. I never liked the vanilla skins - they arent even anatomicaly correct. So I tried to make my own. Thats all. Peace ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 29 December 2017, 16:50:14
Thank you.  :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 30 December 2017, 14:40:55
Does the nude use the FemalePCSkirt01.msh and bump map?

Steam is stubborn when it comes to dropping files in the game database to override, I can't seem to get it to work there.

The GOG installation allows for override files just dropped into the install directory Database folder okay, but I haven't purchased Raganarok for GOG yet to keep testing my v1.1 mod.

The allskins mod used a script to replace the PC mesh but that is beyond my skill set.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 30 December 2017, 21:04:18
The new base female mesh in Ragnarok is femalepc01.msh if im not mistaken. And every dye color have a separate bump texture.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Hector on 20 January 2018, 18:25:46
I tried the "Storm" main menu screen in Ragnarok but it didn't work. What am I doing wrong? I put the folder in database and renamed it as "Menu". Is there something else I should do?
The Ragnarok main menu is awful and I would be really happy if I can get rid of it.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 13 February 2018, 16:10:21
Both menus were made for old TQ:AE, I would update for Ragnarok, but first i have to learn how to do it ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 22 February 2018, 23:00:19
Updated Alternative Menus for Ragnarok (still work with vanilla AE):

Nortern Mist
(https://s20.postimg.org/799fq4g31/tq_ragnarok_mist.png) (https://postimg.org/image/ywm54819l/)

Rising Storm
(https://s20.postimg.org/cypoa6m6l/tq_ragnarok_storm.png) (https://postimg.org/image/5vhsukgqx/)

Download:
https://mega.nz/#!FLpURTqS!ttnpSdNza77XLWn77E4rqr8OhRdl-O_02Cpq6pl3cqo

The shader in Ragnarok is more bluish tho, I dont like it much. I'll try reverting to old shader, but i think i have to make them a loadable mods for it to work.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 March 2018, 13:42:27
Next one is for any nymph lovers here :P
I fell in love with the lampad witches while testing Hecate mastery. So i decided to make them playable as a main character. Here is the result:

(https://s20.postimg.org/he62tqt6l/screenshot267.jpg) (https://postimg.org/image/anplkb60p/)

(https://s20.postimg.org/tssuu37u5/screenshot268.jpg) (https://postimg.org/image/kxs0jkj1l/)

Made this an addon mod, which means it can be used with most other mods. It also works both with Immortal Throne and AE/Ragnarok. Instructions are added in the archive.

Download:

https://mega.nz/#!HnJyFA4D!t_hLilig_5W0DU1d-KuUrNzPqvT_V6I0QZe4mOEk9nc
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: mvlad954 on 26 March 2018, 14:29:20
GG for the skin!It will be very interesting to see her going trough the river Styx.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Tauceti on 26 March 2018, 22:24:43
Ty for sharing your work, she 's cute !

However i found a bug:  the stat 'Max damage done' is set to 0 for female toons. If i rename the folders and launch TQ again, the stat is still 0 for the female toons i have tested. On the other hand the stat is ok for female toons not tested with this texture.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 27 March 2018, 04:33:26
However i found a bug:  the stat 'Max damage done' is set to 0 for female toons. If i rename the folders and launch TQ again, the stat is still 0 for the female toons i have tested. On the other hand the stat is ok for female toons not tested with this texture.

You mean this number?

(https://s20.postimg.org/hyhh8x9yl/screenshot269.jpg) (https://postimg.org/image/ud49991gp/)

Sorry, i cant recreate the problem. Tested both on IT and Ragnarok 1.54, it shows for me. The mod is just a changed mesh, no idea what may be the reason.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Tauceti on 27 March 2018, 20:53:38
Yes it was the Greatest Damage dealt. I've redone a test today and it works  :)
I can't say what happened yesterday, surely a bad manipulation of my part.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 May 2018, 20:42:44
New female asymmetric skin - Egyptian Flower:

(https://i.imgur.com/J1wRH3G.jpg)
(https://i.imgur.com/UUoo3qS.jpg)

Download:
https://mega.nz/#!X6ogXS6S!RVMiVO49hYpbHIntWEY1u6En8BeStbnLQXfouEwUMh4
Hair is included in the archive, it replaces default female hair. Work for both IT and AE. Enjoy!

Btw, it seems postimg.org is down, along with all my previous pictures. Sorry for that. I hope Imgur is more reliable.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 12 May 2018, 21:24:41
Next one is a little help for any modder in future who will make play-as-monster mods. This is a resource pack, in which the hair on all helmets is made invisible. Can work with machaes, maenads, most monsters that are close to humans really.

Download:
https://mega.nz/#!GmQAAIrY!dkAMDNk4juYEdufd7sOUrhiy3hramSSLlrPLrHQNfCQ

While making this pack i remembered that some people were requesting blonde girl. Now I know it won't be so hard to achieve. All the helmets from Xpack and Xpack2 are bound to a single female hair texture, so its easy to make it blonde and it will appear on all headgear past Act 4. The big work is for acts 1-3, where helmets and hair share the same textures, so i have to edit them one by one. But it's just a matter of some effort i guess.

Edit: Blonde helmets are done. It remains only to build them as a mod. I'll post it later.

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 14 May 2018, 18:04:29
I'm starting a bigger skin mod, similar to old AllSkins. Both player character meshes will be made asymmetric, to allow more varied skins.
Already started remaking vanilla skins to mirrored ones. This is how the new base skin will look:

(https://i.imgur.com/9it13F9.jpg)

Ingame you won't really notice the difference, but it gives the opportunity to add new skins with different left and right part.
The plan is most of the skins to be closer to the lore of TQ - i wont make any froggirl skins, spiderman skins, etc...  :P

Edit: All male vanilla skins are done. Next i'll convert female ones and start adding my own.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 16 May 2018, 04:53:46
New version of female face, which will be the base of the remade skins:

(https://i.imgur.com/tbfGito.jpg)
Ingame:

(https://i.imgur.com/1NELkBo.jpg)
Now remains the boring part - applying it to all base skins (again  ::)) and making them mirrored. When this is all done, i can finally start to make my own.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 16 May 2018, 23:09:21
Tweaked the skin some more:
(https://i.imgur.com/OQYX4EM.jpg)
I think this is really final - around the best i can do with my current skill and within the limits of the mesh.

Here is my previous attempt to compare:
(https://i.imgur.com/UYgcNsG.jpg)
And here is vanilla:
(https://i.imgur.com/a6GUzxS.jpg)
At least she doesnt look mongolian anymore lol. I'm satisfied for the moment, so i'll just start converting the vanilla skins.

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 22 May 2018, 22:34:46
Male skin pack - Spartan tunics:

(https://i.imgur.com/sdUfSa0.jpg)
The bump has a small glitch, I'll fix it when I can.

Download (+ female tunics):
https://mega.nz/#!u6QwyCzS!HMt98jtr3CEHrfZYUY484ajYLfB-9p6NmcL_kYn1htQ
Skins replace vanila greek skins. Put in Database folder as usual.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 23 May 2018, 06:42:05
Added female tunics:

(https://i.imgur.com/YzxUNSA.jpg)

Updated link on previous post.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 23 May 2018, 16:26:28
Nice! I like it
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 23 May 2018, 18:45:38
Thanks :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Typhon on 06 June 2018, 02:42:34
Is it only me or are the rest of the older hidden images in this topic not appearing for everyone?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 06 June 2018, 08:08:24
Not showing for me either.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 June 2018, 20:05:45
The hosting site went down, thats why. I'll upload all images and links to the first post when i have time.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: ArthurFrayn on 06 August 2018, 01:08:14
I registered here just to let Nargil66 know how much I appreciate his work!  I used to play Titan Quest for years, but my interest in it plummeted after the Ragnarok expansion messed up the AllSkins mod.  I know skin mods aren't that big of a deal for most gamers, but it was for me.

Which brings me to my questions:

1.  Just to be REALLY clear, these skins should work with the Regnarok expansion, right?

2.  Is there going to be some future mega-download where we can get all of them at once (like the old AllSkins mod) or do we need to download each skin individually?

Again, thanks for your work.  I'd love to have a reason to re-install T.Q.  That game never got old!
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 August 2018, 02:08:49
1.  Just to be REALLY clear, these skins should work with the Regnarok expansion, right?

2.  Is there going to be some future mega-download where we can get all of them at once (like the old AllSkins mod) or do we need to download each skin individually?

1. Yes, they should work, even the older ones. The pictures are missing, but the download links are ok I think.
2. I hope so. The Allskins mod was the reason I started modding in the first place. I'm a sucker for customization, I guess you are too. One of the reasons I dont play Grim Dawn btw... I dont like the characters there. For now download the packs individually, untill i make a bigger skin mod.
Link to my texture folder, if there is something missing in the other links:

https://mega.nz/fm/XyRSSDzY

Edit: Forgot something about the older skins... if you see somewhere a mesh called femalepcskirt01.msh that goes with the skins, rename it to femalepc01.msh. Its the new default mesh for Ragnarok.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 16 August 2018, 16:51:25
New main menu for Ragnarok - Egyptian Sunset:

(https://i.imgur.com/fa386RK.jpg)
To use, place the folders in your game Database folder as usual.

Download:
https://mega.nz/#!26oHmRSD!fal-_s5cUAR6IO9H2BB8Z68K27KpUOc1KIJqc8p3raU
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 17 August 2018, 01:04:15
Two variations of the last menu - this time the background is not moving and the white glowing spots are fixed:

Desert Dawn
(https://i.imgur.com/IcBWrvi.jpg)

Desert Dusk
(https://i.imgur.com/oqaSGZ5.jpg)

Download:
https://mega.nz/#!u2xVyDbT!K9eIjPyUlpa5UYbP42R96hI21fxnsGejyhsWaBm4cy8
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Galatea on 25 August 2018, 02:45:17
Hey there Nargil, I made an account just so i could thank you for your mods, especially the nude skin. and here is why.

most don't realize is that in Greek antiquity and mythology, it was common place for girls to be topless. why? because it was HOT in laconia and the Peloponnese.  Not to mention Homer called Sparta "the land of beautiful women" for a dang reason. Back then Spartan women had nothing to be so insecure about.
Females in Sparta often trained in NOTHING (yes female Spartans trained in sports and athletics, unlike their Athenian rivals)
Hoplites would sometimes show up to battle with out anything under their pleated leather skirt.
Greek pottery and statues, and other art work from that time depicted the female and male form as beautiful things.
The Herms are one example of that in Athens they were statues of a males face and genitals.

I had to make this post seeing some of the utter rubbish i was reading from medea. let me make something very clear, I am a girl Madea you do not speak for all girls or even social standings, just because others have perverted this sort of work does not at all mean it should be censored by your own political or social views. Don't like it? don't play a game about Greek and Egyptian mythology... We are in a modern time where that sort of thing is strange to us, guess what in that time and mythos it was perfectly acceptable and common to see.

From a game play standpoint this also stops that stupid tunic skirt thing  from clipping into my dang armor and making it look ugly.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 25 August 2018, 09:15:15
Welcome to the forum Galatea.  :)

While I get your point and yes, agree with your history lesson (after all the ancient Olympic competitors participated nude) actual screenshots of naked female/male skins on this site is not something I want to encourage.  If nargil66 wants to include them in the mod that's fine with me.  I have no problems with nudity as such.  Gods above and below, it's been hot enough this summer that I wish I was a nudist.  But this site is not promoted as a mature forum, anyone of any age is welcome here and I don't think such images should be easily viewable. 

And though I do not claim to speak for anyone but myself, I am the owner of this website.  As such what is and isn't allowed here is ultimately my decision.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 25 August 2018, 15:52:48
Thank you, Galatea :)
Yes, in Ancient Greece (and Egypt for that matter) nudity was normal and was not stigmatized as it is in the present world, dominated by the Abrahamic religions. Here are some examples of very revealing outfits from Ancient Greece and Egypt:
A female dress from the Minoan period
https://i.pinimg.com/originals/39/c7/3a/39c73a0366294e7f1600f26360acc48b.jpg
Egyptian queen/nobles
https://pngtree.com/freepng/ancient-egyptian-clothing-illustration-picture_2397459.html
Egyptian servants
http://www.historyofclothing.com/images/historyofclothing/ancient-egyptian-clothing-small.jpg
Male clothing was not less revealing btw.
About Titan Quest, I might include nude skins in a future mod, with a special unlock code as it was in Allskins.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Galatea on 26 August 2018, 04:33:33
I guess I need to take my foot out of my mouth. I assumed wrong about you Medea and i apologize if you will accept it.
I've seen some much SJW stuff getting into the modding community and affecting the creation of great mods that I assumed that was what happened here.

I installed that first one you posted along time ago Nargil, but I ran into a problem when ragnarok started, the body was replaced by the ragnarok one, do you happen to know the name of the body I need to replace for that one? I love this mod it works great with the armors, most armors the lower level ones don't have bottoms and it looks weird. but higher level armors it looks great!
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 26 August 2018, 09:30:00
Not a problem Galatea, you're entitled to have your say - that's what forums are all about after all.  :) I certainly don't want to stop people making what mods they want, but I do think discretion is sometimes needed when posting. 

I admit I find reference to boobs and tits and other bodily stuff wearing at times.  I moderate over on the Grim Dawn forum which is a mature forum so we get this more than we do here.  When Crate Entertainment brought out the expansion for the game in October last year the loading screenshot was a woman - and you should have read/heard the comments.  Whenever someone mentioned her either on the forum or during one of the live developer's streams the conversation immediately went downhill.  This went on for months until I finally had a little rant in May which seemed to calm things down a bit.  Still happens occasionally, but not as often.  And of course everyone is getting more hyped for the new expansion so their focus has shifted.

Btw, if you haven't heard or seen anything about Grim Dawn have a look at the website www.grimdawn.com.  One of the developers of Titan Quest/Immortal Throne started working on it after Iron Lore closed it's doors. He worked pretty much on his own for a few years before having a Kickstarter project in 2012 which was very successful and allowed him to hire more people to help with the development of the game.  It was released as an early alpha on Steam in 2013 and the full release was in February 2016.  The Ashes of Malmouth expansion was released in October last year and Crate announced a second expansion called Forgotten Gods in March.  This is due to be released some time later this year (the playtesting began a few weeks ago).  It uses the TQ engine and has the dual mastery system, more crafting possibilities, a Devotion system which gives even more boosts to your characters and 6 masteries to choose from - 8 if you have the expansion as well.  Forgotten Gods will introduce the 9th mastery - the Oathkeeper - as well as more areas to explore and a new game mode. There's also the Crucible add on - an arena battleground where you fight waves of foes to test your characters and earn loot.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 August 2018, 10:19:46
I installed that first one you posted along time ago Nargil, but I ran into a problem when ragnarok started, the body was replaced by the ragnarok one, do you happen to know the name of the body I need to replace for that one? I love this mod it works great with the armors, most armors the lower level ones don't have bottoms and it looks weird. but higher level armors it looks great!

The difference in Ragnarok is that the names of the base mesh and bump texture had changed. Rename the following to make it work:

- Girl mesh from femalepcskirt01.msh to femalepc01.msh
- Base texture to femalepc01_white.tex (if it's something else)
- Base bump texture from femalepcskirt01bmp.tex to femalepc01_whitebmp.tex.

Place all in "Database/Creatures/PC/Female".
Btw, there is a newer version on the skin, but I'll keep my promise to Medea and not post it here. I'm working on my own site/blog, when it's ready, all my stuff will be available to download there.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: botebote77 on 27 August 2018, 01:35:27
boobs and tits
girls call em boobs and tits

guys call em boobies and titties

dogs call em meat




ever wondered how booby traps came to be known as booby traps?

 :-X
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 27 August 2018, 06:52:16
None of the guys on the GD forum have ever called them boobies and titties nor in any of the live streams.  Would make a small nice change if they did.  ;D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Galatea on 27 August 2018, 07:28:33
Oh I was under the impression she said not to share pictures of such mods not the files themselves.
if you can't would you mind send it to my email? it would be cool to see the updated version.
You can reach me there if you like. Not sure if sharing my email on the site is allowed, but to be fair that isn't my personal email.
I would also like it for my friend Allen who plays with me, he won't know how to modify fail names >.>




Edit:
Email has been removed for security reasons, but bellow Gender on the left side is Email option, so that way email can be sent to this user. Note for Galatea, you are responsible for incoming emails, so be careful.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 27 August 2018, 14:05:47
Alright then, since you insist...  :P I'll make an new version with the latest girl face just for you. Will send you the link in a PM when done. A little nudity will be a nice break from making rider animations ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Galatea on 27 August 2018, 20:41:28
Hey thanks Nargil! and thank you moderators for giving me a heads up about the email I totally spaced and forgot about the PM function.
Can't wait to see the new face and body Nargil! thank you.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 27 August 2018, 22:25:43
I turned on function with which users can send email to you. Do you want it disabled, since pm is doing its job as well?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 September 2018, 15:39:02
Yes! I found a much better mesh for skirtless skins in the old IT resources!
I've always though the skirtless girl mesh from Allskins mod is anatomicaly wrong. No matter how accurate the skin may be, it cannot fix the flaws of the mesh. But now it doesn't have to!

First I'll show you the skin difference (vanilla and new):

(https://i.imgur.com/zPmxwmz.jpg)

And here is the difference between the two meshes:

(https://i.imgur.com/2QPhALV.gif)

Finally, a real hourglass shaped female! Now I can take my quest for making a more beautiful girl on a new level :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 01 September 2018, 15:48:19
Interesting. So its possible
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 01 September 2018, 19:23:16
Just a note from an old man. Most women and men look lot better with clothes on. Your imagination is better than real life or any picture.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 04 September 2018, 23:49:12
Just a note from an old man. Most women and men look lot better with clothes on. Your imagination is better than real life or any picture.

My dad used to say the same thing. Depends on the girl and the clothes I guess, but in my country we have this saying, that beauty can even wear clothes made from a rough bag and stay beautiful. That's what I'm trying to achieve, and I hope I'm getting closer :)

With the permission of the admins (Medea included) I'll post a nude skin, without showing pictures. The skin is just one, but I think it's one of the best skins I've ever made.

Info:
Danae Skin Mod
This is an addon mod which turns the female character nude.
To use, put folders "Creatures" and "Xpack" into your main game Database folder. Features:
1. Base female mesh has more natural and curvier shapes.
2. All dyes are disabled - no matter which dye you drink, the character will stay nude.
3 Added 3 alternative optional meshes, located in "Creatures/PC/Female" folder.
- The default "femalepc01.msh" has changed hair and disables all helms. When you equip a helmet, it will be invisible and the heroine will retain her default hair.
- The mesh "femalepc01_alwaysnude.msh" disables all armors AND helm.
- The mesh "femalepc01_normal.msh" returns the old hair and makes helms and armor usable normally.
- The mesh "femalepcskirt01.msh" is for those who play Immortal Throne.
To enable any of the alternative meshes for AE, rename the default "femalepc01.msh" to something else and rename your chosen mesh to "femalepc01.msh".
To enable any of the alternative meshes for IT, rename the default "femalepcskirt01.msh" to something else and rename your chosen mesh to "femalepcskirt01.msh".
Download link:
https://mega.nz/#!OvRwQYaI!HrLOR84YW9bW3kalhuACemvdzjbrd6LPB3oLh58L--k
Note: This mod has aestetic purposes. If you seek erotica, look elsewhere.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 September 2018, 19:48:38
Hunter's outfit:

(https://i.imgur.com/LueC2Bo.jpg)

(https://i.imgur.com/JDDWlpY.jpg)

I'm making the female now, will add male variant later and all colors.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 September 2018, 04:46:13
All colors pack (female only):

(https://i.imgur.com/VxDdVlg.jpg)

Download:
https://mega.nz/#!Cn4RGQJC!Ej8V5Z4Pg1YMjh14eIGam1u426JGnC60e0lLPWaYz7s
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 September 2018, 02:42:24
Concept of a greek diazoma (loincloth) + apodesmos (top part):

(https://i.imgur.com/kn9sNgf.jpg)

Diazomas were used both by males and females, mostly by Spartan athlethes and dancers.

Inspired by these:

(https://i.imgur.com/O7XjtUJ.jpg)
(https://i.imgur.com/eJskraZ.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 10 September 2018, 12:13:43
In one hand he is holding snakes and something and in another he has "Vajra" the most powerful weapon which exist in mithology and in every culture. That is perfect idea for new weapons for this game. Vajra is based on lightning damage and from movie bellow there is throwing Bumerang in mithology around Australia. Wached that months ago.
https://youtu.be/10yLDbscgyA 
Also interesting to mention are Chakra and Urumi.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 September 2018, 13:24:11
Interesting video. So in India they depicted the thunderbolt in the same way as Greeks did... It makes me wonder if there weren't some actual "gods" in the dawn of mankind. Hephaistos was using a "golden flying chair" for example - it sounds as a primitive culture trying to discribe technological inventions... who knows, maybe gods really walked among us.

Btw, i finished the first loincloth texture. It works both with skirted and skirtless mesh:

(https://i.imgur.com/1JlMOWK.jpg)

Download as resource only:

https://mega.nz/#!2rREEawL!7PCRLQZuq46eskHnFzPITo__XJYaE47B9AQV02_odr4
I'll make all colors and post it later more properly as addon mod.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 September 2018, 22:33:20
Female loincloths final (more tweaks and added all colors):

(https://i.imgur.com/oQtgixK.jpg)

(https://i.imgur.com/OQCBCLy.jpg)

Put folder Cretures in Database folder to replace all vanilla loincloths with the new ones.

Download:

https://mega.nz/#!7vhniSqQ!T0xCSfHvcbNN6s00P14aOhA68F1DgZuZr11W7wIOYz4
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 September 2018, 18:04:16
Last few days I got carried away making elf skins, usable with a normal female mesh. They are still in working stage, but the main part is done. Early preview:

(https://i.imgur.com/t9lqzlm.jpg)

Texture:

(https://i.imgur.com/ePyWIlb.png)

I'll post this later more properly as a playable mod.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 15 September 2018, 19:04:15
WOW! One super job. Waiting on a red head
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 September 2018, 19:13:15
Sure, no problem to make one :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 16 September 2018, 17:40:00
@oldage
Readhead elf, this time with pointy ears:

(https://i.imgur.com/QGWvbPL.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Mescalamba on 17 September 2018, 04:19:30
Idea, maybe bit impossible one.

How about to tie tunic color with hair color? (so when you change tunic, you change hair color)

That elf is pretty cool..
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 17 September 2018, 18:13:36
Thank Nargil66. Face is super, hair seems a little,as you would say, plastic. Where can I down load.
I like the other red head you made, but with a lighter color. My girl friend has red hair.
Are you and artist by trade or do you just like to tinker
Playing Enhanced game in Custom Maps, have added  music, redhead mod(ginger), and  storm to main game. All working good except as I have mention, can't us last 3 rows on right of Transfer or Storage as they are hidden in the Vault. Keep a piece of junk in 4th slot from right and everything works fine.

Found out another problem with Enhanced game. Can't put anything in bottom 6 rows. Never noticed before. Have not added Enhanced game to to main game
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 18 September 2018, 17:27:42
Hmm, this issue is strange, I think i fixed it in previous versions, but it keeps popping up. Will try to find the cause for the next version.
The elves are still worked on, i'll post a dw link when ready. And yes, I studied in art school, thats why making textures brings me the most joy :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 19 September 2018, 03:24:04
Thanks, you are very good at it. I was an electronic engineer, now I'm just glad to get around. I retired in 1992.
Hope you can fix the problem for good. Everything else seems to work fine.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: DigitalElixir on 20 September 2018, 04:03:59
Hi nargil66, I love love love your Enhanced Gameplay mod. It makes Titan Quest so much better!  ;D

I made this account specifically to make a custom skin request if possible. I know you're busy and to have a random person ask for such a thing is a HUGE request, but do you think you could make a Dark Elf skin for the default Male? I get so tired of looking at the muscle bound dude over and over. I really liked how you made the female red haired Elf earlier and wondered if you could make a male version? If so, that would be AWESOME!

I'm thinking if you could have it be with White / Silver hair with glowing or bold red eyes. Something along the lines of Drizzt Do'Urden or just a cool looking Male Dark elf.

Thanks so much for reading!
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 September 2018, 16:48:48
Hmm, so you want a male elf looking more like a drow... sure, I can try. The glowing eyes are easy to make, only need some time for the skin. If there is a way to make a male with longer white hair... need to check the resources.

Btw, sorry about the delay, I was making stuff for my main mod. I'll try to post the finished elves by tomorrow.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 21 September 2018, 14:15:38
Elf Mod Female V1

(https://i.imgur.com/0E1P2E1.jpg)

(https://i.imgur.com/D1XYx78.jpg)

Info:
Elf Skin Mod
This is an addon mod which turns the female character into an elf.
To use, put folders "Creatures" and "Xpack" into your main game Database folder.
Features and info:
- All five female starting skins are changed to elf skins. White, Tan and Lightblue dyes are light elves, Gray and Rose are dark elves.
- Added 1 default and 3 alternative meshes, located in "Creatures/PC/Female" folder.
- The default "femalepc01.msh" uses modified Ylva hair (without flaps).
- The mesh "femalepc01_ylvahair_red.msh" is same as above, but changes the hair color to red.
- The mesh "femalepc01_elfhair_vanilla.msh" returns the normal elf hair from the vanilla game.
- The mesh "femalepc01_elfhood.msh" replaces the hair with a hood.
- All the meshes disable helms, so your character will always stay with hair or hood.
To enable any of the alternative meshes for AE, rename the default "femalepc01.msh" to something else and rename your chosen mesh to "femalepc01.msh".
To enable any of the alternative meshes for Immortal Throne, rename your chosen mesh to "femalepcskirt01.msh" instead.
To change the white hood with black for dark elf, enable hood mesh, then go to "Xpack/Items/Equipmentarmor/Greaves" and rename "z_sleuth_greavesa_black.tex" to "z_sleuth_greavesa.tex".

Download link:
https://mega.nz/#!v7AExa7S!z1WjSwsTClvQT_t90tV-GStwgeHRhvpQjxNWdyVDbec
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 21 September 2018, 16:17:40
Thanks Nargil66, the picture of elf with the side hair and band is a real beauty. Ears are more realistic.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 04 October 2018, 03:00:59
Here it is oldage, as i promised (with a big delay) - elf skins on normal female (aka Half-Elf ;)):

(https://i.imgur.com/wKBHrAj.jpg)

Quote
Elf Skin Mod v2
This is an addon mod which turns the female character into an Elf OR a Half-Elf.

To install:
1. Put the 3 folders ("Creatures_elf" "Creatures_half_elf" and "Xpack") into your main game Database folder (next to database.arz).
2. Rename "Creatures_elf" or "Creatures_half_elf" (depending on which one you want to use) to just "Creatures" to enable the new skins/meshes.

Other Info:
- All five female starting skins are changed to elf skins. White, Tan and Lightblue dyes are light elves, Gray and Rose are dark elves. It is recommended to not use other dyes. If you use the addon on old character with different tunic and it is glitched, go to Helos and buy one of the base dyes to change her skin to elf skin.
- Added 1 default and 3 alternative meshes, located in "Creatures/PC/Female" folder.
- The default "femalepc01.msh" uses modified Ylva hair (without flaps).
- The mesh "femalepc01_ylvahair_red.msh" is same as above, but changes the hair color to red.
- The mesh "femalepc01_elfhair_vanilla.msh" returns the normal elf hair from the vanilla game.
- The mesh "femalepc01_elfhood.msh" replaces the hair with a hood.
- All the meshes disable helms, so your character will always stay with hair or hood.
- Changed foot angle on running animations, to make the character steps look lighter.
To enable any of the alternative meshes for AE, rename the default "femalepc01.msh" to something else and rename your chosen mesh to "femalepc01.msh".
To enable any of the alternative meshes for Immortal Throne, rename your chosen mesh to "femalepcskirt01.msh" instead.
To change the white hood with black for dark elf, enable hood mesh, then go to "Xpack/Items/Equipmentarmor/Greaves" and rename "z_sleuth_greavesa_black.tex" to "z_sleuth_greavesa.tex".

Enjoy ;)

Download:
https://mega.nz/#!iiARkAzI!VQBDgSerufYRLweZ9z2Q6DZEB-68rO1BcZ5YXxlzeps

No pointy ears on half elves, but pointy ears are a modern invention anyway, they doesn't exist in old myths. And i think skinnier girl looks better as an elf.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Helion139 on 04 October 2018, 13:52:12
Ok so i tested this mod with v2 version no glitches now but i do not rly like egyptian dyes is it possible to combine the elf mod with egyptian part of nympf mod?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 04 October 2018, 13:58:47
Nymph mesh is different than human, it won't work. But i can add some more elf skins in the future, replacing the egypt ones.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Helion139 on 04 October 2018, 15:20:30
Btw this is how this glitch looks like (it looked bit diffrent in v1 version of elf mod)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 04 October 2018, 15:45:43
Please use discord and upload image there, then post link here inside this:
Code: [Select]
[img] image link [/img]
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 04 October 2018, 16:13:51
Thanks Nargill66, have installed the redheaded half elf. Only question is, will EG fade over into normal and cause it to disintegrate? Miss EG with the loss of energy pots and extra bag at the beginning. Not playing EG at present.
Your hard work is certainly appreciated
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 04 October 2018, 20:45:24
if you play from custom maps, the texture will be overriden i assume. If you replace it in the main game version, it should work fine. To avoid overriding from custom maps, disable the Creatures.arc in "MyGames/Titan Quest - Immortal Throne/CustomMaps/Enhanced Gameplay(version you play)/Resources" by renaming it to "Creatures-.arc". and put the whole folder "Creatures" from EG's Main Game Version into your game's Database folder, then place the elf skins in the "female" folder.
If the skin is still not showing properly, post a screenshot so i can see the problem.
I wish I knew an easier way than all this replacing/renaming, but I don't :-\
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 04 October 2018, 21:45:45
Put the new half elf folder in the main Main game database and made the changes for redhead. Then went in EG and rename creatures.arc in Resources.
Do I need to put anything in EG to replace the renamed creatures.arc? A funny thing, was surprised when all the characters with red tunics where now gray. Dye bottles fixed the ones that could afford to buy the bottles. The other will just be gray until get enough gold.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 04 October 2018, 22:00:39
Can you post a screen of how your database folder looks? Just to see if all is right.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 05 October 2018, 14:25:06
Two shots of game database and one of resource in custom maps. There isn't any Creatures in custom mao due to rename
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 October 2018, 16:16:26
Everything seems right. If you have more issues, aside from the transfer stash, let me know :)

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 05 October 2018, 20:09:46
Have decided to give up on Enhanced Game. Will stick to regular with your Add-ons. Imported a character to EG, went to check bags and part of goodies were on the ground. Bags in  regular game are smaller that In EG. To play you can  have two characters with the same name, with two separate equipment.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: alexxy on 28 October 2018, 16:00:16
Hey, great work m8! Can't believe I slept on this mountain of gems. Just wanna show appreciation for all your hard work, cheers!
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 October 2018, 16:06:29
The work on the demo is almost done, and i needed a break, so i'm back to skinning :)

Concept of new female egyptian outfit (work both with skirtless and skirted mesh):

Skirted
(https://i.imgur.com/t06NqhW.png)

Skirtless
(https://i.imgur.com/aibQRI2.png)

TBH i don't like the vanilla ones much - they would fit more a dancer in a harem :P
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 October 2018, 16:09:13
Hey, great work m8! Can't believe I slept on this mountain of gems. Just wanna show appreciation for all your hard work, cheers!
Thanks too! You just gave me fuel to do more things :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 29 October 2018, 02:11:59
All dye colors are done. I tweaked the hair (and the hair helmet) to look a little more egyptian.

(https://i.imgur.com/Q5Pi1Du.jpg)

I'm preparing a larger pack of female skins, these ones will be a part of it.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 29 October 2018, 20:41:22
Link to the skin pack:
https://mega.nz/#!bnYCGAKa!gikFqEaNGYRhyuBpC89V7KOpajgNSp2P1mnlyjMTrf0

Atalanta Skin Pack V1

Info:
- Base female skin and face is updated to my latest one, called Atalanta skin.
- All vanilla female skins are reworked on top of that skin.
- All vanilla female skins now work both with skirted and skirtless mesh (for now i recommend to use skirted, because of glitched bumpmaps)
- Loincloth and Egyptian female skins are replaced by my own versions
- The default female hair is made slightly different, to fit more with the new skins.
- Updated female spartan outfits for Enhanced Gameplay users.

Installation:
To use, merge folder "Database" with your main game Database folder. If you use another skin pack, you may want to backup it first.

Enjoy!



Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 30 October 2018, 22:28:10
Going to give your Mod another try. Not even sure I'm playing it. Used your add-on's to GOG main game to take an Earth character through Normal. Saved her to a flash drive.
Now going to try EG with the add-on's still in main game, renamed Creatures in mod to save. I know Transfer and Storage don't fit Vault. Found out why things are  not in 1st Bag.
In EG, in game bag is 9 X 7, in the Vault it is 12 X 5. With all this under stood, I've started a character in Custom Maps only. Just hope I haven't screwed everything up.
Thanks again for all your hard work. Might download the XLVault from Steam and see if it works.
PS: Let me know if this will work.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 30 October 2018, 22:47:55
What is XLVault? You mean the Vault version of HandballFreak?
There should be no problem with the bags, just empty one to some degree and use the sort button. It will correct automaticaly.
Yeah, it should work i think.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 31 October 2018, 01:29:47
Yep, I guess HandballFreak. In Steam, I have GOG and use the vault 2.5.6.0
May only be a problem until you get the second bag. It's basically the same problem as Transfer and storage. If I anything in the bottom (row 7) of in game bag. When I go to the Vault the things are gone because the vault bag only has 5 rows deep.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 09 November 2018, 16:08:24
An edited mesh in 3dsmax (thanks to Endymion for his tutorial and tips):
(https://i.imgur.com/WMAYllO.png)
This is the original skirtless mesh from Titan Quest. I think it was abandoned by the devs. There was a problem with the bones, now fixed.
I'm still trying to remove the ponytail and side hairs, without success so far.
Difference between the skirtless mesh from Allskins and this one:
(https://i.imgur.com/2QPhALV.gif)

Edit: Link removed because of triangulating on the mesh.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 19 November 2018, 10:06:33
New skin - Delphic Acolyte:
(https://i.imgur.com/tDVRfa7.jpg)
(https://i.imgur.com/t546MUq.jpg)(https://i.imgur.com/fYPduXV.jpg)

Download:
https://mega.nz/#!nywkyYSS!-cSr-DY3Hfz9D4iZaCTCcMvRVdn-r-ELSqB3XNFWwe0
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 19 November 2018, 17:00:31
Good art work nargil 66.
IMO, no side hair or pony tail would make her look more masculine,
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 November 2018, 13:34:20
Good art work nargil 66.
IMO, no side hair or pony tail would make her look more masculine,
Thanks oldage, i'm glad you like my work.
About the ponytail, i meant it need to be removed in the mesh of previous post, because with default hair helmet it becomes 2 ponytails and 4 side hairs on top of each other.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 21 November 2018, 09:06:44
@nargil66 Do you have intent to group all color dye texture to one mod/add on and release?
Keep up the good work, guy  :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 12 December 2018, 18:51:02
Smexier female Banded Armors :P:

(https://i.imgur.com/oN5aWfn.jpg)

Left - before, Right - after.

I always wanted to move these things down, lol.

Download (all metal types included):

https://mega.nz/#!Wy41FS5R!St6bEZfDHDiX3NmqOfI-5EJfi8dkFlXNABxic5wRpHg

To install, put Items folder in your main game Database folder.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 13 December 2018, 00:44:29
Sharp, looks more natural. Have seen front or down, never up.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 December 2018, 00:50:29
Apollo texture (for mods only):

(https://i.imgur.com/2RTnQGN.jpg)

Link:
https://mega.nz/#!imoVSazR!xeVLDWRcNyCqAkWLvoeODm94x5_E0BXkRwOFaHe1l_A
Works with Timon NPC mesh.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 20 December 2018, 04:54:12
Wild! Looks like an emperor.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 December 2018, 07:21:48
Thanks, oldage :)

Next is Artemis:

(https://i.imgur.com/KJuPrNY.jpg)

Link:
https://mega.nz/#!jupVSaJb!jWx0j40uS1pef8d8Oq7XrZL_nYuI4FmgEf2XDWKcp4s

Maybe it will be better if I make them glow to look more divine or something.

Edit - something like this:

(https://i.imgur.com/mEJhHxC.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: WNG on 20 December 2018, 11:18:03
They are looking good! Though I think I'd rather play with the first one.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 December 2018, 19:12:15
Thank you. They both need more work and some proper equipment. Imagine the 12 Olympians showing up after you beat Typhon...  :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 21 December 2018, 15:59:39
Divine looks like a zombie or ghost, too pale. A soft golden glow around her would be better.
Needs to be a little heavier in the hips for that dress
Appreciate your work.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 February 2019, 00:26:36
Delphic Skin Pack F (works both with skirted and skirtless mesh):

(https://i.imgur.com/KS7ywJ9.jpg)
(https://i.imgur.com/uKvrgrb.jpg)
Link:
https://mega.nz/#!H6I2USgI!OOvg4mTFNRJVFROPPNse6Yd041duJ7UzqC61_gtV_S0
Replaces vanilla greek skins. Put Creatures folder in Database folder as usual.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 February 2019, 18:05:37
Second attempt on Artemis skin:

(https://i.imgur.com/aA4Lx1c.png)(https://i.imgur.com/VlnrckI.jpg)

I'm burned out right now and can only work on skins.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 28 February 2019, 18:47:27
I'm burned out right now and can only work on skins.

I feel ya brother.

I am so burned out I can only work on nothing :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 February 2019, 19:13:30
I'm burned out right now and can only work on skins.

I feel ya brother.

I am so burned out I can only work on nothing :D

Hehe :D You don't know some magical cure?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 28 February 2019, 19:40:43

I'm burned out right now and can only work on skins.

Hello nargil66, take your time, don't rush anything. Your mods are great. thanks for everything  ;D ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 February 2019, 21:35:46
Thanks Diego :)

Here is the reworked glow version:

(https://i.imgur.com/asnabVM.jpg)
(https://i.imgur.com/lLbEBkT.jpg)

Edit. I'll try to make mastery panels out of these god concepts. Donno if it will work. If not, i'll use them for something else.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 28 February 2019, 21:52:19

(https://i.imgur.com/asnabVM.jpg)


Hey nargil, sorry to off topic.

What program do you used to see your models with new textures ? meshviewer ?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 February 2019, 22:04:22
Tamchi's MeshView. A quick tip: Convert the texture to DDS or PNG while you are still working on it and load it on Meshview (because it cant preview TGA's). Every time when you add some changes, save it in your image editor and reload the texture in the lowest "Textures" group. I don't know if this is the best way, it's just how i do it.

(https://i.imgur.com/LvE4SlO.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 March 2019, 02:47:59
Concept of new mastery panel for Artemis:

(https://i.imgur.com/A3VEzQb.png)

Edit. Adjusted belt.
Edit2: Final.
Edit3: One more edit. More stylized.

(https://i.imgur.com/m4AmUze.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 March 2019, 01:01:27
A more muscular hero (still on the making):

(https://i.imgur.com/yCWyOOz.png)

I'll upload later with all dye colors.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 March 2019, 03:38:24
Muscular Male Skins:

(https://i.imgur.com/xJe0KJ7.jpg)

(https://i.imgur.com/fSMQM23.png)

Download link:
https://mega.nz/#!pPJ32SDa!pQKzsGGMQNvBuT_enfMZh4TOP0cmIJY18qvEcrEl34s
Replaces normal male loincloths (in Egypt/Orient).  To use, put Creatures folder in your main game Database folder.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 March 2019, 17:34:13
Hell yeah! After 2 years of making textures, finally made a Nymph skin that im proud of! There are 3 versions of it, two of them are nude. This time I'm not asking permission and I won't appologize. Yes, I love making nude girl skins, no, I'm not ashamed of it, and yes, I'll show pictures here (inside a spoiler).

Sexy Lampad Skin:

Clothed (compared with the vanilla nymph)
(https://i.imgur.com/ZDGpDkH.png)(https://i.imgur.com/qf09wn8.png)
(https://i.imgur.com/P3FxT6c.png)
Bumpmaps are not ready yet. I'll post the actual pack later. Btw, you can use the PNG texture images in this post to test. Just convert them to TGA format and build them.
Believe it or not, these skins took me 4 days to complete.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 21 March 2019, 15:46:44
The texture is almost finished. I made the face prettier and less scary. Here is old and new one to compare:

(https://i.imgur.com/UvLaHYA.png)

New texture:
(https://i.imgur.com/L3cGkeu.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 24 March 2019, 01:51:28
Sexy Nude Nymphs v1:

Download:
https://mega.nz/#!9XwQVaBY!gWoX6h-w4XNjamRSfrMxv5xneF2FDvgW8PA34HrLNoc

Edit: Uploaded a fix - she was not supposed to wear torso armor. Link file is updated.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 24 March 2019, 04:59:35
I'm will waitting for New Nymph with full cloths mod   :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 24 March 2019, 06:58:09
I'm will waitting for New Nymph with full cloths mod   :D
What do you mean? A nymph that can wear armor? Or simply not nude?

Btw, i started reworking the pet nymphs of Artemis.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 24 March 2019, 07:01:25
I'm will waitting for New Nymph with full cloths mod   :D
What do you mean? A nymph that can wear armor? Or simply not nude?

Btw, i started reworking the pet nymphs of Artemis.
I mean this: (https://i.imgur.com/ZDGpDkH.png)
And this too: (https://i.imgur.com/asnabVM.jpg)
Does that Artemis model don't show armors when wearing it right?
I don't see any armor at alpha Deities mod.

OT: does the newest alpha Deities mod only using one weapon? I play new character with it and just have one place do set weapons, no 2nd weapons slot to swap.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 24 March 2019, 07:50:57
OT: does the newest alpha Deities mod only using one weapon? I play new character with it and just have one place do set weapons, no 2nd weapons slot to swap.
How? The swap buttons were moved down, thats the only explanation I can think of. Maybe you didnt see them?

About the clothed nymphs, for Deities i'll make special MIs for different types of nymphs and they will be wearing them. They wont be nude there either.

The base skin of the Artemisian Nymph is done. Preview of the face:
(https://i.imgur.com/jkAjAHt.png)
I shortened her hair, just for variety. Will add some glowing moon tattoos later.
Im sure Medea will say that I disrespect women with the nudity thing. But for me the real disrespect is to settle with this:
(https://i.imgur.com/lZyHN2fl.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 24 March 2019, 08:04:39
Yes, i don't see Swap button.
And i think the sort button is should be at place like original is better.
 My character windows look like this: (https://scontent.fhan2-1.fna.fbcdn.net/v/t1.15752-9/55474798_365149997418359_8955043873432797184_n.png?_nc_cat=102&_nc_oc=AQmuyKD_aolnC38RkMb8qsfcf4NUOpe9DTTakcGfCS9vlFMLVecFi5-NY3xMabVJwMw&_nc_ht=scontent.fhan2-1.fna&oh=a7f4fd6d8cb4374312dce9d59c79a16d&oe=5D0D13ED)
I set game run with Windows mode, 1280x720.
And after quit, then continue play that character, all skills and mastery i choose( in this case is Artemis) is reset like don't choose any mastery, skills. But all my skill points spended at last time i play don't recover. So now is don't have any skill points, and no Mastery at anytime continue game.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 24 March 2019, 16:05:59
icefreeze, in your picture the swap button is there were it always was. I have a bow in one and a spear and buckler in the other.
Sounds like you definitely have a problem. I'm playing at 1920 x 1080 on a desktop
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 24 March 2019, 16:23:56
icefreeze, in your picture the swap button is there were it always was. I have a bow in one and a spear and buckler in the other.
Sounds like you definitely have a problem. I'm playing at 1920 x 1080 on a desktop
Oh yes, may be when i'm running game my text convert app " ON " so can use " w " key.
But about skills and mastery is like i said  :-\
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 24 March 2019, 16:47:51
Good luck finding out what is wrong, I don't have any of that problem. I am at the Spartan Camp, only at level 7 instead of 6.
Equipment doesn't show except weapons, at least that's what my character shows.  When  I chose her before actually starting the game, she is standing in the snow scene fully outfitted, wearing the red tunic under the breast plate. Nothing like the blue ghost like figure in the game. I just guess that Nargil hasn't gotten around to changing it,
We probably should be discussing these problems under the Deities  Mod
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 24 March 2019, 22:06:13
When  I chose her before actually starting the game, she is standing in the snow scene fully outfitted, wearing the red tunic under the breast plate. Nothing like the blue ghost like figure in the game. I just guess that Nargil hasn't gotten around to changing it

Hmm, still looks like a ghost to you? Damn. :(
Well, i'll remove the "play as god" option for the next update. But right now the only thing I want to work on is skins.
Icefreeze, I cant recreate your problem. Everything is working with the masteries on my side. No resetting when i reload the char.

The Nymph Huntress skin is shaping much faster that the previous one. Still have alot to add tho. Next preview:
(https://i.imgur.com/t1JCdvCh.png)
Textures:
(https://i.imgur.com/o39Q5I3h.jpg)
(https://i.imgur.com/jYOVDGoh.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: oldage on 24 March 2019, 23:31:01
Nargil, perhaps ghost is the wrong term. She is surrounded by a blue haze with bubbles. Just as she appears in icefreeze's  picture.
I was noting the startup picture hasn't change. Will you change it someday?
Your new nymph is looking good. The blueish color for a deities is okay.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Prosoro on 25 March 2019, 09:33:41
Hey Nargil,
Just to jump in on this thread  :D I was working on making an MI helm last night using the Crown of the Great King.  While messing around with different textures I discovered this one which I've previously never seen..
(https://i.imgur.com/UFWcB9C.png?2)

I was wondering if you have seen it before and what the original mesh/item it's for actually is? (as you can see it doesn't quite fit on the Crown of the Great King mesh but does look kool nonetheless haha) I'm pretty inexperienced when it comes to textures etc so thought you'd be the one who could solve such things  8)

Also, sadly while it shows in the editor when I go ingame and equip my new MI crown with this texture it doesn't show up but reverts back to the original crown texture... sigh oh well.

Edit; in AM BaseTexture is "Items\equipmenthelm\r_priesthelma.tex"
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 25 March 2019, 12:13:03
@Prosoro  Hmm, this is a strange riddle... I tried alot of existing meshes with that helm texture, but it doesnt fit anything... btw, try it with Inpenetrable Helm, it also looks interesting. I went to the Egypt npc props to see if there is anything... nada. While searching, found a nice babylonian prop armor that i havent seen before:

(https://i.imgur.com/vy4m1lZ.png)

May use it for some of the god concepts, will see.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Prosoro on 26 March 2019, 14:20:11
While searching, found a nice babylonian prop armor that i havent seen before:

Heha that is sweet, I love how we can discover unknown things created by Iron Lore using the modding tools  :D

@nargil66 so while at work today I had another look at this thread and the original pic I posted - then seeing certain details on the texture, a possible match came to mind! The Red Crown (which looks like a priest type crown and would makes sense since the .tex decription is 'priesthelm')

Could'nt wait to get home and test it out... behold  ;D

(https://i.imgur.com/MDg3ksy.jpg?2)

And here it is ingame, of course it needs a matching bitmap though  :P

(https://i.imgur.com/qSKMlnG.jpg)

So the question remains; why didn't Iron Lore end up using this in Titan Quest??

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 26 March 2019, 17:07:45

So the question remains; why didn't Iron Lore end up using this in Titan Quest??

I wish i knew the answer, but sadly idk why but the old devs pull of various of stuff from the game, from monsters, textures, monster skills, animation and so on.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 March 2019, 18:53:05
Nice find there, Prosoro! The helm will be awesome for your mod :D
I assume that the devs didn't have time to include all, but they were generous and left us these treasures anyway :)

One more day work on the nymphs of Artemis. I tried many many combinations of base and glow textures, before settling with these few:

(https://i.imgur.com/OJRiBnU.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 31 March 2019, 15:34:11
Hello nargil66, I want to ask you if you had an nude skin mod of your latest female skin to use with the most recent version of Enhanced Gameplay, because the old one don't work anymore (even if I had it in the right place in the Database, she still is dressed with the common greek clothes). If you cannot put in here, please send me by PM.

Thank you and have a great weekend. :)



Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 April 2019, 06:12:31
Hello nargil66, I want to ask you if you had an nude skin mod of your latest female skin to use with the most recent version of Enhanced Gameplay, because the old one don't work anymore (even if I had it in the right place in the Database, she still is dressed with the common greek clothes). If you cannot put in here, please send me by PM.

Thank you and have a great weekend. :)

Sure man :). Here is the latest Atalanta skin:
https://mega.nz/#!9WpzGK7A!JFlNJmKa3mKkbZjK5osg4R7uzauCVVzRex9iCoBW-iQ
I wish you a great week too :D

After 1 week (!) working on the same nymph skin, it's finally finished. But it was worth it - I learned the basics of making bump maps and a few more tricks in texturing. Hopefully the next skins won't take a week lol. I think the nymph became pretty enough, so I named her Orphne - after the underworld nymph who married the river god Acheron. Here is the latest version 2.1:

Download:
https://mega.nz/#!oP53DSrT!2VOgIHly_Hd7ViJ4cZ86zFp8i9b9kHBJaeOqD5ERlgo
The mod is also on Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/15
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 01 April 2019, 18:03:31
Hello nargil66, I want to ask you if you had an nude skin mod of your latest female skin to use with the most recent version of Enhanced Gameplay, because the old one don't work anymore (even if I had it in the right place in the Database, she still is dressed with the common greek clothes). If you cannot put in here, please send me by PM.

Thank you and have a great weekend. :)

Sure man :). Here is the latest Atalanta skin:
https://mega.nz/#!9WpzGK7A!JFlNJmKa3mKkbZjK5osg4R7uzauCVVzRex9iCoBW-iQ
I wish you a great week too :D




Thanks nargil66  ;D :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 May 2019, 06:06:02
Last two days i'm working on the long delayed asymmetric skin pack. Almost all character skins, male and female, are now double sided. I'll post the pack here when it's ready.

(https://i.imgur.com/FBZcuEp.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 01 May 2019, 06:11:52
Last two days i'm working on the long delayed asymmetric skin pack. Almost all character skins, male and female, are now double sided. I'll post the pack here when it's ready.

(https://i.imgur.com/FBZcuEp.png)
Skin pack collection for TQ-AE?
Awesome! 8)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 May 2019, 17:08:39
After 2 years of trying to make a better looking girl (her face mostly), I think its time to SETTLE UP. Reworking ALL skins every time i change something is exhausting. Here is the final variant - I hope you like it, because I'll stop trying after this one:

Old face:
(https://i.imgur.com/6EcUvMn.jpg)

New face:
(https://i.imgur.com/Bm45aL1.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 01 May 2019, 17:39:48
The new one its much better :)

Its a well made craftsmanship 8)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 04 May 2019, 20:06:38
About the new skin pack - there will be a small delay. The skins were converted, but after checking them i found a repeating glitch that I've missed. Now i have to rework all once more. Well, that's the risks in producing skins in industrial numbers :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: zsolti16 on 23 May 2019, 12:42:10
Hi, i've just tried out the elf pack and its amazing but my character has the old hair on top of the new one on the character window and portrait, how to solve this? btw i have atlantis expansion.https://ibb.co/X5dGMsB (https://ibb.co/X5dGMsB)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 23 May 2019, 15:48:14
With Atlantis, it changed alot of pathing on all mods, you need wait for nargil to fix it, i think
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 June 2019, 11:50:32
New Phoenician outfits on the making (for the city of Gadir):

(https://i.imgur.com/XKsNqWe.png)
(https://i.imgur.com/62Xkq0x.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 01 June 2019, 12:39:58
Like it. I told someone that I saw Superman in TQ  ^-^
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 01 June 2019, 17:03:13
I told someone that I saw Superman in TQ  ^-^
I didn't get what you mean :)

The skins are ready:

(https://i.imgur.com/e0mUeXvl.png)

(https://i.imgur.com/GnkXcGA.jpg)

Download link:
https://mega.nz/#!ICQ1xADQ!wyQVw4QC4LT7kuF3bo0Nig1HiUuGLrUkKC2I1kWLF5s

As usual, put Creatures folder in your Database folder (no change for Atlantis). Replaces normal greek skins. Source files are included.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 01 June 2019, 17:22:12
I told someone that I saw Superman in TQ  ^-^
I didn't get what you mean :)


(https://i.imgur.com/N0Vc92K.jpg)

This fella right there
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 June 2019, 11:45:47
Ehehe, thanks for opening my eyes :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 June 2019, 16:08:24
Second part - male skins (based on Gadir guards):

(https://i.imgur.com/tiu6Nc5h.png)

(https://i.imgur.com/n5Oa9gHh.jpg)

Download full Phoenician pack:
https://mega.nz/#!hXpyGYxa!ulO4Uq72H0v0Ay1L9EgR_eGRj_FxA5iTvAX69GPbZDQ

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 June 2019, 18:15:44
Azmelqart turned to Zeus ^-^:

(https://i.imgur.com/fbVY2Xyh.png)

I wanted to try this since i first saw him. This is only the basic skin, still needs glow, lighning eyes, thunderbolt in hand... you get the idea.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 02 June 2019, 18:43:18
Awsome!

I hope he isn't average height like the Norse gods. They just seem so puny to me. :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 June 2019, 22:35:43
I hope he isn't average height like the Norse gods. They just seem so puny to me. :)

1.5 human height maybe? About North gods - they need glow imo, looking too much like mortals right now. Also, i always wondered why the devs made Freyja with black hair. Almost everywhere she is depicted as blond or redhead. Love + War = that makes a redhead for me :D
(https://www.ancient.eu/img/r/p/500x600/8090.jpg?v=1518775131)
Updated Zeus (tweaked face, skin color and hair helmet):
(https://i.imgur.com/jnnBUmg.png)

Textures:
(https://i.imgur.com/OdQ6Ol1.png)
(https://i.imgur.com/0PD06Ff.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 June 2019, 07:49:13
Next step - added glow to make him more like a storm god:

(https://i.imgur.com/eajSgFl.png)

My aim was to resemble these:
(https://i.pinimg.com/originals/f8/62/18/f8621840adcd480757bd7122157c3fca.jpg)
(https://cdnb.artstation.com/p/assets/images/images/009/882/495/large/samuel-molina-zeus.jpg?1521398155)
Updated textures + glows:
(https://i.imgur.com/OFMFVRr.png)
(https://i.imgur.com/QQNYqSq.png)
(https://i.imgur.com/IphzIoo.png)
(https://i.imgur.com/L5tiuka.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 03 June 2019, 08:28:39
Oh man, those both Zeus model is freaking awesome!.
Hope you will release an additional add-on version for single game too!
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 June 2019, 09:24:36
Sure, i can do that, but let me finish all the gods :)

Next thing on the list - what is Zeus without his thunderbolt?

(https://i.imgur.com/YIasmKA.png)

This is a modified spear weapon effect. I'll just make the spear itself invisible and voila - only the lightning remains :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 03 June 2019, 09:34:04
Zeus can throw lightning from both hand, like dualwield throwing weapon  >:D
Arc Discharge or Thunder Clasp skill have lightning animation effect, its look great, you can testing them.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 June 2019, 12:42:15
Here is an early ingame preview:

(https://i.imgur.com/yd1VaLS.png)

(https://i.imgur.com/KesqWIF.png)

Don't mind the blue hair/beard, the stupid mesh overlaps the body texture over the hair helmet. I'll have to disattach them in 3dsmax, donno how to fix it otherwise.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 03 June 2019, 12:54:33
Looks like Zeus himself !!

The lighting bolt is kinda to large  ::)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 June 2019, 14:51:43
Ok, I shortened the thunderbolt. Separated the attached hair. Made the mesh sligtly bigger. Here he is in action :D:

https://www.youtube.com/watch?v=WElgZK3fTsc
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: rakshir on 03 June 2019, 19:48:21
Too cool. :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 June 2019, 18:47:25
New Leopard skin (used the lion mesh from Atlantis, with a TAIL!):

(https://i.imgur.com/ju6qJdy.png)

Old one to compare:
(https://i.imgur.com/t7m0NGZ.png)

Texture:
(https://i.imgur.com/iyrnf6T.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 06 June 2019, 20:13:04
One of positive things that Atlantis brought is a extensive new models to play around !

Do you mind if i use your new leopard texture ? This will fit greatly on my Cultists ranks  :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 June 2019, 20:31:11
Sure, be my guest. I think to remake the tiger one next.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 06 June 2019, 21:06:55
Very thanks!

Where do i find the link to download ?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 June 2019, 21:27:48
No need for a link. Download the texture in the spoiler. Its in PNG format, but you can easily convert it to TGA. Tell me if transparency is not preserved.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 06 June 2019, 21:34:39
Very nice! I gave up on leopard skins years ago, you really have talent! :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 June 2019, 14:04:35
Thanks BG, I'm glad you like it ;D

New stuff - About the asymmetric pack i started before, I havent given up on it. Most character skins are converted to double-sided, including the latest phoenician pack. I uploaded the progress of the pack to mega. Its just source files for now and many of the bump textures are missing. But, here it is if someone wants to check it out:

https://mega.nz/#!BeAD0AzS!8g4sHkZyE-gxFxt4g5yLno_G51dfcTUfS-FnMlqRM54

This is not usable from players yet. I post it only for preservation purposes.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 June 2019, 17:49:26
Scythian nomad skin:

(https://i.imgur.com/WEZ6Tn9.png)

Texture:
(https://i.imgur.com/JEXctOO.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 June 2019, 23:47:56
Replacement for vanilla Sylvan Nymph (Still WIP, bump isn't ready yet):

(https://i.imgur.com/zcZhljq.png)

Based on the dryads from Witcher games, and similar concepts:
(https://preview.redd.it/e2fkt2gdxoo21.png?width=640&crop=smart&auto=webp&s=ed05c6b5a4e5393c9bf8dd4d550bbb1d83617bac)
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/bb58b8ec-b3b1-4677-8cff-cd284638c251/dd4qsxl-d531a0de-4c20-4f92-a355-739e5425fdcb.jpg/v1/fill/w_748,h_1069,q_70,strp/dryad_fledgling___gwent_card_by_akreon_dd4qsxl-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTIwMCIsInBhdGgiOiJcL2ZcL2JiNThiOGVjLWIzYjEtNDY3Ny04Y2ZmLWNkMjg0NjM4YzI1MVwvZGQ0cXN4bC1kNTMxYTBkZS00YzIwLTRmOTItYTM1NS03MzllNTQyNWZkY2IuanBnIiwid2lkdGgiOiI8PTg0MCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.sxsiu74pnNsNZmpiJRXP3X-a0ESb0FBkmSVbB6FH-rE)
(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fwww.stephencurryone.org%2Fdata%2Fout%2F106%2F1250757.jpg&hash=af0f4100908d49b67e796cb8f40cdf6e5e1e24d2)

Texture:
(https://i.imgur.com/SzbIkzF.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 09 June 2019, 00:43:39
I personally appreciate the color thematic aspect for Nature mastery. :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: soa on 09 June 2019, 13:21:54
Replacement for vanilla Sylvan Nymph (Still WIP, bump isn't ready yet):
https://i.imgur.com/zcZhljq.png
At first I thought she had her left arm replaced by a WIP tentacle.  :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 10 June 2019, 19:52:08
I like this long hair model.
Waiting for this add-on with normal cloth, because some torso armor look odd with nudity model (even with normal cloths, some torso armor still look aweful  ::)).

P/S: may be her name can be Aphrodite before married Hades  ;D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 11 June 2019, 20:42:06
I see my last post was deleted... Can I ask who and why?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 11 June 2019, 21:04:57
You know who and exactly why.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 11 June 2019, 21:07:41
I will never relinquish the responsibility of the content of my character to an authority that determines what I can see and hear.

You realize the internet is full of hard core porn, yet here I am admiring nargil66's excellent work.

It reminds me of classical Grecian sculptures.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 11 June 2019, 21:08:58
You know who and exactly why.
Now I do yes. Ok then, my nude mods will be on Nexus. End of skins here and end of story.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: WNG on 11 June 2019, 21:11:24
I don't mean to agree with anyone, but I don't see where the forum rules are violated. https://titanquestfans.net/index.php?topic=28.0
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 11 June 2019, 21:35:56
Alright, you made your point. In respect to you, i won't post any more naked skins.
I've painted lots of nude bodies some years ago and for me painting a realistic body (especially female) is a good exercise and a real joy. 3D painting is different than real painting, its like makng a picture and a sculpture at the same time, it makes things even more interesting. I won't deny i enjoy to see a sexy girl ingame (thats why i often choose a female character), but not nude. This skin purpose was to be underlay for other clothed skins im planning to make. I never liked the vanilla skins - they arent even anatomicaly correct. So I tried to make my own. Thats all. Peace ;)

Hell yeah! After 2 years of making textures, finally made a Nymph skin that im proud of! There are 3 versions of it, two of them are nude. This time I'm not asking permission and I won't appologize. Yes, I love making nude girl skins, no, I'm not ashamed of it, and yes, I'll show pictures here (inside a spoiler).

Welcome to the forum Galatea.  :)

While I get your point and yes, agree with your history lesson (after all the ancient Olympic competitors participated nude) actual screenshots of naked female/male skins on this site is not something I want to encourage.  If nargil66 wants to include them in the mod that's fine with me.  I have no problems with nudity as such.  Gods above and below, it's been hot enough this summer that I wish I was a nudist.  But this site is not promoted as a mature forum, anyone of any age is welcome here and I don't think such images should be easily viewable. 

And though I do not claim to speak for anyone but myself, I am the owner of this website.  As such what is and isn't allowed here is ultimately my decision.

I have no problem with the images being available via download, but I will not have them viewable on the forum.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 11 June 2019, 21:41:06
I don't mean to agree with anyone, but I don't see where the forum rules are violated. https://titanquestfans.net/index.php?topic=28.0

No rule, WNG, but it's true that I broke my promise.
Medea, I hope you won't think bad about me from now on. Just one thing to say - these skins purpose was not to disrespect women. Exactly the opposite. I'm a man, I love women, and even if im a failed artist, i still think of this as making art. It's in my nature.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 11 June 2019, 22:01:06
I don't think badly of you at all nargil66.  Your work is great and your passion high.  No one can think badly of that.  These skin types are just not something I want to see on display here. 
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 12 June 2019, 01:14:43
Thank you :) From now on I will hold to my promise.

Ariadne mod uploaded to Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Or use this Mega link:
https://mega.nz/#!JboXDYKT!LgP4WA7Uo2WjMSqIqvt6kJq93VSJ4rEQCXh8PKK8Tk8

Pics and ReadMe are inside.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Medea Fleecestealer on 12 June 2019, 07:30:27
Thank you!  And btw that Nature nymph's left arm needs some work.  ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 12 June 2019, 09:43:14
Replacement for vanilla Sylvan Nymph (Still WIP, bump isn't ready yet):
https://i.imgur.com/zcZhljq.png
At first I thought she had her left arm replaced by a WIP tentacle.  :D

Thank you!  And btw that Nature nymph's left arm needs some work.  ;)

@both Done. Edited the normal nymph mesh in MeshDrawCS. WIP tentacle is no more:
(https://i.imgur.com/xBMRSHd.png)
I'll upload the new Nature nymph later today.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 12 June 2019, 14:05:02
Here:

Nature Nymph Addon

(https://i.imgur.com/9AatQbz.png)

This addon mod changes the looks of Nature Mastery's nymph. To install, put "Creatures" folder from the archive to your main game "Database" folder. Works only with Ragnarok and above.

Link:
https://mega.nz/#!IWwgiISZ!6mvo6QdeY4vGuOGR9c2n7JuhXpEyUXz72YZzW6BrfOM
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 13 June 2019, 08:23:38
@nargil66 Do you have Adriane mod with cloth?
There is aweful armor when equip them  :-\
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 13 June 2019, 18:52:46
@icefreeze I just finished the base skin, now I can cloth her. Will do it for the next update.

Btw, the mod has a small update:

Ariadne v.0.2:
- More tweaks on skin.
- Better eyes
- Better hair helmet texture.

Download:
https://mega.nz/#!tGQ2WYoB!YrfDacN_uik2pS4s3P5NOkkA2x6N5eqoAtq15ip_juw
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 14 June 2019, 00:47:03
Final Face (more detail + sharpen):

(https://i.imgur.com/ofTECcM.jpg)

If i continue, pretty sure im gonna ruin it, so I'm stopping here. I'm satisfied.

Link to skin v3 in Mega:

https://mega.nz/#!NLAXjQyR!iWFhIxVzwET4iBIWe281i_mLBHEFoZdtEeW3st0Tvx0


Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 14 June 2019, 23:36:35
A small breakthrough :D
I'm working on a new base female character mesh... Remember how in Allskins you had to choose between skirted and skirtless and load different mods? Well, now you don't have to. This new mesh combines both! But better show you than explain:

https://youtu.be/SLzmarL-fHk

This is a testing version, there are still some issues with clipping, but otherwise it works fine.

If you want to test - a link to the first version:
https://mega.nz/#!oXx2wSDa!Tm-oy4nRC2p7J_OJYTSRFWGZqNnsmiGSG69PXsAZEqk
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 June 2019, 08:25:16
Ariadne Nude Mod v0.3a:
- Character base skin is finalized
- added a new default mesh with a skirt (by request). The skirt color will change depending on the dye used, however the character will always stay topless and with the same skin, regardless of dye.

Download links:
Mega: https://mega.nz/#!Ia40zIDA!nXAFDxUAfk3ll2qN1hdnFIJY6-fq2BIvc3kM2xYMs_E
Nexus mods: https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 15 June 2019, 08:35:38
Ariadne Nude Mod v0.3a:
- Character base skin is finalized
- added a new default mesh with a skirt (by request). The skirt color will change depending on the dye used, however the character will always stay topless and with the same skin, regardless of dye.

Download links:
Mega: https://mega.nz/#!Ia40zIDA!nXAFDxUAfk3ll2qN1hdnFIJY6-fq2BIvc3kM2xYMs_E
Nexus mods: https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Great! Many thanks!
Keep up the good work man!
 :)) :)) :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 June 2019, 22:06:21
Ok, since Ariadne is a Cretan princess, I did some research... and found awesome stuff.
There will be a new skin pack, based on ancient minoan fashion (ingame sold in Crete). A few examples:

Minoan female outfits:
(https://i.imgur.com/Y0iireG.jpg)
(https://i.imgur.com/tbEWJvf.jpg)
(https://i.imgur.com/D51etgb.jpg)
(https://i.imgur.com/L4dq4yj.jpg)
(https://i.imgur.com/KCJY6Zl.jpg)

Minoan female bull-dancer loincloths (topless):
(https://i.imgur.com/RAhb1ZF.jpg)

Minoan male loincloths:
(https://i.imgur.com/NMLcu1o.jpg)
(https://i.imgur.com/LfoTotfl.jpg)
(https://i.imgur.com/t0ZC43Il.jpg)

Expect the first concepts soon :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 16 June 2019, 15:50:44
An attempt for greek heavy military sandals (Cothurnus):

(https://i.imgur.com/KpyUmNj.jpg?1)(https://i.imgur.com/b1L6eSj.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 16 June 2019, 16:27:18
An attempt for greek heavy military sandals (Cothurnus):

(https://i.imgur.com/KpyUmNj.jpg?1)(https://i.imgur.com/b1L6eSj.jpg)
Is this for npc or character?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 16 June 2019, 16:48:11
An attempt for greek heavy military sandals (Cothurnus):

(https://i.imgur.com/KpyUmNj.jpg?1)(https://i.imgur.com/b1L6eSj.jpg)
Is this for npc or character?

Character and maybe Spartan NPCs:
(https://i.imgur.com/3TU2n2u.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 17 June 2019, 01:53:49
The first Minoan outfit is almost ready (for NPCs only):

(https://i.imgur.com/8p3GtPs.png)

Original Concept:
(https://i.imgur.com/D51etgb.jpg)

Texture:
(https://i.imgur.com/0yrbqxo.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 17 June 2019, 06:11:46
Finished base tex (remains bump):

(https://i.imgur.com/nrftmGj.png)

(https://i.imgur.com/9LRsq0K.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 17 June 2019, 06:20:38
Does Adriane model's thigh is bigger than of original one?
When running with Adriane model, the thigh of character fill out the part of torso armor that cover the thigh.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 17 June 2019, 06:24:38
Does Adriane model's thigh is bigger than of original one?
When running with Adriane model, the thigh of character fill out the part of torso armor that cover the thigh.

It's slightly bigger, yes. Or you mean the skirted one?
When i have time, I'll try fix it with tweaking the the torso attach points.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 17 June 2019, 07:24:16
It looks like in these attachment pictures.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 17 June 2019, 08:43:56
Hmm, I'll see what i can do... either need to tweak the attach points or thin the mesh bones. I hope it will work for next update.

Finalized minoan npc dress:

(https://i.imgur.com/KozJRkt.png)

Source files:
https://mega.nz/#!IaB0VAgR!TooudIklMTi04R8G2GEwA0I-fr6O0pdetdiPeZn_i14

Bumpmap is included, as well as layered textures (paint.net format), if someone wants to make custom colors.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 17 June 2019, 18:39:22
I started the next version of Ariadne. There will be some changes - since there are too many different meshes already, next version will no longer be an addon mod, but several jump mods. The only drawback will be that Steam achievements will be blocked. TBH i never really cared about them.

Since many people requested a  busty model (bigger breast size), i made one today. She still looks natural tho.

EDIT: Damn. This happened after trying to compile the meshes:
(https://i.imgur.com/ldsqucZ.png)
No idea what causes it :( They work fine in the addon, I'm guessing it's Art Manager. I'm still useing AM 1.6, does anyone know if its compatible with Atlantis?
Well, I'll stay with the addons for now.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 19 June 2019, 09:05:37
Nevermind, forget the last post, it works now. I started compiling the mods. For start threre will be 2 versions - Addon and Custom Maps. I'll try to finish both by tomorrow.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 19 June 2019, 14:30:41
Updated skirted/skirtless PC mesh from this post - https://titanquestfans.net/index.php?topic=32.msg11593#msg11593
I learned how to edit the UV map in 3dsmax today (it stores the texture coordinates). So i moved the useless ponytail coordinates over the side hairs coordinates and deleted both in the texture. Now the ponytail is invisible and no longer overlaps with the attached skirt.

Link to the updated mesh:
https://mega.nz/#!JXgEEajC!_MJEDZY2DpR4oKu1UKprArHAWKAzcLREv_z_tvzR95c

If you want to test, rename it to "femalepc01.msh" and place it in "Database/Creatures/PC/Female" in your base game directory. If it doesnt exist, just create the folders.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 June 2019, 06:32:11
Ariadne Nude Mod v0.4

- The base female mesh has been customly reshaped to be more proportional and natural looking.
- The skirt is attached separately, wich means you no longer have to switch between skirted and skirtless mesh to play with different type of skins. The new hybrid mesh works with almost any skin from AllSkins mod (except long dress skins). To make them compatible, see Known Issues below.
- More tweaks on skin. For now there are only two skins - replacing greek tan and greek white dyes (nude and topless). More to come in the future.
- Added an alternative mesh with longh hair (helms will always be invisible on the character - you can still see them in the quip slots).
- Most of the junky meshes from previous version have been removed.

Known Issues
- Textures other than the two included here will have black glitches on side hairs and ponytail. To make them compatible with BetterBody mesh, open the texture with image editor and erase the lower right corner (as shown in samples). You can unpack/repack .TEX files with the "TQ Texture Tools" program included here (see ReadMe).
- Some armors cause clipping with the new mesh (to be fixed).
- Atlantis 2.6: DirectX11 causes deleted parts of textures to be visible in inventory window. To avoid this, just play the DirectX9 version (untill its fixed).

Download link:
https://mega.nz/#!cOowVYKT!TdFfItEQ0t8zY7hfpbGG4WsxVLjXeSgJXdJBrGf-yHo
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 20 June 2019, 20:22:24
v0.5:
- Improved BetterBody mesh shape
- Added newest base texture v5 (replacing greek rose dye)
- Added two alternative meshes with long hair and greek bun (helms will always be invisible on the character). To use, rename your chosen hair mesh to "femalepc01.msh".

Download Link:
https://mega.nz/#!dawCwQwC!OWbV3sO7nwqfoGqqTC7zZWSGM_JWfO_76RTJ3YJiBps



Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 22 June 2019, 02:20:35
Version 8 (this is the clothed variant):

(https://i.imgur.com/mMJMQdG.png)

(https://i.imgur.com/R6QsTlA.png)

(https://i.imgur.com/JBMP2PC.png)
The base female mesh model is also improved. I am continuing to tweak it in MeshView, bone by bone, but it's worth it. Almost no clipping with armor, she looks slimmer and more gracious than vanilla, almost like a Greek anthelope :):

(https://i.imgur.com/juarXuG.jpg)

(https://i.imgur.com/XgGhc5V.jpg)

If you wonder why im doing this for 2 years now - a quote from "The Last Samurai":
"The perfect blossom is a rare thing. You could spend your life looking for one, and it would not be a wasted life."
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 22 June 2019, 04:32:47
Live with your goals, and no regret :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 22 June 2019, 11:05:55
Yeah, that's a good advice :)

@icefreeze , I know you were asking for a bigger skin mod... this time i'll be ready (after this mesh and base skin are complete). Only not sure how to name the mod. NewSkins? AllSkins Renewal? Donno...

Link to the latest testing version (unofficial):
https://mega.nz/#!5fACHaIJ!CJI8aCKnW256DecWJwBmVBaQUwMs8gcDo5PU6-p9gBo
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 25 June 2019, 22:12:01
Prepare for some cool stuff...  8)

Tweakings on the new skirted/skirtless female mesh are in their final stage. After alot of "sculpting" by changing the bone parameter values in MeshView and more changes on the base skin im close to be satisfied. To see the changes more clear, i'll show you a comparition between the latest Ariadne mesh and the old ones:

(https://i.imgur.com/2JuBBO1.jpg)(https://i.imgur.com/6hxbWj3.jpg)(https://i.imgur.com/ezgNueK.jpg)
(https://i.imgur.com/SaGf33l.jpg)(https://i.imgur.com/8cDk6Nk.jpg)(https://i.imgur.com/ohiAHj7.jpg)
From left to right:
Left - Allskins mesh (normal vanilla is almost the same, only with a skirt)
Middle - Femaleshade mesh (this is unused mesh found in XPack folder that i used as base)
Right - newest BetterBody (aka Ariadne) mesh

Difference of mesh + skin (vanilla > new):

(https://i.imgur.com/XgxShHs.jpg)(https://i.imgur.com/ezgNueK.jpg)
(https://i.imgur.com/qSEXh4K.jpg)(https://i.imgur.com/ohiAHj7.jpg)
I would appreciate some feedback and an outside view. After several days of doing this my eye measures start to blur... do you think something need to be changed on the new mesh? If you do, please let me know.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 26 June 2019, 01:14:07
i got you, know what you fell.

For me the new mesh cleary have improvements and looks super well made! Nothing to add.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 26 June 2019, 02:01:30
nargil66, good work on your textures both male and female. They work very well. I only hope that you can make the textures work on DirectX11.

One thing that bother me a little is that, with DX11 the skin seems to have some kind of reflex, they shine a little, I don't know if I express myself well to you. Besides that don't worry too much they are well done.

Also, take your time and when it's all ready please make options with clothes and nude for the female skin. I think that the male skin is already well done too.

Thanks for your hard work.

:)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 June 2019, 04:01:30
One thing that bother me a little is that, with DX11 the skin seems to have some kind of reflex, they shine a little, I don't know if I express myself well to you. Besides that don't worry too much they are well done.

Also, take your time and when it's all ready please make options with clothes and nude for the female skin. I think that the male skin is already well done too.

DX11 - its fixed now. It's the bump texture, if its made 99% transparent, the gloss is gone. I assume it's not the best way, but it works.
About more skins - sure, thats the plan! AllSkins was a cool mod (my first "modding" was editing textures from it), but AE deserves a new one :)

Link to the leatest testing version 0.9:
https://mega.nz/#!YDIRFKqB!OXHP6i8705sJZv3tN3HFAIi3sj0H7jWhhSiBDQrzMqg

This version replaces all 5 starting dyes:
White - Full Loincloth (+Skirt)
Tan - Full Loincloth (Skirtless)
Lightblue - Nude (+Skirt)
Gray - Topless Loincloth (Skirtless)
Rose - Fully Nude

For people playing on DX11 - if the skins look overshadowed, disable ambient occlusion.

EDIT: Btw, talking about the male character - his mesh can use some tweaks too. Right now he is very far from the Greek/Roman ideal.
Example with a Roman Mars:
(https://i.pinimg.com/originals/53/3a/ba/533aba6f6db6950e168932ddc63b19e3.jpg)
He isn't like today's depictions, is he? And thats the god of war himself...
Now, the male character in TQ - he can be a comic superhero (or a heavy category boxer), but I dont imagine a Greek hero to be like this. Will give it a try after the girl is ready (just don't expect too much).
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 26 June 2019, 14:12:19
Well nargil66 I just tested the new version and, unfortunately, there is still clipping on the hair. Some places of the hair appears white in the thumbnail where you see your character.

It's sad because otherwise the skin is so well done... The texture is amazing on all other aspects.

I'm no modder, but forgive if I offer a little sugestion, at least for the DX11 version leave the hair as in the original.

Hope you don't mind what I said, I know it's a hard work, I can't imagine how many hours you have to spend doing the meshes.

Besides this small inconvenient, the work you put on it is amazing.

Thank you for all.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 June 2019, 15:29:05
I haven't found that problem's cause yet. it's like there is a separate shader in inventory/portrait, or a missing one. If I knew where it's located...
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 26 June 2019, 18:18:40
Oh nargil66, don't worry man, take your time. In the meantime I'm using the DX9 version of Titan Quest and is a blast!!!

Oh, I'm sorry, I've find other clipping problem in the feet. When you put a leg piece, it clips behind the feet.

It's easy to see. If you turn your female character on the main menu you will see.

Hope you can solve this problem.

Thank you and have a great day.

 :))   ^-^
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 27 June 2019, 02:53:28
The leg attachment points are a real pain... i think i'll have to steal bones from the vanilla mesh to make them work. Will try it tonight.

Man, I became addicted to this mesh tweaking lol. Final shape of her face:

(https://i.imgur.com/jt5DYmm.jpg)

The texture is not changed, only the head shape. I made it more oval, to be closer to the Greek ideal of female beauty:

(https://pbs.twimg.com/media/CoyZpvEW8AAdz8B.jpg)

Link to the mesh:
https://mega.nz/#!0Oxx0Ijb!6lgEhRxKY3Pn6s7KnW07t8ytyez21WVn3XoF9XPTK-w


Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 27 June 2019, 22:04:14
Ariadne Nude Mod v0.9c (test):

- Fixed eye distance on texture being too big
- Nose bridge made slightly wider (i can't make a straight greek nose, but thats the least i could do)
- Improved bump textures (she looks more "material" now, especially on DirectX11):
(https://i.imgur.com/FI4RkMN.png)
Left - old bump, Right - new bump
- Base texture is final
- Bump texture is final
- Mesh shape is final

Now I can address the remaining issues with attachments, clipping, etc.

Download link:
 https://mega.nz/#!1LwlnY7Y!JsBwd7u6Ybb_PQJ14aURJ5dqRxrevj8BG8iUmr9SY7E
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 27 June 2019, 22:56:03
Man... incredible job :)

The bump textures are fantastic !!!

Can't wait to see everything. Well done  :D

Good job

 8)

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 27 June 2019, 23:11:50
Thanks bro! This is one of the most enjoyable mods i've ever started :D
Version 1.0 should be ready in a few days, with more features and customization options.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 28 June 2019, 04:06:54
Started dealing with the clipping problems. And that damn attached skirt - it clips both with the armor and the body. I'm considering to remove it completely.
It can always be "faked" by painting a cloth over the body and then give it relief with bump. Example with older egyptian and loincloth skins:
(https://i.imgur.com/tW98MIl.png)(https://i.imgur.com/rDtBb26.png)
(https://i.imgur.com/ewObLqN.png)(https://i.imgur.com/xxvGPTs.png)

Tell me if you will miss it (I personally won't). Still open for suggestions tho.

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 28 June 2019, 05:04:01
Hi nargil66.

To me the last one would be good. Of course with greek motives but, you are good in what you do. Don't worry too much you know. Whatever you'll do I'm sure it will be for the best.

Take care friend and good night.

 ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 29 June 2019, 20:01:02
About the attachment issues - no matter what I tried, they were persisting. Finally I got really pissed and reworked the whole mesh from scratch  8)
This time it's done almost entirely in 3ds max, and MeshView is used only for small tweaks. The previous mesh took me  6-7 days, this one a few hours... and yet, armors attach right and the body shape is better! Preview:

New body and face:
(https://i.imgur.com/WITCS9B.png)(https://i.imgur.com/kRaVomn.png)

With armor equipped:
(https://i.imgur.com/cncgEWh.png)

Mesh:
https://mega.nz/#!JLgAGajA!CpiHVXme7G2QTXDdPJ5JBmlcl1oE90-sTwnro5cVc0o

Remains to fix weapon attachments and minimize rest of the armor clipping. I'll upload an updated version later today.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: undefind on 29 June 2019, 22:13:14
wow, this looks amazing! was thinking of doing some texture modding for my current project (Drop Sounds) to enhance the visuals and make items stand out better.

i would be grateful if you could give me some pointers...and where to start. ive started looking around the forums but it seems texturing is a bit of a pain.

awesome job man!
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 30 June 2019, 04:54:30
wow, this looks amazing! was thinking of doing some texture modding for my current project (Drop Sounds) to enhance the visuals and make items stand out better.

i would be grateful if you could give me some pointers...and where to start. ive started looking around the forums but it seems texturing is a bit of a pain.

awesome job man!

Thanks! :)
About texturing - for start you need unpacking/repacking tools (TEX format) and a good image editing program. I'm using Paint.net, because i'm too lazy to learn Photoshop and even Gimp  ::). It depends on your preferences. If you want to try Paint.net, it's very easy to use, just Google it.
I recommend you to get MeshView (so you can fast preview your changes on every step). Check the sticky on the top in the Tools section (Modding Tools A-Z), most of the TQ related programs are listed there. And here are some outside programs that you can use:
https://mega.nz/#F!4Xw31IJR!TJz97d8XP0xk_EdNrbQxaQ

Btw, I uploaded the newest mesh (fixed weapon attach points). Re-download from the link on my previous post.
EDIT: The left weapon attachment wasn't working. Use this link: https://mega.nz/#!YTRWVCTA!cpFTufU7h_GlPvDfa2_xUKcdBYz71QEDCLu-VEO0cSA
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 30 June 2019, 16:01:32
Hi nargil66, the last update you did is pretty good.

There is still a clipping issue in the head, when I put a equipment (helm or circlet, doesn't matter) the hair sticks out. And also the same problem happen in the thumbnail of your character in-game and near the far left - the little head that keeps staring at all directions. All these problems happen with the DX11 version. In the DX9 everything runs great !!!


Beside this one, everything is great.

Hope this info helps you to solve the problem.

Have a great sunday.

:)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 30 June 2019, 17:29:42
There is still a clipping issue in the head, when I put a equipment (helm or circlet, doesn't matter) the hair sticks out. And also the same problem happen in the thumbnail of your character in-game and near the far left - the little head that keeps staring at all directions.

This happens only in inventory and charater portrait, right? Is there clipping in the actual game world?
I think i wont be able to fix this, but I'll report it to Nordic. It's a vanilla DX11 problem.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 30 June 2019, 17:37:10

This happens only in inventory and charater portrait, right? Is there clipping in the actual game world?
I think i wont be able to fix this, but I'll report it to Nordic. It's a vanilla DX11 problem.

No nargil66, not in game world, just in the inventory and character portrait. I imagine that thing would be an vanilla DX11 problem.

Yes, do report it, thank you

;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 July 2019, 20:05:47
Time for a skin pack :) My old loincloth outfits have been improved to fit the new prettier girl:

(https://i.imgur.com/ADk9nC3.png)(https://i.imgur.com/5MpC1Hf.png)(https://i.imgur.com/kFGK4gs.png)

This pack will be a part of Ehanced Gameplay 2. Will be available in Greece (Ill make different loincloths for Egypt)
Also, Ill post a topless alterantive for Ariadne mod when it's ready.

Download Link:
https://mega.nz/#!xLpTFYrR!lox9JbFqctS4XRG3QDMoHRAcZPpYK2QUeQGZPg4VfVs
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 02 July 2019, 20:13:32
Time for a skin pack :) My old loincloth outfits have been improved to fit the new prettier girl:

(https://i.imgur.com/ADk9nC3.png)(https://i.imgur.com/5MpC1Hf.png)(https://i.imgur.com/kFGK4gs.png)

This pack will be a part of Ehanced Gameplay 2. Will be available in Greece (Ill make different loincloths for Egypt)
Also, Ill post a topless alterantive for Ariadne mod when it's ready.

Download Link:
https://mega.nz/#!xLpTFYrR!lox9JbFqctS4XRG3QDMoHRAcZPpYK2QUeQGZPg4VfVs
It looks great  ;D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 July 2019, 01:13:37
Here is the seminude version of the pack (same as above but topless):
https://mega.nz/#!4ToXQSJC!FpeTqVG6Sjyl0AdWSRj6rxqUE_TJE0AFKLYx8SEZrgg
All dye colors are included, as well as bumpmaps.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 03 July 2019, 01:47:21
Hello nargil66, your work is excellent but I will wait until you release the full skin pack with both Female and Male and all the parts of the game included (Egypt, Orient, Hades, North, Atlantis, etc).

Good job

 :D :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 July 2019, 04:01:30
Next thing is something i wanted to do for some time now, You know the Nixie water spirits? In Atlantis they are made to Nereids, which look the same if I remember right. Well, i wasnt happy with that, Nereids are a type of nymphs, I imagine them to look more human than water elementals. So i took a Nixie mesh, removed some of its parts in 3dsMax, changed the texture coordinates in the UV map, so i can see what im texturing, then replaced the mesh skeleton with maenad one. After that i had to make a new texture and bump texture from scratch :D. Then i made a custom hair helmet from the mesh of Persephone, recolored it and added glow. Here is the result:
New Mesh
(https://i.imgur.com/Oq3qYyq.png)

New Texture
(https://i.imgur.com/sEBmMvE.png)

Ingame Look
(https://i.imgur.com/PusapoN.png)
Download Link:
https://mega.nz/#!kTxilA7S!y8gr89hvYCgz7YMetgmPgQDJW69gwe-3AcCRnrP1GEE

If anyone wants to use the model in a mod, feel free to do it.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 05 July 2019, 05:28:55
Next thing is something i wanted to do for some time now, You know the Nixie water spirits? In Atlantis they are made to Nereids, which look the same if I remember right. Well, i wasnt happy with that, Nereids are a type of nymphs, I imagine them to look more human than water elementals. So i took a Nixie mesh, removed some of its parts in 3dsMax, changed the texture coordinates in the UV map, so i can see what im texturing, then replaced the mesh skeleton with maenad one. After that i had to make a new texture and bump texture from scratch :D. Then i made a custom hair helmet from the mesh of Persephone, recolored it and added glow. Here is the result:
New Mesh
(https://i.imgur.com/Oq3qYyq.png)

New Texture
(https://i.imgur.com/sEBmMvE.png)

Ingame Look
(https://i.imgur.com/PusapoN.png)
Download Link:
https://mega.nz/#!kTxilA7S!y8gr89hvYCgz7YMetgmPgQDJW69gwe-3AcCRnrP1GEE

If anyone wants to use the model in a mod, feel free to do it.
How to use this one? Is it a custom mod folder or add-on mod?
I try to use it both but it doesn't work :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 July 2019, 13:49:36
It's neighter, but can be made an addon quickly. Ill be right back :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 July 2019, 16:05:06
Here it is icefreeze:

Nereid PC Mod 0.2
https://mega.nz/#!NShABKKb!2M4vELA7ccOuoape2Oq0wCduq8A_lKgSnSaUMgZdCR8
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 05 July 2019, 17:05:42
Here it is icefreeze:

Nereid PC Mod 0.2
https://mega.nz/#!NShABKKb!2M4vELA7ccOuoape2Oq0wCduq8A_lKgSnSaUMgZdCR8
Thanks, all good this to you!
 :D ;) ;) ;)


* Update: i copy "Creatures" and "xpack" folder ( like all add-on you create) into game Database folder, but it show like in the attactment picture of this post in game.
(https://titanquestfans.net/index.php?action=dlattach;topic=32.0;attach=818)

* Update 2: it still show right at custom map screen, but when ingame, it like the previous picture show.
(https://titanquestfans.net/index.php?action=dlattach;topic=32.0;attach=820)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 July 2019, 19:56:01
buy a white dye and use? does it fix it?


---

What im working on today - a new type of ambient animal:

(https://i.imgur.com/SXlDF6D.jpg)

Attaching horns...

(https://i.imgur.com/GHnQSGW.png)

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 July 2019, 22:00:55
...aaand done!

https://youtu.be/77qtLHA5VIw

It uses horse animations - it means it can be made a mount.

Link:
https://mega.nz/#!9Hh0zC4A!6RE6AcJABSdPzNAEeLgpDyccct7yyUJUpHrqjcMyrYc
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 05 July 2019, 22:11:38
Very nice, excellent work! :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 05 July 2019, 22:52:38
Thank you :) Btw, I wanted to show you something, especially to you BG. It's some drawings made years ago for the legends i was writing. Please don't be too judgeful:
Firat one is a sketch of a samodiva/yuda/samovila - a type of Balkan night fairy or nymph. I believe the myths about them originate from ancient Thrace, and thre thracians took it from Greek myths about Artemis' nymphs:
(https://i.imgur.com/tLPZinD.jpg)

Second one is a zmey (a Balkan dragon/human creature, which drives away the spirits of the hailstorms):
(https://i.imgur.com/RqFdjoQ.jpg)

This one is a sketch of the world with its three realms (Prav - Heaven, Yav - mortal realm: and Nav - Underworld)
(https://i.imgur.com/DxRd8VI.png)

And the last one is a siege scene from the legends (unfinished):
(https://i.imgur.com/5bEmhMl.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 06 July 2019, 00:21:11
I really like these. You have real talent, thank you for sharing them.

These really have a soulful quality that people just can't be taught, it's an expression of human experience and understanding that is deeper than the conscious mind, yet just as real to our shared experience.

Like trying to explain how falling in love feels, it's only a select few than can weave the words together that makes sense. And you still already have to know what it's like to get it lol :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 06 July 2019, 06:11:07
buy a white dye and use? does it fix it?


---

What im working on today - a new type of ambient animal:

(https://i.imgur.com/SXlDF6D.jpg)

Attaching horns...

(https://i.imgur.com/GHnQSGW.png)
Yeah, using White dye fixed it  :)


* About that deer, its butt look odd  >:D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 July 2019, 08:52:43
* About that deer, its butt look odd  >:D
Hehe, yeah, its body was too long. I shortened it since then.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 06 July 2019, 11:21:19
I had a crazy ideia, maybe its possible with your skills

A Manticore ( the classical version) , lion body with a scorpion tail ?

Using maybe lion  from atlantis or saberlion mesh and adding a scorpion or scorpos  segmented tail  ? It would be super cool if this was possible  :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 July 2019, 22:45:20
Yeah, it shouldn't be impossible. I can try.
There was another idea on Steam - Pegasus. Imagine a rider on a winged horse... That would be quite a challenge!
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 09 July 2019, 09:42:15
I had an idea today, how to give more variety of customization for both characters. The idea is this:

Lets say you have the base male mesh. You want to give it an option to appear with different beards or without any. How to achieve this? It's actually pretty simple.
Many meshes in the game consist of separate small parts, which use the same texture. Where each of these parts appear on the texture coordinates is defined in the UV map. So in the above example with beards, theoretically its possible to attach all differetn beard meshes in the game to the male mesh and give each different UV coordinates. When you go to, say, the North and drink a dye, in the modified male texture there is the base male skin + the skin of a viking beard. All other beard meshes are there too, only invisible.
The only problem is that the texture must be much bigger to hold different accessories. But i think its worth a try.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 09 July 2019, 10:09:45
Can you make the add-on for male character mod with Zeus model that you made before?
And is possible to make an add-on that change both male and female character in game?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 09 July 2019, 13:04:54
Can you make the add-on for male character mod with Zeus model that you made before?
And is possible to make an add-on that change both male and female character in game?
Sure, will do, expect it later.
On second question - yes, but i have to tweak the male mesh first.

---

Recource for mods - Kyros' and Kalixenia's tomes made to magic offhands:
(https://i.imgur.com/LU5VM28.png)(https://i.imgur.com/3qMFHtd.png)
(https://i.imgur.com/8GMa3dU.png)(https://i.imgur.com/pndtoCp.png)
Just set them to shield template. Link:
https://mega.nz/#!AC4EGazS!DLXNKeknRk7TEFamUqD8ZDFe6Gv2zLpiRRpb0CsSteQ

Edit: fixed clipping with character's arm. Link is updated.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 July 2019, 07:11:58
Sorry for the delay icefreeze. Zeus is almost ready. I did your thrown lightning bolt idea:
https://www.youtube.com/watch?v=KuzyvfKY1Jo
This is my first mesh made from scratch. Its a basic shape and kinda crude. I wanted to make a real "vajra" weapon, but for now my skills and knowledge in modeling aren't enough.
(https://i.imgur.com/aZXlzaj.png)
Based on this:
https://cdn.britannica.com/s:700x450/75/5275-004-322CA85A.jpg
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 10 July 2019, 08:08:27
Sorry for the delay icefreeze. Zeus is almost ready. I did your thrown lightning bolt idea:
https://www.youtube.com/watch?v=KuzyvfKY1Jo
This is my first mesh made from scratch. Its a basic shape and kinda crude. I wanted to make a real "vajra" weapon, but for now my skills and knowledge in modeling aren't enough.
(https://i.imgur.com/aZXlzaj.png)
Based on this:
https://cdn.britannica.com/s:700x450/75/5275-004-322CA85A.jpg
It looks more awesome  >:D
You can try patch two throw weapon that have sword look by reverse to make that vajra.
Like in the picture attach this post, i using Daggertooth picture.

Video you record is chopped, you may be optimize record setting. Image can be less with better framerate is more watchable :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 July 2019, 08:39:16
It looks more awesome  >:D
You can try patch two throw weapon that have sword look by reverse to make that vajra.
Like in the picture attach this post, i using Daggertooth picture.

Video you record is chopped, you may be optimize record setting. Image can be less with better framerate is more watchable :D
Ok, thats a good idea. Maybe 2 or 4 trident speartips, the second ones rotated by 90 degrees... To make it look like this:
(https://eden-saga.com/wp-content/uploads/vajra-ouvert-ferme-wkp-ski-1900X1141px.jpg)
https://www.tq-db.net/en/equipment/antediluvian-trident-legendary
Edit - or use staff heads:
https://www.tq-db.net/en/equipment/hades'-scepter
https://www.tq-db.net/en/equipment/blastos-fotia
I'll search some more.

about the video quality, turn on HD in youtube, it should look decent.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 10 July 2019, 09:01:40
........
Ok, thats a good idea. Maybe 2 or 4 trident speartips, the second ones rotated by 90 degrees... To make it look like this:
(https://eden-saga.com/wp-content/uploads/vajra-ouvert-ferme-wkp-ski-1900X1141px.jpg)
https://www.tq-db.net/en/equipment/antediluvian-trident-legendary
Edit - or use staff heads:
https://www.tq-db.net/en/equipment/hades'-scepter
https://www.tq-db.net/en/equipment/blastos-fotia
I'll search some more.

about the video quality, turn on HD in youtube, it should look decent.
I think Zeus grab some Greek look weapon is more suite than grab Vajras. But you can make some of those weapon like new throw weapons models.
Some trident spear in-game is very suite your Vajra ideal.https://tq-db.net/en/equipment/triton's-impaler-legendary
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 July 2019, 11:09:35
Thank you for your suggestion icefreeze!  :D It looks far more epic now:
(https://i.imgur.com/BIjjlOw.jpg)

Btw, Zeus is depicted with a "vajra" in many places. Idk how the greeks called it, but it looks very similar to the indian variant;
(https://www.theoi.com/image/img_zeus_og.jpg)

Link to the source files;
https://mega.nz/#!wGImjYiA!WJMNZQg8OK8O3vfZ1uvC03LglCjeowamURZZ6TZH1zo
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 10 July 2019, 12:34:26
I suggested somewhere new types of weapons including Vajra. Others are Urumi, Chakra, weapon of Musashi's greatest opponent-rotating mace, and some others, forgot to mention some of them.
Vajra looks awesome
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 10 July 2019, 16:06:33
I suggested somewhere new types of weapons including Vajra. Others are Urumi, Chakra, weapon of Musashi's greatest opponent-rotating mace, and some others, forgot to mention some of them.
Vajra looks awesome
I know what urumi is, but chakra - can you show a picture? urumi can be made from dvergr whip maybe.

---

here it is icefreeze, Zeus as addon. You wanted both character changed, so i added Artemis replacing the female. Consider this the first part of "Play as god" series ;)
https://mega.nz/#!BWJiRCLB!a1m-PwM1QYG6tJYZHewePrFb_JVJhqnjX5-77vk4QlY
---

And last modified mesh for today - a dvergr x-bow made to a bow-type weapon:
(https://i.imgur.com/LUcmav8.jpg)
Link: https://mega.nz/#!VaQCgQ6B!VxjDbkWc44fHSUO4iPIkm41PjEvBTSq5-_4HOG-sNts
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 10 July 2019, 18:07:42
I suggested somewhere new types of weapons including Vajra. Others are Urumi, Chakra, weapon of Musashi's greatest opponent-rotating mace, and some others, forgot to mention some of them.
Vajra looks awesome
I know what urumi is, but chakra - can you show a picture? urumi can be made from dvergr whip maybe.

---

here it is icefreeze, Zeus as addon. You wanted both character changed, so i added Artemis replacing the female. Consider this the first part of "Play as god" series ;)
https://mega.nz/#!BWJiRCLB!a1m-PwM1QYG6tJYZHewePrFb_JVJhqnjX5-77vk4QlY
---

And last modified mesh for today - a dvergr x-bow made to a bow-type weapon:
(https://i.imgur.com/LUcmav8.jpg)
Link: https://mega.nz/#!VaQCgQ6B!VxjDbkWc44fHSUO4iPIkm41PjEvBTSq5-_4HOG-sNts
That was Awesommeeeeee!!!!!!!!!!
Thank you so much! You made my day, man  >:D >:D >:D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 12 July 2019, 01:18:07
I suggested somewhere new types of weapons including Vajra. Others are Urumi, Chakra, weapon of Musashi's greatest opponent-rotating mace, and some others, forgot to mention some of them.
Vajra looks awesome

Added: Boomerang, Kusarigama
I know what urumi is, but chakra - can you show a picture? urumi can be made from dvergr whip maybe.
Its Chakram, missed 1 letter, legendary weapon from India
https://www.youtube.com/watch?v=-hCfrW3tF7w

Kusarigama - this should be a weapon about which Miyamoto Musashi was talking about to be hardest to fight
https://en.wikipedia.org/wiki/Kusarigama

https://en.wikipedia.org/wiki/List_of_premodern_combat_weapons
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: botebote77 on 12 July 2019, 02:11:13
sorry but I've never read anything that links that weapon to musashi miyamoto.. I'm not even sure that weapon existed during miyamoto's time.. could you give a link

as far as i know musashi miyamoto's most famous fight was against sasaki kojiro.. his weapon was a long sword called monohoshizao.. his technique known as tsubame gaeshi

edit: meanwhile, if you Google "musashi miyamoto hardest fight", lots of sasaki kojiro pops out

https://www.google.com/search?ei=rNMnXYqmI9fbhwPi-JuABA&q=musashi+miyamoto+hardest+fight&oq=musashi+miyamoto+hardest+fight&gs_l=mobile-gws-wiz-serp.3..33i22i29i30l5.2971.14781..15496...12.0..0.498.2256.2-4j1j2......0....1.........46i275j0j46j46i10i275j0i10j46i67i275j0i67j46i67j33i160.Md-IZ3sm0k8
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 12 July 2019, 03:33:19
These Japanese legendary fights - my knowledge there equals zero  :D
@efko  , chakram already exist as a throwing weapon in ragnarok. About kusarigama, im not sure a chain weapon is possible to make. Or it could be, but it will require to add a new special animation to it (or maybe directly to the player animation). Right now i dont have the needed skills to do it.

Or... hmm, both Tartarus and Talos have chain weapons... I'll think more about it.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 12 July 2019, 11:04:02
I think its explained somewhere in Mark Dacascos documentary. Dacascos quoted Musashi something like 'it was very difficult to face rotating weapon like that one, hardest challenge in his life' . It was mace or axe at the end of chains with long range so sword was not in good position.
Can't say for sure if it was kusarigama or not, but from checked weapons it fit to what I saw.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 12 July 2019, 11:52:04
From what i know ( by playing Samurai Warriors game, some movies, mangas), the most famous weapons of Musashi Miyamoto is Dual swords or sword and paddle.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: botebote77 on 12 July 2019, 12:36:43
From what i know ( by playing Samurai Warriors game, some movies, mangas), the most famous weapons of Musashi Miyamoto is Dual swords or sword and paddle.
yes.. what i said above, i meant for sasaki kojiro
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: efko on 13 July 2019, 00:53:30
From what i know ( by playing Samurai Warriors game, some movies, mangas), the most famous weapons of Musashi Miyamoto is Dual swords or sword and paddle.
yes.. what i said above, i meant for sasaki kojiro
Musashi was founder of technique with 2 swords and he is somewhere in the middle of Warfare and Rogue  :P
You misunderstood me, I never said about his greatest rival, I'm telling you about his hardest challenge since that weapon was unknown to him while swords and other weapons were very known to him.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: botebote77 on 13 July 2019, 03:37:24
well, that hardest challenge did not come from me.. it's what pops out if you Google search "musashi miyamoto hardest challenge".. lots of sources there

but let's put this to rest.. nargil's thread isn't about this ^-^
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 13 July 2019, 05:51:21
but let's put this to rest.. nargil's thread isn't about this ^-^
Yep, you are right ;p
Maybe you shoud open a new topic about it...

---

First attempt for making a statue decoration (used the new female mesh as base):

(https://i.imgur.com/raWMTNR.jpg)

There is one big problem with the mesh - its heavily triangulated on DX9. Sadly, my skill in 3ds max is very poor, and applying correct normals has been my bane since i started.
The pose can use some fixes as well.

Link to the mesh, just for testing:
https://mega.nz/#!lWA2XYKQ!ItWe-0sVk9L4NpVo4C7Ot2mkwhMPz2Jh5ADJdpVE_G4
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 14 July 2019, 20:39:05
Improved my favorite type of nymphs - the Lampads - once more:

(https://i.imgur.com/eTH9T8K.png)
All things that werent mine are removed + all skulls and bones, they didnt fit much. Skin is lighter.
Texture (just dont use in mods - its for Deities):

(https://i.imgur.com/LWedaWC.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 14 July 2019, 20:50:30
I thinks it will better if there are some details on her outfit  :D.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 14 July 2019, 20:55:59
I thinks it will better if there are some details on her outfit  :D.
Good idea. Maybe a golden edge with ornaments... ty.

Edit: Ok, here is a more complete sorceress of Hecate :):
(https://i.imgur.com/PoGdLop.png)
(https://i.imgur.com/Zxbl8zh.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 July 2019, 07:48:17
Final variant:
(https://i.imgur.com/dCU5kiy.png)

Texture + link to the layers file (Paint.Net fomat):
(https://i.imgur.com/hviDmtp.png)
https://mega.nz/#!kPAU0YBa!V7ACiXTLNty88fiiTCf1LL4U6IG_RHhIM1ENsjPDht0
Remains the bump, and I can focus on the elves for Soulvizier.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 15 July 2019, 08:31:27
Yeah, it better now  ;D.
More detail more good.
It can be improve more after you finished other more important things.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 15 July 2019, 16:45:13
Yeah... Thanks for your suggestions man. Dont hesitate to to make more in future, it helps alot :)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 16 July 2019, 07:00:26
New Ljosalfr on the making...
(https://i.imgur.com/tw1LFC5.png)
Still very much WIP.
@soa, this is for SV, I can stop showing spoilers. Up to you.

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: soa on 16 July 2019, 20:42:06
New Ljosalfr on the making...
(https://i.imgur.com/tw1LFC5.png)
Still very much WIP.
@soa, this is for SV, I can stop showing spoilers. Up to you.
No special need for spoilers. Is this the "standard" elf version (the female with bow, to replace the dark clothes) ?
Long hair would fit more the model to help differentiate from standard female player.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 17 July 2019, 01:02:28
Yeah, it's the standard mob version. About hair - there are not many long hairs available in the game. Ylva's hair look alright, if the side parts are removed from it.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: soa on 17 July 2019, 07:34:58
Elves already have long hair, but it looks kinda flat. Ylva's hair, with armor, would you see them anyways ?
(https://i.imgur.com/dtLpBIF.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 18 July 2019, 12:36:49
Better Artemisian Nymph for Deities:
(https://i.imgur.com/PWK0wSs.png)

Previos variants to compare:
(https://i.imgur.com/OJRiBnU.png)

Texture and glow:
(https://i.imgur.com/WYWtMHR.png)
(https://i.imgur.com/WOzhoWj.png)

My goal is (and always has been) to get her closer to this old concept:
(https://i.imgur.com/tLPZinD.jpg)

If you wonder - yes, this time she will be riding a stag  ^-^
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: sauruz on 18 July 2019, 12:56:26
she looks similar to the pic.

What about the dagger ? isnt better to remove it ?
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 18 July 2019, 13:01:59
She looks too bright, glow  :(
Artemis add-on mod bright too, but looks more natural :D.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 18 July 2019, 13:19:02
What about the dagger ? isnt better to remove it ?
Depends, if its clipping with the quiver, ill remove it.

She looks too bright, glow  :(
Artemis add-on mod bright too, but looks more natural :D.
Hmm, I will test with Artemis + this nymph and wolves. If she is too bright, ill reduce the shine.
Now that i look on her, she needs some kind of necklace...
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 18 July 2019, 14:31:46
Better now, icefreeze?

(https://i.imgur.com/CqeXRve.png)

The reason for these colors is moonstone:

(https://i.imgur.com/EeiUa0K.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 18 July 2019, 14:48:04
Yes, it better now.
Glow or bright but it still need to look clearly any details, color range.
Some light-green detail change to violet-blue may be looks better.
If the skin color more smooth i think it more good  O0.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 18 July 2019, 19:42:13
Bro, you have natural taste for aestetics. I tried all you have suggested (smooth skin, less green more violet) and it worked awesome :D

Miss Oceanid 2019 (almost finished):
(https://i.imgur.com/SvHSRyB.png)
Skin is unified, hair is water-like (all nymphs of Artemis are water related) and glow is reduced:
(https://i.imgur.com/eReKava.png)
(https://i.imgur.com/t13Whwa.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 18 July 2019, 20:24:28

She look more beauty now  ;)

Is she the summoned bodyguard of Artemis?
If you use Artemis look like the Artemis Add-on character, this Nymph may look like the main actress, and Artemis look like cameo  >:D
You can "darker" this Nymph skintone (still this color but darker, maybe using "Overlay") to darker than Artemis herself, so Artemis will more highlight when they stand close.

To improve more with Miss Oceanid, you can using large decoration detail instead small detail at present. In game look character quite small, so with small decoration detail on her outfit now, it will looks unclear.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 18 July 2019, 22:04:19
I'll think more about it, the nymph herself is looking good enough, but there maybe be heavy changes on the outfit. Will see.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 19 July 2019, 22:26:45
Ok, after more tweaks, the final version:

(https://i.imgur.com/6UOIx2Q.png)

The only thing i'm not sure about is the brightness/saturation level. My main comp died out and im on my old one, which has a much darker screen. I cant fix what i cannot see.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 20 July 2019, 12:45:53
Don't worry, it better  ^-^
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 21 July 2019, 04:44:08
Don't worry, it better  ^-^

Nope, it wasnt, still too  bright.  :P
I have to stop saying what is final lol. Nothing is final  O0
Latest version is converted to doble sided (allows asymmetric texture):

(https://i.imgur.com/XGpfDUv.png)
(https://i.imgur.com/JGvZ27p.png)

In meshview:
(https://i.imgur.com/wGbTuWt.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 21 July 2019, 16:24:02
Ok, forget about the last one. I wasn't satisfied with her outfit, there was nothing Greek in it. New variant (does not fit in color yet):

(https://i.imgur.com/XdL5eH3.png)
(https://i.imgur.com/6QqczPC.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 21 July 2019, 17:32:26
Eh, can you test change her outfit into yellow-golden color?
And the skirt longer, i think it too short so you can see her underwear is quite bad  :P
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 21 July 2019, 18:38:02
Eh, can you test change her outfit into yellow-golden color?
And the skirt longer, i think it too short so you can see her underwear is quite bad  :P
Ah, saw this late. Yep, you are right about the short skirt. will be longer in the next version. Here is the current one:
(https://i.imgur.com/CD2a3I1.png)
About golden color - sure, will test and show you the result.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 21 July 2019, 22:18:46
Next version:
(https://i.imgur.com/0NIktFO.png)
I think its time to add som better details. Since the texture is double-sided, i can add a silver archery glove to the bow hand, and the other to remain like this. Also, i think the old leg wraps are too crude for this cutie :) ill rework them as well and make them silver like the arm bracelets.

Btw, about golden dress, it reminded me of something:
THE HELIADES were seven nymph daughters of the sun-god Helios. When their brother Phaethon was struck from the chariot of the sun by Zeus, they gathered around his smoky grave on the banks of the River Eridanos and in their unrelenting grief were transformed into poplar-trees and their tears into golden amber.
I think your idea deserves a separate texture - of a "sun nymph".

This is what im living for. I apologize to people waiting for not making actual mods, but... this is what i want to do right now.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 22 July 2019, 13:50:10
Ok, now more worthy of Artemis' retinue :)
(https://i.imgur.com/j5fWUsA.png)
(https://i.imgur.com/Atzy1IE.png)
(https://i.imgur.com/545DQxT.png)
I flipped the entire texture so the dress and quiver to not be on the same side. Some finishing detail remains... maybe a thin belt over the cloth sash.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: monkas on 22 July 2019, 18:14:48
You are amazing! good job mate!
 ^-^ ^-^ ^-^ ^-^ ^-^ ^-^
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 22 July 2019, 22:17:10
Thanks bro! And welcome to the forum :)

Some good news - my main comp managed to run for a while (it keeps restarting) and man... if she wasnt too bright and saturated... its fixed now. I hope i can make a comp upgrade soon, this time it has to show REAL colors.
Current version:
(https://i.imgur.com/dSGNor6.png)
I named the nymph Hyale (Crystal) - one of Artemis' Oceanids with known names.
Glow is reduced for now, im open for suggestions. You prefer more or less glow?
Hyale is coming soon as a character mod/ pet replacement.
I'm tempted to say "this is final", but every time i do, it reminds me of this scene from the Mummy, hehe:
https://www.youtube.com/watch?v=TGJhxJcSGZA
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: monkas on 25 July 2019, 15:38:32
I'm tempted to say "this is final", but every time i do, it reminds me of this scene from the Mummy, hehe:
https://www.youtube.com/watch?v=TGJhxJcSGZA

 ::) ::) ::) that's funny.

I think both are the best (about less or more glow). So people can choose what they like.
Personally, i like more glow. And btw, short skirt is the best  8) 8) .
A man is excited to use this mod ;D ;D ;D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 July 2019, 04:52:34
Side saddle "stag archery" on the making...
(https://i.imgur.com/yssQiMY.jpg)
The stag itself is not ready and needs a rework, so im not showing it here.
I have a tip for anyone who has problems fitting riders and mounts with different sizes ( @sauruz you might wanna read this).
In this example the nymph is too high up, and although i can move her down in Max, there is a better method, that will allow to fit rider and mount almost perfectly witout caring about their default position in animations. Here is how:
1. You take a vanilla mesh of combined rider + mount (say mounted neandrethal)
2. You disable shaders on it, so its always invisible (2 ways - you can corrupt the mesh OR you go to DrawCalls section and change the mesh shader types from "0" to "-1").
3. Now you have an invisible mounted base mesh. This will be your dummy mesh.
4. Next, attach BOTH the rider and mount meshes by the CreateEntity method. Since they are only attachments.
, you can move them and change their sizes as you wish until they fit perfectly...
Man... Just got an idea! You can even make a FLYING RIDER like that! The base mesh will be invisible and on the ground, BUT if you move the attached rided and mount up... almost any position is possible this way.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 26 July 2019, 07:30:57
Side saddle "stag archery" on the making...
(https://i.imgur.com/yssQiMY.jpg)
....
This Nymph ride on some animal and has that archer pose at iddle or prepare to shot arrow?
It looks good
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 26 July 2019, 15:56:46
This is the attack animation, the idle one is calmer. Btw, i reworked the stag mount again. Its improved by alot since te first version (big butt is fixed :D):
(https://i.imgur.com/RQ1VdhW.png)
The mesh is better aligned with the horse skeleton, which means less wonky animations. Horns are bigger, attached permanently to the mesh and existant in the base texture. There are fixes on the texture too. Bones are renamed to "..._MOUNT".

This is mainly for Deities and Soulvizier for now. But if you want to turn the stag in ambient animal (not mount), feel free to use it in other mods. Link to version2:
https://mega.nz/#!1exhDYRL!D3DgX67CAaRS-jS9ERIhHXWDG4cm4b2ubv49GnpptbU

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: hyhyhy66 on 27 July 2019, 06:58:23
please tell me how i can hide chest and helm, xpack folder do nothing.
mb u can make the latest Ariadne nude mesh with auto armor hider or smth? )
great skins and models btw ty very much! ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 27 July 2019, 11:15:05
please tell me how i can hide chest and helm, xpack folder do nothing.
mb u can make the latest Ariadne nude mesh with auto armor hider or smth? )
great skins and models btw ty very much! ;)

You can do it yourself, its very easy. All you need is MeshView program.
Trick #2 - Making an armor piece invisible on the character

This one is very simple. There are 4 default attach points for the armors on the characters (they also work on other creatures). Their names are:
"Head" - for the helmet, hair or circlet.
"Upper Body" - for the torso armor.
"Forearm" - for the armbands or bracelets.
"Lower Body" - for the leg armor.

How to make armors invisible:

They are not really invisible, just very small. For example, the normal size attach point for ambands (in the mesh TextData section) looks like this:

Quote
AttachPoint
{
    name   = "Forearm"
    origin = (0.000000, 0.000000, 0.000000)
    xAxis  = (1.000000, 0.000000, 0.000000)
    yAxis  = (0.000000, 1.000000, 0.000000)
    zAxis  = (0.000000, 0.000000, 1.000000)
}

To make it "invisible", change it to this:
 
Quote
AttachPoint
{
    name   = "Forearm"
    origin = (0.000000, 0.000000, 0.000000)
    xAxis  = (0.000001, 0.000000, 0.000000)
    yAxis  = (0.000000, 0.000001, 0.000000)
    zAxis  = (0.000000, 0.000000, 0.000001)
}

The armor piece will still be equippable and visible in the inventory UI, but not on your character in the game world.
Btw, Ariadne mod is not abandoned. Im working on V1.0 atm, as well as on a nymph mesh which uses 100% human animations and can wear all armors. I hope they will be ready soon.
@icefreeze about the Nereid/Nixie character, there will be a new version too.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 27 July 2019, 13:02:45
........
@icefreeze about the Nereid/Nixie character, there will be a new version too.
Wohoo, feel great to hear that news! >:D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: monkas on 27 July 2019, 17:33:31
 O0 O0 O0 O0 O0

Hyale Mode
Hyale Mode:
(https://i.imgur.com/1c2oUxY.png)

Aridne Mode:
(https://i.imgur.com/SQ0RzfU.png)
(https://i.imgur.com/DKbol4B.png)

Very good job man!  :)) :)) :)) :)) :)) :))
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: monkas on 28 July 2019, 06:54:23
About Hyale Nude Mod v1
 
How can i change default pose of character?
I like she standing more than kneeling.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: monkas on 28 July 2019, 07:09:04
Oh! I found it!
Because there are some female_idle.anm files, i didn't know which one was right so i just copied all of files in anim folder from Orphan Mode then replaced with files in folder anim of Hyale Mode.
Work like a champ.


LMAO, i just need to change female_idle-.anm to female_idle.anm
 8) 8) 8) 8) 8)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: monkas on 28 July 2019, 15:25:17
please tell me how i can hide chest and helm, xpack folder do nothing.
mb u can make the latest Ariadne nude mesh with auto armor hider or smth? )
great skins and models btw ty very much! ;)

You can do it yourself, its very easy. All you need is MeshView program.
Trick #2 - Making an armor piece invisible on the character

This one is very simple. There are 4 default attach points for the armors on the characters (they also work on other creatures). Their names are:
"Head" - for the helmet, hair or circlet.
"Upper Body" - for the torso armor.
"Forearm" - for the armbands or bracelets.
"Lower Body" - for the leg armor.

How to make armors invisible:

They are not really invisible, just very small. For example, the normal size attach point for ambands (in the mesh TextData section) looks like this:

Quote
AttachPoint
{
    name   = "Forearm"
    origin = (0.000000, 0.000000, 0.000000)
    xAxis  = (1.000000, 0.000000, 0.000000)
    yAxis  = (0.000000, 1.000000, 0.000000)
    zAxis  = (0.000000, 0.000000, 1.000000)
}

To make it "invisible", change it to this:
 
Quote
AttachPoint
{
    name   = "Forearm"
    origin = (0.000000, 0.000000, 0.000000)
    xAxis  = (0.000001, 0.000000, 0.000000)
    yAxis  = (0.000000, 0.000001, 0.000000)
    zAxis  = (0.000000, 0.000000, 0.000001)
}

The armor piece will still be equippable and visible in the inventory UI, but not on your character in the game world.
Btw, Ariadne mod is not abandoned. Im working on V1.0 atm, as well as on a nymph mesh which uses 100% human animations and can wear all armors. I hope they will be ready soon.
@icefreeze about the Nereid/Nixie character, there will be a new version too.

 O0 O0 O0 Ok! thanks to this, i decide to re-make AllSkinv8 Mode with invisible Leg and Armor.

Link:
https://drive.google.com/open?id=1TwCSNg2Gt7TYY0OIUR9wewevYzAVtLij
Unlock Content Code:
135180
696969

This is for my own personal desire  :-\ 

Edit:.
Okey ...   >:( Shit happened. There is something wrong with light and i don't know how to fix it  :P.
In order to fix that(this doesn't count), i use Allskinv8 Mod as an Add-on. and here is comparison:
With light (add-on):
(https://i.imgur.com/Z4BPUhz.png)
No light (Allskinv8 Mode):
(https://i.imgur.com/XkRXwaQ.png)

Add-on : https://drive.google.com/open?id=17opMl4gx057IzCV4J6fbd3eC50e7oTGf (https://drive.google.com/open?id=17opMl4gx057IzCV4J6fbd3eC50e7oTGf)
Buy Grey or Rose Greek to use.
 :P   :P  :P

Edit 1.1:
First skin that i rework from Allskin mod.

NSFW
Install:
Put Creatures folder in your Database folder.

https://drive.google.com/open?id=12krMDERRRNZLJO4q1rvGI9qoKEHZ-ctl (https://drive.google.com/open?id=12krMDERRRNZLJO4q1rvGI9qoKEHZ-ctl)

Use White Greek Poition to wear outfit,
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 02 August 2019, 13:41:44
Started reworking the next nymphs on the list - the Maenads. Since the name Maenad is used both for human women and nymphs, i made her look closer to a human:

(https://i.imgur.com/wxV46RX.png)

(https://i.imgur.com/oEA8Bu7.png)
This is still an early version. Current texture:

(https://i.imgur.com/oDq5WRg.png)
Btw, these pictures are made on a new comp, much faster and with double resolution  ^-^
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 02 August 2019, 15:11:05
Started reworking the next nymphs on the list - the Maenads. Since the name Maenad is used both for human women and nymphs, i made her look closer to a human:

(https://i.imgur.com/wxV46RX.png)

(https://i.imgur.com/oEA8Bu7.png)
This is still an early version. Current texture:

(https://i.imgur.com/oDq5WRg.png)
Btw, these pictures are made on a new comp, much faster and with double resolution  ^-^
Hm, i think the hair and outfit have different color will make character look more interesting, may be cloth have silver-yellow on general and small detail at its edge with golden-copper color.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Bumbleguppy on 02 August 2019, 18:11:17
Btw, these pictures are made on a new comp, much faster and with double resolution  ^-^

Congrats on the new computer! :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 August 2019, 00:27:58
Congrats on the new computer! :D
Thanks BG! Somehow I missed your birthday, i still wish you a happy one :)

Hm, i think the hair and outfit have different color will make character look more interesting, may be cloth have silver-yellow on general and small detail at its edge with golden-copper color.
I made the dress red to resemble red wine. About your color suggestion, i tried it + the golden edge for the clothing, but the gold was too much. Instead, I added golden belt and necklace for the next alternative variant, as well as snake wraps for arms and legs:
(https://i.imgur.com/FiH9yGR.png)
I like how this one shaped out, its much better than the first. Especially with Dionysian MI armor :):
(https://i.imgur.com/r2Xidiv.png)
Texture:
(https://i.imgur.com/psHA2kq.png)

Edit: Improved 1st variant as well (probably will use for second tier):
(https://i.imgur.com/lw47K1P.png)

(https://i.imgur.com/cnP3H28.png)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 August 2019, 15:03:09
New tiger for second tier of maenad:
(https://i.imgur.com/hE6rhme.png)
Texture:
(https://i.imgur.com/LGGLce4.png)
Not perfect, but will do.
Feel free to use in mods, just dont make it a mount ;)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 03 August 2019, 15:29:48
Man, your skins are awesome. Everyday a new one that is better than the other, you're an artist, fantastic job

 :D :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 03 August 2019, 18:14:09
Thanks for your kind words man :D  I really try to improve the skins. The flip side is I can make no more than 1-2 a day...
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: hyhyhy66 on 05 August 2019, 15:24:51
@nargil66 please men make ur ariadne mesh with upper body and head armor hiden. i tried do it by myself but im too stupid for this and my antivirus delete viewer program)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 August 2019, 16:18:41
@nargil66 please men make ur ariadne mesh with upper body and head armor hiden. i tried do it by myself but im too stupid for this and my antivirus delete viewer program)
Sure, I'll upload a custom version later. No problem.

---

Prepare for something different... and spooky...
https://youtu.be/s0dj4Vlziqo
Source files - free to use in any mod:
https://mega.nz/#!JWpgwShT!51sC050liXz1pl-pzYumN-qOXfZWK5YNec21kl5db2Q

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 06 August 2019, 17:36:24
Ghost Rider is coming  >:D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 06 August 2019, 20:15:36
Ghost Rider is coming  >:D
Haha, yeah

(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fwww.herogohome.com%2Fwp-content%2Fuploads%2F2011%2F10%2FGhostRiderLetsRide.jpg&hash=f9c01171f688111b6401a22f8b1e1fbd4270b637)

---
@nargil66 please men make ur ariadne mesh with upper body and head armor hiden. i tried do it by myself but im too stupid for this and my antivirus delete viewer program)

Here is the latest Ariadne 0.9f:
https://mega.nz/#!8ehB3SLZ!9y1A_5MMZwj7q8LqhqCRDK1DfIe13oM_mZCh_yPoaLk
I included a mesh that disables helm/torso and mesh that diasbles all armors. The side hairs and ponytail are removed permanently from the mesh and no longer duplicate the ones from the hair helmet. Texture and bump are new.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 07 August 2019, 02:06:39
Quote
Here is the latest Ariadne 0.9f:
https://mega.nz/#!8ehB3SLZ!9y1A_5MMZwj7q8LqhqCRDK1DfIe13oM_mZCh_yPoaLk
I included a mesh that disables helm/torso and mesh that diasbles all armors. The side hairs and ponytail are removed permanently from the mesh and no longer duplicate the ones from the hair helmet. Texture and bump are new.

nargil66 what you have done with the Ariadne is a masterpiece!!!

It's amazing!!!

Hope you use this new model as a base for your athletic loinclothes, the egyptian, eastern, northern and atlantean skins.

This is absolutely incredible.

It's things like these that make playing Titan Quest something else.

Thank you... just thank you.

Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 07 August 2019, 17:02:46
I thank the Olympian gods the original developers included this great skirtless model  ^-^ I only did small tweaks, but the base was already there. Can the girl in Grim Dawn be made to look sexy? I sincerely doubt it... Some day ill try to import the TQ characters in GD. Not sure how armors are attached there tho.

Diego, people like you are what keeps me going. Thank you for trying out and playing my mods :D
Today im working on the next version of Ariadne. I just learned how to delete any part of the mesh very precise, depending on the UV map. No more waistin hours to delete parts of a mesh face by face... Expect a bigger update this evening. On Nexus too, i havent updated there lately.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 07 August 2019, 18:08:02
That's great news !!!

Thanks for all

 :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 August 2019, 00:37:36
Ariadne 0.9g:
- Added both types of loincloth packs (full and topless). They are updated to the latest version of base skin. Topless tan dye is replaced by nude.
- Re-Added long hair and greek bun meshes. Long hair is reworked from scratch. It clips much less with character body and no longer require special animations.
- Added the two custom meshes from 0.1f (first disable all armors, second - torso and helm).
- Added source files.

Download link:
https://mega.nz/#!pC51VYBC!-S6HyfRBWhhEiBcDDw5cFVBmM1c3fPOMLJgX408Uk5o
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 08 August 2019, 14:39:29
Hi nargil66

This new update is perfect, the new mesh, even with the loinclothes is stunning.

I believe that the base for all the other skins is ready. You just have to do now the Egyptian, Eastern, Underworld (Hades), Atlantean, the celtic and northern skins.

Don't know what you will do with the male one, but take your time. First things first.

I imagine it's a lot of hardwork, but with your skill you will achieve success.

Just one thing, don't rush anything. Take your time. Post updates as you do with the maenads and the nymphs.

Take care and good luck

 :D
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 August 2019, 22:45:40
I believe that the base for all the other skins is ready. You just have to do now the Egyptian, Eastern, Underworld (Hades), Atlantean, the celtic and northern skins.

Yep, I agree with you. The base is set. Today Ariadne started learning the ways of a Chinese sorceress :):
(https://i.imgur.com/3n4gG9e.png)(https://i.imgur.com/O8jTvoK.png)
Just the face for now, but I like how it shaped out. Posting ít just in case my comp blows up lol.

Man, Asian women... what can i say...
(https://i.pinimg.com/originals/2f/6c/ae/2f6cae3c1e77b011970027a26d04663a.jpg)
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 08 August 2019, 22:50:48
Yeah... japanese and eastern girls are stunning.

May I ask you one thing? How I post images here? I've tried before but didn't succeed.

Because I have books here in my house that may help you with the skins... or at least give you an idea of what to do next.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 08 August 2019, 23:00:16
Two ways. Either right click on Google image > Copy Image Address > Paste here > Mark the image address  > click on "Insert Image" above your post (the Mona Lisa Icon). Or make an Imgur account, you can copy an image link fit for forums automatically.
New ideas are always welcome. Looking forward for your suggestions.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 09 August 2019, 13:12:25
While gathering ideas on the Asian skins, i adapted two NPC helms to fit the female character:

First one is a mage vendor hair helmet (deleted parts and recolored):
(https://i.imgur.com/S9oH8vC.jpg)
Second one is  the same hair + chinese horned hat (i call it the Mogwai Hat):
(https://i.imgur.com/r6X7jnV.jpg)
They still need a few more tweaks + adapting for the male character. Anyway, link to the early source files:
https://mega.nz/#!gX4lAYwJ!hY0wVLY6NrbKTK6AdbY0bC64eNnNlcUQlSMWyPg8cy4
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: icefreeze on 09 August 2019, 14:31:19
While gathering ideas on the Asian skins, i adapted two NPC helms to fit the female character:

First one is a mage vendor hair helmet (deleted parts and recolored):
(https://i.imgur.com/S9oH8vC.jpg)
Second one is  the same hair + chinese horned hat (i call it the Mogwai Hat):
(https://i.imgur.com/r6X7jnV.jpg)
They still need a few more tweaks + adapting for the male character. Anyway, link to the early source files:
https://mega.nz/#!gX4lAYwJ!hY0wVLY6NrbKTK6AdbY0bC64eNnNlcUQlSMWyPg8cy4
Wow, this character is excellent!
It make me remember to female character in Silkroad Online  :-*
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: Diego982 on 09 August 2019, 18:41:53
https://photos.app.goo.gl/87yYG2Cv3RXV51jd9

Here are the photos I have, nargil66

In order, the first column:

01 - chinese womans
02 - chinese boys and mens
03 - viking family
04 - greek womans


The second column:

01 - greek lady rich
02 - greek gods
03 - celtic man
04 - celtic family 01
05 - celtic family 02


The third column:

01 - egyptian couple
02 - egyptian party


Hope these photos may help you in your research

These figures and draws are from the collection MacDonald Educational Limited from the 1970's, but here in Brazil it was published in the middle 1980's with the name; 'Povos do Passado' (Past People), except for the egyptian pictures, that are from the book: 'Au bord du Nil, les Égyptiens' from the author Viviane Koenig, of 1990.


Title: Re: [TEXTURES] Custom Textures & Skins
Post by: nargil66 on 09 August 2019, 19:15:22
Thanks alot, Diego! This does help indeed! I think to make the Chinese outfits similar to the 2nd picture on 1st column. Should fit.
Looking at your pictures, Germanic skins will be easiest to make.

There is an update on the mage hats. I added variants with vanilla female hair, as well as a male variant:
(https://i.imgur.com/jDS04Va.jpg)

Download full pack (previous versions are included):
https://mega.nz/#!ZXQxgSja!4haK2b3hMYOtMPE32aQR9WPJ4d5Zv3dMb7P6FlsyQ98
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 09 August 2019, 19:36:59
Check PM the link i just sent.
Its Chinese ancient outfit ebook.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 August 2019, 19:52:26
Thanks, thats awesome! Will check it right away!

I renamed the thread name to "Models & Skins". Because there are more custom meshes coming! :D

Continuing on the asian theme... there is another more common looking, but similar NPC hat, used by chinese villagers:
(https://i.imgur.com/2iULlbn.png)
Yesterday i saw this nice assassin picture an had an idea - what if the shinobi sozoku set (Ninja set) is reworked to a new unique Chinese assassin set, using the above hat?
Something like these:
(https://wallup.net/wp-content/uploads/2016/04/10/322079-anime-anime_girls-weapon-hat-assassin-original_characters.jpg)
(https://i.pinimg.com/originals/69/a4/54/69a4542b818cbd334ca38ba60fbe14b9.jpg)
(https://i.pinimg.com/originals/f7/04/65/f70465c7335f15d94add3891043d82f8.jpg)
(https://cdn.nohat.cc/imgs/1628ed06fc834d03bffe/720.jpg)

EDIT: @icefreeze  Both books are amazing. This is an extraordinary gift... Thanks dude, will use elements from there for sure!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 August 2019, 01:47:55
My first attempt to make an asian skin was a fail. She looks like something between harem dancer and a circus actress:
(https://i.imgur.com/EGHAero.png)
(https://i.imgur.com/tThHqLR.png)
That's a fair result for trying to steal texture directly from someone else's model, in the current case this one:
(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fimg.cadnav.com%2Fallimg%2F170403%2Fcadnav-1F403211530-50.jpg&hash=a769c6e075efa36d4c1a20ec92ed4cb5aa1b69e5)
Not my style anyway. Ill try to make something more simple and closer to history
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 August 2019, 21:14:25
The Girl with the Dragon Tattoo Part 1 :):

(https://i.imgur.com/CUsipjd.png)
(https://i.imgur.com/6eMVHRV.png)
I gave up, and made the mesh and skin double sided.
Not very detailed yet, but its mine, and I think its better than the "circus actress".
The skin is still WIP, if you have suggestions, now is the time.

What i plan to add next - hand and foot wraps, for more martial style look:
https://img1.cgtrader.com/items/747596/3f370aa20d/hand-wraps-3d-model-obj-ztl-mtl.jpg
https://slm-assets2.secondlife.com/assets/20059549/view_large/FootWraps_MP.jpg?1521232635
And maybe some thin cloth tied belt.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 10 August 2019, 21:51:25
It's great nargil66 !!!

 :D

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 August 2019, 21:59:32
Man , you will tollaly spoil me with these five stars  ;D

Ok, forget the wraps idea - i prefer the sexy route :):
(https://i.imgur.com/KcZDP8T.png)
(https://i.imgur.com/YTQTuZa.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 August 2019, 01:52:46
Next more finished version:
(https://i.imgur.com/grd4KEW.png)
(https://i.imgur.com/EsDpmqM.png)
Adjusted sleeves, belt and upper dress color, added geta sandals. These are famous from Japan, but the Chinese use them too afaik:
(https://guide.alibaba.com/image/i2/jane-fanny-minutes-or-so-japanese-geta-sandals-women-female-models-cos-aleurites-burned-two-teeth-clogs-slippers/TB1YuFEMFXXXXXwXpXXXXXXXXXX_!!0-item_pic.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 August 2019, 16:08:39
Finalized (i think, the changes are minor):
(https://i.imgur.com/NVGislh.png)
(https://i.imgur.com/7BC1rRv.png)
Finished the assassin skin as well (will be black dye only):
(https://i.imgur.com/5tsA1pi.png)
(https://i.imgur.com/HGhahD8.png)
Now remain to add all dye colors, make bumps, etc. Then I can focus on the assasin's hat, and maybe make a noble lady's tiara. Will see.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 11 August 2019, 16:13:46
Hey nargill66, great asian skin. Nice touch with the Dragon tattoo in the leg and the tattoo on the forehead, it's going to be amazing when it's ready.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 August 2019, 16:32:05
Thanks man! The pack shouldnt take much time to make.
Btw, there is one more tattoo on her back (phoenix), but I'll have to make a special skin to reveal it...  :P Maybe nude courtesan skin.
What can i do, i just like nudity... but I'd never do obsene or disrespectful nude skins, like some people do for Skyrim or other games. Call it my religion ;)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 August 2019, 22:04:14
Asian Skinpack F:
(https://i.imgur.com/luoDOBNh.jpg)
(https://i.imgur.com/seICgGG.jpg)(https://i.imgur.com/GQeorlM.jpg)
(https://i.imgur.com/W0MGjpk.png)
- Added 18 custom made asian skins, replacing common greek skins (for now).
- Base mesh and all asian skins are turned to asymmetric. Do NOT use with previous skin packs!
- Added 2 alternative meshes, with attached asian hair/hair+hat (other helms are always disabled)
- Changed default spear, one hand and dual wield idle animations to Underlord ones (more martial arts looking)
- Included source files for modders (BUT, please wait me to release the full skin mod before adding these to yours)

Download link:
https://mega.nz/#!USQziQbT!RWKCbEVHv8nkNsZEY-q8xWilMpXlIeRyctSptvNjw4w
Title: Re: [RESOURCES] Custom Models & Skins
Post by: undefind on 12 August 2019, 00:02:33
i LOVE that dragon tattoo! im so turned on rn.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 12 August 2019, 00:16:36
Great job on this asian skin nargil66!

The animations are good, everything is okay. The common head, the asian hair and the asian hair with the hat is working flawlessly.

The only thing that remains the same idle animation is when you dual wield thrown weapons

Besides that one it's everything perfect
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 August 2019, 00:46:37
The only thing that remains the same idle animation is when you dual wield thrown weapons
You can change that very easy. Just duplicate "dw_attidle" and rename the copy to "dr_attidle". It should fix it.
Edit: I'm starting the assassin hat. Havent worked on meshes last 2 days, I miss it :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 12 August 2019, 00:52:18
The only thing that remains the same idle animation is when you dual wield thrown weapons
You can change that very easy. Just duplicate "dw_attidle" and rename the copy to "dr_attidle". It should fix it.
Edit: I'm starting the assassin hat. Havent worked on meshes last 2 days, I miss it :)

Oh, thanks nargil66.

OBS: I tried, didn't work. But no problem, thanks anyway :) Perhaps the Underlord Mod was created before the introduction of thrown weapons.

Please don't bother with it, you have to do a lot of things for the other skins too, redo it when you have more time.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 August 2019, 04:02:28
I think the dual ranged animation name i gave you does not exist. The female char in vanilla game uses male dual wield for 2 ranged or something like that. I already fixed it in EG mod.
Btw, talking about EG, ima switch to it for a while. Just got an idea about the Orient merc - why not be an Imperial Assassin? I already got the skin, hat, and a Caltrops skill made from before. It should shape as a nice hireling :)
(https://i.imgur.com/S0KbW9E.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 12 August 2019, 06:20:53
Nice!
Now we have Girls with the Dragon Tattoo in game  ;D

P/s: there is animation issue when idle with throwing weapon like Neith's Will.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 August 2019, 11:28:29
@icefreeze to fix the ranged glitch, go to "Creatures/PC/Female/ANM" folder and delete or rename "femalepc_spear_attidle.anm"
I was kinda rushy with these animation replacements. Just delete the entire ANM folder if you have any problems, it will return vanilla animations.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 August 2019, 23:04:57
I have great news about the skin mod. Finally found a way to sculpt the mesh properly and exactly as I want to! Just one word - BLENDER! :D
(https://i.imgur.com/zyr7Ssyh.png)
This program is simply amazing... started learning it 2 days ago and im already addicted  ^-^
Working on the character's face for now. Already made a better body on last attemps, but my first face was terrible. Now im focusing on the face shape - if it looks good ingame, ill continue with the body later. If  everything goes right, this will be the sexiest mod ever made for TQ... no joke :P
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 14 August 2019, 23:13:33
That's awesome man 😁

Hope everything goes well with this new program
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 15 August 2019, 16:05:43
I have great news about the skin mod. Finally found a way to sculpt the mesh properly and exactly as I want to! Just one word - BLENDER! :D
(https://i.imgur.com/zyr7Ssyh.png)
This program is simply amazing... started learning it 2 days ago and im already addicted  ^-^
Working on the character's face for now. Already made a better body on last attemps, but my first face was terrible. Now im focusing on the face shape - if it looks good ingame, ill continue with the body later. If  everything goes right, this will be the sexiest mod ever made for TQ... no joke :P
I hope you will make the hip of any characters mod looks more natural  ;)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 August 2019, 09:34:11
I hope you will make the hip of any characters mod looks more natural  ;)
Yeah hips and waist doesnt look very good. I think the mesh closest to the natural form in vanilla is the Nixie. However, the texture is different, and i dont know how to replace texture coordinates from another mesh.

I'm going on on a little vacation after a few hours, for about 2 weeks or so. Taking my comp with me, but wont have access to the internet. Still, you can expect new things when i'm back :)

Two new meshes before i go:

Stag/Deer version 3:
https://mega.nz/#!1Gpn0Srb!Ze6U8AALfWDVmiZqHYxlPNhInXPnBhhPKulXcaTmM50
Smaller and more proportional than previous version.

Asian girl v1:
https://mega.nz/#!lH5RVIrK!TeGSR2KE9fGtS6VGUvdmYseHS1cbmi3Eyxn4fHo7P6c
Experimental model. Many parts of the body are tweaked in Blender, but the face is still problematic. This is one solid mesh, in difference to vanilla, where one of the hands if a different object. Feel free to try/use, just have in mind it's far from final.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 16 August 2019, 15:36:10
@nargil66 Yeah, the new one's hip looks more natural :D ;)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 August 2019, 18:34:30
Okay, after some "Internetless"  time i'm back  :D There are new things, but none is finished yet. Better show you a video than explain:

https://youtu.be/DT32IfJhQUk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 26 August 2019, 18:43:09
Looks interesting, Dryad-Deer Raider and Chariot  O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 26 August 2019, 18:51:26
nice man!!

Welcome back :)) O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 September 2019, 05:05:38
I havent posted new progress lately. One of my modding dreams has been achieved - to make a Nymph playing character, that wears armors, uses human animations, and most importantly - looks better than the vanilla nymph. Here is a comparition between my old and new Artemis' nymphs (worked on the new face shape untill this evening, but i'm finally satisfied):

(https://i.imgur.com/znJaizl.jpg)

I think the new model is good enough to become a base for Battle Nymphs 2, which i planned to make for some time now. I'll try to prepare everything for the first version untill tomorrow.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 03 September 2019, 05:48:35
Great!
I think her skin lighter can be better  ;D

What your game graphic settings when take that screenshot?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 September 2019, 21:39:33
Great!
I think her skin lighter can be better  ;D

What your game graphic settings when take that screenshot?
Ok, i made some lighter skin variants. About settings, its DX11, but Gamma setting is a bit darker in the screen.

There will be a small delay, as I'm working on a bigger nymph skin pack, and have to make at least 3 skin variants for every color (including the more spicy ones :) ). Will try to get it done as soon as possible. 
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 September 2019, 06:48:18
First part of the pack is done:

Orphne PC Mod v4

(https://i.imgur.com/nLOnPG6h.jpg)
(https://i.imgur.com/ZRf09T7h.png)

- New custom made nymph model, which can wear armors and uses vanilla female animations
- Almost every part of the vanilla model is tweaked. Face is prettier.
- Added 48 Lampad skins for the different daughters of the five Hades river gods - 16 clothed, 16 seminude and 16 nude. Each of these minipacks replaces vanilla greek dyes.
- Default skins are clothed. If you want to use different type, go to your "creatures/pc/female" folder. There you will see 3 folders with skins. Copy all files from your chosen skin folder (e.g. Lampad_Seminude) and paste them into the main "female" folder with replace.
- There is still clipping with some armors, mostly torso and greaves. I'll try to minimize it for future updates.

Download link:
https://mega.nz/#!NTpzEaoa!c4CL_H4POPXJgMTuIUtxCEmZJDFidf2JKPzAPrUNet0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 07 September 2019, 07:44:22
First part of the pack is done:

Orphne PC Mod v4

(https://i.imgur.com/nLOnPG6h.jpg)
(https://i.imgur.com/ZRf09T7h.png)

- New custom made nymph model, which can wear armors and uses vanilla female animations
- Almost every part of the vanilla model is tweaked. Face is prettier.
- Added 48 Lampad skins for the different daughters of the five Hades river gods - 16 clothed, 16 seminude and 16 nude. Each of these minipacks replaces vanilla greek dyes.
- Default skins are clothed. If you want to use different type, go to your "creatures/pc/female" folder. There you will see 3 folders with skins. Copy all files from your chosen skin folder (e.g. Lampad_Seminude) and paste them into the main "female" folder with replace.
- There is still clipping with some armors, mostly torso and greaves. I'll try to minimize it for future updates.

Download link:
https://mega.nz/#!NTpzEaoa!c4CL_H4POPXJgMTuIUtxCEmZJDFidf2JKPzAPrUNet0
Awesome, she looks even more Unique now  >:D
P/S: what is "femalepc01symmetric.msh" file?
P/S2: she looks much more skinny than original female model ( upper body and hand).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 September 2019, 13:31:36
Awesome, she looks even more Unique now  >:D
P/S: what is "femalepc01symmetric.msh" file?
P/S2: she looks much more skinny than original female model ( upper body and hand).

"femalepc01symmetric.msh" is the same mesh but uses one sided textures (like the vanilla nymph).
I had to make her skinnier, so armor can fit her better.
I'm glad you like the new model :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 07 September 2019, 14:19:10
Awesome, she looks even more Unique now  >:D
P/S: what is "femalepc01symmetric.msh" file?
P/S2: she looks much more skinny than original female model ( upper body and hand).

"femalepc01symmetric.msh" is the same mesh but uses one sided textures (like the vanilla nymph).
I had to make her skinnier, so armor can fit her better.
I'm glad you like the new model :)
I mean she looks too skinny (specially the hand) ^^!
(or maybe by the shape, tone in her arms make me feel like that).
The original female model looks "thicker" and still fit the armor, so you no need make her skinnier just to fit the armor  :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 September 2019, 16:36:15
I think its not that much the thickness of the hand and arm, its a deformation caused by some animations (wrong bone weights).
I'll see what i can do for the next version, but for now i wanna do something else ;) Maybe make more greek gods.

EDIT: Aready had a suggestion from a friend for the next Deity model and mastery panel. It will be... Athena :). I think i have to make an owl model too,  because what is the goddess of wisdom without her symbol?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 September 2019, 22:49:06
Early preview of Athena's Helm (made from her statue in the Parthenon ^^)

https://www.youtube.com/watch?v=ST18E2uZbYM

Texture and bump are not ready yet.

Edit: Added a basic texture:
(https://i.imgur.com/Foqfstv.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 September 2019, 13:04:54
Added some gold ornaments, to make it look more like the helm a of a goddess:
(https://i.imgur.com/M0H2hsb.jpg)
Not as shiny as i wanted it to be, but i think its decent.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 08 September 2019, 14:18:08
Added some gold ornaments, to make it look more like the helm a of a goddess:
(https://i.imgur.com/M0H2hsb.jpg)
Not as shiny as i wanted it to be, but i think its decent.
It looks quite realistic  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 September 2019, 17:38:44
Thanks icefreeze :D Unfortunately, i had to rework the helm again. Reason - i browsed some google images of Athena Parthenos and her helm lower part is quite different:

(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fwww.goddess-athena.org%2FMuseum%2FTemples%2FNashville2%2FIMG_0029.jpg&hash=9958b18e7495430f5a3605632e303f40cb4aa222)
(https://www.ancient.eu/img/r/p/500x600/3376.jpg?v=1539199025)
The helm is lighter and her face is open always. So i got back to the crafting table and reworked it again to look more like in the pictures. Here is an early concept of the goddess wearing more complete gear:
(https://i.imgur.com/lBeaiy1.jpg)
(https://i.imgur.com/9cU0lJZ.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 09 September 2019, 03:02:25
Incredible work nargil66  :D :D

The Athenian gear is something incredible
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 September 2019, 17:17:46
Thanks Diego :) Just have in mind its far from finished, there is alot more to do.

Today's progress

Final tweaks on the Athena Parthenos helm (texture no longer looks like Odysseus helm):
(https://i.imgur.com/h24Of0o.png)
Prettier looks for Athena herself:
(https://i.imgur.com/SgUWPOAh.png)
While browsing Athena pictures on the net, i decided to make 1 more version of her helm - looking like the most common depictions:
(https://www.spallek.com/athena/pic/helmet1_150.jpg)
In 90% of the cases she is depicted like that - wearing a Corinthian helmet, slided back on her head, with open face. My hands were itching to make it.
I took a Bandit MI helmet, which is the closest to the helms on most pictures. However, i wasnt satisfied much with the shape, so i modified it in Blender. Here is the early variant (no crest yet):

Before (vanilla)
(https://i.imgur.com/DwExgqCh.png)
After (reshaped)
(https://i.imgur.com/LtJ7rXNh.png)
Based on this:
(https://i.imgur.com/cJ7aRI3.jpg)

Here are both modified Bandit helms, if someone want to use them in a mod:
https://mega.nz/#!JWJB0CgY!9lngXQGvTmpDsNrVYPRIHV32n5v6NGY3cdGMB4e_dj8
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 09 September 2019, 20:14:28
Yes, I am sure that you will improve it even better.

You know, this bandit MI helmet is what they could have use in all the greek parts of the game, it combines with the history of the region perfectly.

Thank you for your work on these mods.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 September 2019, 00:52:24
I am sure that you will improve it even better.

Thanks. Yep, I try the stuff to be as authentic as possible. It takes more time, but I think its still worth it  :)

Athena helm v2:
(https://i.imgur.com/R9iW6RX.jpg)

There are still some wonky stuff, but overall i prefer it than the previous version.

What remains to be done:
- fix Atnena's texture + bump (+ add glow) and new helmet texture + bump
- make male versions for both helmets
- make Athena's chestplate (the other part of the Aegis)
- fit the shield colors or rework the shield completely
- make a new unique spear
- make her Owl pet
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 September 2019, 17:29:30
I took a small break from Athena, to try make something else. Early preview of Nu Wa's crown (female only, the male counterpart should be different):

(https://i.imgur.com/OtjNRy3.jpg)
As you see, some things are still looking wonky. It probably needs more details, and i consider to make it jade + gold.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 September 2019, 20:52:48
To everyone following this thread - i'm taking suggestions for the next skins/models. Having some health problems IRL, any distraction will be of help. Currently, i'm unable to work on my own projects. However, If you have an idea of a model or skin, just tell me and i'll try to make it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 30 September 2019, 21:19:08
Sorry to hear you're not 100% nargil66.  Take care.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 01 October 2019, 05:27:02
To everyone following this thread - i'm taking suggestions for the next skins/models. Having some health problems IRL, any distraction will be of help. Currently, i'm unable to work on my own projects. However, If you have an idea of a model or skin, just tell me and i'll try to make it.
Keep your health well and everything will be good then!

- You can try to create Kratos from new God of War game based on Zeus model (Zeus&Artemis), their have some similarities.
- Tweak, optimizing your old mods, like Wildcats mod that increase 10% maximum attack speed for throwing weapons, it's 151%, in original present game, it 151% for female characters (which i try with Wildcats mod).
- Release the mods which you feel good enough to release (like Athena, Chariots Raider,..).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 01 October 2019, 15:08:57
Hey nargil66, hope you get better.

Your health first, then all the other things.

Take care
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 01 October 2019, 15:57:31
Get better man :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 01 October 2019, 20:53:47
Hey Nargil! Wish you get better asap :D! *Send you good vives*

mhm..what about River Naiads ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 October 2019, 14:29:55
Thank you all friends! I have to stay in hospital for a week more or so, but all is going well. After that i'll try to resume modding asap :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 09 October 2019, 23:20:43
Thank you all friends! I have to stay in hospital for a week more or so, but all is going well. After that i'll try to resume modding asap :)

Wish you the best, recover fast
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 10 October 2019, 07:39:21
What sauruz said.  Get better first and don't push it.  Take all the time you need.  Your health is more important than any mod.  :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: areki38 on 15 October 2019, 09:25:12
Hi all

First: I was trying to get back into TQ, but since the Atlantis update, Nargil's Enhanced Gameplay (got it from the Steam Workshop) mod isn't working anymore. Anybody know how to make it work?

Also, this is my first post in the forum, so Hi Everybody :D.

Then: Hope you're well on the mend already, Nargil, get well soon :)

And: For some time now, I've been wanting to congratulate you on your fantastic work with your skin modding, I've been playing a lot with your skins. Any chance for some more variants on the male model at some point? Different hair colors alone would be great already. There used to be a collection of skins wich was vast, but that has never been updated: https://titanquest.fandom.com/wiki/AllSkins_Visual_Guide
So, this is another question: Has anyone ever heard of chances that this AllSkins-mod will be updated too at some point?

Again, awesome work Nargil, and best regards to you and everyone else reading this  ^-^
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Prosoro on 15 October 2019, 10:12:09

Hope you are doing well Nargil, all the best man  :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 October 2019, 20:43:34
First: I was trying to get back into TQ, but since the Atlantis update, Nargil's Enhanced Gameplay (got it from the Steam Workshop) mod isn't working anymore. Anybody know how to make it work?
Check the latest posts in EG thread. There is a working version for Atlantis, i'm still importing the old features tho.

And: For some time now, I've been wanting to congratulate you on your fantastic work with your skin modding, I've been playing a lot with your skins. Any chance for some more variants on the male model at some point? Different hair colors alone would be great already. There used to be a collection of skins wich was vast, but that has never been updated: https://titanquest.fandom.com/wiki/AllSkins_Visual_Guide
So, this is another question: Has anyone ever heard of chances that this AllSkins-mod will be updated too at some point?
I'll look into improving the male model soon, both as mesh and textures. He got very neglected :D
About Allskins, i dont plan to use skins from it, rather make my own.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 October 2019, 21:20:35
Slightly modified male mesh (still WIP):

(https://i.imgur.com/w1hGyKv.png)
(https://i.imgur.com/LwLinaI.png)

(https://i.imgur.com/D8KDoHc.png)(https://i.imgur.com/FuhYXEd.png)
I tried to make him more normal looking and less like Terminator :)
Download v1:
https://mega.nz/#!JXx3gaLT!JsM_xnH701HNLMXgz9mXeAaz3SdbXlDdVtmPlGUwnoI
Title: Re: [RESOURCES] Custom Models & Skins
Post by: botebote77 on 18 October 2019, 22:02:11
the first pic looks like khabib nurmagomedov.  :))

(https://i.imgur.com/qML8B5d.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 October 2019, 06:03:25
@nargil66 Can you modified Zeus mod so he will looks like Kratos at new God of War game :D?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 October 2019, 08:21:14
the first pic looks like khabib nurmagomedov.  :))

(https://i.imgur.com/qML8B5d.png)
Not intentional, but you're right :D

@nargil66 Can you modified Zeus mod so he will looks like Kratos at new God of War game :D?
Ok, i'll try today, but i think a normal sailor mesh will be better as base for Kratos:
(https://i.ytimg.com/vi/KGbL-HD_FRE/maxresdefault.jpg)
(https://i.imgur.com/sd6TBCO.png)
I'll come back to you later with the first concept :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 October 2019, 12:54:00
Nvm, forget the sailor idea. I just made a vanilla male with longer skirt.  Here is an early nordic Kratos:

(https://i.imgur.com/gVdVMTv.png)
(https://i.imgur.com/OUQxPZT.png)

Its needs more details, adding beard, etc.
Mesh:
https://mega.nz/#!5PBj3K7Z!H-uNeJoou8ZjoOPPN3krWR6YkAO6QCVMTDSV4-Rm69M
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 October 2019, 14:17:52
Nvm, forget the sailor idea. I just made a vanilla male with longer skirt.  Here is an early nordic Kratos:

(https://i.imgur.com/gVdVMTv.png)
(https://i.imgur.com/OUQxPZT.png)

Its needs more details, adding beard, etc.
Mesh:
https://mega.nz/#!5PBj3K7Z!H-uNeJoou8ZjoOPPN3krWR6YkAO6QCVMTDSV4-Rm69M
Nice, if he hasn't beard, he is Kratos of previous God of War, no wasted  >:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 October 2019, 15:02:54
Nice, if he hasn't beard, he is Kratos of previous God of War, no wasted  >:D
Yeah, but then he needs another clothes, right now they are too scrappy :P

Here is the more finished variant:
(https://i.imgur.com/SOiBAyf.png)

I think ima use this model for a berserker merc in EG mod >:D

Here it is as a PC mod icefreeze:
https://mega.nz/#!lHB3jC4Y!Ds6Okj_Lalevut2_8v_jjTUhbOw5l9X49oYlkAwzhSo
I included both beard and beardless. Helms are disabled, so he always will be bald. The above torso harness is not included yet.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 20 October 2019, 05:51:32
...
Yeah, but then he needs another clothes, right now they are too scrappy :P

Here is the more finished variant:
(https://i.imgur.com/SOiBAyf.png)

I think ima use this model for a berserker merc in EG mod >:D

Here it is as a PC mod icefreeze:
https://mega.nz/#!lHB3jC4Y!Ds6Okj_Lalevut2_8v_jjTUhbOw5l9X49oYlkAwzhSo
I included both beard and beardless. Helms are disabled, so he always will be bald. The above torso harness is not included yet.
Nice, many thanks!
You just full of energy after return  ;D

P/S: it seems the model size is quite small, can you increase so he look bigger?
Zeus & Artemiss're small too.
I still feel the face, body of Zeus mod is more suite for Kratos than this one :D. Its looks more cruel, cunning  >:D.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 October 2019, 09:37:53
P/S: it seems the model size is quite small, can you increase so he look bigger?
Zeus & Artemiss're small too.
I still feel the face, body of Zeus mod is more suite for Kratos than this one :D. Its looks more cruel, cunning  >:D.
To make them bigger, it must be a normal mod, not an addon. I'll do it for the future, maybe for the mod compilation.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 October 2019, 15:41:58
4 test meshes for Ariadne 0.9H:
- 2 symmetric - 1 skirted (hybrid), 1 skirtless
- 2 asymmetric - (same as above)
- More natural waist and hips on all meshes (tweaked in Blender)
- Minimized clipping with body/armor for the skirted meshes
- To test, rename any of these meshes to femalepc01.msh. Use with some of the previous versions.

Download folder:
https://mega.nz/#F!kGBHWS5Z!dNDHcnZzos9t-x8UcHp0Kg
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 October 2019, 12:44:53
After the big delay, Athena panel is done:

(https://i.imgur.com/wPsdof9.png)

Since Zeus model already exist, his panel is next on the list.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 26 October 2019, 14:06:26
That is beautiful.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 26 October 2019, 16:15:43
I think can be used inside forum banner as well, few minutes of work.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: WNG on 26 October 2019, 16:47:35
After the big delay, Athena panel is done:

(https://i.imgur.com/wPsdof9.png)

Since Zeus model already exist, his panel is next on the list.

Incredible work Nargil! This is amazing :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 October 2019, 15:07:45
Thanks to all :D
@efko, if you want to use for some forum purposes, be my guest :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 27 October 2019, 15:58:12
The Art style is pretty neat!  8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 November 2019, 08:32:34
Something i did yesterday - a new lampad MI torso and helm:
(https://i.imgur.com/BzzfdVH.jpg)
Btw, merging Deities with the new Enhanced Gameplay is making progress. When it is done, i'll finally be able to work on ONE project, instead of splitting between many.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 01 November 2019, 08:44:19
Something i did yesterday - a new lampad MI torso and helm:
(https://i.imgur.com/BzzfdVH.jpg)
Btw, merging Deities with the new Enhanced Gameplay is making progress. When it is done, i'll finally be able to work on ONE project, instead of splitting between many.
Looks dope!  >:D
- You should add a necklace for her with shine tone (like golden to suite the tone of helmet and belt) so there is not too blank between helmet and belt.
- And yeah, again. You can change game graphic to highest setting to take the quality screenshot so people can see all your detail at highest quality.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 November 2019, 12:21:20
Looks dope!  >:D
- You should add a necklace for her with shine tone (like golden to suite the tone of helmet and belt) so there is not too blank between helmet and belt.
- And yeah, again. You can change game graphic to highest setting to take the quality screenshot so people can see all your detail at highest quality.
Ok, i'll see what i can do about the necklace, you have a point there.
About settings, my game settings are maxed, idk how to improve them further.

---

A replacement of legendary Caduceus staff, (i stole it directly from the rebirth fountain :) ):
(https://i.imgur.com/hTrYscZ.jpg)
Download link:
https://mega.nz/#!dXwUTSIB!T3YnmbyPm5dFh2DDeUrcFQoSkkhXy4EPYJp_AsK-WCE
Feel free to use in mods.

EDIT: Continuing on the Hermes set - Cap of Aidoneus, given to him by Hades:
(https://i.imgur.com/8Eyd7G1.jpg)
Still WIP.

Edit2: Finished version - added male variant, fixed normals on the edge of the hat and wings.
(https://i.imgur.com/sRJK9YM.jpg)

Download:
https://mega.nz/#!MfYhAQDC!EzKW4hwqX59LqIeCFpnhGWS9HjLOF3OEMeJPSArz6Ew

Edit3: Reworked Dionysiam staff (Thyrsus):
(https://i.imgur.com/scGEKG2.jpg)
Based on these:
(https://www.rootsimple.com/wp-content/uploads/2012/11/thyrsus1.jpg)
http://www.esotericonline.net/profiles/blogs/the-thyrsus-is-the-the-real-meaning-of-the-pine-cone
Link:
https://mega.nz/#!wO51XCJB!aPnQ9oPivjlnQeObc9_fmmDRYi7yXwkWAbsPoS9ja6A
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 November 2019, 10:09:35
A complete set for Hermes (aka "The Messenger of Olympus"):

(https://i.imgur.com/bJ3f4J9.jpg)(https://i.imgur.com/UaYBaj6.jpg)
Includes:
Staff - Mercurial Caduceus (now silver looking, as his related metal is mercury)
Helm - Cap of Aidoneus
Torso - Hermes' Traveling Suit
Greaves - Hermes' Talaria (now different color from Marathon Greaves)
Sword - Adamantine Piercer (used Spartan's Wit as base)

Resource files:
https://mega.nz/#!wGxDGAhQ!mPo21-IGIGe2IMnzMCU9f0xt_RN2Yf7Zp-gJabc1N2U
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 November 2019, 19:55:51
The bird of Athena:

https://www.youtube.com/watch?v=Z5llH0l__fQ

Edit: More owlish and less crowlish
(https://i.imgur.com/aToeOc8.png)
Link to the current version:
https://mega.nz/#!lLo3RIAD!Tr8HMqYzO_s8kNCvuNGhfKewqOpSkhw_7TgO-j5KDg0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 03 November 2019, 14:55:50
The owl model is great nargil66, wish the owl could be used, like in Torchlight II, to sell items in the vendor, to open space in the player inventory.

But I know that it's impossible, cause both games are created differently.

No matter, hope your doing better with your health issues and thanks for your work with Titan Quest.

 ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 04 November 2019, 03:30:05
I love the Hermes set and the owl!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sunnysideup886089 on 05 November 2019, 01:40:19

All tunic colors included. To replace the vanilla skins, put the Creatures folder in your game Database directory.

got it
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 November 2019, 03:55:04
Thank you Diego and Rakshir :D I made the owl a pet, summonable by the helmet...
Today i worked on the next (and maybe last) remake of the nymph model. Everything has to come to an end eventually, and this time i really like how it shaped out. I'll try to post some acceptable pictures later, and hopefully untill tomorow to upload the new version.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sunnysideup886089 on 05 November 2019, 09:55:10
ive wasted the entirety of my day trying to figure out where to put the custom skins for it to appear in game... im using nargil's all_n66 customquest mod, so frustrating... any help please please please please?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 November 2019, 21:18:19
ive wasted the entirety of my day trying to figure out where to put the custom skins for it to appear in game... im using nargil's all_n66 customquest mod, so frustrating... any help please please please please?

It doesnt work with the mod, as it uses different record links to mesh and textures. Sorry, but i cant avoid it. On the other side, all skins are to be included in the mod soon.
Btw, here is a preview of the latest nymph model & texture.

(https://i.imgur.com/nUVVPDy.jpg)

Sadly, there are some issues with wrong normals. I'm pretty sure its caused by the skin modifier, and lost all day trying to fix it, to no avail.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 05 November 2019, 23:16:25
It looks very cool, still :-)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sunnysideup886089 on 05 November 2019, 23:42:53
wow... what up with vase?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sunnysideup886089 on 06 November 2019, 01:11:52
Nice, if he hasn't beard, he is Kratos of previous God of War, no wasted  >:D
Yeah, but then he needs another clothes, right now they are too scrappy :P

Here is the more finished variant:
(https://i.imgur.com/SOiBAyf.png)

I think ima use this model for a berserker merc in EG mod >:D

Here it is as a PC mod icefreeze:
https://mega.nz/#!lHB3jC4Y!Ds6Okj_Lalevut2_8v_jjTUhbOw5l9X49oYlkAwzhSo
I included both beard and beardless. Helms are disabled, so he always will be bald. The above torso harness is not included yet.

how to select from beard and beardless?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 November 2019, 18:21:33
The new Hyale nymph mod is uploaded on Nexus.

Hyale v2:
New nymph mesh (works with Orphne too)
9 new skins - 3 clothed, 3 topless and 3 nude
The new skins replace white, lightblue and rose dyes
Added a mesh that disables armor ("femalepc01_alwaysnude"). To use, rename it to the default mesh ("femalepc01.msh", back up the original one)
Included wearable amphora helmet (just for fun)

Mega link:
https://mega.nz/#!xaYm3YpC!XoTY4O3YHCUK_xTKe31hlGsCsDOadQtZzk_ny3683z0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Swoosh on 06 November 2019, 21:44:39
Is there anywhere all the changes have been put in 1 folder? And do they all work with Atlantis?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 November 2019, 05:09:56
Is there anywhere all the changes have been put in 1 folder? And do they all work with Atlantis?
You mean all the models/textures? No, sorry, i havent had the time to make a compilation. Maybe for EG mod in future...

A new NPC mesh - attempt to make more historically accurate Greek peplos:
(https://i.imgur.com/GxTcZG3.png)
Based on this:
(https://static.turbosquid.com/Preview/2019/07/04__18_51_25/MourningAthenarelief3DModel.jpgB45A9321-108F-4E8E-A953-D9B1AD42C299Default.jpg)
Download link:
https://mega.nz/#!0ORRSIDB!6kW-RdJ5tHcjhWuldLgw9KV9xQrH1l5_adDxrPWiFeU
Works as an addon, place Creatures in your Database folder to see the change.

Edit - Small fix on sash (link is updated):
(https://i.imgur.com/89qrLaK.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sunnysideup886089 on 26 November 2019, 11:26:23
very nice

pep·los
/ˈpepləs,ˌpepˈläs/
Learn to pronounce
noun
a rich outer robe or shawl worn by women in ancient Greece, hanging in loose folds and sometimes drawn over the head.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 November 2019, 16:44:10
Some new skins for the above NPC model:
(https://i.imgur.com/7zBDBhe.png)
Ingame look:
(https://i.imgur.com/sOuBmut.jpg)
Works as addon again, just override the previous version.
Included 10 skin variations (for mods only):
(https://i.imgur.com/70iyIBH.png)

Download link:
https://mega.nz/#!wOo1FI7Q!EqU6gNdnSNHgF6lJKROUb53OEKx6tpNCVE_TXuQ59p8
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 December 2019, 04:16:08
Alright, after all these Ariadne 0.9x versions, its time for 1.0 :)

This model is a bit different than the previous ones. I gave up and finally increased the amount of vertices, making the mesh smoother and much more subceptible to reshaping.
Comparition between the new Ariadne model and AllSkins (which is same as vanilla):
(https://i.imgur.com/7miNigO.gif)

Download Ariadne v1.0:
https://mega.nz/#!YawDQYCJ!fRvdhxvOU927cue_8ZO_dnxZ-VUyvRgAgRXrg6axBXI



Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 December 2019, 03:30:16
Here is a little something for all who used my models and skins up to this moment:

(https://i.imgur.com/GO4nxqt.jpg)
I hope you like it :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Endymion on 08 December 2019, 23:02:41
Outstanding
New female pc mesh looks fantastic as well
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 December 2019, 02:14:13
Outstanding
New female pc mesh looks fantastic as well
Thanks. It wouldn't be possible without Blender, the sculpting options are top notch. It gives far more freedom in modeling.
Here is a reshaped Egyptian wig for future update of the skin mod:

Vanilla
(https://i.imgur.com/Tehfi0z.png)
New
(https://i.imgur.com/RLRcoV0.png)
Download link:
https://mega.nz/#!9XQhBCAS!B1pgLQfqTfpEPZmVsL9YfpGM6Lvm7jORubjTSQPjkiE
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 December 2019, 09:51:52
After one sleepless night, the concept for a new Egyptian skin pack is almost ready:

(https://i.imgur.com/62XQzcT.png)
(https://i.imgur.com/CYZPdp0.png)
Remains a few more tweaks and i can start making all dye colors.
 
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 December 2019, 08:31:00
Ariadne v1.1 is uploaded on Nexus.
- Added 34 Egyptian skins - 16 clothed, 16 topless and 2 nude
- Added 4 new meshes with Egyptian hair - 2 armorless and 2 with no helmet
- Included all files from v1.0 (Nexus Version)

Preview:
(https://i.imgur.com/0W2Iun1.jpg)
Skin list:
(https://i.imgur.com/o5r1ibi.png)
Link
https://mega.nz/#!pGh2GQzK!t-2nXdX0DjSIkxtAzCnxjf8mnly4hPZRHPVolpLYECQ

Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 10 December 2019, 08:49:06
@nargil66 The Egypt skin's bottm edge place seems too high. I think it will better if it lower.
Like the picture attachment of this post.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 December 2019, 11:09:41
@nargil66 The Egypt skin's bottm edge place seems too high. I think it will better if it lower.
Like the picture attachment of this post.
Ok, im fixing it at the moment. Also i dont like some drapery edges, i'll try to make them more smooth.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 December 2019, 04:13:46
I started reworking the entire pack. Clothing has new drapery and overall shape:
(https://i.imgur.com/L3vmq0i.png)
Better now @icefreeze ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 11 December 2019, 05:52:58
I started reworking the entire pack. Clothing has new drapery and overall shape:
(https://i.imgur.com/L3vmq0i.png)
Better now @icefreeze ?
Yes, it better now.
But you no need to make texture too much details for small detail. When play game at normal camera view, cover by armors the texture of dyes very hard to looks already. So if you spend more time for those small detail, the result back to you is not much worth.
I think game like TQ's artstyle go with cartoon color, shape so it will better with texture which has big, clearly details, colors.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 December 2019, 13:14:02
Yes, it better now.
But you no need to make texture too much details for small detail. When play game at normal camera view, cover by armors the texture of dyes very hard to looks already. So if you spend more time for those small detail, the result back to you is not much worth.
I think game like TQ's artstyle go with cartoon color, shape so it will better with texture which has big, clearly details, colors.
You're right about large details. I do it this way only for fun and to improve my texturing skills. But the pack rework was worth it, i wanted it to compare with the Asian one, and i think it now can. Here is the new version:

(https://i.imgur.com/nYCsDP6.jpg)
(https://i.imgur.com/oBZ7ysa.png)
Link:
https://mega.nz/#!VXBBUKyT!KHUWLK6QHRtMJoOj8S5QW9ARXtOm4Honyl66Ay59C2Y
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 December 2019, 18:01:51
Alright, time for update  ^-^

After several days of tweaking, I am proud to present to you my latest and greatest model so far... Galatea.
The changes and tweaks from Ariadne 1.0 are too many to list, lets just say she got a new reshape from head to toe. There were dozens of versions... but this is the best one. Previews:

(https://i.imgur.com/EhnxPOy.png)
(https://i.imgur.com/XFYFkxX.png)
(https://i.imgur.com/zoeA24l.png)

I hope that you see that for me this is a way to make art - maybe not the high-end art that some other artists can do, but still art.
These days there are alot of nude mods for different games. But if you look closer, you can probably see a difference. Most of these mods turn women into sex dolls. I make nude mods because it try to glorify women. Or to quote Kingdom of Heaven - "I am NOT those men..."
 
https://youtu.be/qmjXim0lAto

Download Galatea model:
https://mega.nz/#!pGg3VYDI!rGniylp8eR22A5ZkBx8vOVCYTwNRfp5LloeHVMY98X0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 December 2019, 21:37:08
New Hades skin pack on the making - something between the Lampad skins and Morrigan from Dragon Age :P. Concept:

(https://i.imgur.com/gBL0DwR.png)
(https://i.imgur.com/FMNErVD.png)

Ingame:
(https://i.imgur.com/ov1LDML.jpg)

Texture:
(https://i.imgur.com/ZhHLG8L.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 24 December 2019, 07:05:11
Looks nice, the character looks more nature when idle now. But it seems the animations of character when ready-to-fight stands make the character's hip broken. :-\
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 December 2019, 11:06:06
Looks nice, the character looks more nature when idle now. But it seems the animations of character when ready-to-fight stands make the character's hip broken. :-\
Yeah, this is caused by wrong bone weights, but i'm still very noob in editing them :(. Maybe someday when i learn how...

Here is the skinpack:

(https://i.imgur.com/Q4SNhtI.jpg)
(https://i.imgur.com/SkqmeuF.png)

Link:
https://mega.nz/#!ZPR3zSrS!L0O9c3bQD9zJ8ZfPbFp_STF73Rg0WQZEfZzk4W9Ni88

Inside are added the latest meshes, i recommend you to use these instead of previous ones.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 January 2020, 11:40:14
A quick fix for Sickle of Kronos model:

Before
(https://i.imgur.com/DhfzSRh.jpg)

After
(https://i.imgur.com/zUfk13H.jpg)

Link:
https://mega.nz/#!RC4VHA7A!cXIK7qkvoLLiOj_m9LynzLm-5bcaFj7lck18bYZAjNo
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 08 January 2020, 12:07:24
A quick fix for Sickle of Kronos model:

Before
(https://i.imgur.com/DhfzSRh.jpg)

After
(https://i.imgur.com/zUfk13H.jpg)

Link:
https://mega.nz/#!RC4VHA7A!cXIK7qkvoLLiOj_m9LynzLm-5bcaFj7lck18bYZAjNo
How do i use this with base game or mod?
It be use like character mod you create or something?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 January 2020, 12:21:20
How do i use this with base game or mod?
It be use like character mod you create or something?
Yeah, its an addon. Just place the Items folder in your Database folder and it will change the mesh in the main game and mods.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 10 January 2020, 03:48:51
That is much better indeed.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 January 2020, 18:02:59
New Greek skin pack is on the making. Concept:
(https://i.imgur.com/J5qUHOs.png)
I'm doing the color variations right now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 January 2020, 14:15:06
Ok, for a long time I was posting separate packs, time for all-in-one:

Female Skin Megapack (Soulvizier Compatible)

This pack contains:
- Latest Greek skins
- Latest Egypt skins
- Latest Loincloth skins
- Latest Asian skins
- Latest Hades skins
- Celtic skins are remade to double sided, but are yet to be updated
- Compatible with the main game and with @soa 's Soulvizier update 1.2
- Latest skirtless female mesh
- Fixed some Act 5 female NPCs not showing correctly

How to install:
1. Unpack the archive.
2. Copy the 3 folders from inside in your main game Database folder.
3. The vanilla skins/meshes are now replaced. Start the game.

Download link:
https://mega.nz/#!JKgUgILJ!PhChVNx_EghPT8-S_UdsKJbUqSb2EAfYG2qSAaGBUlA
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 20 January 2020, 15:01:04
I like the face (both shape and detail) of elf or half-elf mod than new one.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 January 2020, 19:26:51
I like the face (both shape and detail) of elf or half-elf mod than new one.
Half-elf and elf mod uses vanilla meshes. Sorry icefreeze, im not gonna return to vanilla after all the efforts to make a better model. But... i thought about making a more proper elf pack, replacing Norse skins... will see.

Last few days i extracted/converted some new meshes from the vanilla game and other sources. For example, all weapons carried by Olympus gods statues can now be used by the player. Another thing on the making is a more lore friendly Maenad MI set. Early preview:
(https://i.imgur.com/xKGSvDq.jpg)
I'm only not sure of what greaves/armbands should i use. There are 3 options:
1. To make them leopard like the torso:
(https://i.imgur.com/m3pJE5M.png)
2. To make them snake-like (in many depictions of the maenads they are carriying snakes, wrapped arround their wrists):
(https://i.imgur.com/WSCPGch.png)
Alternative is just use Spakona's Serpent Coils:
(https://i.imgur.com/bjKMOmy.png)
3. To make them wear bangles on arms and legs like some more wild tribes (in Africa for example):
(https://slm-assets2.secondlife.com/assets/3586327/lightbox/petite%20bangle%20silver%20feather.jpg?1305829154)
Which of the 3 ideas you like most? Or you you have another one, please share your oppinion.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 January 2020, 19:37:15
- The problem with face of new model is shadown lightnig in game, it make the face of character looks too thin, skinny, like v-shape.
- I think character outfit with leopard leather should only it alon, not combine with other cloth behind. So to make it looks more "suite", i think  you should make leopard outfit cover all the cloth behind, or make character wear "bikini", so those bikini not show out.
- I like the 2nd the most of 3. But if you make the sandal wire cover higher the leg, it can be looks even better.
- If you like the snake detail, just make the waist with snake shape, it will looks more uniqe than wristlet, wristlet can be other shape.

You can refer those picture:
(https://www.costumes-au.com/images/uploads/cl880114t.jpg)
(https://i.mmo.cm/is/image/mmoimg/bigview/jungle-queen-costume--mw-111044-1.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 January 2020, 19:45:01
- The problem with face of new model is shadown lightnig in game, it make the face of character looks too thin, skinny, like v-shape.
- I think character outfit with leopard leather should only it alon, not combine with other cloth behind. So to make it looks more "suite", i think  you should make leopard outfit cover all the cloth behind, or make character wear "bikini", so those bikini not show out.
Hmm, what resolution are you playing on? I'm on wide screen (laptop) and the face looks not too skinny.

About the character outfit - can you give an picture example of your idea?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 January 2020, 19:50:00
- I play at 1280x720 res (720p).
- I just edit previous post with sample picture.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 January 2020, 19:56:21
Ok, i like the first picture (bikini one). I'll reshape the top part to look more like it.
You mean I should make the snake something like a belt?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 January 2020, 19:59:53
Yeah, belt, make it looks like a snake will make it looks more nature and more fashion than make it looks like belt with snake shape.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: soa on 22 January 2020, 20:32:20
I like the face (both shape and detail) of elf or half-elf mod than new one.
Half-elf and elf mod uses vanilla meshes. Sorry icefreeze, im not gonna return to vanilla after all the efforts to make a better model. But... i thought about making a more proper elf pack, replacing Norse skins... will see.

Last few days i extracted/converted some new meshes from the vanilla game and other sources. For example, all weapons carried by Olympus gods statues can now be used by the player. Another thing on the making is a more lore friendly Maenad MI set. Early preview:

I'm only not sure of what greaves/armbands should i use. There are 3 options:
1. To make them leopard like the torso:

2. To make them snake-like (in many depictions of the maenads they are carriying snakes, wrapped arround their wrists):

Alternative is just use Spakona's Serpent Coils:

3. To make them wear bangles on arms and legs like some more wild tribes (in Africa for example):

Which of the 3 ideas you like most? Or you you have another one, please share your oppinion.

This looks far better than first maenads.
I thought about serpents but didn't tell you because I believe it would not be possible to implement. But now, I'd say 2 is a good option, first picture (I don't what mesh it's based). Alternatively you could use
https://www.tq-db.net/en/equipment/grimhild's-serpents
I don't know any Sakona item.
Snake belt, it can be an idea but in all pictures I've seen, the snakes where around the forearm and hand.
Last option could be to have different variants, some snake, some leopard, for the sake of variety. The MI set could consist of some parts inspired by leopard and some others by snakes.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 January 2020, 23:07:23
"Leopard bikini" version:
(https://i.imgur.com/tJfkPlU.png)
I stretched the top's vertices, so the pelt is less revealing, more asymmetric and with rougher edges (to make it look more like skin scraps and less like cloth). Its around the best i can do, without changing the model entirely.

This looks far better than first maenads.
You mean the nymph ones? Do you think i should just make them like human women with long hairs and not nymphs? In most classical depictions they dont have any difference than human women (as most lore nymphs btw). Btw, here is another human-like version i made long ago, maybe it can be used?
(https://i.imgur.com/PvifCWq.jpg)

I thought about serpents but didn't tell you because I believe it would not be possible to implement. But now, I'd say 2 is a good option, first picture (I don't what mesh it's based). Alternatively you could use
https://www.tq-db.net/en/equipment/grimhild's-serpents
I don't know any Sakona item.
Snake belt, it can be an idea but in all pictures I've seen, the snakes where around the forearm and hand.
Last option could be to have different variants, some snake, some leopard, for the sake of variety. The MI set could consist of some parts inspired by leopard and some others by snakes.
Hmm, how about two different sets - one for melee/archer and one for casters? This will add enought variety and allow leopard and snake versions.
About snakes - if i'm to stay close to the lore, i should add them on the arm and maybe leg.
About Grimhild's Serpents - they are called Spakona Serpent Coils in the resource files (same item).
In greek vases, the snake is sometimes also wrapped around the head like a headband. Some pictures:
(https://pbs.twimg.com/media/DCejJj2VoAAEKPE.jpg)
(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fimages.perseus.tufts.edu%2Fimages%2F1990.01.3%2F1990.01.1120&hash=f8e3f29826d0efbafb65e53545457a7f6cd0c9cb)
(https://i.pinimg.com/originals/fc/4c/b6/fc4cb609767c0a3175a743de6c004267.jpg)
(https://upload.wikimedia.org/wikipedia/commons/b/be/Mainade_Staatliche_Antikensammlungen_2645.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 January 2020, 11:41:46
V2 with the edited pelt and better wreath:
(https://i.imgur.com/B9W5Coo.jpg)
Now remains to make footwear from Grimhild Serpents and i can start making the male variant.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: soa on 23 January 2020, 19:53:14
You mean the nymph ones? Do you think i should just make them like human women with long hairs and not nymphs? In most classical depictions they dont have any difference than human women (as most lore nymphs btw). Btw, here is another human-like version i made long ago, maybe it can be used?
Yes, I was talking about the nymphs but honestly, I don't really see a big difference between humans and nymphs. It's mostly the animation and skin tone (different hair doesn't make you human or nymph)
Human version in your pic has a nice belt+leopard tunic. This could be the "common" version of the MI leopard armor, only for variety.
I would keep this model with a dress for a hero, again for variety. Again nymph and human is not very different if you don't change the skin tone.

Hmm, how about two different sets - one for melee/archer and one for casters? This will add enought variety and allow leopard and snake versions.
About snakes - if i'm to stay close to the lore, i should add them on the arm and maybe leg.
About Grimhild's Serpents - they are called Spakona Serpent Coils in the resource files (same item).
In greek vases, the snake is sometimes also wrapped around the head like a headband. Some pictures:

OK for two sets. Snakes twisted around arms and legs are good, if you can mod it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 January 2020, 16:17:31
OK for two sets. Snakes twisted around arms and legs are good, if you can mod it.
Done:
(https://i.imgur.com/Ve8uBsn.jpg)

I think to make a tiger pelt texture like in the long dress picture (for the rare MI version).
Edit - Tigris variant:

(https://i.imgur.com/jbQ5GZx.jpg)

For those who are curious, a little info about the connection of Dionysus and his followers with great cats:
Quote
When Dionysus had grown up, Hera threw him also into a state of madness, in which he wandered about through many countries of the earth. A tradition in Hyginus makes him go first to the oracle of Dodona, but on his way thither he came to a lake, which prevented his proceeding any further. One of two asses he met there carried him across the water, and the grateful god placed both animals among the stars, and asses henceforth remained sacred to Dionysus. According to the common tradition, Dionysus first wandered through Egypt, where he was hospitably received by king Proteus. He thence proceeded through Syria, where he flayed Damascus alive, for opposing the introduction of the vine, which Dionysus was believed to have discovered (εύρετὴς ἀμπέλου). He now traversed all Asia. When he arrived at the Euphrates, he built a bridge to cross the river, but a tiger sent to him by Zeus carried him across the river Tigris. The most famous part of his wanderings in Asia is his expedition to India, which is said to have lasted three, or, according to some, even 52 years.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 January 2020, 17:20:18
Male version is done as well:
(https://i.imgur.com/wnZ037g.jpg)
Only few UI bitmaps remain and i can post the set files for download.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 January 2020, 21:52:51
The set is done (first version at least):

(https://i.imgur.com/6BBinJQ.jpg)
Link:
https://mega.nz/#!gLJQWAIL!unKDVOFUqpj3eySGeJto7pDBiJhwzQrmml2z7bEIMx0

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 February 2020, 15:23:18
New Nubian skin (nude, but i show it with the leopard armor here):
(https://i.imgur.com/VFPAXQE.png)
You can download it on Nexus, along with the latest Ariadne 1.2:
nexusmods.com/titanquestanniversaryedition/mods/12 (http://nexusmods.com/titanquestanniversaryedition/mods/12)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 18 February 2020, 21:04:17
Hello nargil66, just to say that the Ariadne 1.2 version is amazing.

Thanks for your mods

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 February 2020, 21:06:53
Thanks Diego, and you're welcome as always :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: axellslade on 22 February 2020, 15:17:20
Hello! I've asked over on the Nexus topic, but I'll go ahead and do it here too:

How do I get the black underwear seen on one of the screenshots in there?
https://staticdelivery.nexusmods.com/mods/1907/images/12/12-1575803933-676308301.gif

Thanks!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 February 2020, 11:51:53
Hello! I've asked over on the Nexus topic, but I'll go ahead and do it here too:

How do I get the black underwear seen on one of the screenshots in there?
https://staticdelivery.nexusmods.com/mods/1907/images/12/12-1575803933-676308301.gif

Thanks!

The skin can be downloaded from this post: https://titanquestfans.net/index.php?topic=32.msg13420#msg13420
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 February 2020, 22:08:45
New statue of Aphrodite on the making:
(https://i.imgur.com/ykvUNBk.png)
It's loosely based on "Birth of Venus" by Botticelli.
I'm not sure how to make the hair yet, but i'll try to think of something.
@MedeaFleecestealer , i post this pic here only because it's a statue. If you are against, tell me and i'll remove it.
Edit - V2:
(https://i.imgur.com/L7nVCQ5.png)
Edit - Ingame look + source files:
(https://i.imgur.com/aYWUbU4.png)
https://mega.nz/#!9fwTiBpJ!OknnoH7TlQXrPgAN2386wTuSDN3qQM4BzeAsCnQ05vU
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 26 February 2020, 06:54:21
Close, but I'll allow it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Tauceti on 26 February 2020, 20:39:42
The stone appearance is well reproduced for the body part. This statue is so beautiful !
I guess it's complicated for the hair though.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 February 2020, 08:52:45
The stone appearance is well reproduced for the body part. This statue is so beautiful !
I guess it's complicated for the hair though.
Yeah, hair is problematic, it doesnt look as made from stone at all :( I'll try remaking it in the future, when i learn how.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 February 2020, 14:18:33
New egyptian skin - "Isis":
(https://i.imgur.com/I497SZd.png)
Inspired by this:
(https://i.imgur.com/gxLq9pw.jpg)
I'd love to make the wings too, but for now will leave it like this.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 27 February 2020, 14:25:19
New egyptian skin - "Isis":
(https://i.imgur.com/I497SZd.png)
Inspired by this:
(https://i.imgur.com/gxLq9pw.jpg)
I'd love to make the wings too, but for now will leave it like this.
Magnificent!!
When will you release it? And for mod only or include seperate add-on mod?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 February 2020, 14:30:11
Thanks! :) I'll try to release it this evening, it will be addon as usual.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 February 2020, 17:07:52
Here it is:
(https://i.imgur.com/u5KzsKD.jpg)
Link:
https://mega.nz/#!9XQxWYYa!0NFHeEHQEeRh8Ndsv_Dwb14jfwPTFcrk0Sysa_2NU6Q
Note: The dress its not so glossy in the game world, but still has some gloss.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 27 February 2020, 17:09:04
Here it is:
(https://i.imgur.com/u5KzsKD.jpg)
Link:
https://mega.nz/#!9XQxWYYa!0NFHeEHQEeRh8Ndsv_Dwb14jfwPTFcrk0Sysa_2NU6Q
Great! It looks blink blink like golden lightning reflect.

If she has the helmet as the statue it will even more brilliant!
Is there any similar helmet in game looks like that?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 February 2020, 17:18:52
The helmet on  the statue is not usable by characters, because it is static shader (not animated). But for the future there can be a long egyptian hair, who knows.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 February 2020, 23:59:54
Isis on her chariot (WIP):
(https://i.imgur.com/K9zoXGd.jpg)
(https://images-na.ssl-images-amazon.com/images/I/51WMZtEw1aL._SR600%2C315_PIWhiteStrip%2CBottomLeft%2C0%2C35_PIStarRatingFOUR%2CBottomLeft%2C360%2C-6_SR600%2C315_SCLZZZZZZZ_.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 28 February 2020, 14:52:25
Great! If she has the wings and the horses' leg has flame animation it will looks even more epic  >:D
But do you change the horse shape compared to original horse in game?
I feel the horse looks less athletic than original.
And will you make the plumed on their head bigger, more curve?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 February 2020, 15:19:52
1. You mean add a fire effect on the horses' hooves? That's possible (i think), doesn't hurt to try.
2. The only difference i made from vanilla horse mesh is removing the hair crest from its neck. Otherwise its the same proportions.
3. Yeah, TQ horses look indeed kinda fat lol.
4. I already increased the plumes a bit for the chariot mod, but sure, i can make them even bigger/wider.
Thanks for the feedback!

Edit: On your question about animations - i slightly increased the run animations for the character (17% i think), otherwise animations should be the same speed.

Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 28 February 2020, 15:24:22
I just comment the issues in the mod thread.
Can you check it now. And if online Discord to chat online is faster response.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 February 2020, 04:40:52
Ariadne v1.3 has been uploaded to Nexus:

- egyptian gold dye replaced with royal outfit (Isis)
- nubian skin is integrated (uses orange nude dye)
- 2 new nude skins - pale girl and asian girl with tattoo (crimson and burgundy nude dyes)
- egyptian wig has new texture (Isis)
- added many tools for modders + source files for most of my skin packs (paint.net layered format)
- added "A pose" mesh for previewing skins (for modders only, not usable ingame)

https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 March 2020, 06:45:15
Shaping the wings...
(https://i.imgur.com/kPJVmz8.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 March 2020, 09:18:13
V2 - i had to move the wings back, to prevent them clipping with the body. Here is how it looks in Blender:
(https://i.imgur.com/nJiNoE4.png)
And ingame:
(https://i.imgur.com/JDvqQHG.jpg)
Still remains to improve the texture and maybe move the inner parts of the wings closer to her body, because right now there is a gap.

Edit - V3: Improved wings model and added higher resolution texture:
(https://i.imgur.com/p15nnZY.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 March 2020, 15:06:09
The glory of Isis:
(https://i.imgur.com/7bui73l.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 01 March 2020, 15:51:58
The glory of Isis:
(https://i.imgur.com/7bui73l.jpg)
Nice, does it release as add-on mod too?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 March 2020, 16:51:28
Yeah, here it is:
(https://i.imgur.com/n4ioRPH.jpg)
Two meshes inside, the default one makes all armors invisible, the second one show all armors except helmet.
Download link:
https://mega.nz/#!VPIRxSYC!yI3V8eoMro1zRdxtGNSogcpIfr9SqqvxNyhLtEil3bI
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 01 March 2020, 16:57:19
Yeah, here it is:
(https://i.imgur.com/n4ioRPH.jpg)
Two meshes inside, the default one makes all armors invisible, the second one show all armors except helmet.
Download link:
https://mega.nz/#!VPIRxSYC!yI3V8eoMro1zRdxtGNSogcpIfr9SqqvxNyhLtEil3bI
Yeah! 2 option is the better for sometime  8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 March 2020, 20:49:04
Something was still missing...   :)
(https://i.imgur.com/dp453Mb.jpg)

Isis PC Mod V3:
(https://i.imgur.com/CASZOEA.jpg)
- numerous fixes and improvements on the wings, hair helmet and textures
- added a new default long idle animation (see the 2 pictures above)
- added Desert Dusk menu (shown above)
- To install, put the 3 folders in your main game Database folder (remove previous addons)
Link:
https://mega.nz/#!8L501C6T!0wjLCwR-hJNU72lT-J9AknPXG70UzmwvL2ePpjo4Gsg
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 02 March 2020, 05:52:50
I like the v2 more, even it not similar to the pose of Isis on relic's paint  ^-^.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 March 2020, 13:49:23
I like the v2 more, even it not similar to the pose of Isis on relic's paint  ^-^.
You mean the animation? Its easy to disable if you dont like.

New helmet model - Hoplte Great Helm:
(https://i.imgur.com/kd8O8Yc.jpg)
Inspired by this:
https://i.pinimg.com/236x/65/fe/87/65fe8727102dbdb4b384cdf381b1333b--small-soldiers-toy-soldiers.jpg
Feel free to use in any mod.
Link:
https://mega.nz/#!1LITWIIB!euLTm7LrCe7nViRyZ5KfXUffCbfIIGPt3z_bX1BrWuY
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 02 March 2020, 13:56:43
Yeah, i mean the animation.
So i just exchange the v3 texture into add-on folder of V2 and it will works fine or what should i do to make it well (i want to use the pose of v2 with better texture of v3)?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 March 2020, 08:33:07
Just wait for v4, im making it atm.
Improved the base texture and mesh:
(https://i.imgur.com/4KbKPoV.png)
(https://i.imgur.com/JqXpBE8.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 03 March 2020, 08:41:21
Just wait for v4, im making it atm.
Improved the base texture and mesh:
(https://i.imgur.com/4KbKPoV.png)
(https://i.imgur.com/JqXpBE8.png)
The scale looks weird? Like a illusion :D
I think it because the position of shadow lighting of each scale. Looks the texture file only doesn't feel strange, but when look it cover on model will make that odd looks.
If the shadow lightning of scale at the top-center of each scale and doesn't too clearly visible will make it looks less weirds.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 March 2020, 08:55:46
Hmm... ok, here is an ingame preview with bump:
(https://i.imgur.com/T6wRKOo.jpg?1)
Do you still like the first version more? I can always search for another scales texture.

Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 03 March 2020, 09:28:40
I like the 1st scale texture more, if it has more lighting shadow it can be better.
The 2nd scale texture make my eyes very confusing  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 March 2020, 19:15:56
Isis v4 (Final):
(https://i.imgur.com/GxnF5W8.jpg)
(https://i.imgur.com/sIfnVm4.png)
- Changed the base character mesh
- Tweaked wings once more
- added 5 skin variations - 3 clothed, 1 seminude and 1 nude
- Returned the default long idle animation to floating, the static one is now emote animation
- Included previous features from v3
- Added source files

Download link:
https://mega.nz/#!FT4znYjI!oa7UJr5YeifWPrxjZALWzgCThCcL9c1Q1YNZQXFuSj8
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 04 March 2020, 05:03:02
Grey dye looks the best! ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 March 2020, 06:08:13
After few days and alot of new variants, Ariadne model is close to be finalized. I attached the damn skirt again, and this time it works!
Here is how it looks:
(https://i.imgur.com/WHtad9i.png)(https://i.imgur.com/mTIQJsH.png)
Both pictures are the same model, only on the second picture the skirt is deleted from the texture.
Link to the sample meshes:
https://mega.nz/#!kWQ3QaoB!48Onhvqs-tUoXOjg-yXTtfIMrTT0JbVkbsZ-Fq5vvzw
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 07 March 2020, 10:52:00
@nargil66 Hey man! I think you should make your mod with "wings" like Isis goddes mod, but can be disable showed all except the wings instead sidable showed all except the helmet. It will looks great, you still can see all the gears in game, and get new looks with "wings"  8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 March 2020, 11:09:05
A Greek angel? :D Sure i can do that. Valkyrie wings perhaps?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 07 March 2020, 11:21:24
A Greek angel? :D Sure i can do that. Valkyrie wings perhaps?
Yeah, Valkyrie wings seems easier to make. There is already Valkyrie's wings model in Ragnarok  :)).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 March 2020, 18:38:24
Adding the final tweaks - when its done, i'll consider the model finished. Made better hands (no longer look like pincers or eagle claws):
(https://i.imgur.com/rwWAJYd.png)
The new version is still WIP.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 March 2020, 03:45:18
Final (at least for the moment ;)):
(https://i.imgur.com/xpDqqaT.png)
https://mega.nz/#!cDZkjSbJ!SnLNqjTRKrlWDmizZaxWx5QRVMwDQqtm6HBl-lp8wLM
Slight changes on hands, neck, hips. There are 4 meshes inside. For the vanilla game use the 1-sided, for my skin packs - 2-sided. Rename your chosen mesh to femalepc01.msh as usual.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 March 2020, 11:00:37
New Machae MI - Grandmaster's Bow:
(https://i.imgur.com/oZO1t1o.jpg)

Feel free to use in any mod. No bitmap, as i'm not good at making them.

Link:
https://mega.nz/#!hSBR0ahY!dOSKKc0CNMuUStkLmho-8JB3_j-UsBLUKoHucFqofJY
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 March 2020, 13:21:00
Skeleton MI Bow:
(https://i.imgur.com/IYrQ82l.jpg)

Link:
https://mega.nz/#!kaxjUbJA!GyGvNDA50CohBAxE6hhr8GLVaR6nSHu10P6nQlSqmds
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 March 2020, 23:50:39
Medusa Head offhand (based on the legend of Perseus):
(https://i.imgur.com/TiLmSo9.jpg)

Link:
https://mega.nz/#!VHoB2LBb!pTGGfrxgdEuHwlvkJMxRsF3UeVqnru2uoEghjpp72Aw
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 19 March 2020, 01:57:35
So crazy and amazing. Make more stuff like this :o
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 March 2020, 20:02:10
Sure, there will be more. Alot of offhands (like Ankh, Mummy Head, Skeleton Head, Lyre, Magic Orb...). If you guys have ideas, let me know.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 20 March 2020, 00:33:30
Sure, there will be more. Alot of offhands (like Ankh, Mummy Head, Skeleton Head, Lyre, Magic Orb...). If you guys have ideas, let me know.
You mean you can add for character equip a offhand weapon no matter the main weapon character equipping is (like character already equipped staff, you can make the character wearing other sword at off(left hand) as decorate)?
If that so, it's brilliant. You can make character looks like the character on IT wallpaper before, 1 staff + 1 swords, or like some Einherhar warriors where after killed Golden Boar in Ragnarok.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 March 2020, 06:00:02
I dont think that would be possible to make icefreeze. It requires an entire new weapon animation slot, and probably messing with the game's code. Right now an offhand can only work like a shield, but have different bonuses, stats and requrements (and maybe block 0 damage).  The closest thing to a staff + offhand is if i make 1-handed staves (wands), but they will be just thrown weapons with Int requirements and elemental damage/projectiles. Staff + sword, i dont know how to do that.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 March 2020, 12:23:56
Next model - Pharaoh Crown:

(https://i.imgur.com/CqttWRk.jpg)(https://i.imgur.com/PLYIvox.jpg)

Link:
https://mega.nz/#!ReYniSLJ!1ExhoURDR3BM-ndm7yu7MRedPSlpo86LgZu5-9qqFNU

The model i extracted it from also has a sword, may post it later.

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 March 2020, 12:03:13
By request - Pharaoh PC Addon Mod

Features:
- Both player characters will look like the pictures above, always wearing Pharaoh crown
- The default AE main menu and music are with Egyptian theme
- All Greek skins (male and female) are now double-sided Egyptian skins. Do not use other dyes!
- Changed camera on both character models (for better screenshots)

Installation:
Place the four folders from the pack in your main game Database folder. Remove previous addon mods first.

Link:
https://mega.nz/#!5TZ2ySbI!j20UFAu0NhDsvgD5kNBxuSREgR4qACSg9fgUy3MLFTE
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 21 March 2020, 13:13:16
By request - Pharaoh PC Addon Mod

Features:
- Both player characters will look like the pictures above, always wearing Pharaoh crown
- The default AE main menu and music are with Egyptian theme
- All Greek skins (male and female) are now double-sided Egyptian skins. Do not use other dyes!
- Changed camera on both character models (for better screenshots)

Installation:
Place the four folders from the pack in your main game Database folder. Remove previous addon mods first.

Link:
https://mega.nz/#!5TZ2ySbI!j20UFAu0NhDsvgD5kNBxuSREgR4qACSg9fgUy3MLFTE
Awesome!
Great work as usual!  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 March 2020, 14:35:32
Okay, time for new stuff :) After 2 days of work, i present you the new and improved nymph model:
(https://i.imgur.com/RcTcx7D.jpg)
I increased the amount of vertices as i did with Ariadne. The model is much smoother now, with more detailed face and better body shape. The texture is also improved.
Expect the release of Hyale v5 later today.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 23 March 2020, 15:25:51
I think the texture of the bikini is simple will better than focus it too much detail.
Or you can try with other colored tone to make it more contrast to model color  :-\
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 March 2020, 16:10:18
Hmm, okay, what color do you propose? Just have in mind that it should fit with the rest and the wolves.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 23 March 2020, 16:39:44
Hmm, okay, what color do you propose? Just have in mind that it should fit with the rest and the wolves.
Maybe like this:
(https://scontent-hkg3-2.xx.fbcdn.net/v/t1.15752-9/90413727_505696470319553_4432536219477344256_n.png?_nc_cat=111&_nc_sid=b96e70&_nc_ohc=n2ki1Vb6gD4AX9Ito6U&_nc_ht=scontent-hkg3-2.xx&oh=36dd825cd6db4278efb7f9a33a0335a4&oe=5EA0066B)
The 1st from the left it your original color.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 March 2020, 16:54:18
ok, i like your second variant, it looks like the feathers of her quiver. Will do, just give me a moment to edit it and i can upload the mod :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 March 2020, 19:06:30
Here is the mod:

Hyale Nymph Mod v5
(https://i.imgur.com/BbtTU0B.jpg)
Features and Info:
- This mod changes the appearance of both the female character and the Nature Nymph/Wolves
- To install, place folders Creatures and XPack to tour main game Database folder
- To use as a pet replacement only - go to "Creatures" folder and remove or rename the "PC" folder to something else
- To use as a main character replacement only - go to "Creatures" folder and remove or rename the "Pet" folder to something else
- All 5 starting dyes are now nymph dyes. White, tan, and lightblue are clothed, gray is seminude, rose is nude
- Added new animations to the Nature Nymph
- Skins are one sided this time (it will NOT work with my previous Nymph packs, except Battle Nymphs mod)
- Added a nymph mesh with no hair (enables helmets).
- Added source files

Link:
https://mega.nz/#!oWAHwYya!45oPQXi7zzjMvs2C_cSeE-3z6v0RqT-hj8aF2gy_5iU

Edit - Here is a comparition between vanilla nymph and the new one:
(https://i.imgur.com/oRX9v1K.gif)

Btw @icefreeze, thank you for your color suggestion. I'm making the next version right now, colors are more like the ones in your picture and it indeed looks better.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 24 March 2020, 00:32:11
@nargil66 I prefer the previous face of Hyale mod more.
The new one's amulet texture seems be over stretch?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 March 2020, 02:40:46
The face can be tricky... every little detail can cotribute to beauty or ruin it... i guess i runied it white softening the edges.
So I started reworking it anew:
(https://i.imgur.com/52SODvP.png)
Right is Hyale v4, left is new. Stll WIP.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 24 March 2020, 02:45:03
I think the problem is the shape of head, face,.. of new version different than before, it's about model, not texture.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 March 2020, 08:11:27
Hyale Nymph Mod v6:

(https://i.imgur.com/fKvulC1.jpg)
- Changed default skin colors to icefreeze's suggestions
- Fixed knife deforming from animations
- Included "Quiver" mesh (wears no torso and always stays with glowing quiver)
- Improved face since v5 (see comparition below)

(https://i.imgur.com/YDsOFZo.jpg)(https://i.imgur.com/uAQobEC.jpg)
Left - v5, Right - v6

Link:
https://mega.nz/#!kO5S0AxZ!Wer0qfX3JA-oM44e6-JBZnOwxT-W3iyIpN-ttEcbMIk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 24 March 2020, 09:02:47
@nargil66 Why my char's breast look so un-nature  :o
(https://scontent.fhan2-4.fna.fbcdn.net/v/t1.15752-9/91140580_781528145704720_360235013242880000_n.jpg?_nc_cat=110&_nc_sid=b96e70&_nc_ohc=z67pemisMCYAX-H-pbm&_nc_ht=scontent.fhan2-4.fna&oh=ed7b4431a13d7ea376b2fcb4cf0336dd&oe=5E9D5FC0)
I run game with Dx9. Turn on/off Shadow is still the same.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 March 2020, 09:11:51
You mean its triangulated? It often happens after reshaping, i dont know how to avoid it. Or just play on DX11.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 March 2020, 17:19:09
Ruyi Jingu Bang - the staff of Sun Wukong, the Monkey King:
(https://i.imgur.com/j8erWUi.png)
Based on Ironwood Staff model, and inspired by this:
(https://gamepedia.cursecdn.com/smite_gamepedia/thumb/0/04/SkinShot_SunWukong_Default.png/389px-SkinShot_SunWukong_Default.png)

Link:
https://mega.nz/#!dCRk1QSD!kdDTWnQJ25P3OHqyn5XfWjCx4GI0R629LBl692lnKD8
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 24 March 2020, 17:26:24
You mean its triangulated? It often happens after reshaping, i dont know how to avoid it. Or just play on DX11.
Yeah, it is. And the bright color on her upper chest too.

Ruyi Jingu Bang - the staff of Sun Wukong, the Monkey King:
(https://i.imgur.com/j8erWUi.png)
Based on Ironwood Staff model, and inspired by this:
(https://gamepedia.cursecdn.com/smite_gamepedia/thumb/0/04/SkinShot_SunWukong_Default.png/389px-SkinShot_SunWukong_Default.png)

Link:
https://mega.nz/#!dCRk1QSD!kdDTWnQJ25P3OHqyn5XfWjCx4GI0R629LBl692lnKD8
Mod resource?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 March 2020, 21:38:43
Mod resource?
Yeah, its only for mods, no addon this time.

Yeah, it is. And the bright color on her upper chest too.
The chest color can be fixed for the future. As for now, i used Flatten tool in Blender to try soften the model even more. Here is the next and final version:

Hyale Nymph Mod v7
(https://i.imgur.com/oK2oWUn.jpg)

- Slight changes on the nymph model (cuter face, less edges overall, even less deformation on knife). Difference with v6:
(https://i.imgur.com/7eepDBH.jpg)(https://i.imgur.com/QWILPrl.jpg)
Left - v6, Right - v7
- Removed Rigid body text data from the PC meshes. This means the character will always use death animations. Before she was "splashing" on the ground upon death, which was not very pretty.
- Added new textures for the pet nymph bow and spawn flower pod:
(https://i.imgur.com/G26hL7g.jpg)
- Added 5 semunude and 3 nude skins (found in "Creatures/PC/Female/Topless" folder). To use, copy-paste to the main "Female" folder with replace.
- Fixed pet nymph bow not showing when playing without Ragnarok expansion

Download link:
https://mega.nz/#!AOxhlSxA!BPkRlj3ZtHlH5gxrC4-TP4kSm_KlKlFGzeR46Ec5yz4

7 is a good number, im satisfied overall, and i think the mod is ready for Nexus :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 26 March 2020, 02:41:33
@nargil66 Can you make a model that can be showed armor with quiver?
Like Isis mod that can be showed both armor and wings.
If it can be show helmet too it more good to various looks in game :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 March 2020, 05:32:16
Sure, will do both for the next version. Btw, i made a few variations of the oceanid skin. Since the new model is good enough, this is maybe the start of Battle Nymphs 2 :D:
(https://i.imgur.com/OtguhKN.png)
This time i'll try to include nymphs of every type - Oceanids, Naiads, Driads, Oreads, Lampads, Maenads, Nereids, Heliads...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 26 March 2020, 05:38:30
You don't change the color of flower band on her thigh to fit with each dye colors?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 March 2020, 05:41:44
Good idea, i forgot, because it was on different layer...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 26 March 2020, 05:55:00
Good idea, i forgot, because it was on different layer...
And the color of hair's edge too, it can be the same color with hair but abit brighter. That will make it looks more natural.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 April 2020, 13:21:46
@icefreeze , does this dog satisfy your hound idea? With a different texture ofcourse.

(https://i.imgur.com/YKlqHo9.png)

Edit: wolf to compare:

(https://i.imgur.com/raYCZnL.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 April 2020, 15:47:42
@nargil66 i think the ears should stand up will make it looks better.
And i still think you should using Shadowmaw model with modified texture will works well and efficiency.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 April 2020, 16:16:26
The problem with Shadowmaw is that it has 2 heads. I'd rather use a modified Hyena model, which is very similar to Orthus, but requires far less work.
When you say "hound", perhaps you imagine something like this?
(https://www.ofertovet.bg/images/upload/KOSIO/NEWS/DOG-PRICE/Azawakh.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 April 2020, 16:27:31
@nargil66 i meaen this hound (https://www.purina.com.au/-/media/Project/Purina/Main/Breeds/Dog/Mobile/Dog_Pharaoh-Hound_Mobile.jpg?h=300&la=en&w=375&hash=2FCD293667FBCD8F030FB37E1249EF31)
Egyptian-Pharaoh Hound.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 April 2020, 03:09:49
Ok, i tried icefreeze, but the result is more like a hellhound than a hunting hound. The bone structure is just too different to what normal dogs have. So it will be used as a Stygian Hound for the Lampads. Here is the result:

Vanilla Hyena model
(https://i.imgur.com/Rtvkbd8.png)

New hellhound model
(https://i.imgur.com/d0HCHjX.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 23 April 2020, 05:06:06
@nargil66 Yeah, it looks goods.
- If you can make it pose more hight stand (like Pharaoh-Hound) it will looks more awesome.
- And do you have intent to use that texture? I think you make Hound for Hunting mastery, that color texture seems not fit with Hunting much.
I think this color below fit the HUnting mastery more:
(https://scontent.fhan2-1.fna.fbcdn.net/v/t1.15752-9/94231242_228017741852616_3394074738610405376_n.png?_nc_cat=103&_nc_sid=b96e70&_nc_ohc=_lqZvHkDNecAX8c3uf-&_nc_ht=scontent.fhan2-1.fna&oh=16b826e320b79a62688f737243cb4e4b&oe=5EC5F5AA)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 April 2020, 05:23:28
TBH, I dont think this model fits Hunting more than the wolves. The texture i showed above is for Hades hounds. I can try later making a normal dog texture, will see.
If i make the head stand higher, it may break all animations. I can try, but not promising anything.

Edit: Since your suggestion was for Soulvizier, @soa  has the final word, not me.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 April 2020, 10:47:00
Helm of Inanna/Ishtar/Astarte - the Mesopotamian goddess of love and war:
(https://i.imgur.com/FkRqScj.png)
Inspired by this:
(https://i.imgur.com/6ZpzFXn.jpg)
(https://i.imgur.com/Wrc102S.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 April 2020, 20:57:28
A little more finished now:
https://youtu.be/Hbw7jeFKf88
Title: Re: [RESOURCES] Custom Models & Skins
Post by: AlcyonV on 28 April 2020, 21:16:33
I find it's very nice, really. Perhaps it would be better with a not so big hat.

And for the dialogs : does a deity say 'hello' or 'goodbye' to a hero ?

And I wonder if you plan those skins to be sold ? It doesn't seem natural for gods to ask for money. Perhaps it's better if they are free but the goddes NPC is hard to unlock ? Or with a small quest ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 April 2020, 21:33:16
Dialogs are troublesome... im just using voices from Diablo 2, because i've no idea where to find more "godlike" voices and lines... if you have an idea, let me know.
The skins are planned to cost 1 gold, so they will be more like a gift from the deity. I would make them 0 cost, but the game doesn't allow it. Also, the player wont be able to sell items to the skin vendor. Gods have no need for mortal trash items :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 April 2020, 01:43:21
Ishtar is gaining power :) Added next attribute - bird leggings (i think its better than making her look like a harpy):
(https://i.imgur.com/oqiUEYl.jpg)
@AlcyonV Thank you for your suggestion to make the helm smaller. Indeed it looks more balanced now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 29 April 2020, 03:45:40
It looks better in game  8)
I think the under road fringing of underwear should be the same with upper.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 April 2020, 04:14:46
It looks better in game  8)
I think the under road fringing of underwear should be the same with upper.
You mean add gold lining on both sides?
Btw i added golden collar, bracelets and anklets to the texture since then. And ill make it different colors to a skin pack.

Edit: I'm still uncertain what she must be holding in her hands. There are two options:
1. Dual Knots of Inanna (seen in the spoiler above) - they are made from reed and are symbol of fertility.
2. Dual Blades of Ishtar: https://titanquest.fandom.com/wiki/Blade_of_Ishtar (recolored to golden) as a goddes of war. That means different animation.
Which option you guys prefer?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 29 April 2020, 06:11:51
@nargil66 i mean add the gold lining in the 2 thighs of her underwear.
I like both, so what you choose it ok.
If with dagger, this pose may fit, but two hands will cross over more with swords raise to above.
(https://i.pinimg.com/736x/be/3a/b8/be3ab8a25363447ccd43e9ff6be21b70.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 April 2020, 15:51:36
I tested with the lower lining, but it becomes too much gold, i dont like it. Regarding the things she is supposed to be holding, i setteled with the first variant:
(https://i.imgur.com/t3V9dGI.gif)
Btw, i mislead you, these are not Knots of Inanna. Their original name is unknown, but they were called "ring-and-rod symbol" by some archeologist.
Animation is changed, as well as texture. She is almost finished. Remains bump texture and maybe glow, and i may release as a small addon mod like Isis :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 29 April 2020, 16:16:12
Does it need to have the glow ? i think it cover the spotlight of the texture and the model per si.

Maybe only in the hands/wings. (?)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 April 2020, 16:29:07
Glow on wings is an excellent idea, not sure about hands. I was about to put glow only on her eyes, to make her look less like human.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 29 April 2020, 17:03:32
Yes,  glow on the eyes will look perfect no doubt.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 April 2020, 20:23:04
Inanna in full power (finished):
(https://i.imgur.com/n043amn.jpg)
With bump, glows, new effect.
It may took me 3 days, but it was enjoyable. Expect the addon mod soon.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 29 April 2020, 21:23:56
The texture of attach between should and arm look odd.
I think better you should let her feets looks like normal feet or harpy feets.
And maybe her hand can be raise wider, higher will looks better.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 April 2020, 21:49:45
The texture of attach between should and arm look odd.
I think better you should let her feets looks like normal feet or harpy feets.
And maybe her hand can be raise wider, higher will looks better.
Sadly, its not the texture, its a mesh deformation. Messed up bone weights again... i hate them, seriously.
The bird leggings are a normal leg armor, so they can easily be removed. I'll make a mesh version for the addon without them. Harpy feet... i just didnt like the idea.
I made the hands to resemble her pose on the relief. But sure, can play around with a different animation.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 April 2020, 08:06:09
Inanna PC Addon Mod

Installation:
1. Remove previous addon mods if you have any.
2. Place the four folders from the archive in your main game's Database folder. Pick a female character.
She will be a literal goddess now :)

Features:
1. All Greek dyes are replaced with royal loincloth outfits (16 colors). Do not use other dyes.
2. Added 3 custom meshes (located in "Creatures/PC/Female" folder. To enable any of them, rename it to femalepc01.
- Mesh femalepc01noarmors.msh (default) will makes all armors invisible on the character (Inanna will always stay with her default helm, wings and greaves).
- Mesh femalepc01nohelmgreaves.msh will make all armors equippable except head and leg armor (Inanna will always stay with her default helm, wings and greaves, but can equip torso and armbands).
- Mesh femalepc01nohelm.msh will make all armors equippable except head armor (Inanna will always stay with her default helm and wings, but can equip torso, armbands and greaves).
3. Changed the default long idle animation of the character to floating.
4. Changed menu to Egyptian menu (untill i make a proper Babylonian menu).

Enjoy!

Download link:
https://mega.nz/file/MagwSSpb#Iq6c2NU2b9lAX6wwCYLkEQaOtFUZMl0-nSZAlYg7YIQ
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 May 2020, 00:15:40
A small utility mod i did lately, to help me making prettier faces for the upcoming NewSkins mod:
https://youtu.be/j5GL1e8VHzY

Link to the mod:
https://mega.nz/file/wKRBSSaC#M9NBvNs1kl7n1CsWhou89Jwc37K78Kt2eMC06Fh4fqo

How to install:
1. Back up/rename the main game's database.arz (Located in Database folder)
2. Place the modified database_faceskinningmenu.arz in Database folder and rename to database.arz
3. Launch the game and choose female character.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 02 May 2020, 03:34:25
A small utility mod i did lately, to help me making prettier faces for the upcoming NewSkins mod:
https://youtu.be/j5GL1e8VHzY

Link to the mod:
https://mega.nz/file/wKRBSSaC#M9NBvNs1kl7n1CsWhou89Jwc37K78Kt2eMC06Fh4fqo

How to install:
1. Back up/rename the main game's database.arz (Located in Database folder)
2. Place the modified database_faceskinningmenu.arz in Database folder and rename to database.arz
3. Launch the game and choose female character.
Can you make scroll/zoom out/zoom in feature on character when selection?
I think show only the face of character when selection char screen is hard to quick check character equipment.
And if you do that, you can move the selection buttons into bottom right of screen to have more space in left screen. Or move difficulty selection button into middle of right of the screen to make it looks more ok.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 May 2020, 04:45:17
Sorry icefreeze, it would require coding knowledge, and messing with the game engine. I dont know how to do that.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 May 2020, 01:52:28
Inanna v3 has been uploaded to Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Changes:
-Fixed bird greaves having wrong normals and tweaked their texture
-Improved base female model - more lush curves, less thin
-Improved all dye textures and bumps (less pixelated base textures, more relief on bumps)
-Added one seminude skin (shown in the pictures there)
-Added new mesh femalepc01noarmorsweapons.msh (made to default) - all armors and weapons are invisible, Inanna will use her ring-and-rod symbols instead. To use another mesh, see ReadMe.
-Added alternative long idle animation (hands up, holding symbols). To use, rename to femalepc_idle.anm.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 May 2020, 15:50:17
I decided to rework the Egypt packs, again... reason is the skin tone just wasn't right... No matter what popular culture tries to present, in movies and such, they were of African origin, and threir skin must be darker than what i made.
Here is a comparition of old and new skin:

Old
(https://i.imgur.com/l9GmSga.png)

New
(https://i.imgur.com/0RfwwRP.png)

I wish i had the time to rework the game's NPCs, so it becomes more immersive... but that can wait.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 May 2020, 18:43:41
More realistic leopard (reshaped vanilla lion, still on the making):

Before
(https://i.imgur.com/mjm8pQH.png)

After
(https://i.imgur.com/xkncl2K.png)

I hope the animation translates well.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 18 May 2020, 23:19:00
I hope the animation translates well.

Ha ha, made me chuckle.

Every modder trying animations: sweating, eyes shut, fingers crossed "pleasepleasepleaseplease"  :'(

Here's hoping nargil!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 May 2020, 02:08:49
I hope the animation translates well.

Ha ha, made me chuckle.

Every modder trying animations: sweating, eyes shut, fingers crossed "pleasepleasepleaseplease"  :'(

Here's hoping nargil!

Haha, that made my day BG... :D Well, yeh, it's a little more than hoping and praying :)

Btw, here is the maenad rider... this time with long dress:
(https://i.imgur.com/W1IAUou.png)
I dont remember how many reworks of maenads i did already... ever since my first try in the old forums. But, i if they are getting better, why the hell not :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 June 2020, 11:38:12
Some Maenad experiments:

First is human-like:
https://youtu.be/RP9eHxY65q0
They still look too similar tho.

Second is a remake of Calybe Wardancer (SV), just to test:

Original
(https://i.imgur.com/yvUmZHA.png)
Nymph
(https://i.imgur.com/ZFE1hEM.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 17 June 2020, 12:42:33
Can you make the character face screen move to below difficulties selection (and above Start game button), and the overlooks of character the same position at original? How do you think?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 June 2020, 12:51:32
Can you make the character face screen move to below difficulties selection (and above Start game button), and the overlooks of character the same position at original? How do you think?
You mean just the head on one side and full body on the other? It would require 2 separate meshes on character selection screen, i dont know how to do this without coding.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 17 June 2020, 13:08:20
Yes, i mean that way.
Maybe BumbleGuppy can helps you.
And You can ask somebody on forums.
@Bumbleguppy sorry i don't rememer correctly your name :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 17 June 2020, 18:47:39
Ha ha, my reputation has become mythical.  :))

I can't even do this that nargil66 has done. :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 June 2020, 20:15:10
The only one that i know of capable of re-coding the engine was koderkrazy... but he hasn't appeared on the forum for a long time.

Edit: Aletha Darkclaw (Nymph)

(https://i.imgur.com/SwwpAEG.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 18 June 2020, 04:14:25
The only one that i know of capable of re-coding the engine was koderkrazy... but he hasn't appeared on the forum for a long time.

Edit: Aletha Darkclaw (Nymph)

(https://i.imgur.com/SwwpAEG.png)
I think her skin color looks darker and more contrast will be better  ;D.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 July 2020, 08:20:14
Final Ariadne Model:

(https://i.imgur.com/JffPz8L.png)

Face only (reshaped):

(https://i.imgur.com/ptQ9tCT.png)

Download link (nudity alert :P):
https://mega.nz/file/QS5DDIDD#FWJZG_B5NXYCBcRZ5_Isuth9wI6lgK0fDuZJ-UTwdKk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 July 2020, 07:02:16
Sexy Nereid Nymph (for SV) :

(https://i.imgur.com/49sXN3T.png)

Edit - Ingame Preview:
(https://i.imgur.com/aIYsa5x.jpg)(https://i.imgur.com/aupKU8M.jpg)

There are still some problems to fix, like the bump being too relief on scales and bad bone weights on the hair, i'll get on it next and may release as an addon if someone is interested.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 July 2020, 02:53:44
Finished version:
(https://i.imgur.com/jswtZwr.jpg)

- Fixed bumpmaps
- Shortened hair and fixed issues with animation
- Added water effect

Also made 5 different skin variations. Expect the addon mod soon.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 10 July 2020, 05:20:11
Sexy Nereid Nymph (for SV) :
...
For SV only?
No add-on mod for base game?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 July 2020, 11:32:41
No, no, i meant that the Nereid as a creature/enemy is for SV. The addon mod is for both. Here it is:

Nereid PC Addon Mod

Features and Info:
- This mod changes the appearance of the female character to a Nereid (Sea-Nymph, daughter of Nereus)
- To install the base creature mod, place folders "Creatures" and "XPack" to to your main game Database folder
- To Install sea-themed menus, place the two "Menu_..." folders to your main game Database folder and rename either to just "Menu".
- To make it compatible with Soulvizier (hard mod version only) - place folder "_DRX_Meshes" to your main game Database folder
- All 5 starting dyes are now nymph dyes. Preview:
(https://i.imgur.com/FCenIqD.jpg)
- Skins are one-sided (it may not work with previous Nymph packs)
- Helmet and greaves are disabled on the character, she will always retain her default hair.
- Added 2 meshes that disable all armors (rename to default mesh name to use)
- Added source files

Donload Link:
https://mega.nz/file/1KBWCYaL#BUh94Fzb3UiLIdIvlgN-XgDY8RTOzkXFpII9r6NByb4
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 10 July 2020, 12:56:10
@nargil66 I think you should remove the "string attachs the shell at her underwear place. It make the mode less beautiful in general :)) O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 July 2020, 17:21:43
Ók, i can make a texture without it. Expect it later :)

Edit: Ok, re-download from the previous link. Gray dye is now the same as white, but without the strings.
I also added 2 meshes that disable all armors.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Tauceti on 11 July 2020, 01:27:54
What a beautiful Nereid you have created Nargil. This shiny appeareance suits well for an aquatic creature.

I hope to see it one day in SV, or have i to do something in the case of SV updated from steam workshop ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 July 2020, 02:07:38
What a beautiful Nereid you have created Nargil. This shiny appeareance suits well for an aquatic creature.

I hope to see it one day in SV, or have i to do something in the case of SV updated from steam workshop ?

I'm not sure what you mean about Steam workshop. For now its just a concept, far from implementation. It depends on soa mostly, and how much time he has...  but yeah, i hope to see it too someday :)

Btw, i started something new today... Here is an early concept of Kali, the Hindu goddess of death, destruction, sexuality and rebirth:
(https://i.imgur.com/wyeXW4i.jpg)
Some pics that were my inspiration to begin:
(https://i.imgur.com/DrRxgRP.jpg)
(https://i.imgur.com/uC3OnaL.jpg)
(https://i.imgur.com/aDx7Yfx.jpg)

There are alot of details and attributes to add, + she has to be 4-handed, but ill try my best :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 July 2020, 19:51:06
After some more tweaks, here is the second version:

(https://i.imgur.com/WQcODlJ.jpg)
There are some changes on texture. Removed bloody eyes and reduced the paint on her chin to make her prettier and less scary. Also crown + hair is already imported to game and working decent, uncluding hair animation.
Regarding skull necklace and bangles - ill probably have to rework them entirely. Reason is the necklace on most depictions is quite different - longer, with smaller skulls. Bangles right now look more African than Indian... ill rework them and use the current ones for something else.

Edit: Fixed necklace (working ingame):
(https://i.imgur.com/DZ48quU.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 July 2020, 05:55:03
After one more sleepless night, here is the new and reworked concept:
(https://i.imgur.com/NUN6UCC.png)
Too much blood on the last one... the sexy route is always better imo :)
Plus, now the model is closer to ancient depictions, like this one:
(https://upload.wikimedia.org/wikipedia/commons/8/89/Kali_by_Raja_Ravi_Varma.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 12 July 2020, 08:43:27
@nargil66 I think Kali's color is more blue, your last version looks like has more grey  :)).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 July 2020, 00:13:29
Ok @icefreeze , she is more blue now, as i showed you before :)

Here is latest progress:
(https://i.imgur.com/Hxq6xvH.png)

What is done untill now:
- Reshaped the cuffs and bangles to fit better on her arms and legs (not imported to the game yet)
- Readded some blood on her hands, feet and face (the face one purpose is to resemble her red tongue, without the face becoming ugly)
- Some minor tweaks, like third eye (more as a symbol) and color adjustments

What remains to be done:
- Adding nose chain jewelry to make her look more exotic
- Adding 2 more arms
- Making some of her attributes, like blood cup, scimitar, trident, and maybe the cutoff head... Or the last is too brutal? Will see.
- Improving skulls (with cracks, etc.)
- New animations

Edit: Nose ring + chain is added:
(https://i.imgur.com/0MUSd8b.png)
Also the base skin texture is much cleaner now, less pixelization.

Edit2 - ingame test:
https://youtu.be/Id9Uu60K8Gc
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 July 2020, 17:33:21
On a fresh head, while i was looking at the model... that golden skirt seems off. So i decided to make a skirt of hands instead, as Kali is being depicted everywhere. But i dislike too much blood/gore, and since the necklace is made of skulls and not heads, i was thinking - what if the hands are skeletal, not made of flesh? Will try that next.

Edit - A very early version of the "bone skirt":
(https://i.imgur.com/dDPpVEy.png?1)
Edit2 - More like it now:
(https://i.imgur.com/MXL0JF4.png)

@icefreeze , is this new skin blue enough for you?
(https://i.imgur.com/EBhZLrC.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 14 July 2020, 03:31:36
On a fresh head, while i was looking at the model... that golden skirt seems off. So i decided to make a skirt of hands instead, as Kali is being depicted everywhere. But i dislike too much blood/gore, and since the necklace is made of skulls and not heads, i was thinking - what if the hands are skeletal, not made of flesh? Will try that next.

Edit - A very early version of the "bone skirt":
(https://i.imgur.com/dDPpVEy.png?1)

Edit2 - More like it now:
(https://i.imgur.com/MXL0JF4.png)

@icefreeze , is this new skin blue enough for you?
(https://i.imgur.com/EBhZLrC.jpg)
- Yes, she looks more gorgeus now.
- I think you should add more bones into her "skirt", in game it looks separate when those bone attacks with thighs stance.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 July 2020, 08:33:36
Here it is icefreeze, more bones added:
(https://i.imgur.com/OW52cFx.jpg)

I had to attach the bone skirt 2 more times separately and slightly rotate it to achieve this effect. BUT there is a problem with animations - the bones are often going through the body. I cant think of a solution right now. But you were right, its looking much better this way.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 July 2020, 21:47:56
The four-handed Goddess of Destruction ^-^:
(https://i.imgur.com/FMbKGPU.jpg?1)
I think to do a small alpha release soon as addon mod. Many things wiil still be unfinished, but its better than losing the current progress.

Edit - Tweaking some new animations...
(https://i.imgur.com/ekcruWP.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 15 July 2020, 03:33:22
- The skirt looks better now, i think it still good if it even shorter  O0
- Can you make her equip swords on 2 front hands? And 2 behind hands will raise and located at behind 2 front hands, it will looks more fit with attacks scenarios.
About her pose, i think you should make her right kneel bend more to make it fit with physic law :D
- Or maybe you can try this pose, just for her legs part:
(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fimages6.fanpop.com%2Fimage%2Fphotos%2F33200000%2FGoddess-Kali-gods-of-hinduism-33227362-601-750.jpg&hash=14ec89870b7498935079ddca0ffa49d21a3bf6c4)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 July 2020, 07:16:39
Ill try some of your suggestions for the next version... as for now, here is version 1:

(https://i.imgur.com/HT1T7Ql.jpg)

Kali PC Mod v1
- Play as the Hindu goddess Kali (goddess of time, destruction and rebirth)

Installation:
1. Remove previous addon mods if you have any.
2. Place the folders from the archive in your main game's Database folder. Pick a female character.

Features:
1. Kali's skin is only white dye. Do not use other dyes (or face your doom).
2. The mod is compatible with Soulvizier ("hard mod" version only).
3. Some character animations are different now.

Download link:
https://mega.nz/file/JawgFYKT#KqsPLKZi-NqUKpGADArPTgoL9jbuIwekVJWPi1M67rA

The mod is also on Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 15 July 2020, 07:40:36
Great!
I think you should make a belt for her  ^-^
There is small issue that when she spins the shield, it show the inside side of the shield without hand attachment.
(https://scontent.fhan2-3.fna.fbcdn.net/v/t1.15752-9/108236534_297538944782572_505482631035402749_n.jpg?_nc_cat=108&_nc_sid=b96e70&_nc_ohc=10SmMuBTgXwAX8_4FzH&_nc_ht=scontent.fhan2-3.fna&oh=214cc02f0f3bb4c5f290a83af7725ddc&oe=5F36D989)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 July 2020, 19:51:19
Great!
I think you should make a belt for her  ^-^
There is small issue that when she spins the shield, it show the inside side of the shield without hand attachment.
OK for the belt. Maybe ill make it on top of tiger pelt (or paint over it).
About the spinning animation, there is not much i can do atm. It was designed to work with weapons, so i just recommend using dual wield :)

I'll take a break from this model for a while. I was thinking today - i've put alot of effort to the female model and too little on the male... he got neglected for far too long. No matter what male god i want to make - Anubis or Shiva or Apollo, etc., the vanilla male model is just not good enough. So it will be the next task - making a male character that is closer to old ideals of masculine beauty. I dont know how much time it will take, but i think its still worth it...

Edit: Tried today, but its damn boring to make the male. Someday maybe...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 July 2020, 09:38:48
Hmm, @icefreeze , you were right before about Kali looking like an asura/rakshasa - i made a small research on Hindu spirits & demons, and i think Kali model will make a good enemy ingame.
Some info that i found about rakshasas:

Quote
The rakshasas are evil spirits in Hindu mythology with magical and shape-shifting abilities. The Ramayana states that they were created from the foot of Brahma to protect the primeval waters. The demon, Ravana, was their king. Other sources refer to the rakshasas as the descendants of Pulastya or the children of the Vedic goddess of death, Nirriti (Nirrti), and her consort Nirrita, & even as the children of Khasa.
In terms of appearance, rakshasas are described as yellow, green, or blue with vertical slits for eyes, matted eyes, large bellies, and five feet, as well as having poisonous fingernails that can kill humans. They tend to take on the appearance of animals such as dogs, vultures, and owls, but can also appear as humans.

Rakshasas feed off of human flesh and foods which have been contaminated by insects or sneezed upon. They are mischievous creatures that inhabit cemeteries, destroy sacrifices, and possess humans (through food) causing insanity and illness. Many rakshasas were cruel humans in a past life.

Here are some good pictures: https://warriorsofmyth.fandom.com/wiki/Rakshasa

The female rakshasa is called rakshasi, and the term is often used interchangebly with asura. I think with a slight rework Kali model can be turned to a hero or a boss (perhaps "Nirrti, Mother of the Rakshasas").  Nirrti's depictions are very similar to Kali, Google shows basically the same images.
Btw, i reworked the base model again to use 4 weapons at once:

(https://i.imgur.com/lYoA9aW.gif)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 17 July 2020, 10:00:00
@nargil66 LoL, now she looks too OP, soa should be make her very powerful to fit with that magnificent look  >:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 July 2020, 07:37:32
Thanks, just to let you know, version 2 is on the way :)
Btw, i'm working on another goddess concept too. I found this gorgeus greek hair on another game... which inspired me to start the long delayed Aphrodite:

(https://i.imgur.com/CW9Vl2Z.jpg)
The model is still early in the making, she still needs more details to add.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 July 2020, 16:50:45
Kali PC Mod version 2:

- Skins are usable now, but i still recommend the default white dye. Kali's model is skirtless, so vanilla skins may not look good.
- The character now uses 4 cosmetic swords (all weapons can be used, but they are made invisible)
- Most attack animations now look like dual wielding, but bow, staff and thrown weapons will still cast projectiles.
- Bone skirt has been removed (too much clipping with the body)
- Improved some textures and bumps.

Link:
https://mega.nz/file/VawhTaoa#L8ygE1qnIHikxf3nQH0WYR7Ski1-uGiMP0xYOgX4pDU
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 July 2020, 03:06:16
Tonight i'll try to finalize Kali, so i can move on something else. For the next version there will be two options, one cosmetic (all attributes, for NPC or just fun) and one normal (visible weapons for regular play).
The normal version is easy to make, but the attributes version will need some work, if i want her to look close to mythology:
(https://tattoodo-mobile-app.imgix.net/images/news_uploads/legacy/0/142320.jpg?auto=format%2Ccompress&auto=format%2Ccompress&fit=crop&w=1200)
PLANNED ATRIBUTES

Kali Lower Right Hand - Trident:
- https://tq-db.net/en/equipment/antediluvian-trident-normal (Recolored)

Kali Lower Left Hand - Plate:
- Cut from Oracle's plate probably (with fire burning effect, i like it better than blood)

Kali Upper Right Hand - Sword (possible candidates):
- https://tq-db.net/en/equipment/ammit's-fang (currently used in v2)
- https://tq-db.net/en/equipment/ancient-tartessian-blade-normal
- https://tq-db.net/en/equipment/gaian-khopesh-normal
- https://tq-db.net/en/equipment/goldfang-khopesh-normal
- https://tq-db.net/en/equipment/sword-of-sargon
- Gold Machaera or Gold Heavy Khopesh - unused items, found on the sword section here:
https://titanquestfans.net/index.php?topic=696.msg7046#msg7046

Kali Upper Left Hand - Head (replaced with a skull):
- Use Skull Mace 1 or 2 (golden) - unused items, found on the mace section here:
https://titanquestfans.net/index.php?topic=696.msg7046#msg7046
- or to make a custom skull offhand, like this one:
https://titanquestfans.net/index.php?topic=32.msg14381#msg14381

Edit: Some attributes were added, i'm not completely satisfied, but it looks more lore-friendly now:
(https://i.imgur.com/UKqYWM0.jpg)
If you guys have suggestions, let me know.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 July 2020, 09:54:27
Maenad Claws MI:

(https://i.imgur.com/udrgQxA.jpg)(https://i.imgur.com/snmEoHv.jpg)

Link:
https://mega.nz/file/YD4VmCwa#2I-fgNKrTNOFUa2LwrPWMLtdivtoDhjDOak2U8xWmlA

Feel free to use in any mod.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 29 July 2020, 10:03:12
@nargil66  That claw mod added claw to character's arm?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 July 2020, 10:06:56
Its a normal armband, equippable, not attached. But its just a modding resource for now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: botebote77 on 29 July 2020, 21:51:37
would be nice to see wolverine claws like the assassin's in d2 LoD. however, it needs new attack animation
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 August 2020, 15:52:33
would be nice to see wolverine claws like the assassin's in d2 LoD. however, it needs new attack animation
Hmm, how about using the default unarmed animation? That could work maybe...

Last few days I'm working extensively on NewSkins mod. Many of packs are improved, some new are added. There is only one pack that remains and i can start linking the dyes into the database. For now i'll just post some previews:

Norse pack:
(https://i.imgur.com/67tKj08.jpg)
Indian loincloth pack (based on Kali texture):
(https://i.imgur.com/iEAfQen.jpg)
+a preview of a WIP skin for a Celtic pack (loosely based on Keira Knightley's outfit in King Arthur movie):
(https://i.imgur.com/9I7tkx3.png)
Stay tuned :)

Edit: The Celtic pack is done:
(https://i.imgur.com/LRJUInj.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 August 2020, 09:42:29
Latest progress on the skin mod - the selected skin packs are compiled as assets, now begins the long linking in database records... that will take awhile.
@icefreeze  's constructive critique inspired me to rework the base model once more. The mod has to be as polished as possible before Steam release. Here is a preview + sample of Ariadne v1.7:
(https://i.imgur.com/0b71gn6.png)
Link:
https://mega.nz/file/Mf4DWRrT#nZrwYL1EM2Uj0JTDc1IQ1AxFdfPTgyxkZInkcsYbMRk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 August 2020, 00:13:23
Ok, after some testing, the last Ariadne has heavy clipping issues with armors... damn it, i liked this version. The problem is all armors in the game were made for vanilla shaped model... thats why she was slimmer in previous versions.

Btw, here is a v3 of Zeus' Thunderbolt (base model, not textured yet):
(https://i.imgur.com/hXhzR0X.jpg)

Inspired by the TQ opening cinematic:
(https://i.imgur.com/ArcCuGn.png)

Edit - Finished ^-^:
(https://i.imgur.com/lbq6LdC.gif)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 16 August 2020, 11:57:44
Hm, that's Vajra. Will be cool to see it in action.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 16 August 2020, 12:06:47
@nargil66 i think Zeus bolts should has base color is light/silver-blue. It fit more with the animation and lightning bolts looks.
What's about the Zeus bolt that you show before?< i think it great too, just make it shorter to fit more to handled.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 August 2020, 10:38:09
Both models can be included in some way... 1 as Greek weapon, 1 as Indian weapon.

Edit: I decided to include some male gods as well for the skin mod, gifting male skins. Already have Zeus, Ares, Kratos, Apollo (only skin) + item sets for Hermes and Dionysus. Here is a new idle animation for Zeus (floating):
(https://i.imgur.com/qf6w6nK.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 17 August 2020, 13:07:52
Both models can be included in some way... 1 as Greek weapon, 1 as Indian weapon.

Edit: I decided to include some male gods as well for the skin mod, gifting male skins. Already have Zeus, Ares, Kratos, Apollo (only skin) + item sets for Hermes and Dionysus. Here is a new idle animation for Zeus (floating):
(https://i.imgur.com/qf6w6nK.png)
Bald Zeus seems weird  ;D
It looks more similar to Kratos somehow  >:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 August 2020, 23:30:49
Bald Zeus seems weird  ;D
It looks more similar to Kratos somehow  >:D
Ok, lets fix it then, with a beard worthy of an Olympian king ;) :

Before:
(https://i.imgur.com/R8x8141.png)
After:
(https://i.imgur.com/Qoz9oat.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 18 August 2020, 04:46:23
Bald Zeus seems weird  ;D
It looks more similar to Kratos somehow  >:D
Ok, lets fix it then, with a beard worthy of an Olympian king ;) :

Before:
(https://i.imgur.com/R8x8141.png)
After:
(https://i.imgur.com/Qoz9oat.png)
Good!
That's truely Zeus worthy beard  O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 August 2020, 17:02:53
Almost finished (few color tweaks remain):
(https://i.imgur.com/1z8k6kg.gif)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 18 August 2020, 17:09:46
Almost finished (few color tweaks remain):
(https://i.imgur.com/1z8k6kg.gif)
Can you make his left leg "move" more dynamic?
And the vertical of his body more straight to the ground, current one is fits more when his move, not when idle pose.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 August 2020, 17:17:39
I'd rather make his other leg more static, its not looking very natural to move legs while floating.
About upper body position, i think in the gif is caused by camera perspective. The chest is pretty straight standing.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 18 August 2020, 17:28:19
@nargil66 About his skirt, its texture and color looks related more to Poseidon than Zeus with that waves texture.
I think you should change that texture & color to some other textures which related to Zeus instead.
Like lightning symbol/texture with light blue color.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 August 2020, 21:14:10
@nargil66 About his skirt, its texture and color looks related more to Poseidon than Zeus with that waves texture.
I think you should change that texture & color to some other textures which related to Zeus instead.
Like lightning symbol/texture with light blue color.
Yeah, i was thinking the same thing. Okay, i'll do it, just have to find a proper texture. The flower pattern on his bracers/belt can be changed to something more fitting too.

Edit - Ok, reworked, less Azmelqart, more Zeus :):
(https://i.imgur.com/KfFGRpU.jpg)
Edit2 - I'll leave Zeus alone for now, starting the next god. Here is the early Dionysus:
(https://i.imgur.com/RqafQpd.png)
Used a greek sailor model as base, and combined it with Azmelqart's texture once again. Still have alot to tweak.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 August 2020, 12:38:19
Next version (Slightly better face, removed bandana, fixed robe):
(https://i.imgur.com/THjxCvK.png)
I think to rework his wreath to something more rich. The current one is imported from another game, where it was a christmas wreath lol.
This time ill try with Prosopon as base, without the mask.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 August 2020, 04:58:02
Next stage of shaping Dionysus:
(https://i.imgur.com/XyaRoIy.jpg)
In his right hand holding Kantharos, a big drinking chalice, in left hand - thyrsus - pine cone staff. Inspired by this:
(https://istoriacumari.files.wordpress.com/2020/04/dionysus_holding_a_wine_cup_kantharos_and_thyrsus_with_heraldic_lion_on_his_arm_red-figure_amphora_by_the_berlin_painter_c._480_bc_staatliche_antikensammlungen_munich_8956851217.jpg?w=600)
Edit - More finished now:
(https://i.imgur.com/xyFWSDw.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 20 August 2020, 16:22:36
Nice, his outfit looks good!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 August 2020, 19:07:46
Thanks, there are more things to tweak, but i'll leave them for later. There are 3 gods remaining to be done - Apollo, Hermes and Kratos. Ares is done from before and already implemented. Man, Apollo... that will be a real challenge, because i have to make a handsome male model... not a very easy task when you look at the vanilla male. Here is my previous Apollo attempt, but it was long ago, i'm not even nearly satisfied with it: https://titanquestfans.net/index.php?topic=32.msg8915#msg8915

Edit - I imagine Apollo very close to how people would describe a male angel. Something like this:
(https://i.pinimg.com/originals/40/7d/21/407d213c35caf60fca83dc29f9cf648e.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 20 August 2020, 19:47:37
How about using Baldr model in game with new outfit to make Apollo, he is "handsome", right? O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 August 2020, 21:20:14
he is "handsome", right? O0
As much as the Terminator is handsome... Here is the so called "god of beauty":
(https://i.imgur.com/9pMu5X0.png)
I can use his hair tho, may fit Apollo. But i'd rather rework the default male character, and hit 2 rabbits with 1 stone.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 August 2020, 16:33:05
Latest progress on Apollo - my attempt to rework the default male was an epic fail. The skin modifier (on which depends the animation) transferred terribly and i dont know how to fix it. Man, i hate skin wrapping...
So i decided to return to the old Timon model i used last time. For now is just reshaped face and added hair, but i think its looking better than before:
(https://i.imgur.com/MEMmMzC.png)
If you find this look too "girlish", have in mind the Greeks depicted him in a similar way:
(https://www.greekmythology.com/images/mythology/apollo_amp_large_image_8.jpg)
Edit - Ingame early view:
(https://i.imgur.com/RoEBQ7e.jpg)
Edit2 - after some more tweaks (bigger forehead, slightly better head proportions), i think to leave it like that. Both my modeling skills and knowledge in anatomy are flawed and incomplete, so this is around the best i can do at the current moment. Apollo and Aphrodite:
(https://i.imgur.com/hdE50Le.jpg)
Now remains to add attributes - lyre, quiver, better laurel wreath, improve texture and add glow, effects and animation. Then i can move to the next god - Hermes.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: botebote77 on 22 August 2020, 07:17:47
speaking of Aphrodite (and girly), this is how some Japanese mangaka depict Aphrodite

https://shuumatsu-no-valkyrie.fandom.com/wiki/Aphrodite

hurhurhur. she is beautiful though
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 August 2020, 09:58:17
speaking of Aphrodite (and girly), this is how some Japanese mangaka depict Aphrodite

https://shuumatsu-no-valkyrie.fandom.com/wiki/Aphrodite

hurhurhur. she is beautiful though

Heh, why im not suprised... btw, that remind me to make a Japanese outfit (someday) :)

Continuing on Apollo - changed a bit the color theme, added his lyre. Now its more like it:
(https://i.imgur.com/H44FdKW.png)
I think i should add glow to all of his textures, as i did with Artemis before. It should make him look more godly, especially at night.

Edit - Another rework on the base model, i couldnt stand his bulky body shape, he was looking like some Paladin character from WoW... quite unfitting for the god of music and prophecy. Here is the difference:

Old
(https://i.imgur.com/NO8bCHC.png)
New
(https://i.imgur.com/pOpTEdq.png)
Not perfect , but it will do for now. Btw, for those who havent seen him in the Deities thread, here is Ares:
(https://i.imgur.com/ZyEHuuf.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 August 2020, 12:33:31
Saint Apollo  ^-^:
(https://i.imgur.com/Mwbr9EQ.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 23 August 2020, 14:40:14
Does it cause by my eyes or my monitor that made i feel the aura color quite grey, kind of too much green in that yellow?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 August 2020, 17:29:48
Its not gray, its just transparent near the center and you see the background.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 August 2020, 02:39:42
A quick and dirty port of the old Bastet i had from before (skimpy outfit warning):
(https://i.imgur.com/dzBaslc.jpg)
Base texture is redone, may tweak the garb some more, but i dont plan to work much more on her.
In her left hand holding a sistrum - an ancient musical instriment that is one of her attributes.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 24 August 2020, 03:40:34
She looks "mystical"  >:D
Glad to wait her release!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 August 2020, 04:09:56
Thank you... yes some parts of her are more mystical than others :P
Btw, since im doing gods anyway, i decided to make some more... Kratos will be out, because his concept is not my creation. BUT, except for the upcoming Hermes i'll add Poseidon, Hephaestus, Demeter and (maybe) Hera.
With that the Olympian pantheon will be almost complete... (except for Hestia i think) And when they are done, some of them can be made to mastery panels for Deities mod. Just a note, for those who think Deities is canceled or dead - its NOT. After finishing the skin mod, ill dedicate all my energy to work on the masteries... because Deities is my big dream, always was. It will be dead when i am dead :P

Edit - I made a small video teaser for everyone who follow this thread, showing the current progress of the mod. Here it is (i recommend switching on HD, if the video is low quality):

https://youtu.be/7QYxJVUZAug
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 24 August 2020, 15:45:13
Wow nargil66, what a incredible thing you did... It's almost like a dream come true these pantheon of diverse Gods and Goddesses.

Truly amazing.

It's for these things that modders like you done to this game that makes it special and something else, far beyond the ARPG category.

For real, thank you.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 August 2020, 19:22:41
Thank you Diego for the kind words. They are more than enough payment for me and reason to continue. Without players who enjoy this mod, it would be meaningless. I hope you like it when its ready! :D

Today's progress - i decided to rework Nuwa, because she is the least lore-friendly looking of the gods. The actual Nuwa is depicted as half-woman, half-serpent (same as her husband Fuxi):
(https://www.absolutechinatours.com/UploadFiles/ImageBase/zhanshi_linzhan__20120719_hanhaizhenyi_3.jpg)
Here is WIP of the reworked Nuwa model (with a new crown):
(https://i.imgur.com/1yZuhCA.jpg)
I'm still unsure about this look, because imo she was prettier as a woman. There is an option that i leave her a woman, and the serpent to be wrapped around her and/or in the pattern of her dress. Ill try it next.
Also ill add her attributes - the five elemental gems she used to restore the world. This should be easy - ill just take the gems from Treasury of Hades quest. The umbrella is out - she is the goddess of creation, not a Chinese Marry Poppins :D

Edit - added the five colored stones of Nuwa:
(https://i.imgur.com/ijswlRn.gif)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 27 August 2020, 23:19:16
Always amazing, Nargil!  So glad to hear that you plan to continue the Dieties mod.  Grand idea, and classic in the strict sense of the term!  Aphrodite looks fantastic.  Looking forward to the next time you release the mod.

Best,
Xal
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 September 2020, 21:10:45
Thank you, Xal :)

Btw, talking about Aphrodite... the last week i did some improvements on the female char's face. Here is the new one:

(https://i.imgur.com/NT3xGGn.png)
And here is the updated Ariadne 1.9J (using the above face):
https://mega.nz/file/ATxBlCCD#c2UW27MA3s4S3PkKg_ynGqqFm79mLbWRPu_x6DV41D8

I wish i was better at this... I never payed much attention to sculpting classes at school... now it backfires. If i only knew back then...

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Prometheus on 07 September 2020, 13:42:17
Hey, a big fan of your work here. I cannot imagine playing a female PC without your Ariadne mod. Has the god Hephaestus himself taught you your craft?

Have you considered creating an Achilles model for male PC? I'd love to be able to play a blonde character. A no-helmet file variant would be great as well, as would a bare-chested version, since the tunic does not always fit the armor.

Apologies if that request is a bother, I don't know a better TQ model creator to ask.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 September 2020, 07:04:19
Hey, a big fan of your work here. I cannot imagine playing a female PC without your Ariadne mod. Has the god Hephaestus himself taught you your craft?
Thanks, this is a huge compliment...  Hephaestus, the god of sculpture... Your words really filled my heart :D

Have you considered creating an Achilles model for male PC? I'd love to be able to play a blonde character. A no-helmet file variant would be great as well, as would a bare-chested version, since the tunic does not always fit the armor.
Apologies if that request is a bother, I don't know a better TQ model creator to ask.
Not a bother at all, its a good idea. There is a big skin addon mod planned for tonight or tomorrow, the biggest i've ever released. This time ill include male skins as well, along with some beards and hair helmets. I'll try to make Achilles too for it, or for the next update... but i'll definitely do it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 September 2020, 09:25:58
A couple of reworked Nubian/Kushite skins for the upcoming pack:

(https://i.imgur.com/Cb48EvQ.jpg)

(https://i.imgur.com/2eddMhy.jpg)
Based on these:

(https://media.nationalgeographic.org/assets/photos/106/682/50424075-c711-4a6c-bcbd-384fa8822890.jpg)
(https://qph.fs.quoracdn.net/main-qimg-9c13f00762b2f302084e39eb2f1a1eac)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 September 2020, 13:26:04
Sorry for the delay, this time the addon mod is taking longer than expected... i may need some more time to finish it properly.
In the mean time, for those waiting - here is a mini-addon mod - i call it "Sexy Assassin" :) :
(https://i.imgur.com/kVnKhOI.png)
The base skin is reworked,  her face is looking more asian now. Also the old assassin outfit is changed and a new hair is added (always enabled, helmets are invisible).

Link: https://mega.nz/file/pWIQQSSL#17Cl3uIza2tdX9EO5IOw1vhKqD-gBQaVyShkbe7evHE
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 11 September 2020, 13:34:44
I will call it is "Girl with the Dragon Tattoo" mod  O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 September 2020, 03:43:04
Hehe, that's was its original name... or maybe "The Tattoed Girl in Silk that Kills You in a Sexy Way" :D.
Anyway, i decided to make the new assassin skin to a full pack with all colors:
(https://i.imgur.com/YmarVvc.png)
Still WIP, some of the skins are placeholders.   

Edit -  All colors are done, now remain the bumps and i can release the pack, so you dont have to wait.

Edit 2 - Here is the skin pack (all colors included):

(https://i.imgur.com/oQp0SNI.jpg)

Source files are added too. View ReadMe on how to install.

Link: https://mega.nz/file/0K4jmAhD#NMIGM1YdKsd3yl99VsOkM_KrRHKEEjpc5h_SCrhkW1I
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 September 2020, 03:45:18
Continuing the Oriental Assassin theme - here is my attempt to make a Chinese veiled hat (called Weimao if im not mistaken):

(https://i.imgur.com/eqFqifx.jpg)

Based on these:

(https://i.imgur.com/l9hJLop.jpg)
(https://i.imgur.com/0Et1uU5.jpg)
Sadly, the veil cannot be made longer, because of heavy clipping with the body and arms.

Outdated - Link to the updated Assassin pack (see ReadMe inside again):
https://mega.nz/file/1K4THJKT#ipxMHhNB8rXd0lqccR0IRTON5uOlfJjTOKvu-kBkmgs

Edit - There were som glitches on the hat, so i fixed them. Also combined veil+hat to use the same texture. New link to V3:
https://mega.nz/file/gep2iQAR#BLNaRQWHMAg2R-49jVm5rsaOyFQJsPyxhDq_TGwwXh8

Also made a wallpaper (added inside):
(https://i.imgur.com/KbteNWT.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 September 2020, 17:20:56
By request - making Achilles:
(https://i.imgur.com/RBdwfsP.png)

Current texture:
(https://i.imgur.com/IKA8bwl.png)

Now remains adding the hair and maybe some more details.

Btw, the skin megapack is almost done. What is left is male attached hairs/bears and i can release it. Expect a few more features than just skins.

Edit - Here it is - Achilles addon-mod:
(https://i.imgur.com/BRW7eaD.jpg)

Unpack in your main game Database folder as usual. Link:
https://mega.nz/file/hGg0XSJA#Hc8qt4bA17lWxvDXidTCdLW5Fi3nj5E5t1rR1Ahwg6I
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 September 2020, 17:13:48
Finally! After a whole week, the addon version of NewSkins is up!

NEWSKINS MOD - ADDON VERSION

NewSkins is a collecton of skin packs for Titan Quest that I made over the last 2 years. This is the addon version of the mod, replacing files directly in the main game's Database folder. Expect the full version as a normal mod in the near future.

---Features and Info---
- Being an addon mod, this version of NewSkins works directly from the main game, not from CustomMaps, and doesnt block achievements on Steam. The  skins will be visible only for you in multiplayer, unless the other player has the same addon. The advantage of addon mods is they can work along with many regular mods, both hard mods and soft mods.
- NewSkins currently has 33 skin packs (excluding the adult packs - unfinished atm). Each skin pack has 16 dye colors, which makes more than 500 total skins. All skins are lore-friendly, designed to fit the historical/mythological setting of Titan Quest; both character skins are less cartoonish and more realistic.
- The base female character model (now called "Ariadne") has been gradually reshaped in Blender to be prettier and more natural looking. The new model is compatible with both skirtless and skirted skins.
- In each skin pack are added custom variants of the default model with different attached hairs, which are always equipped (helmets are invisible). This is my attempt to add more variety and mimic the customization options of newer games.
- Camera attach points are changed on both character models, to make them more centered on the screen on max camera zoom for better screenshots.
- Optional feature - Zoom Menus: The default camera settings  in the main menus are changed, so the che characters are bigger on the selection screen. Light/color settings are also changed, now the character looks normally in Ragnarok and Atlantis menus (which had too dark shadows before). Ragnarok menu is made more colorful.
- Optional feature - Alt Menus: Added are two optional Menu screens (replacing the original TQ menu) - one by me (Egyptian), and one made by Wardust (Greek).
- Optional feature - Animation Mod: It changes and adds many animations on both characters and fixes some vanilla ones.
- Added are the souce files of the skins, if you want to make your own skins based on mine (you need Paint.Net image editor to open the files)

---Installation and Usage---
1. Important: NewSkins requires both Ragnarok and Atlantis. Some of the features wont work without the expansions. You can try without them only on your own risk!
2. After you unpack the Archive, inside you will see a folder named "Database". Copy it and place it in your main game installation folder (but make sure to backup your original Database folder first!). This installs the full addon, with skins, models, zoom menus and animation mod. Optionally, if you are playing with another "hard mod" (Soulvizier for example), instead open the unpacked "Database", then copy all files inside EXCEPT the .ARZ files to the main game "Database". Be sure to remove previous addon mods first, if you have any.
3. To install a custom skin pack: after you do the steps above and the files are in your main game "Database", inside go to "Creatures/PC/Female" or "Creatures/PC/Male". You will see the skin packs there. Choose a skin pack, open it and copy all files from it to its parent folder ("Male" or "Female"). When asked if you want to replace, choose Yes. Launch the game, go to a vendor and buy a normal Greek dye, as each skin pack replaces only Greek dyes.
4. To install an Alt Menu: Again in Database folder, rename folder "Menu_..." to just Menu. Launch the game. The main menu screen will be different.

---Known Issues---
- Atlantis: DirectX11 causes deleted parts of textures to be visible in inventory window (looking black or white, for example the female character skirt on skirtless skins). It is a vanilla game bug and up to the devs to fix. If you want to avoid it, play the DirectX9 version.

---Previews---
You can see previews of the skins here:
https://imgur.com/a/fDMzTrb

Download link:
https://mega.nz/file/sbpR2ZTL#dSq_E2N4BmK1aZVKucsAF9dv_hyUsOD50B_kWoYCXA0

On NexusMods:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 18 September 2020, 18:32:47
@nargil66 Excellent work!
Glad that you made it released that soon :D
 What will happen if i just copy and paste all sub folder inside "Database" from rar file, not .database file?
I just play with bounce mod like xmax, massboss3s,...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Tauceti on 18 September 2020, 21:03:12
Continuing the Oriental Assassin theme - here is my attempt to make a Chinese veiled hat (called Weimao if im not mistaken):

(https://i.imgur.com/eqFqifx.jpg)


Beautiful !

By the way, i am intrigued by this statue in the knossos Palace:

(https://i.imgur.com/S38sdMU.jpg)

Do you know what does that refer to ?

Title: Re: [RESOURCES] Custom Models & Skins
Post by: soa on 18 September 2020, 21:42:21
Great skins, now I'm waiting for it to be combined with the merchant deities for the complete experience.

By the way, i am intrigued by this statue in the knossos Palace:

(https://i.imgur.com/S38sdMU.jpg)

Do you know what does that refer to ?

https://en.wikipedia.org/wiki/Minoan_snake_goddess_figurines
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Prometheus on 18 September 2020, 22:35:23
Here it is - Achilles addon-mod:

You have made my day!  O:-)

Rumors say that Achilles has already arrived in Helos:
(https://imgur.com/EMr2BFy.png)

That new NEWSKINS MOD version is BIG and fancy, congratulations on seeing it through.

Do you happen to still have the first version of Achilles (short blonde hair)? I think it's a valid customization option to have for a different character as well, and I've missed it.

(https://i.imgur.com/RBdwfsP.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 September 2020, 01:26:35
Thanks guys! :D To answer some of your questions:

Do you happen to still have the first version of Achilles (short blonde hair)? I think it's a valid customization option to have for a different character as well, and I've missed it.
Yes, i have the skin, for the next update i'll make a male mesh without hair helmet, so the blond texture to be visible (It can also be used with bald male skins, which i plan to do for Egypt).

What will happen if i just copy and paste all sub folder inside "Database" from rar file, not .database file?
I just play with bounce mod like xmax, massboss3s,...
You will play then with the core addon mod, without new animations and zoom menus. But in the new database.arz nothing is changed from vanilla except that, i'd say its safe to load a bounce mod over it.
Great skins, now I'm waiting for it to be combined with the merchant deities for the complete experience.
Sure, i just have to link the skins... but it may take some time.
By the way, i am intrigued by this statue in the knossos Palace:

(https://i.imgur.com/S38sdMU.jpg)

Do you know what does that refer to ?
As Soa said. Hmm imagine that made to an actual goddess model :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: botebote77 on 19 September 2020, 04:33:15
re: Achilles
that's Brad Pitt  O0
even the stance reminds me of Brad Pitt  ^-^
Title: Re: [RESOURCES] Custom Models & Skins
Post by: tqFan on 19 September 2020, 22:42:02
Thanks for your work. The skins are gorgeous and boost immersion greatly.
I've spent dozens of hours making illusions in Grim Dawn and it's an important part of the game for me.
I'll start with Hyale Nymph Mod as it comes with pet skins as well.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Tauceti on 19 September 2020, 23:36:33
Thanks for the the link Soa. Therefore with 'snake goddess', found this link (https://www.khanacademy.org/humanities/ancient-art-civilizations/aegean-art1/minoan/a/snake-goddess) in which we can read
Quote
What she meant to the Minoans who made her, however, is not very well understood.
This leaves room to imagination ! Maybe in your pantheon of gods Nargil ?  ;)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: tqFan on 20 September 2020, 02:56:03
Inanna v3 has been uploaded to Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Changes:
-Fixed bird greaves having wrong normals and tweaked their texture
-Improved base female model - more lush curves, less thin
-Improved all dye textures and bumps (less pixelated base textures, more relief on bumps)
-Added one seminude skin (shown in the pictures there)
-Added new mesh femalepc01noarmorsweapons.msh (made to default) - all armors and weapons are invisible, Inanna will use her ring-and-rod symbols instead. To use another mesh, see ReadMe.
-Added alternative long idle animation (hands up, holding symbols). To use, rename to femalepc_idle.anm.
I'd like to report that this package (I mean the most up-to-date from NexusMods) is messed up a bit:

Could you have a look please?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 September 2020, 12:21:44
Sure, ill check and fix that version as soon as i have spare time (working on something else atm). Thanks for reporting the issues.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 September 2020, 04:45:56
New stuff:
https://youtu.be/PuLg6238lZM
The elf is for SV (still WIP), Persephone is almost finished, except some texture tweaks that remain. The new model is a replacement of old Persephone, for mods, or as an addon.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 September 2020, 08:20:16
And here is the addon:

Persephone NPC Addon Mod

- Reworked original Persephone NPC model - she looks younger and prettier now, as is proper for the Goddess of Spring
- Tweaked color of gargoyles and chains to fit with her new golden cuffs
- Feel free to use in any mod

Installation:
- Place folder "Xpack" from the archive to your main game "Database" folder. No need to remove previous addon mods (there will be no conflicts with the new files).

Previews:

Original Persephone
(https://i.imgur.com/MsHenzM.png)
(https://i.imgur.com/kaSW8IO.png)
New Model
(https://i.imgur.com/N7DEKH5.png)
(https://i.imgur.com/VU9bl5S.png)

Download Link:
https://mega.nz/file/9eBwDQ4B#yi70CYBuNAmf82-yqbihx-h2L5JwYzTAZ36MYy_99A4
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 22 September 2020, 10:15:46
It just me or the original Persephone have a face of a Man?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 September 2020, 10:36:16
It just me or the original Persephone have a face of a Man?
Yeah!
Its looks better ingame by game lighting  O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 September 2020, 14:18:40
It just me or the original Persephone have a face of a Man?
Yep, she does. My hands were itching to rework the model for a long time. I think Freyja will come next :P
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 September 2020, 09:10:51
Updated Persephone (v2):

(https://i.imgur.com/FLmKBbw.jpg)

(https://i.imgur.com/wuB30xA.gif)

- Tweaked face texture to not be the same as other godesses
- Reworked hair, changed hairbands to golden to fit more with other accessories and re-added her flower wreath
- Added source files (for modders)

Link:
https://mega.nz/file/sGIUWLqA#0C6ZP4skpfwOem8wKa58npL9t5pE6LApC2RRtHbfMzM

And here is the updated Inanna v3B

- Fixed meshes not showing torso armor when they are supposed to
- Now compatible with Soulvizier

Link:
https://mega.nz/file/xaQCiBAB#owUS6kNnawAwizUUNur1buEbdEgiMTAnoTA1D8tcZxs
Title: Re: [RESOURCES] Custom Models & Skins
Post by: tqFan on 26 September 2020, 13:12:10
Thanks for a quick fix. I really like seeing armor pieces (change) in addition to almost everything else you've made:
(https://i.imgur.com/Pc0Fl06.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 September 2020, 16:13:22
Nice, enjoy your game with the addon :)


Last few weeks were rather repetitive, i have to do something different to prevent burnout... something enjoyable...
So i decided to take a small break from main projects to make two of the most famous Celtic deities. That's what happens when you listent to Norse metal bands too much :D
Sorry for the extended delay @soa

Planned upcoming models:

1. Cernunnos
(https://i.imgur.com/0SVkyLc.jpg)
(https://i.imgur.com/moZbLBo.jpg)
(https://i.imgur.com/58S3VSs.jpg)
Quote
Cernunnos was the name given to the "Horned God" of Celtic mythology. He is interpreted as a god of fertility and hunting. He was a god of fertility, life, animals, wealth, and the underworld. The name itself is only attested once, on the 1st-century Pillar of the Boatmen, but he appears all over Gaul, and among the Celtiberians. Cernunnos is depicted with the antlers of a stag, sometimes carries a purse filled with coin, often seated cross-legged and often associated with animals and holding or wearing torcs, are known from over 50 examples in the Gallo-Roman period, mostly in north-eastern Gaul.

2. The Morrigan
(https://i.imgur.com/v6dMsY8.jpg)
(https://i.imgur.com/d7Cfq3a.jpg)
(https://i.imgur.com/fpCRfJK.jpg)
Quote
The Morrígan, also known as Morrígu, is a figure from Irish mythology. The name is Mór-Ríoghain in Modern Irish. It has been translated as "great queen" or "phantom queen".
The Morrígan is mainly associated with war and fate, especially with foretelling doom, death or victory in battle. In this role, she often appears as a crow, the badb. She incites warriors to battle and can help bring about victory over their enemies. The Morrígan encourages warriors to do brave deeds, strikes fear into their enemies and is portrayed washing the bloodstained clothes of those fated to die. She is most frequently seen as a goddess of battle and war and has also been seen as a manifestation of the earth- and sovereignty-goddess, chiefly representing the goddess's role as guardian of the territory and its people.
The Morrígan is often described as a trio of individuals, all sisters, called "the three Morrígna".
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 26 September 2020, 23:17:53
That 2nd Cernunnos looks like Satyr.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 September 2020, 02:17:28
That 2nd Cernunnos looks like Satyr.
Yeah, i'll probably use human legs, satyr legs are not very epic...

What happened lately - I got my hands on a gorgeous female 3D model made by the Bulgarian sculptor Vasil Peychev. You can see the model here:
https://cubebrush.co/vasilpeychev/products/uiil0g/female-basemesh-01
Pretty cool right? So I decided to use that model as a reference for Ariadne 2.0. Since the pose is different, and the TQ model is limited by the fact equipment must fit, i focused on the overall shape. Took me 2 days and i couldnt do it perfectly, but the new body shape is still better than ever before.
The two models in Blender:
(https://i.imgur.com/Z4OYD2j.jpg)
(https://i.imgur.com/PEu2ehe.jpg)
And here is the new Ariadne v2.0:
(https://i.imgur.com/gdGqkDm.jpg)
The model can use some more tweaks (especially the face), but overall I like how it shaped out. Here is a link, if someone want to test:
https://mega.nz/file/4WZRBKSa#2ChgpU_799H8hC4No_PYngHiRU0y7nzSm1u7nB8jX2s
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Mausi on 05 October 2020, 17:49:02
Hey nargil,

installed the Newskins-Addon today and use the Celtic Tribal skin. Something is strange here:

(https://s12.directupload.net/images/201005/58c548w4.jpg) (https://www.directupload.net)

ingame it looks good, but on the charscreen there is this white skirt...Do i make something wrong at the installation?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: soa on 05 October 2020, 20:13:01
Hey nargil,

installed the Newskins-Addon today and use the Celtic Tribal skin. Something is strange here:

ingame it looks good, but on the charscreen there is this white skirt...Do i make something wrong at the installation?

There are issues with DirectX 11 in the character window. The skirt is supposed to be there, but transparent. Unfortunately, transparent textures or particles effects (sparks, etc.) don't work in the character window in DirectX 11.
It is a general issue, not with this particular mod.
It can only be fixed by the official developers team, not modders. Until then, playing in DirectX9 (Legacy) should solve the issue.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 October 2020, 16:07:46
Yes, it is as Soa said... i cant fix this issue, i hope the devs will do it during the controller beta test. Same happens in portrait window near the compass btw.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 December 2020, 05:04:32
Something to spice up this Christmas :) :

(https://i.imgur.com/TimQHSj.png)

(https://i.imgur.com/ke2js1T.png)

Link:
https://mega.nz/file/pChxmQqB#zIDgu6F297hWkLqQ53ckGO5_e2jaau9pDCgrmYsyI3I
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 December 2020, 14:37:36
Mounted version:

(https://i.imgur.com/JyK8m7C.png)

Link:
https://mega.nz/file/4KgEjD7Z#xQYUTS04X1QDpoLUx8qqgIhfAl0QEhYUpJLOiUyuGBM

Both versions replace vanilla pet nymph only, not usable as PC character. If you prefer the mounted one, remove previous addon.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: botebote77 on 21 December 2020, 23:56:57
 ^-^ that's beautiful
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 December 2020, 17:52:42
Thanks botebote, I'm glad you like my christmass elf :)

Today I finally started the celtic goddess Morrigan. Still WIP:
(https://i.imgur.com/HKXNvdL.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 December 2020, 19:15:42
Thanks botebote, I'm glad you like my christmass elf :)

Today I finally started the celtic goddess Morrigan. Still WIP:
(https://i.imgur.com/HKXNvdL.png)
I prefer shorter skirt, it will looks more dynamic.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 December 2020, 19:41:44
Hmm, possible. Or maybe make it long on behind, and short in front... or long on left short right... i have to think about it.
Btw, found these cool working concepts of Morrigan for the game Smite:
(https://cdna.artstation.com/p/assets/images/images/004/434/744/large/andy-timm-morrigan-sketches-1.jpg?1483727603)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 December 2020, 04:13:57
Continuing on Morrigan (Medea, I hope you won't complain about the "paint top" :P)
(https://i.imgur.com/uZtBk5y.png)
(https://i.imgur.com/0GygXVu.png)
(https://i.imgur.com/15MxAHq.png)
@icefreeze  I tried your idea, but short skirt looks less "serious" imo, more fitting for a Valkyrie than for a goddess. So i added the second cloth parts on top of it to correspond to the wings. I think its better this way.
This is close to final as concept, remains to test it ingame.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 23 December 2020, 05:31:02
@nargil66
Maybe you should with the 4th model of Smite concept you posted above.
And about the skirt, i forgot to said that you should mix it with feather or change the texture to feathers instead of cotton. And the chest atleast has some armor cover boobs atleast, because nude above with full length leg/skirt armor looks just weird.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 December 2020, 10:38:42
New Ariadne Xmas skin :P:

(https://i.imgur.com/a2Tc6WW.png)

Link:
https://mega.nz/file/YLhm2AgR#TUHLSQ_oetnH9paaDIPIT7YL5j7CoGP7XCoY0nAO1Us

Happy Holidays!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 24 December 2020, 10:56:02
@nargil66 It looks great!
Many thanks and Merry Christmas man! ^-^
Title: Re: [RESOURCES] Custom Models & Skins
Post by: botebote77 on 24 December 2020, 11:18:02
wehe somehow 1st thing that came to mind was that kinky Japanese phrase
merry xmas dear. what would you like, dinner, bath or... me?  :))
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 December 2020, 01:24:04
Thank you both, and Merry Christmas ^-^

Here is something new - made this Pan's Flute aka Syrinx prop:

https://youtu.be/99ScK6WXoZo

Link to the source files (feel free to use in any mod):
https://mega.nz/file/xaZXiCwK#ukfKjimgPSTxFvk2Z2Vp35OfxwxOyoqdOH-vZDu5gj0

Sadly the animation won't fit male chars, but can be used by human females, nymphs and vanilla maenads.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 25 December 2020, 04:11:25
@nargil66 This War Horn's sound is so peaceful  >:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 December 2020, 00:01:31
A little late from Christmas, but here is my new "creation" anyway lol  :))

https://youtu.be/DHVWG42lIQI

Works as replacement for any fat vendor NPC. Feel free to use in any mod.

Link to source files:
https://mega.nz/file/hTpmXSjb#TYQ19beEVs9fSHBpbI9Yq7NWPj2dFckCD5WWa-ierW4
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 28 December 2020, 03:24:46
@nargil66 Haha! His arms looks still too muscle, do you have intent to make it looks more fatty?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 December 2020, 12:02:39
@nargil66 Haha! His arms looks still too muscle, do you have intent to make it looks more fatty?
Not really, if i change the model more the animations will be messed up, I think to leave it like this.

Quick and dirty Hermes:

https://youtu.be/3MYPm2YAZBc
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 30 December 2020, 12:17:35
He is looking good! 8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: soa on 30 December 2020, 12:57:03
@nargil66 Haha! His arms looks still too muscle, do you have intent to make it looks more fatty?
Not really, if i change the model more the animations will be messed up, I think to leave it like this.

Quick and dirty Hermes:
Oh, so you managed to increase merchant inventory size again ? Does it work ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 December 2020, 13:44:51
Oh, so you managed to increase merchant inventory size again ? Does it work ?
@soa Sadly, no. I added it in EGA just for looks.
Here are the source files for Hermes if you want to include in SV map:
https://mega.nz/file/gCYQHZTZ#K0aSw_Bn2Jjc_z5NwRqQN2PdJg6hstU99EwFzt1fH9o



Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 January 2021, 08:13:35
New Years' Greek fashion trend :D:

(https://i.imgur.com/RnmEZHC.png)

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 January 2021, 03:48:06
Retextured chickens, just for fun :)

Before:

(https://i.imgur.com/sunilvw.png)
(https://i.imgur.com/Ulbe8id.png)
After:

(https://i.imgur.com/wWk3fwZ.png)
(https://i.imgur.com/HKnMZbr.png)
(https://i.imgur.com/3J7GF9K.png)
(https://i.imgur.com/Z7XKKFl.png)

Link (addon + source files):
https://mega.nz/file/cO4TwSoA#iNef2S56SUIJOtPhHKinq5PKLxz_JkH6aunLK-XyjVM
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 January 2021, 01:51:29
They say the eyes are windows of the soul...  of course a 3D model is an exception, but anyways...  :)
Here is an update for NewSkins with improved face textures:

(https://i.imgur.com/QdJnRnZ.png)
(https://i.imgur.com/KO7SS3W.png)
(https://i.imgur.com/QfS1p05.png)
(https://i.imgur.com/mCQWe3J.png)
(https://i.imgur.com/fdH8IAK.png)
(https://i.imgur.com/U74hoa6.png)
(https://i.imgur.com/5NnVhDY.png)
(https://i.imgur.com/c5r1nsv.png)
At the moment, the update works only as addon for EGA and Soulvizier main game versions. Vanilla update is coming soon.
@soa  I included the source files in TGA format, if you want to update the skins for next SV patch.

Link:
https://mega.nz/file/cS4hxSBR#JhlTAyKFbzOkmojb05e7aJ5Fc726P8TH88MlSk-USPM

Edit: And a bit more "nymphish" look (not included atm):
(https://i.imgur.com/pscjdfW.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 January 2021, 00:32:37
A small update for Aphrodite model - found an awesome long curly hair that fits her even better:

Old
(https://i.imgur.com/CW9Vl2Z.jpg)
New
(https://i.imgur.com/NPNjylH.png)

(https://i.imgur.com/K2GJuv1.png)
I've always wanted to make her resemble "The Birth of Venus" by Botticelli:
(https://upload.wikimedia.org/wikipedia/commons/thumb/b/b0/Venus_botticelli_detail.jpg/220px-Venus_botticelli_detail.jpg)

Link to addon (EGA and SV main game versions only) + source files:
https://mega.nz/file/ofhy2AiD#VKZUtaD23SGJKZ82WbqN9V0DqC0sWZSwyRa2AT3mSYs
Title: O
Post by: xalamandria on 07 January 2021, 05:11:50
Wow, Nargil!  The new "More Nymphish Look" hair is amazing!  Fantastic work!  Anxious to see it released...!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 January 2021, 06:38:49
Wow, Nargil!  The new "More Nymphish Look" hair is amazing!  Fantastic work!  Anxious to see it released...!

Wish granted :):
(https://i.imgur.com/UK4hlZj.png)
https://mega.nz/file/dDQSDDyZ#z2b8KvG_Mzp04JItI2R2jbvNYD4gl0Rn5-JPRoBsvU8

The new hair replaces vanilla hair helmet for now. Tell me if you want it attached permanently.
The only problem is its a bit "wooden" and is clipping with the body in certain animations. But to fix that it would require to animate the hair itself, which is far more complicated.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 07 January 2021, 07:37:50
@nargil66 I think you should make Aphrodite's hair looks more clearly detail with higher quality and darker.
About Nymph looks character, the hair looks quite doll and not much fit with model in game because it looks too small detail.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: botebote77 on 07 January 2021, 11:58:32
didn't expect to see Pamela Anderson here
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 January 2021, 18:00:01
didn't expect to see Pamela Anderson here
Dont worry, David Hasselhoff is not planned...  :))

@nargil66 I think you should make Aphrodite's hair looks more clearly detail with higher quality and darker.
About Nymph looks character, the hair looks quite doll and not much fit with model in game because it looks too small detail.
On most depictions Aphrodite has even lighter hair, but less ginger. Like here:
(https://www.1st-art-gallery.com/frame-preview/12781732.jpg?sku=Unframed&thumb=0&huge=0)
(https://img.joomcdn.net/1b1e5e2b5e4107f082fa2f47948cfc276ef877e6_400_400.jpeg)
About hair quality, do you mean texture?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 07 January 2021, 18:22:48
@nargil66 Yes, texture quality, her hair now looks quite plastic things than hair feel.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 January 2021, 06:51:45
Sacred Torch model (for SV forge recipe):

(https://i.imgur.com/lHGyMx7.png)
https://mega.nz/file/ISBGnbJT#tUcqB3s1OwG8zBr-Dsc_tPU8KiyDYBnSeAgrulmrqEQ

Also works as addon for vanilla game, just for testing.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 09 January 2021, 21:06:59
Wow, Nargil!  The new "More Nymphish Look" hair is amazing!  Fantastic work!  Anxious to see it released...!

Wish granted :):
(https://i.imgur.com/UK4hlZj.png)
https://mega.nz/file/dDQSDDyZ#z2b8KvG_Mzp04JItI2R2jbvNYD4gl0Rn5-JPRoBsvU8

The new hair replaces vanilla hair helmet for now. Tell me if you want it attached permanently.
The only problem is its a bit "wooden" and is clipping with the body in certain animations. But to fix that it would require to animate the hair itself, which is far more complicated.

Many thanks, Nargil!  It's beautiful in game!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 January 2021, 01:08:46
Many thanks, Nargil!  It's beautiful in game!
You're welcome :) I'll try to animate it soon and use it for some of my nymphs (recolored probably). So a new version is coming...

I think you should make Aphrodite's hair looks more clearly detail...
Ok, made a new variant, I hope you like it better:
(https://i.imgur.com/eeLM2e9.png)

In SV:
(https://i.imgur.com/j1SGHrj.png)
Changed color, added more complexity on texture and more relief bump. The base skin of Aphrodite is tweaked as well.
https://mega.nz/file/VTxmRIbD#TP-3kb-t7hOKjpZfgJ3Zl2ptdv12Gvq8c40r1PT0ROs
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 10 January 2021, 06:49:35
@nargil66 Yes! She looks better now :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 January 2021, 09:29:33
Alright, as usual, your critique helped :)

While im still working on Aphrodite - i decided to add a few more details to her oufit, since other gods look more "rich". Here is work in progress:

(https://i.imgur.com/SKQ5ofW.png)
Base model is updated, cutted off the belt from some Atlantis torso armor to make her famous girdle, added bracelets. Her 3 symbols are pearls, golden girdle and a mirror, so i think to use the Mirror of Psyche (quest item) for the latter.

Also, soa mentioned before that he plans to make endgame maps where these gods can be used as bosses. For that purpose ill make separate versions of all gods with same items, but this time I'll build the items directly into their meshes, starting with Aphrodite. It should save alot of trouble for the future.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Halzim on 10 January 2021, 09:42:04
Hi nargil66! Can you please make dark elf dokkalfar skin to replace default female pc model? I liked their apperance in game as enemies, but didnt found any mod that allows to use them as pc model. That would be really nice if you do that, thanks!)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 10 January 2021, 11:00:40
Hi nargil66! Can you please make dark elf dokkalfar skin to replace default female pc model? I liked their apperance in game as enemies, but didnt found any mod that allows to use them as pc model. That would be really nice if you do that, thanks!)
You can try his Elf add-on character mod. It similar to Dark Elf in game.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Halzim on 10 January 2021, 11:09:58
Yes i saw this mod here and wanted to download it, but sadly link says that file has been removed.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 January 2021, 12:08:11
Yes i saw this mod here and wanted to download it, but sadly link says that file has been removed.
Here it is:
https://mega.nz/file/oTAEXb6a#VQBDgSerufYRLweZ9z2Q6DZEB-68rO1BcZ5YXxlzeps
There is a Dark Elf skin or 2, not the same as vanilla tho.

Here is the updated Aphrodite ingame:
(https://i.imgur.com/U4NJigx.png)(https://i.imgur.com/BeJdQAX.png)
One advantage of everything being a part of the same mesh is that the entire model gets highlined when you hover your mouse over it. Before only the body were illuminated, the hair remained dark, because it was attached separately.
Only remains to add the mirror in her left hand as an offhand.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Halzim on 10 January 2021, 12:36:18
Thank you so much sir, love your skins :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 January 2021, 16:49:22
One more sleepless night, lol.
Something wasn't giving me peace... something was still missing... you know what was missing? More sexiness! :D For the Goddess of Love herself she looked "shy" somehow. So i made another variant, and it may be less lore friendly, but im quite satisfied with the result:
(https://i.imgur.com/hZRA0Ht.png)
What do you guys think? Is it better this way or should i leave the original? Or both?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 10 January 2021, 17:26:42
You could certainly keep both skins for Aphrodite; they are both very elegant!  I prefer the original look, however, as it is has, in my opinion, a more breathtaking, softer loveliness.  Your skins revolutionize the game, Nargil!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 10 January 2021, 18:28:15
@nargil66 You can just tweak Persephone outfit for Aphrodite. And remember using the same color tone for all of skirt. The light blue upper with white under skirt looks quite unrelated.
I think you should may try using yellow for her outfit. It will looks more gorgeous than white, blue and related more to goddess of beauty, or with her hair color now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 January 2021, 00:23:40
Alright, I'll just stick  with the original then, and use the other one for something else (Aphrodite version as adult skin vendor perhaps? :P). Or maybe use this detail  for some Egyptian goddess in future...
@icefreeze I used blue because its the same color as her moving veils (actually it was made by one of them), in the picture seems different color because she's highlighted. I thought about Persephone dress too, but just dont want to make them look too similar.
Thank you both for the feedback!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 January 2021, 04:54:10
Aphrodite PC Addon Mod has just been uploaded to Nexus.

Aphrodite PC Addon Mod V1.0

The Greek goddess Aphrodite has learned the arts of combat from her lover Ares and she's ready to fight! :) (4 sexy variants - dress, transparent bra, topless and nude).

How to install:
1. Remove previous addon mods if you have any.
2. Unpack the archive and put the folders from inside to your main game "Database" folder.
3. Go to "Creatures/PC/Female" folder. Choose a mesh from the list (see Aphrodite_Variants.jpg) and rename it to "femalepc01.msh.
4. Launch the game and choose female character.

Features and Info:
- Dyes will NOT work. No matter what dye you use, the character will preserve her default skin.
- Each Aphrodite variant is linked to only one look. To change appearance, you have to use another mesh.
- All armors are made invisible because of clipping, but you can still equip them and get their bonuses.
- Rigid Bodies data is removed. This means the character will always use death animations.
- Added an optional menu (made by Wardust). To disable it, rename or delete "Menu" folder.
- Compatible with EGA and Soulvizier

Preview (revealing outfits warning):
(https://i.imgur.com/0aAfIzO.png)
Link:
https://mega.nz/file/0bYEGJyL#vollEWq_aQSckCODkYCfeEM2SY9EOe7IT4kmiK9yPbY
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 January 2021, 09:56:47
A simple death animation that works for most human-like creatures:
(https://i.imgur.com/5edUkCm.gif)
https://mega.nz/file/RXYnkYgQ#1sr0HyxJo3c4VpGwkr1u_0Mp153BAuV2Ps8dRQ9UHhs
Feel free to use in any mod.
Was just thinking... I have a lot of custom animations to share, maybe its better to make a new thread.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 January 2021, 00:07:49
Latest Maenad (Nymph) attempts:

(https://i.imgur.com/83ZSOa2.png)
(https://i.imgur.com/vHXPKjj.png)
More human color:
(https://i.imgur.com/FCIQdJg.png)
What is new - This is actually Ariadne model with nymph head. This has 3 advantages than using a regular nymph body:
1. The overall shape is better
2. Its easier to texture
3. Solves the problem where some parts of the nymph skins are darker than the rest.

Here is the new-born Half-Nymph Maenad (only 2 nude skins for now, as everything is still WIP):
https://mega.nz/file/QTBniSIa#B4QKybfU5XkWRwwW32dlhVpbw5aKPdgTFsTOxz2n6yg
Also there is a new hair helmet (replaces default hair), which is reshaped from Aphrodite's hair and animated. The hair animation is still kinda wonky, but I include it anyway.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 January 2021, 11:17:14
Oh, so you managed to increase merchant inventory size again ? Does it work ?

(https://i.imgur.com/wmqMaf7.png)
@soa Ok, this time I managed to make it work, but only for GoG version. I give a link to the modified DLLs + instructions and source  files, for anyone who needs them:
https://mega.nz/file/kGp3zIwZ#tPt-B6nIsok4BuDjP6NbcrKXfeIL80FQz-OusBgF-8Y
Make sure you backup your Game.dll before replacing it with the one in the archive.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 January 2021, 02:34:45
Upcoming feature in EGA -  various hair options:
 
https://youtu.be/CDiTSL5C-X8
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 18 January 2021, 05:27:11
@nargil66 Excellent! Can't wait to see it released!
I'm just hungry for add-on mod version  >:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 18 January 2021, 17:00:27
The hair helmets are fantastic!  Can't wait for you to release them!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: soa on 18 January 2021, 22:19:07
Very nice hair indeed, I think that some of them are suitable for monsters like the one with horns, others for lampads, nymphs, etc.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 January 2021, 22:52:03
Thank you all, i'll release them as addon for beginning, as the new EGA might be delayed a little, and im not sure how to make cosmetic items balanced and usable as normal helms atm. If anyone has ideas, im open for suggestions.

Last 2 days im preparing all gods for battle! Which means - building most of their items in their base mesh (except weapons/offhands) and adding hitboxes. It's coming slow, but they will be fully usable as bosses when done, as well as playing characters. Also im adding some missed details - like beard to Ares, laurel wreath for Apollo, etc.

The biggest change aside from that is Artemis - i changed her base model to be more beautiful and gracious (based on Ariadne model instead of the old "edgy" villager NPC). Here is a comparition:

Old
(https://i.imgur.com/8GtiGBH.png)
New
(https://i.imgur.com/kIjsDaY.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 19 January 2021, 03:47:47
New Artemis is far better (and the short outfit both hot and cute at the same time).  Very nice work!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 January 2021, 06:10:36
I prefer the old Artemis outfit than the new one.
The new one looks quite modern.
If you ask me about idea to improve the old one, i think it would be shorter the skirt and make the color smoother.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 January 2021, 11:15:51
If you ask me about idea to improve the old one, i think it would be shorter the skirt and make the color smoother.
I'd rather add skirt to the new model. But that's for the next version - for now I post the first 4 updated gods as a modpack:

Fallen Gods PC Addon Modpack V0.1

This modpack allows you to play as one of the gods from the Greek Pantheon (male or female). Current included gods are Aphrodite, Apollo, Ares and Artemis.

Installation:
1. Remove previous addon mods if you have any.
2. Unpack the archive and put the folders from inside to your main game "Database" folder.
3. In this edition the attachment method is changed (experimental). Instead of going to Creatures folder, this time go to "Items/EquipmentHelm" folder. You will see several meshes named "femalepc01hairhelmet_*goddessname*.msh" and "malepc01hairhelmet_*godname*.msh" Pick your chosen god and rename its mesh to just "femalepc01hairhelmet.msh" or "malepc01hairhelmet.msh" respectivelly.
4.That's it! Start the game and enjoy your new looks!

Features and Info:
- Dyes will NOT work. No matter what dye you use, the deity will preserve it's default skin.
- Each deity variant is linked to only one look. To change appearance, you have to use another hair mesh.
- All armors are made invisible (gods refuse to wear mortal junk), but you can still equip them and get their bonuses.
- Compatible with EGA and Soulvizier

Current gods preview:
(https://i.imgur.com/6oXePUP.png)
(https://i.imgur.com/6ukjarm.png)
(https://i.imgur.com/mW1R8jS.png)
(https://i.imgur.com/eIyd9eo.png)
Link:
https://mega.nz/file/cOYwibbL#T9AABt6P025is5NZ8dprgD8izSvye_CtT0aogv_on-M
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 January 2021, 12:32:50
Great job, man!  O0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 19 January 2021, 12:57:30
Very cool! Thanks.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 January 2021, 15:02:22
Ok, here is skirted Artemis:
(https://i.imgur.com/WI579eO.png)
I hope you like it better icefreeze. Need to test some more with animations.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 January 2021, 15:19:38
@nargil66 Does she looks more fierce than the old model?
I don't like this looks much, the old one looks more gentle.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 19 January 2021, 15:22:37
I have to agree: the latest is more lore consistent.  It's a much improved and very attractive model.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 January 2021, 15:41:12
I have to agree: the latest is more lore consistent.  It's a much improved and very attractive model.
Thanks Xal, I just couldn't stand the old NPC model for one of my favorite Greek goddesses. I'll have to rework Athena as well, she also uses vanilla mesh.

@nargil66 Does she looks more fierce than the old model?
I don't like this looks much, the old one looks more gentle.
You mean her face? Which old model do you refer to, the skirtless old (from yesterday) of the older old? Im not going back to the NPC mesh, i dont like it at all, its too crude.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 January 2021, 15:46:33
I compared to the oldest (maybe) one. The one that you released include both Zeus and Artemis in one rar file.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 January 2021, 16:48:59
Reduced fierceness (Before/After):
(https://i.imgur.com/5GKTMYo.png)
(https://i.imgur.com/7VxyDLR.png)
Maybe you're right that it fits better for a virgin goddess :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 January 2021, 17:00:18
@nargil66 Yes, it looks more gentle now in my opinion  ^-^
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 19 January 2021, 20:23:48
Well, the eye and lip shading changes do make her look younger.  But as a goddess, I would imagine she would be extremely fierce in numerous ways, especially in relation to the perception of mortals.  By the way, here is a personality description for Artemis taken from a classical literature website:

"She is reclusive, but also fiercely defensive of the maidens, pregnant women, and young... She is a champion of both nature and virginity... Fierce, defensive, with a fiery temper, Artemis is the goddess of virgins, maidens, and mothers as well as of the hunt and animals."

'Fierce, defensive, with a fiery temper' -- makes me lean toward the fiercer eye and lip shading (which I find also gives her a more intimidating, goddess-like demeanor).

Just my thoughts.  A hard call...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 January 2021, 16:40:49
All gods can be described as "fierce", especially Greek gods... Artemis is no exception and she may be a virgin, but she's far from being an angel :) Example is Acteon story, various punishments of nymphs, and of course the cold-blooded murder of the Niobides, whos mother offended Leto...

Regarding the texture, i settled on the middle between pure and fierce. Here is a small update of the modpack:

0.1b - Artemis update: Reworked base and glow textures, hair texture, added new skirted variant

Preview with the updated textures:
(https://i.imgur.com/TNQSAki.png)
Link:
https://mega.nz/file/wCg2AD4B#pIYBKQabaMsRSUbfib1xDT1fhW3zjU_O20UE2OYXFic

Edit - version 0.1c is uploaded. Reworked Artemis' circlet to be more lore friendly:
(https://i.imgur.com/oEqJFIt.png)
Based on these:
(https://i.pinimg.com/originals/c4/47/3a/c4473a6454e145e015d657d718b1e09c.jpg)
(https://render.fineartamerica.com/images/images-profile-flow/400/images/artworkimages/mediumlarge/1/diana-the-huntress-guillaume-seignac.jpg)
Link:
https://mega.nz/file/kHJUATBJ#061PsHTek4dMYLKb3b8KLYRS-gioAxIpbU5gLSMdKMo
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 21 January 2021, 02:34:46
@nargil your work its really great, i used a lot of your skins just i miss.... one fantasy greece midgod skin for Ariadne, Diana of Themistira. Probably u dont like to made this and its ok because u allways try the classic Mitology. Now u are in the top Adon Maker but if u made this for me u become a God like Chronos !
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 January 2021, 05:34:42
@Maelo  Wonder Woman skin? No problem to do it at all. Show me a concept of her that you like, and i can try to make it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 21 January 2021, 05:41:36
@nargil66 Does her just more blue than previous one?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 January 2021, 07:52:57
Hmm, now that i look at it, she is. And too pink. Im on another comp and colors doesnt display properly...

Replacement for Artemis' Silver Bow (more gracious):
(https://i.imgur.com/fywADDg.png)
Coming up in the next version.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 21 January 2021, 12:40:05
@Maelo  Wonder Woman skin? No problem to do it at all. Show me a concept of her that you like, and i can try to make it.


@nargil66 that's the resource images i tryed for u!

Wonder Woman Resource Image

Comic versions

(https://i.imgur.com/xeO1cIZ.jpg)

Movie

(https://i.imgur.com/DGG4IXJ.jpg)
Shield
(https://i.imgur.com/UtUuZZJ.jpg)
Items
(https://i.imgur.com/OqWFhpg.jpg)

This is an Artwork made by me in PolymerClay that can help ( or not xD )

(https://i.imgur.com/2LqJ3sA.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 January 2021, 13:43:14
Alright, give me a week or two, I'm on it! :)
Edit - NVM, i found something that will help making her much faster :) So few days at most.

Edit 2 - Here is the update with the bow:

V0.1D
(https://i.imgur.com/hwNMOAE.png)
- reduced pink and blue saturation on base texture and glow
- added replacement for Artemis' Silver Bow

Link:
https://mega.nz/file/lC5mkCSJ#4hzsYoqzfvoOcjqVViYnGo2GP1wJnojVqR3CCtDtZzg

Edit 3 - @Maelo Good enough for start?

(https://i.imgur.com/IDcDVIZ.png)
(https://i.imgur.com/WHUkF9L.png)
Of course the elements are taken from another model (open source), but if i have to modify existing TQ items to make them , it would take much longer time. I hope this is satisfying for you :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 21 January 2021, 19:28:28
Alright, give me a week or two, I'm on it! :)
Edit - NVM, i found something that will help making her much faster :) So few days at most.

:O ! When u say 2 weeks i was thinking " u got all time of the world dont worry " but seeing u can be faster than 2 weeks i only can say Awesome!

Edit @nargil66 yes i supose u need to change TQ items and it can be the long way part, but it start very well with that base to make it !
To make hair u can use Aphrodite hair with any modifications like color and little less volume. i think it can help u to no start from zero. But you are the artist here ! u know better than me how to do it ! get your time i can wait all days or weeks u need.  " all ends well when starts well ! "
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 January 2021, 21:31:37
(https://i.imgur.com/wLjWrvu.png)
Remains to add hair and tweak textures.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 21 January 2021, 21:59:53
(https://i.imgur.com/wLjWrvu.png)
Remains to add hair and tweak textures.

u start saying 2 Weeks, after a few days and its becoming a few hours!

Edit:
@nargil66 i photoshoped your image it can help more than the first images

(https://i.imgur.com/tkDPQhs.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 January 2021, 01:36:27
Sadly, that kind of hair is not easy to make. I release the first version (not perfect, but should do for the moment):
(https://i.imgur.com/Q8h4oJH.png)
Link:
https://mega.nz/file/tCgUyKDb#srqphwL6nG3UoqbOTnFsUDiU9IxzeREv8FVw_tbBaZ0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 22 January 2021, 09:58:39
Sadly, that kind of hair is not easy to make. I release the first version (not perfect, but should do for the moment):
(https://i.imgur.com/Q8h4oJH.png)
Link:
https://mega.nz/file/tCgUyKDb#srqphwL6nG3UoqbOTnFsUDiU9IxzeREv8FVw_tbBaZ0

i apreciate the effort ! many thanks
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 January 2021, 17:20:50
Fallen Gods v0.1E (Finalizing Artemis):

First the previews...

Changed bow again to fit with most depictions of her:
(https://i.imgur.com/Xxgh1ps.png)
(https://i.imgur.com/2TbnNL8.png)
Based on classic paintings of Artemis, where her bow is usually VERY gracious:
(https://render.fineartamerica.com/images/images-profile-flow/400/images/artworkimages/mediumlarge/1/diana-the-huntress-guillaume-seignac.jpg)
There are many more examples, but most are nude paintings, so i wont post them here. Artemis' Silver Bow on the other side... it can be used by a Japanese robot giant, lol, not by a graceful goddess. You see my point.

Also added a skirted variant with the new crescent:
(https://i.imgur.com/QYkEYBF.png)
Old model to compare:
(https://i.imgur.com/g7O8D4Y.png)

Link to the new version:
https://mega.nz/file/JeQ1TADK#Cv4PLgfmgMbxqVjMmuuOax3fnRtN4hUUATdqf5HZwCk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 24 January 2021, 15:19:18
Hi, Nargil. All yours skins are awesome. I have a question, could you please share the one-arm version of Kali? No animation needed. Just a skin. I would most like this version from July 11 or 12, 2020.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 24 January 2021, 19:34:44
Very nice updates to Artemis!  I really like the latest change to the bow; it looks great and seems more authentic.  I am enjoying playing again with Artemis as my PC!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 24 January 2021, 21:20:29
Looks more Stylized Artemis with that bow and Crescent moon like a Classical picture. Well done ! as usual ^^
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 January 2021, 12:37:57
Thank you all! Btw, the new version of Enhanced Gameplay is coming very close... most of the things i've done recently are included in it. Expect it later today.

Hi, Nargil. All yours skins are awesome. I have a question, could you please share the one-arm version of Kali? No animation needed. Just a skin. I would most like this version from July 11 or 12, 2020.

Ok, give me some time to check my files... i think i still have it somewhere.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 25 January 2021, 13:02:50
Thank you all! Btw, the new version of Enhanced Gameplay is coming very close... most of the things i've done recently are included in it. Expect it later today.

Hi, Nargil. All yours skins are awesome. I have a question, could you please share the one-arm version of Kali? No animation needed. Just a skin. I would most like this version from July 11 or 12, 2020.

Ok, give me some time to check my files... i think i still have it somewhere.

New enhanced play? the developers are working in a new patch 3.0? if it its true i want to see what's the news specially about LAG in Ragnarok multiplayer...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 January 2021, 15:12:57
New enhanced play? the developers are working in a new patch 3.0? if it its true i want to see what's the news specially about LAG in Ragnarok multiplayer...
No, that's the name of one of my mods - check my signature link
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 25 January 2021, 15:27:52
kk i was looking certaing post on steam about patch 3.0 i see, just i forgeted about the mod because i was reading something about a demanding patch.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 January 2021, 08:29:00
The requested Kali old variants (included 1 new - gray dye):
(https://i.imgur.com/qATfsZN.png)
Link:
https://mega.nz/file/BWRHlCja#MO3zPVvguydKtfN3peGeNG3l8AZI3PTCVqw9CniFpaY
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 26 January 2021, 09:18:23
Thanks Nargil!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 26 January 2021, 10:28:51
The requested Kali old variants (included 1 new - gray dye):
(https://i.imgur.com/qATfsZN.png)
Link:
https://mega.nz/file/BWRHlCja#MO3zPVvguydKtfN3peGeNG3l8AZI3PTCVqw9CniFpaY
Dude!
It just different alittle bit between those textures. I feel it not worth your effort ..  :P
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 January 2021, 14:36:20
Last 2 days im working on something pretty cool - a feature that has never been implemented in TQ before. Behold, the future of creature PC mods - the Transfiguration mod!

https://youtu.be/9g5AaqtMIzw

I post a link to this very early stage of the mod, mostly for those who are curious:
https://mega.nz/file/AXomXIyA#WXqhG_8WcsAqAG7Z7xpzdRweCXnBHGHQ6911qDHS2ps
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 27 January 2021, 22:36:39
This is very cool, maybe is better to make special shop/or shops for this, like used for skins and to activate as artifact. In case you are going to make more creatures like this.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 January 2021, 00:52:42
I'll definitely make more, already have a bunch of skins for human-like creatures than can be used. It works for male too - he can be a zombie, skeleton, mummy, machae... and of course any male deity like Zeus :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: xalamandria on 28 January 2021, 23:49:37
This is a fantastic idea!  Will it be a standard add-on that can be combined with other add-on content?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 January 2021, 14:26:00
Yes, it will be implemented, but not as an addon - not because it can't, but because very soon I wont have to... :) I'm currently working on a total overhaul of the skin system, when its done, everything will be in one place - skin mods, addon mods, hair mods, play as creature mods...

For now i'll just post a video with another feature i came up with - the Skin Randomizer:

https://youtu.be/IAzZ6tgwXjM

The mod is WIP, but its skeleton is pretty much set up. Now remains the long and tedious job of converting all helmets in the game to work with this system. Also doing the same for the male character - he won't be forgotten this time.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 31 January 2021, 12:48:20
Okay, time for new stuff...
The above system can do much more than just randomizing skins, and I'll prove it to you in the next video. Prepare for something you haven't seen in TQ before  ^-^:
https://youtu.be/KaJ-miQBiPc
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 31 January 2021, 13:58:01
Wow that's pretty major! Definitely first time I've seen anything like it in TQ. Congratulations.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 February 2021, 16:38:24
Wow that's pretty major! Definitely first time I've seen anything like it in TQ. Congratulations.
Thanks, i hope you try it when its released :)

---

Someone special to me has a birthday today and requested Sleipnir (Odin's eight-legged horse) as present... :D

Here are some concepts:
(https://blog.providentmetals.com/wp-content/uploads/bfi_thumb/Sleipnir-HDJ-1024x1024-39fy307709mqqzyqxkgjr4.jpg)
(https://i.pinimg.com/originals/85/63/42/856342d0aaa043a3b06ab68c72e7a1fd.jpg)
(https://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Ardre_Odin_Sleipnir.jpg/300px-Ardre_Odin_Sleipnir.jpg)
Since the vanilla horse is too much of a fat-ass to become a divine horse, i reshaped it a bit:

Before
(https://i.imgur.com/stNq4Ez.png)
After
(https://i.imgur.com/BjUY5pM.png)
Everything is work in progress.

EDIT - Updated and imported to game:

Old
(https://i.imgur.com/87nBne0.png)

New
(https://i.imgur.com/exHBMZ1.png)
(https://i.imgur.com/flaMEnZ.png)

Link (addon, replaces starting black horse to test):
https://mega.nz/file/9CRU0DZI#VRiywx30opOzG3mbsD3EPUwjeJk21bpejHteYOY9pAs

I think the tail can use some improvements, but ill do it later. On to Sleipnir!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 February 2021, 04:32:22
More finished Sleipnir:
(https://i.imgur.com/HiB7Y1h.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 09 February 2021, 06:44:30
Not quite sure how he's going to run and the rider's a bit far back.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 February 2021, 15:00:11
I'll see what i can do about rider position. Regarding the legs, it doesn't look too bad while running, i think to just leave it like that.
Added Egyptian horses today (5 colors, as in the Chariot mod with updated models):

(https://i.imgur.com/gKDPEOF.png?1)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 February 2021, 00:37:04
A little break from the mounts to make something different. Here is Atef, the crown of Osiris:

(https://i.imgur.com/yaa087L.png)
(https://i.imgur.com/RNgfy9V.png)
(https://i.imgur.com/QlpVnJ9.jpg)
He is probably the next god in the list of deities.

Edit - shaping Osiris, Lord of Duat:
(https://i.imgur.com/xPiZEO7.png)
(https://media.gettyimages.com/photos/wall-painting-showing-osiris-the-god-of-the-afterlife-underworld-and-picture-id1134266902?s=2048x2048)
Edit2 - Tweaked color theme and details to look more like the wall paintings:
(https://i.imgur.com/o5xtnIA.png)
Now remains to add his attributes - the Crook and Flail.

Edit 3 - Osiris and Isis:
(https://i.imgur.com/qhC4dEk.png)

Edit 4 - Osiris with all attributes (fixed clipping on collar, added crook and flail):
(https://i.imgur.com/yhyML88.png?1)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 February 2021, 16:43:52
While i'm still on the Egyptian theme - i reworked Isis as well:
(https://i.imgur.com/rB5wM7G.png)
Updated model, base texture, wig and crown. Now she looks more like in the ancient depictions.

EDIT - Fallen Gods V0.2 has been uploaded to Nexus.

- Added Osiris and Isis (updated). Both are made to default.
- Known issues: Osiris' weapons attach in wrong position (to be fixed)

Link:
https://mega.nz/file/JOpxGQbY#l_kIVpqewu4LN7zLxFY3S5BaanHu3dON6VZMRvBMAX8

Edit 2 - Final tweaks on Osiris (added glow on eyes and new idle animation):
(https://i.imgur.com/S4ZHDy2.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 February 2021, 20:57:02
Made a new banner for the skin mod page on Nexus. I think it turned out decent:

"Between Life and Death"

(https://staticdelivery.nexusmods.com/mods/1907/images/headers/12_1613763501.jpg)
Added new effect and glow to Osiris. A new version of Fallen Gods is coming soon.

Edit - Updated Isis texture and wig model for the next version:

(https://i.imgur.com/Q2XGH81.png)
Outfit is more revealing now, but also more accurate:

(https://i.pinimg.com/564x/bc/7e/4e/bc7e4e11164d1947db72f7589b7a4890.jpg)
(https://s3-eu-west-1.amazonaws.com/lowres-picturecabinet.com/67/main/2/453782.jpg)
(https://i.pinimg.com/originals/90/d9/3b/90d93be98239a68f9795cc03048f3aea.jpg)
Edit 2 - Finalized (bigger sun disc symbol):

(https://i.imgur.com/eJrCLja.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 21 February 2021, 01:35:09
@nargil66 I prefer the smaller/previous version than bigger one. There is something weird about the Sundisc crown lighting.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 February 2021, 05:45:33
Ok @icefreeze , I'll just include both variants.

Btw, there is a small detail that i missed - the headband, she wears it almost everywhere. I dont want to be slacky this time, so ill make that too.

Edit - Added:

(https://i.imgur.com/iSTYRiz.png)

I'm finally satisfied, she looks much more authentic than old Isis. Expect the updated mod later today.

EDIT 2 - The new version has been uploaded to Nexus.

Fallen Gods V0.2B (Isis Update):

- Changed base model, textures, many details (more accurate to the ancient lore)
- added nude and topless variants + a variant with smaller crown (by request);
- added new floating animations for the goddesses (experimental, more coming in the future, as well as male gods animations)

Download link:
https://mega.nz/file/caoSEawT#1LT9YlcgXbS08sMNBfSAT0Z8Jcw08LQC8nq0hWEGHR4
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 February 2021, 09:08:56
Continuing on another goddess that was left unfinished - Morrigan. First version is already shaping:

(https://i.imgur.com/siRL2Bu.png)
(https://i.imgur.com/5rdAyUw.png)
Still not tested ingame.

Edit - ingame (replaced Hecate to test):
(https://i.imgur.com/96Wjoqt.png)
Remains to add attributes (spear and maybe raven)

Edit 2 - Morrigan, the Queen of Crows

(https://i.imgur.com/B1yCNFo.png)
Added effect (more finished now):
(https://i.imgur.com/iCEeNUv.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 23 February 2021, 13:31:56
Morrigan looks amazing!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 February 2021, 19:09:46
Thank you :) Btw, i just uploaded an update to Nexus and Mega:

Fallen Gods Addon V0.3 (Morrigan Update)

- Added Morrigan (Celtic goddess of Fate), made to default with 3 variants (clothed, topless, nude)
- Added new effect to Osiris
- Fixed weapon attach points to Osiris and Apollo (weapons no longer appear on the back of their hands)

Previews:
(https://i.imgur.com/sainCTQ.png)

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/oHZRmSZT#vb6lKzjQmFLvz5NzNCHxINlBS47xo7TtRDmX3IN196s
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Kratos on 25 February 2021, 14:44:14
Thank you :) Btw, i just uploaded an update to Nexus and Mega:

Fallen Gods Addon V0.3 (Morrigan Update)

- Added Morrigan (Celtic goddess of Fate), made to default with 3 variants (clothed, topless, nude)
- Added new effect to Osiris
- Fixed weapon attach points to Osiris and Apollo (weapons no longer appear on the back of their hands)

Previews:
(https://i.imgur.com/sainCTQ.png)

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/oHZRmSZT#vb6lKzjQmFLvz5NzNCHxINlBS47xo7TtRDmX3IN196s
I was mod skin Morrigan, ingame not have Draven and Spear. All Male skin was not show.
(https://imgur.com/gallery/YfG9PHk)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 26 February 2021, 10:41:06
Nargil, now you have outdone yourself with your work. I was looking forward to the Morrigan.But I know it was worth it. No words ,your  best skin.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 March 2021, 19:53:37
Thanks! I'm glad you enjoy the addon :D

Btw, last few days I made some more changes the base Ariadne model. What is new in the latest Ariadne v2.1I (already on Nexus):
- Removed asymmetric faces from the model
- Softened some weight deformations (i still suck at weight painting, so most problems remain)
- Removed the unused finger bones
- Skirt and body now use separate shaders (allows to make skirt invisible in the same mesh by renaming the second shader to something else)
- Torso armor fits slightly better now
- Added new zoom menu for previewing skins (to use, rename to database.arz and replace the original one)

Preview images are added, but i wont show them here because of nudity. Or you can see them on Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Download link:
https://mega.nz/file/FX5yjYoK#jWauWv-VMRLeR9CylKAatjVkR4sBP81Juup32o7Uzxo
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 March 2021, 19:26:03
Upcoming goddess rework - Inanna/Ishtar:

(https://i.imgur.com/Szi6e1J.png)
Still not tested in game.

Edit - Final tweaks before exporting:
(https://i.imgur.com/WuDNk1D.png)
Edit 2 - Almost ready for the next update of Fallen Gods:

(https://i.imgur.com/2uFJaSB.png)(https://i.imgur.com/ysW2IVW.png)
Expect the new version later today.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 March 2021, 18:59:24
A new version of Fallen Gods is uploaded on Nexus.

Fallen Gods v0.4 (Inanna Update)

- Added a rework of Inanna/Ishtar (Mesopotamian goddess of Love, Sex and War) with 3 variants, made to default

Previews

Reworked model:
(https://i.imgur.com/vzh7KSk.png)

Old model to compare:
(https://i.imgur.com/jZirq7m.png)

Links

Nexus Mods:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Mega:
https://mega.nz/file/tCpVzabT#wS0Kzo4G0vsQu8JijN-wEF1UNYWzQFcqi8i8XoCPUjo
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 March 2021, 18:31:39
I have something special to show you - my friend Icefreeze has made this awesome showcase video for Fallen Gods:
https://youtu.be/eipankibw-k
This is the best Birthday present! :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 06 March 2021, 10:30:27
Hello. I have a question, how difficult is it to remake your Morrigan mod. The point is that he should not use the helmet slot, and instead of using the old mods, it should use the character model. Maybe you could tell me how to do it, and I would do it so as not to distract you about what you are working on.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 March 2021, 19:37:20
Hello. I have a question, how difficult is it to remake your Morrigan mod. The point is that he should not use the helmet slot, and instead of using the old mods, it should use the character model. Maybe you could tell me how to do it, and I would do it so as not to distract you about what you are working on.
I'm not sure i understand. You want Morrigan without hood and with vanilla hair? Or to eqiup normal helmets?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 07 March 2021, 12:29:38
Sorry for my bad English. My point was to use the skin and be able to use a normal helmet like with nymphs.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 March 2021, 14:50:17
No problem to do it at all. I'll post it a bit later.

@Antar36  - Here it is:
https://mega.nz/file/YOhxCABY#5T23FKSz55GF1ibpC7Yg_dtYnNGXcTIb3g9IJE_OYxI
The hood and skull are disabled on Morrigan, she will start "bald", but helmets can equip normally.

And here is a fix for the main version:
https://mega.nz/file/kGpXzQIa#bvGP3VTLXbtZAmSOlvngIiNYeeOvBtFN4UugKAoXW4Q

- Fixed missing textures on Isis model
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 09 March 2021, 15:19:50
Thank you very much
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 March 2021, 18:14:15
Preview of the next deity - Demeter, Goddess of Bounty:
(https://i.imgur.com/OB46IvA.png)
(https://i.imgur.com/vEMwlq9.png)
In her right hand holding a torch - one of her symbols, related to the myth of the search of her lost daughter Persephone.
In her left hand holding Cornucopia, the Horn of Plenty.
She is almost finished, only text tags are not added yet. Expect a small update of EGA and Fallen Gods soon.

Edt - Updated Dionysus (Now a full mesh as other updated deities, fixed pelt clipping with tunic, added effect to his kantharos cup):
(https://i.imgur.com/FqNtcsX.png)

Also i attached God Rays effect to all NPC deities meshes (similar to SV, only vertical).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 March 2021, 12:47:57
Ok, i had to rework Demeter outfit once more, for 2 reasons - first, it didnt fit well with the game world, and second - the assets i used to make it were not open source and it was risky to include them in a mod. So i took the Peplos villager NPC mesh i made before, cutted parts from it and turned it into a dress. Here is Demeter with updated looks:
(https://i.imgur.com/hPQnMkf.png)
If not better than before, at least its not too bad.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 11 March 2021, 13:23:09
@nargil66 I think you should added cloth texture to her cloth, so it will looks more like cloth than current one. The current looks quite polymer.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 March 2021, 20:38:17
Ok, i just returned the previous texture, less plastic now:
(https://i.imgur.com/IPuYn1M.png)
I hope you like it better @icefreeze

Hmm, as looking it now, the horn is too small and empty to be a Cornucopia. I'll increase size a bit and add some fruits in it - that's the Horn of Plenty after all!
(https://static.wikia.nocookie.net/mythology/images/5/5f/418px-Corne_d%27Abondance_Statue_Louis_XV_Reims_270608_1.jpg/revision/latest/scale-to-width-down/340?cb=20150409100438)
Edit - Added:
(https://i.imgur.com/TAp1UIU.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 12 March 2021, 05:24:49
@nargil66 Yeah, it looks more "realistic" now :D
You should move the place of the Cornucopia set on Demeter hand to the middle abit to it looks more balanced.
And if you want make it looks less empty without increase it size, you can added the "sound" visual effect around that Cornucopia.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 March 2021, 14:51:06
Ok, ill see what can i do about Cornucopia. Btw, i decided to rework Demeter almost completely. Reason - she just doesn't look godly enough, more like a rich peasant woman than the great goddess that she is. So, here is new version (still WIP):
(https://i.imgur.com/YGnKlkZ.png)
(https://i.imgur.com/Q70YmwH.png)
(https://i.imgur.com/FHbSw1J.png)
She is depicted hooded almost everywhere, so its more lore friendly as well.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 13 March 2021, 13:12:43
Not speaking from any knowledge of how she "should" look, the new version is much better and more consistent with the looks of the others.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 March 2021, 14:43:57
Not speaking from any knowledge of how she "should" look, the new version is much better and more consistent with the looks of the others.
Yeah, old one didn't fit very well for TQ. Maybe it was the details or something else, can't really say.
Anyway, latest version is already in game. Demeter, Greek Goddess of Harvest:
(https://i.imgur.com/jNevw4G.png)
I moved Cornucopia as well as suggested. The new version of Fallen Gods is coming later today.

Edit - A new version of Fallen Gods is on Nexus.

Fallen Gods V0.5 (Demeter/Dionysus Update)

- Added Demeter (Greek goddess of Nature and Harvest) with 5 variants, made to default
- added Dionysus (Greek god of Wine and Festivity), made to default

Previews:
(https://i.imgur.com/qCdC7if.png)
(https://i.imgur.com/MMvLm4A.png)

Links:
https://mega.nz/file/sf52nT4A#0P_l6qCkpFQ2l12g8b70RGanwMBj5xpS1MqV4yk2MlM
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: susannevega on 14 March 2021, 02:47:11
lot of titanic and awesome work ^^ P.S. *still waiting for traditional (snake) Nu Wa*
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 March 2021, 10:17:08
Nu Wa is getting a rework first - she isn't epic enough 8) But I wont set a time, sometimes its better to just go with the flow and let the Muses guide you...  ;)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 March 2021, 17:17:06
More "catsy" Maenad face for a future version of Bastet:
(https://i.imgur.com/DmqZpLq.png)
Right - Vanilla, Left - New

If everything goes well, I can also use it for making Daji, a famous temptress and a fox spirit in Chinese folklore, or a Kitsune, Japanese fox spirit woman:
(https://images-na.ssl-images-amazon.com/images/I/71vcMRLn5mL._AC_SL1000_.jpg)

Everything is still WIP.

Edit - Improved body shape as well (more gracious and fit with all human armors now, using Calybe Wardancer as example):

Front (Before/After)
(https://i.imgur.com/CYBO7vF.png)
(https://i.imgur.com/txbhzgZ.png)

Side (Before/After)
(https://i.imgur.com/JcX42dJ.png)
(https://i.imgur.com/e3z250L.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 March 2021, 15:26:08
After one sleepless night, here is the reworked Bastet:
(https://i.imgur.com/lJOjggS.png)
Old model to compare:
(https://i.imgur.com/aUuTSXG.png)
I dedicate this model to my cat Freckle, who passed away two years ago. She was one of the best friends and companions i've had, much more than just a "pet". I hope shes looking now from the cat Paradise :)

A new version of Fallen Gods is coming soon.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 March 2021, 17:48:50
A new version of Wild Cats (Wild Cats 2) is now on Nexus.

Wild Cats 2 Addon Mod
This mod turns the female character into a cat-like Maenad. It is an addon mod - to play it, unpack the folders in your main game's Database folder (not in Custom Maps!). Make sure to remove previous addon mods if you have any.
The mod is compatible with Titan Quest AE, Soulvizier AERA and Enhanced Gameplay Atlantis ("hard mod" versions only!).

Features
1. The vanilla maenad model has been reshaped in Blender to be prettier and more gracious. All human armors fit better now, except helmets, which are made invisible to avoid clipping (they will still give bonuses on equip).
2. All 16 Greek dyes are replaced with Maenad skins from Soulvizier mod (credit goes to Amgoz1 for making them, 1 skin from Swift Nimblefoot)
3. The mod also replaces the models of all in-game maenads (in vanilla and Soulvizier, including heroes and mercs) with the new custom model.
4. Female character animations are human-like, but most have animated tail.

Previews
Imgur is down atm, so i give a different link:
https://postimg.cc/gallery/gnmmRB6

Downloads
Mega - https://mega.nz/file/hLIikJDb#WhF6Y4OZJXCQrY1AawQ2umk6KyNj1p5jOJhcCXACvgI
Nexus - https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 March 2021, 15:33:04
Reworking Nuwa:

(https://i.imgur.com/FGQVfyu.png)
Lower body (Serpent) is not ready yet. Everything is WIP.
Edit - Added snake tail:
(https://i.imgur.com/ghqt0ql.png?1)(https://i.imgur.com/IBaB7O6.png?1)(https://i.imgur.com/6pV1F6P.png?1)
Edit 2 - New color theme, more fitting for a Goddess :) :
(https://i.imgur.com/x9JWOS5.png)
Edit 3 - Final tweaks before export - thinner and more graceful snake body (you can compare with second spoiler):
(https://i.imgur.com/SgiVVce.png)(https://i.imgur.com/f8KieZE.png)
Edit 4 - Imported:
(https://i.imgur.com/b20NTBU.png)(https://i.imgur.com/4hO1Oxc.png)
Old version to compare:
(https://i.imgur.com/1yZuhCA.jpg)
Edit 5 - Some tweaks on textures:
(https://i.imgur.com/cM3zlEv.png)
Most things are set up with models and textures, so i'm starting the animations for Nuwa and Bastet for The next version of Fallen Gods.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: susannevega on 23 April 2021, 00:14:09
Reworking Nuwa:

(https://i.imgur.com/FGQVfyu.png)
Lower body (Serpent) is not ready yet. Everything is WIP.
Edit - Added snake tail:
(https://i.imgur.com/ghqt0ql.png?1)(https://i.imgur.com/IBaB7O6.png?1)(https://i.imgur.com/6pV1F6P.png?1)
Edit 2 - New color theme, more fitting for a Goddess :) :
(https://i.imgur.com/x9JWOS5.png)
Edit 3 - Final tweaks before export - thinner and more graceful snake body (you can compare with second spoiler):
(https://i.imgur.com/SgiVVce.png)(https://i.imgur.com/f8KieZE.png)
Edit 4 - Imported:
(https://i.imgur.com/b20NTBU.png)(https://i.imgur.com/4hO1Oxc.png)
Old version to compare:
(https://i.imgur.com/1yZuhCA.jpg)
Edit 5 - Some tweaks on textures:
(https://i.imgur.com/cM3zlEv.png)
Most things are set up with models and textures, so i'm starting the animations for Nuwa and Bastet for The next version of Fallen Gods.




Were any image of Nuwa was ever so good? I'm not sure ^^ Awesome, Great, Impossible-ubelievable-magical. She stole my heart and my mind from her alpha-version and became better every time I see her again <3

To be honest can't say the new one is better then old one, they are completely different. Alpha is more like traditional-styled with some kind of traditional dress, new one is some kind of modern (do you ever seen Goddes in bikini?:D). if I would choose which one to play as I would prefer Alpha cuz of traditional clothes and skin tone :c and beta cuz of tail mesh and (adenium? gloxinia? lotus?) still looks nice ^^

P.S. Got it. Aplha - Chinese, Beta - Corean?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 23 April 2021, 01:02:22
Wow, these are truly beautiful! Nice work nargil :)

Your work has got good enough that if I stole it for my mod, everyone would either recognize it or at least be suspicious   O:-)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 April 2021, 19:50:34
Thank you both :)

Suzanne, why do you think second is Korean? The symbol maybe?

And BG, feel free to "steal" anything you like, i don't mind at all :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: susannevega on 23 April 2021, 21:19:54
Korean?


Hairstyle in total, dress, skin colour  8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 April 2021, 02:56:12
Some previews from the upcoming Battle Nymphs III:

Naiad (hair is imported from Sims 4, credit goes to the original author)
(https://i.imgur.com/zfxcwes.png)
(https://i.imgur.com/juvBVPg.png)
(https://i.imgur.com/t7Putp5.png)
This is the latest model, face and body are improved.

Sylvan Nymph rework (more human like):
(https://i.imgur.com/m3FUEHS.png)
(https://i.imgur.com/azmQolg.png)
(https://i.imgur.com/hkMJnSD.png)
More forest themed:
(https://i.imgur.com/oDRsDgH.png)
And so on :) there will be many variations this time. I had a request on Nexus to enable dyes on nymphs again, so i will this time.

Last few weeks i had a classic burnout, currently recovering but still working slow, so please leave requests for later if you have any.
 
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 30 April 2021, 10:07:12
Wow! Your nymphs are beautiful.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 June 2021, 16:32:55
Time for something new and spicy...
Ariadne got recently possessed by demonic influence... and she was transformed into something else - a creature with infernal beauty and insatiable lust >:D
Without further introductions, here is my version of Lilith, Mother of the Succubi:
(https://i.imgur.com/qyCBa6l.png)
This is a nude only mod for now, but I may add more variations when i have time. Link:
https://mega.nz/file/ZWw0iI4b#xY7kuB1cjUpZuGgzZKAYh-jpvweE12YntzEoA5WC8FM
Installs the same way as Fallen Gods, but since some animations are different, i don't recommend merging the two.

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 10 June 2021, 18:28:33
This game has needed this since the beginning...so iconic and wonderfully done. Awesome!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 June 2021, 18:43:54
Thank you! Now my day is complete  ^-^

Edit - non-nude texture for next version (still skimpy though :P):

(https://i.imgur.com/DzBbIMG.png)

I think to add fiery glow and effect on her eyes + some demonic circle effect under her feet, should be cool
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 June 2021, 00:12:56
Lilith PC Mod V2

(https://i.imgur.com/NIGaLCj.png)

- Texture changed to non-nude
- Added glowing eyes
- Added fire ambient effect
- Made compatible with Soulvizier mod
- Added source file (Paint.Net format)

Link:
https://mega.nz/file/1exQlYRZ#lEQC0LHPYw42M7WtQ59UWWJhUpM4ayEryGy6Ip69Srw
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Mausi on 11 June 2021, 19:36:24
Very nice - in my opinion she could have bigger wings...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 June 2021, 19:52:31
Thanks Mausi, i can make the wings larger for next version. They indeed look kinda "decorative" ATM. Also her tail starts a bit higher that it should be, will fix that too.

I decided to include Lilith in the next edition of Fallen Gods. She still can be considered some kind of divinity...
The delayed Bastet is coming as well, she uses the same animations as Lilith, so it will be easy to include now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 June 2021, 01:34:30
Here is the next version of Fallen gods:

Fallen Gods Addon V0.6

Features and Info:
- Fixed a possible glitch in AE 2.10 where the base invisible mesh would show visible
- Added Lilith (Mesopotamian night deity/demoness or the first wife of Adam according to Jewish myths), made to default with 3 variants
- Added Bastet (Egyptian cat-goddess of Protection)
- Important for this version! Lilith and Bastet use separate animations from other goddesses (made to default). If you want to return the floating goddess animations from previous versions, go to "Creatures/PC/Female" folder and rename "anm_other" folder to just "anm" (remove the default one). Warning! This will work for all goddesses EXCEPT Lilith and Bastet (due the tails)

Previews:
(https://i.imgur.com/9w2fNz3.png)
(https://i.imgur.com/lJOjggS.png)

Download Link:
https://mega.nz/file/YChWBK4K#0e_pFvbBl3entr6ItoTCi2sZ0QYH-NLuvorh0aEa8fs
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 June 2021, 17:22:15
There turned to be a big problem with animation speeds in the latest version of FG, found by icefreeze. I'll try to fix it for the next one... damn it, i hate when this happens.
For now im working on turning Lilith into a possible boss. Preview of some animations for her (work in progress):

https://youtu.be/uWQUJL3SUK4

I had to shorten the hair, because it was too difficult to animate... also, i may add some demonic claws on her hands and feet for the boss version
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 June 2021, 08:11:30
I'm taking break from animations to return to an old model i left unfinished. You know the Melinoe demons in Hades? Well, they are not very lore friendly... i mean, in Greek mythology Melinoe is only one and is not a demon at all. She is the chthonic (underworld) nymph/goddess associated with ghosts. Here is my second attempt to make her:
(https://i.imgur.com/wQwy9dZ.png?1)
Melinoe is often confused with Hecate as mistress of ghosts. Some say she is the daughter of Persephone and Hades (or Peresephone and Zeus - why i'm not surprised :P) and she has half white and half dark limbs, representing her dual nature as heavenly and underworld creature. She is a bringer of nightmares and madness. Some concepts i found on the net:
(https://i.pinimg.com/originals/b4/a3/59/b4a359a12f67459310774b0f9196926a.jpg)
(https://historyongreekgods.files.wordpress.com/2020/02/sara-contreras-yunaxd-16-aguila-imperial-melinoe.jpg?w=656)
(https://i.imgur.com/rFNbGLk.jpg)
Everything is work in progress, so if anyone has ideas or suggestions on her appearance, feel free to share them.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: 郝玉龙 on 13 June 2021, 12:30:03
Very nice ,It would be better if the wings could move。
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 June 2021, 20:42:34
Very nice ,It would be better if the wings could move。

Sorry, but that's beyond my skills in animating. Otherwise i would do it for sure.

-

Here is the more finished Melinoe - more ghostly now:
(https://i.imgur.com/SlLatt2.png)

Edit - Fixed defects on hair, more glowing eyes. Now its more like it :)

(https://i.imgur.com/vPkPK2a.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 14 June 2021, 11:21:29
Oh no. New skin. Nargil I have a huge problem because of you. All your skins are so good that I don't know which one to choose for my character. But really a great skin.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 June 2021, 03:39:39
Thank you for the kind words. Most likely Melinoe will be part of the next version of Fallen Gods. But before that, i think it's time for another goddess rework. Athena's current model is very old and crude (using modified Medea's Acolyte model), and despite not being my favorite goddess, she deserves better than that. I found this gorgeous helmet + hair model on the net (from Sims 4 mod) and now my hands are itching to remake her completely... here is an early preview with the new helmet:

(https://i.imgur.com/kIyM3oA.png)
Btw, Ariadne base model has been updated to version 2.2 (from today). Link to newest version, for those who want to test:
https://mega.nz/file/1GIi1RBQ#zYq82377KImCNGCProxzynpoyVNizYTest6oy_rIQDY

Edit - Cut off directly from her in-game statue in the Parthenon to make a dress from it. I think it looks decent:
(https://i.imgur.com/vRkkqGX.png)
Edit 2 - Added more accessories, almost ready to export:
(https://i.imgur.com/5QbEete.png)
Edit 3 - Ported to game, some texture adjustments are all that remains:
(https://i.imgur.com/ntAKELD.gif)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 June 2021, 01:22:03
New Athena is almost finished. Here are old and new model in SV to compare:

Old (ignore the spear being backwards)
(https://i.imgur.com/LJWPjGB.png)
New
(https://i.imgur.com/pTgu8cD.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 June 2021, 17:49:34
Fallen Gods v 0.7 has been uploaded to Nexus.

Fallen Gods Addon V0.7

- Added Athena (Greek goddess of Wisdom) with 2 variants, made to default
- Added Melinoe (Greek underworld nymph/goddess of ghosts)
- Restored old animation folder to default, due to incorrect animation speeds displaying in-game

Previews:
(https://i.imgur.com/cG2jWmI.png)
(https://i.imgur.com/sNsPwjR.png)

Links:
https://mega.nz/file/JKgnGS6Z#MkuTdVlW3YVJUNGuKN2M-wvQ2gDUpe2ZVpWqIGmQZeQ
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Nexus doesn't allow me to upload images (show empty). I hope they fix it soon
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 June 2021, 18:02:16
Possible future god models and reworks:

- Cernunnos (Celtic god of nature)
- Daji (Chinese fox spirit/goddess, summoned by Nuwa)
- Nuwa (need animations and more high-poly tail)
- Poseidon (Greek god of the sea)
- Zeus (Greek god of thunder, needs combining of model + texture tweaks)
- Hephaestus (Greek god of fire and blacksmithing)
- Hera (Greek goddess of marriage and wife of Zeus)
- Hecate (needs rework)
- Kali (needs rework)
- Idunn (needs rework)
- Skadi (Norse giantess/goddess of skiing and hunting)
- Ereshkigal (Babylonian goddess of the underworld and sister to Inanna/Ishtar)
- some reworks on Vanilla Norse gods (Freyja in particular)
- Hel (Norse goddess of the dead)
- the 3 major Indian deities - Brahma, Vishnu and Shiva
- Anubis (Egyptian god of embalming)
- Set (Egyptian god of the desert)
- Ra (Egyptian god of the sun)
- Sekhmet (Egyptian goddess of war)
- Eris (Greek goddess of strife and discord)
- Nyx (Greek goddess of the primordial night)
- Marduk (Babylonian sun god)
- Nezha (Chinese protection god)
- Sun Wukong (Chinese god of trickery)
- Themis (Greek goddess of justice)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 June 2021, 11:30:10
I have a small announcement to make - i'm stopping the work on Ariadne model. I'm pretty much satisfied with the latest version (2.3) and if i want the illusion system to become reality, i have to stop somewhere. Preview of Ariadne 2.3 Final:

Body Shape
(https://i.imgur.com/Wnjg0R3.png)

Face
(https://i.imgur.com/SpC7YaJ.png)

Mega link to the model:
https://mega.nz/file/xeQkxR6Z#QDWHsIur6hYauw7OSM_I9dBgxNNNJR1eR2TDyTNVQss
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 June 2021, 05:23:38
Shaping Da Ji (spirit fox and famous seductress in Chinese myths):

(https://i.imgur.com/qK1ZSnD.png)
(https://i.imgur.com/LXi6SS1.png)
I remade the half-nymph (nymph face with human body) model especially for her. Fox ears and tails are not added yet.
Man, animating nine fox tails - it wont be easy.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 24 June 2021, 10:09:09
Another great and amazing model of yours. In my opinion, it's better to leave it alone, because it's already perfect and ready to be published. I have question does the flying animation of the melinoe affect the chances of the creatures attacking? I noticed that only enemies that use projectiles and spells hit me. Possibly big opponents. Of course, this is not a disadvantage, it's very nice to see enemies miss attacks against this ethereal nymph.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 June 2021, 13:48:58
Another great and amazing model of yours. In my opinion, it's better to leave it alone, because it's already perfect and ready to be published. I have question does the flying animation of the melinoe affect the chances of the creatures attacking? I noticed that only enemies that use projectiles and spells hit me. Possibly big opponents. Of course, this is not a disadvantage, it's very nice to see enemies miss attacks against this ethereal nymph.


About Melinoe - that's not intended, probably i missed something. I'll test it and try to fix.

Da Ji - i made 2 more variants of outfits:

(https://i.imgur.com/DJzDn7o.png)
(https://i.imgur.com/JVzOSW8.png)

Ignore the fact second one has only 1 sleeve and legging, i can just mirror them before export.

I kinda hesitate which variant fits best. What do you guys think?


Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 24 June 2021, 14:08:51
Hard Question.

I think the 1st one is bit more unique, in terms of design choices. I like it more


Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 June 2021, 15:31:05
Thanks, sauruz. I personally lean towards variant 3, but since both you and Antar36 like 1, no problem to add it too as a model variation.

Here is the current progress (tweaked color theme, added a small crown):
(https://i.imgur.com/KMJQu0M.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 24 June 2021, 18:38:09
Would be neat if was possible to include all those 3x version and when you select or choose this look it could appear any of 3x as random.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 June 2021, 23:29:41
Ok, after getting some sleep and looking again with a fresh head im not sure ill stay with version 3... it looks too random and lacking enough style... indeed v1 is more stylish, but fits more for some eastern sorceress than a spirit fox, which is supposed to be seductive... so im back to the drawing table. If only i could make cloth models from scratch... then i wouldnt be limited to choose from existing free models on the net. But - a modder is a modder, most of us rely on other people's work. Anyway...
For now ill try to find as many good concepts as i can and post them here for inspiration:

(https://media.discordapp.net/attachments/681148288958988398/857558142014586880/f627f4686ff6da34c338dcd897c85a22.jpg)
(https://img2.cgtrader.com/items/2976360/e26302aa1d/kitsune-game-ready-3d-model-low-poly-rigged-fbx-ma-unitypackage-uasset-mel.jpg)
(https://cdna.artstation.com/p/assets/images/images/031/668/862/large/art-of-nate-artstation.jpg?1604271811)
(https://i.pinimg.com/originals/6e/9f/52/6e9f52fd30b1afdc3ac05d499d31ed53.jpg)
(https://i.pinimg.com/originals/96/db/12/96db12d70633b204b783ede642b2adc6.jpg)

Many of the pictured spirit foxes above are Kitsunes from Japanese folklore. If i go this path (and i am really tempted to) then Da Ji will turn to Inari Okami - a Shinto deity closely related to foxes, often represented as a young woman.

Edit - the Sakura Nymph :D :
(https://i.imgur.com/UkfkjFD.png)
And more looking like Kitsune:
(https://i.imgur.com/EpzGj9W.png)
Edit 2 - sexier variant (Kitsune):

(https://i.imgur.com/1810nmD.png)
(https://i.imgur.com/j3HMtEb.png)
Edit 3 - Almost ready to export:
(https://i.imgur.com/dhqq7Ch.png)
Remains to add fox tails and red marks on her base skin, as well as paint her some shoes :)

Edit 4 - updated and ported to game:
(https://i.imgur.com/Qn5CmHe.png)
In Meshview:
(https://i.imgur.com/CkS1FI7.png)
(https://i.imgur.com/BSqcJPv.png)
I'll leave the tails for tomorrow.

Before going to sleep, here is an early alpha, just in case my comp blows up during the night, lol:
https://mega.nz/file/sTJSlRAK#khaOh1aGCu1TSEDa2OOdgiK2CiU4DrkNq4is6oHuYyQ
Merge with previous version of Fallen Gods to test.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 June 2021, 10:49:29
Ok, here is current progress. Tweaked her hairstyle to be bigger, adjusted hair pins and added Kanzashi flowers (geisha style :) ):
(https://i.imgur.com/EMlQ4yQ.png)
Second, added her first attribute - lantern stick (similar to the concepts in previous post). Here is how it looks:
(https://i.imgur.com/nVS3Oss.png)
Now im working to add the second attribute - Kitsune mask, in her other hand. Like this one:
(https://m.media-amazon.com/images/I/61adcaiNPyL._AC_UL1000_.jpg)
Then i can finally focus on the tails.

Edit - Added second attribute:
(https://i.imgur.com/IiAeWJj.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 June 2021, 01:19:22
I post a link to v1 (this is pre-release version):
https://mega.nz/file/cCpDzYyT#b38a43V9r3a6FR8IyS0-ruyRrJBvi4e8rJXus-yWCVY

Added fox tail, small tweaks on textures:
(https://i.imgur.com/9Ptv1Q4.png)
(https://i.imgur.com/fuZfGss.png)

@icefreeze ,animation speed caps are still displaying incorrectly, just letting you know
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 June 2021, 13:43:12
What is done today - added effects to Inari, similar to other deities and included her in EGA mod with new voice lines and everything. Also made a wallpaper for everyone that follow this thread:
(https://i.imgur.com/lazJzwB.png)
These "hieroglyphs" are actually English letters, saying "O-Inari", her alternative name in Shinto.
The next version of Fallen Gods is coming very soon, probably tonight.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 June 2021, 03:51:26
New Fallen Gods version is uploaded to Nexus and Mega.

Fallen Gods Addon V0.8

Changes:
- Added O-Inari/Inari Okami (Shinto fox-goddess of fertility and fortune) with 2 main variants, made to default
- Fixed tail animations showing incorrect attack speeds (the cause were unarmed animations, which are now disabled)
- Tail animation folder is now default for all goddesses
- Added tail-less variants of Inari, Lilith and Bastet (can work with hovering goddess animations)
- Fixed Bastet bump texture being too glossy
- Updated male base model for public beta 2.10

Previews:
(https://i.imgur.com/JO2EbRV.png)

Links:
https://mega.nz/file/tSgySApK#scVA6RUKcC7G7A2nkarzViSQTHChOHoTQ5b6LAdSb90
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 June 2021, 08:45:05
Final (probably) tweaks on the fox lady. She's got a facelift for next version, here is a preview:

Old
(https://i.imgur.com/XJYUqOm.png)
New
(https://i.imgur.com/k9R8hrN.png)
Without face paint
(https://i.imgur.com/Fr2MW4f.png)

EDIT
One last thing - here is improved kimono texture, much more authentic looking:
(https://i.imgur.com/ZmaSNP0.png)

The new version is coming shortly.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 June 2021, 15:46:24
Here it is:

Fallen Gods V0.8b

- Updated Inari textures and lantern mesh

Previews:
(https://i.imgur.com/HKArakz.png)
(https://i.imgur.com/c258np3.png)

Links:
https://mega.nz/file/kaxwUAiY#4JsUzbAaZHTxJUGvdaHineuLOcU3TqEheELQMYETWWo
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 29 June 2021, 15:55:15
What do you think about a glow in the eyes ? I think on 1st sight its looks kinda dark the the area around the eyes, specially during nightfall. It could be bit more visible, imo
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 June 2021, 16:17:00
Sure, i can do that, was thinking about it too.

Edit - while im still on the fox spirit theme, i think to go back to Da Ji and finish her model as well. Just changing the hair, outfit and textures should do the trick. For her i'll probably change the tail and ears color to more classic red fox, more like she is looking in Smite game:

(https://i.imgur.com/OIGITz8.jpg)
(https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/a/j/dajiingame-80418.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 July 2021, 02:45:42
For half a day im struggling to animate this gorgeous dress i found for Da Ji:
(https://i.imgur.com/u5TQjFQ.png)
I think its totally epic, but the animation applies terribly...
@sauruz i wanted to ask you, because you have a lot of experience  - how would you apply skin to such a model? Any idea is welcome.

Btw, here is alternetive variant that was requested in the beginning (also WIP):
(https://i.imgur.com/NV38Vn0.png)

Some Da Ji ancient drawings:
(https://upload.wikimedia.org/wikipedia/commons/thumb/7/77/Hokusai_Daji.jpg/220px-Hokusai_Daji.jpg)
(https://i.imgur.com/CGwq2go.jpg)

And here is her depicted in various Chinese TV shows:
https://www.reddit.com/r/grandorder/comments/ga91gw/tamamo_vitch_aka_daji_potrayed_in_each_of_the/

Edit - I tried again and again and couldnt do it, so i just shortened the outfit drastically, similar to the kimono:

(https://i.imgur.com/xL6fiaO.png)
https://www.youtube.com/watch?v=t3pK8POnYAQ
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 01 July 2021, 13:15:33
What do you mean by skin ? Texture ? Or its the moviment in the lower torso (legs)?

Normally in TQ such robes and long dress that cover the entire leg tends to be litle difficult to conect with the leg, because how weird it can look like, like the abyssal liches you can see how weird they look when they run due of the bones are connected in the robe/cloth.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 July 2021, 13:19:15
I mean skin modifier (bone weights), not texture. Normally most models are with cutted legs below long dress, but in this case the dress is open and the legs must be visible... have you done something like this for your mod?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 01 July 2021, 13:41:43
Im not sure if i have something related with that, but if you want you can send me so i can take a look.

The ideia is  adjusting the player animation into the model yes ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 July 2021, 14:52:24
Yeah, just the outfit to not clip and stretch too much.
Thanks for giving a try, ill send you after on PM :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 July 2021, 18:27:00
Here is a small update (Fallen Gods 0.8c):

- Added Daji (malevolent Chinese fox spirit/goddess and favorite concubine of king Zhou of Shang) with 2 versions, made to default.

Preview:
(https://i.imgur.com/E6j2lXL.png)

Link:
https://mega.nz/file/RPQ3iaJQ#qltx7nuys5FKJNZWgReaj65A5o3BGUjfOzzQqh0YSYA

Have in mind that this is a test version, there are still some problems with it, textures are not finalized and auras aren't added yet.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 July 2021, 02:50:36
I found this awesome new crown... only to wake up later and realize it was just a dream, lol. Sadly i don't remember what shape it was in the dream, only i knew that its perfect. Oh well, back to reality... :D

What remains to be done for Daji:
- Tweak base texture and hair texture + add white hair version (request by icefreeze)
- Add a better crown (this time for real) - Done
- maybe add double sided version of Daji model with different tattoos on left/right side?
- Add alternative outfit version (request by Antar36)
- Add her attributes (i think some nice looking Chinese fans will do, or maybe even battle fans...) : - Done
(https://i.pinimg.com/originals/af/a5/6b/afa56bf30921d22187c45dc9b88bc0aa.jpg)
- Add ambient effects
- make an animation with cooler pose (for the non-player version) - Done
- Add dialog lines (for the non-player version)
- also add Daji's sharp nails on Inari model as well.

Edit - new Phoenix Crown added:
(https://i.imgur.com/VcteJvG.png)
(https://i.imgur.com/LjX5v3I.png)
(https://i.imgur.com/D69Go5E.png)

Edit 2 - War Fans are done (or maybe normal fans idk):
(https://i.imgur.com/4e2E1ou.png)
Next step is to make static animation with them. Something like these:
(https://i.pinimg.com/564x/d6/63/f8/d663f8c2f927159a12ed306aa0b55e24.jpg)
Edit 3 - Animation is done as well, i had to readjust the fans:
(https://i.imgur.com/WZFhfDr.png)
Edit 4 - Improved most of the textures, added yellow ambient aura, as well as dialog pack, and included her among other summonable gods in EGA:
(https://i.imgur.com/updC9bP.png)
(https://i.imgur.com/q9c0fpE.png)
The new version is coming shortly.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 July 2021, 11:34:56
New version is up on Nexus and Mega.

Fallen Gods V0.8D

- Updated Daji's crown and textures, fixed stretching of sleeves in certain animations

Previews:
(https://i.imgur.com/updC9bP.png)
(https://i.imgur.com/q9c0fpE.png)

Links:
https://mega.nz/file/RCQTjKhS#q1pQeOk-NDCMgmk-c3yurDHCJJSJwelw2yes4V3Ah7U
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 July 2021, 11:47:50
A small test mod that i made few days ago:
https://mega.nz/file/MTAyxBCR#BCNCwmaZ1SVz-dwXgHtioqEPbQCQ-oilTD2WcSLnBbQ
This is an attempt to make something like transmogrify system (for items) in TQ. It's crude and depends heavily on chance, but if you want to change equipment appearance, it does the job.
How to use this mod - Install it in your CustomMaps folder as you do with GoG mods and load it from "Play Custom Quest". This is NOT an addon!
After you enter the mod, go to Unlock Content and type code: illusiontest
Four shields should drop, rest is explained in their descriptions.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 July 2021, 04:31:51
I deleted all my mods on Steam. I'm not sure if I'll ever return or upload anything there. Nexus might not be as popular, but its better for someone not very social like me. Less pressure and less negative comments of the type: "Is this mod abandoned?" I couldn't stand it anymore. As long as I am alive, NOTHING is abandoned. Projects might be "on hold" for long periods of time but that's not the same as "dead". They will be dead when i'm dead or my passion to mod is dead. If that happens, you will know, one way or another.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 07 July 2021, 08:08:48
Well, iirc you have to make an account on Nexus to download anything there which is why I don't use it for any mods I want to play.  And also

https://titanquestfans.net/index.php?topic=1501.0

Maybe use this as well

https://www.moddb.com/mods

Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 07 July 2021, 11:05:11
Sometimes people dont understand in some ways its requered some amount of time to developement concepts and polish the mods. They expect content and updates in every week or less. Wich i understand what you might fell

Steam or any other forum we can expect such posts like you said "is this dead" if theres are not a post from time to time, but as well there are nice posts to kept it going with nice work.

My advice is  ignore such trolls and focus on the nicest commentary you receive, and kept with the good work.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 07 July 2021, 11:30:05
Or if Steam rules, Nexus and others allow it, you could link to this forum where conversation can continue, so you can just ignore conversation on platforms where discussion is toxic. Benefit of this idea is we can moderate users and their behavior and you alone won't need to do all the work about that. If linking is allowed, I really can't see any reason for stressing yourself and removing content, simple note about where to discuss is enough if linking is allowed.
To remind you there is still kirmiziperfect, I can contact Pinhan again.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Ninakoru on 07 July 2021, 12:14:38
I deleted all my mods on Steam. I'm not sure if I'll ever return or upload anything there. Nexus might not be as popular, but its better for someone not very social like me. Less pressure and less negative comments of the type: "Is this mod abandoned?" I couldn't stand it anymore. As long as I am alive, NOTHING is abandoned. Projects might be "on hold" for long periods of time but that's not the same as "dead". They will be dead when i'm dead or my passion to mod is dead. If that happens, you will know, one way or another.

As another mod creator I feel you, but you're certainly over-reacting.

This is the internet, when you connect with so many people in any way, you will always face that 1% of players that don't care over-demanding, trolls, haters... You name it, you got it. Most people don't bother to leave a comment, the ones that make the effort are those bad actors and a few happy mod users that wanted to thank you.

Don't feel pressured: at the end, you are working out of passion on non-monetized endeavors, from time to time appear the jerk who complains about the mods not being finished, not doing exactly what he/she wants, again, this is the internet. Most people understand we do this just because we want to, we don't get paid, and are very very grateful for it.

The most usual complain I see in my mods is: "The mod crashes X feature" or "The mod makes X feature worse", and nearly all of the time are problems that came from other mods, mod load order, mod compatibility issues, or a pirated version of the game.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: soa on 07 July 2021, 20:05:27
I deleted all my mods on Steam. I'm not sure if I'll ever return or upload anything there. Nexus might not be as popular, but its better for someone not very social like me. Less pressure and less negative comments of the type: "Is this mod abandoned?" I couldn't stand it anymore. As long as I am alive, NOTHING is abandoned. Projects might be "on hold" for long periods of time but that's not the same as "dead". They will be dead when i'm dead or my passion to mod is dead. If that happens, you will know, one way or another.
Best compromise IMO is what I did for SV - hide all comments (no one can make new comments/posts, or see old comments/posts, but they can subscribe/unsubscribe and rate).
It saves a lot of time.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 July 2021, 16:45:17
Thank you all for the suggestions. Indeed i might have overreacted. But the mods were old and needed update, so its not that big deal. Soa, i think that your solution is best, to disable comments there and redirect to the forum/discord.
Btw, does someone know if the Steam Workshop tool has been fixed?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: 阿睿凌霓剑裳 on 08 July 2021, 19:34:45
I like your mod very much. Don’t be overly concerned about other people’s opinions. Everyone defines the game differently. You can’t satisfy everyone. You are the best if you insist on being yourself. 8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: lixiss on 08 July 2021, 21:29:54
Well, iirc you have to make an account on Nexus to download anything there which is why I don't use it for any mods I want to play. 

There is just preference, but Nexus infinitely better as mod hosting service, because it doesn't put non-relevant restriction on users, both publisher and consumers. Steam in reverse doesn't allow normal mod download (by simple link), and even if you somehow get it - for TQAE (at least in past years, and not for every game is true) they require to have game in your bag (e.g. buyed game from steam). So, as modder, you now publish mod on steam, and there is not enough, because, for example GOG-users will not be able download mod, and this ends what you should put mod in some additional service, like Nexus. So, in the end, publishing for become only more complex, rather than simpler.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 July 2021, 03:20:21
There is just preference, but Nexus infinitely better as mod hosting service, because it doesn't put non-relevant restriction on users, both publisher and consumers.
It's also more polished when it comes to presentation imo. Maybe because its a dedicated site for mods, in difference to Steam, which is a "jack of all trades".
Medea, i think you dont need account to download normal mods from Nexus, only restricted ones (adult and such).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 August 2021, 20:15:08
While i'm working on the illusion system - a new Ariadne version is uploaded to Nexus and Mega. What is new in Ariadne v2.5:

- Added hitboxes to all 3 variants, so the model can be used for mounted character.
- Skirt UV coordinates has been simplified and its much easier to texture skirts with ornaments for example. The price is this model no longer works with vanilla skirted skins.
- Body shape is curvier now, face is new, and all skin textures fit much better.
- Return of double-sided UV mesh (it was broken before)
- As a bonus, added a pack of 16 topless skins (by old request on Nexus) + the hair on the pics

Previews:
(https://i.imgur.com/vzuukKn.png)
(https://i.imgur.com/4FSDJ4J.png)
(https://i.imgur.com/psnPq5a.png)
(https://i.imgur.com/8ezygpl.png)

Links:

Mega
https://mega.nz/file/ZDJ2HDwL#TX55DXIzsnfX8Bx_EHk6Emr2dFvS5lZH-5becJmMD9k

Nexus
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 August 2021, 00:03:53
I'm feeling a bit down lately, last 3 weeks couldn't work on almost anything... However shaping naked girls in Blender can beat almost any depression  ^-^. I can literally do this for the rest of my life, if i know that i'm getting better over time. My dream has always been one day to be able to make real art in 3D, still far from it, but who knows, i may finally get there if i keep persisting.
What i mean by art - just check this guy's portfolio, it speaks better than a hundred words:
https://www.artstation.com/vasilpeychev
Man... what a master. I even bought one of his female models before to use as reference.

Anyway, here is the updated Ariadne version 2.9, gradually shaped over the last 3 weeks (pic is censored):
(https://i.imgur.com/cK21llz.jpg)
I went closer to vanilla with the texture, where the skin tone is darker and the eyes brighter. I think the original devs wanted a more exotic look, perhaps something like Adriana Lima:
(https://i.pinimg.com/564x/5c/bc/c2/5cbcc2407d84ec418c50ab861e60ffe0.jpg)

Here is a link to 2.9:
https://mega.nz/file/MXAy0TRI#gstZ0CohkfpWu0ZoNnTwsMV2l0BQSxFE-tctTBEZwfY
Or download on Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 August 2021, 21:44:17
Next version - 2.9C

Preview (censored nudity alert):
(https://i.imgur.com/s5igu2s.png)
(https://i.imgur.com/UUf4QOa.png)
This is a texture update, I consider this my best female texture at the moment.
- Skin tone is more natural
- Reduced pixelization
- Removed most of the texture seams
- Added some details

Links:
https://mega.nz/file/cPRDBAqR#3HT-2RKaER_pzFeWcOqnFrFa3ZmavxpEngM1P8slNto
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 September 2021, 23:44:18
I bought a course for 3D anatomy today, which should help me to fill some of the big gaps in knowledge that i have and to improve my sculpting skills. The course is cool and interesting, and the guy who is tutoring (he is from my country btw) is really experienced.
I recommend to anyone who is interested in this stuff:

https://www.youtube.com/watch?v=86UREmQGFjQ
Check his YouTube channel, there are a lot of free videos too.
For Ariadne 3.0 i plan to increase the vertex count again, which will allow me to sculpt the body in much more detail. Also the base texture is improved a bit, i'll post it in the next days.
When you want to shape a sexy and beautiful female form, mediocrity is not an option. So i simply have to "level up" in skill to reach that goal. Wish me luck :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 02 September 2021, 10:30:57

When you want to shape a sexy and beautiful female form, mediocrity is not an option. So i simply have to "level up" in skill to reach that goal. Wish me luck :D

I wish you good luck during the next step, if the models were great now they will be even better  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 02 September 2021, 22:26:19
Nargil66, best of luck my friend. Your body models are one of the best things in the TQ mod community.

You'll become even better  8) ;)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 September 2021, 23:15:24
Thank you, Sauruz and Diego, your words mean a lot to me. Maybe for some people such efforts are next to pointless, since its TQ and not Sims4 or another game that focuses on character looks.

I'm on around half of the lections currently, already learned some new things about human anatomy, can't wait to start actual sculpting and practicing.

Btw, here is the latest nude texture (with a big delay):
https://mega.nz/file/FDwgXSzI#zlUB5GnLEdN1yZRBsZQPlkK7r36S0uJkVJ2iE1S5rZI
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 September 2021, 23:12:57
Here is something new - updated Horse Rider mod (it's now an addon and works with Atlantis and SV)

Horse Rider v2.0a (Addon)

This mod makes both playing characters mounted. All weapon and special skill animations are reworked to be usable from horseback.

Changes since old v1:
- The main change from old version is this version installs as an addon mod (from main game database), instead as a custom maps mod. To install, just unpack the folders in your MAIN GAME "Database" folder (remove previous addon mods if you have any). Launch the game. Your character will be riding a horse.
- Many animations are updated and improved since v1. Atlantis skill animations are supported.
- In v2 you can pick the look of your horse. There are 47 different types and colors currently. To change horse visuals, here is what to do:
1. Go to "Xpack/items/equipmentarmor/greaves" directory.
2. Inside you will see many meshes named "z_sleuth_greaves01m_XXXX.msh". Pick your chosen mesh and rename it to just "z_sleuth_greaves01m.msh", which is the actual horse mesh your character uses.
3. That's it! Enjoy the new mount variety :)
- The mod is compatible with Soulvizier

Known issues:
- Some NPCs who use player animations will look like riding an invisible horse. I can't prevent this in an addon mod, sadly.
- The horse doesn't have sounds. Again, it's not doable in an addon.
- Some animations are faster than normal. I'll try to fix it for future versions.

Previews (available horses):
https://imgur.com/a/q5vqAxM

Links:
https://mega.nz/file/ROpCDTQA#045efGJQyKSfXNRHUVlu5AeiPZ__SPnYiJtZHMH_1_Y
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 October 2021, 00:43:49
My Nth attempt to make a good Nymph Maenad:

Snake Priestess
(https://i.imgur.com/Svu7raK.png)
(https://i.imgur.com/BGo51me.png)
(https://i.imgur.com/NfbriSM.png)
This is the newest nymph base model (small tweaks on face and body)
Everything is still WIP.

And just a cool artwork of maenads:
(https://i.pinimg.com/564x/88/25/f7/8825f7ec1169684bff29aa759839dd58.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 10 October 2021, 14:22:25
You've come to my taste again. You must be reading my mind. I love snakes. Another great model!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 October 2021, 17:59:29
You've come to my taste again. You must be reading my mind. I love snakes. Another great model!
Thanks, i'm glad you like it. I made some more variants btw (already ported to game). Partial nudity alert:
(https://i.imgur.com/ajETCRE.png)
(https://i.imgur.com/yJkQRKC.png)
(https://i.imgur.com/bFUfEGf.png)
More outfit variants are on the way. I decided to release these first ones soon as a new nymph-goddess in Fallen Gods - Methe. Some info about her from Theoi.com:
Quote
METHE was the goddess-nymph of drunkenness, a companion of the god Dionysos. She was the wife of Staphylos (Bunch of Grapes) and mother of Botrys (Grapes).
Quote
Let us be merry and drink wine and sing of Bakkhos (Bacchus) [Dionysos] . . . thanks to him Methe (Drunkeness) was brought forth, the Kharis (Charis, Grace) was born, Lupa (Pain) takes rest and Ania (Trouble) goes to sleep.
Here is a gorgeous painting of maenad (sleeping Ariadne) that was one of my inspirations for this model:
(https://live.staticflickr.com/65535/47855262431_a8d476f483_b.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 12 October 2021, 01:48:23
I prefer the previous page version than the newest one.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 October 2021, 02:54:38
I prefer the previous page version than the newest one.
What do you mean by that? The first picture and previous page are almost the same, except hair and peplos color (i made it red to be more wine-related). Others are just new variations.

I made 4 more variants. Remains to add effects to them and screenshot each one in Soa's Pantheon map and they will be ready to include with other gods.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 October 2021, 21:30:10
A new version of Fallen Gods is uploaded on Nexus and Mega:

Fallen Gods Addon v0.9

- Added Methe (Greek nymph/goddess of drunkenness, companion of Dionysus) with 7 variants, made to default
- added alt nude version of Ishtar that was left unincluded.

Previews:
(https://i.imgur.com/xYtgjpa.png)(https://i.imgur.com/tC542jY.png)
(https://i.imgur.com/p5iTuxL.png)(https://i.imgur.com/JWrdk7J.png)
(https://i.imgur.com/biWwizv.png)
Links:
https://mega.nz/file/FDhX0aQS#yuqIm5DuNwfMPnXVaRJDuOCMQYiqKg9KMupAlV1zTuo
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 October 2021, 00:03:08
Some wands/scepters + magic offhands (work in progress):
https://imgur.com/a/2w0A5DD

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 October 2021, 15:36:34
I'm open for ideas/suggestions for more magic offhands. Currently planned are:

Magic Orbs (1 is already included, thanks to Endymion)
Focus Crystals (included)
Magic Tomes (2 Included)
Gorgon Head (not included, but existing)
Zombie Head (to be done)
Skeleton Skull (to be done)
Sacrificial Knife (to be done)
Head in a Bottle?
Runic Stones
Effigies
Djinn Lamp
Ankh Symbol
Ring and Rod Symbol (Babylon)

Let me know if you think up something else. I have to check Grim Dawn assets, maybe there is something interesting...
Edit - Mkay, this is definitely interesting:
https://grimdawn.fandom.com/wiki/Off-Hands

Edit2 - Chinese Sorcerer's Effigy:
(https://i.imgur.com/OGjlfvi.png)(https://i.imgur.com/YW2fGeI.png)
Inspired by the straw monsters in Silkroad Online:
https://silkroadonline.fandom.com/wiki/Mangyang
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 October 2021, 05:26:10
Today i found something amazing among the TQ templates... something that will make my life like 100% easier when making illusions.
I want to go out and scream like Archimedes once did: "Eurika!!!". But better show you than explaining further :D
https://youtu.be/16zMNOdOM2g
This is really a dream come true...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: rakshir on 29 October 2021, 14:41:00
Wow. You do some incredible work Nargil! One of my dreams for Titan Quest has always been to have a few different basic looks to choose from at the character selection screen. I always pictured one character from each act for male and female (i.e. adding a "generic" Egyptian and Asian character, maybe a pale underworldish appropriate character, and now maybe a Scandinavian character model. I always figured it could be done using the dye selection and just eliminate actual dyes from the game. They don't do that much anyway. But now you make me wonder if that could be implemented and still have dyes in the game.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 October 2021, 19:59:53
Wow. You do some incredible work Nargil! One of my dreams for Titan Quest has always been to have a few different basic looks to choose from at the character selection screen. I always pictured one character from each act for male and female (i.e. adding a "generic" Egyptian and Asian character, maybe a pale underworldish appropriate character, and now maybe a Scandinavian character model. I always figured it could be done using the dye selection and just eliminate actual dyes from the game. They don't do that much anyway. But now you make me wonder if that could be implemented and still have dyes in the game.
It probably could, but not in the character selection - most of it is hardcoded and unmoddable. But ingame there will be options to customize your looks. This old/unused template i found (its called Armor_Clothing.tpl, for those who are curious) allows far more shenanigans than before...  its awesome for this purpose :D

I finished the Maenad illusion yesterday, today im working on a Dryad one. It was a bit trickier to make, but its almost done too.

Another thing - since i'm always afraid that something might happen with my comp and lose the data, i think releasing more frequent "nightly" versions of EGA is a good idea. They will be WIP and single CustomMaps version only (bounce mod), because combining with Xmax, 6Players, etc. for each small update is starting to get on my nerves. I'm not sure that i should support multiple versions and hard mod versions anymore, ill probably ditch them in the near future. Sorry if that disappoints someone, but its just too much work and too time consuming. Bumbleguppy never made a hardmod or multiple versions of his mod, and noone complained. Many players send me requests like "please merge with X" or "isolate feature X so i can play vanilla with it" but for me is very distracting and it steals time which i can use to fulfill my real modding dreams... so i'll just stop doing it.

But all is for the better, i promise you. In the least case the skin system will be unrecognizable when i'm done with it :P
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 31 October 2021, 11:04:23
I can't wait to get new skins. All your mods are great, but nothing beats the skins.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 November 2021, 06:59:19
Hmm, i found something curious yesterday. According to some sources, male tree spirits also exist in mythology... they were called Drus (literally "oak" in Ancient Greek). I haven't touched Blender for almost a week, maybe its time for a new model. Horseman animations are still very far from completion, and i need a small break. I think to start this Drus guy... and he has to look somewhat similar to the female Dryad. Expect some concepts later.

Edit - early skin:
(https://i.imgur.com/qrJBn2F.png)
More looking like a Tree-man:
(https://i.imgur.com/YUvOcnI.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 November 2021, 17:46:24
Almost finished, only a few corrections remain (like some skins being too green):
https://youtu.be/ke-mAdcm0Vw

Edit - Forest Party :) :

(https://i.imgur.com/MJB2yO8.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Reformed on 07 November 2021, 02:43:59
Hello friend,

I am keen to use your mods, but whenever I use any of your database files, it removes the 'backgrounds' from a number of UI elements.
Such as the botton action bar, and the skill bar.

This causes in the skill bar things to be unclickable.
Everything else works normal, I have tried both with Extended and Just the skin add on.

It does not happen with the fallen gods version however.

This is from a clean install both times, and running just those.

Do you have any ideas what could be causing this issue?

Regards,

--Reformed
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 November 2021, 19:43:10
Hello friend,

I am keen to use your mods, but whenever I use any of your database files, it removes the 'backgrounds' from a number of UI elements.
Such as the botton action bar, and the skill bar.

This causes in the skill bar things to be unclickable.
Everything else works normal, I have tried both with Extended and Just the skin add on.

It does not happen with the fallen gods version however.

This is from a clean install both times, and running just those.

Do you have any ideas what could be causing this issue?

Regards,

--Reformed

To identify the issue, i need some more info first:
1. Which of my mods are you using exactly?
2. Is it an addon, hard install or custom maps mod?
3. What version of the base game you use it with (2.9, 2.10)?
Also, if you show a screenshot of the problem it can also help.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Reformed on 07 November 2021, 22:18:44
Hello friend:


1. Which of my mods are you using exactly?
I have tried both the '500 skins add on mod' and the Extended Gameplay mod, following instructions.
Extended Gameplay And 500 Skins worked in every regard except that the botton UI Action Bars background (the yellow brick thing) was invisible.
This happened for all HUD windows except inventory. This resulted in the Skills Page background being transparent. You could 'see' the skills and masteries but could not interact with them. When you clicked on a skill, the player character would move to that location as if the window was not open. (all other UI windows were clickable).
I did not have both installed at the same time.
I installed each after a total wipe and fresh install. Same effect.

No other mods have every been installed. Tried on fresh characters made afterwards as well for each, same issue.

When I run Fallen gods, everything worked without any issues.
When I ran skins addon without your data base file, the skins loaded okay, but nothing else. Once your data base file was added, everything else turned on, but the UI bug happened.


2. Is it an addon, hard install or custom maps mod?
Hard addon for both.

3. What version of the base game you use it with (2.9, 2.10)?
2.10, and tested under direct X 10 and 9.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 07 November 2021, 23:15:47
2.10 is know for bring mods issues.

Its better to not use mods while 2.10 isnt publish official (outside of beta)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 November 2021, 05:46:00
Hello friend:


1. Which of my mods are you using exactly?
I have tried both the '500 skins add on mod' and the Extended Gameplay mod, following instructions.
Extended Gameplay And 500 Skins worked in every regard except that the botton UI Action Bars background (the yellow brick thing) was invisible.
This happened for all HUD windows except inventory. This resulted in the Skills Page background being transparent. You could 'see' the skills and masteries but could not interact with them. When you clicked on a skill, the player character would move to that location as if the window was not open. (all other UI windows were clickable).
I did not have both installed at the same time.
I installed each after a total wipe and fresh install. Same effect.

No other mods have every been installed. Tried on fresh characters made afterwards as well for each, same issue.

When I run Fallen gods, everything worked without any issues.
When I ran skins addon without your data base file, the skins loaded okay, but nothing else. Once your data base file was added, everything else turned on, but the UI bug happened.


2. Is it an addon, hard install or custom maps mod?
Hard addon for both.

3. What version of the base game you use it with (2.9, 2.10)?
2.10, and tested under direct X 10 and 9.


Ok, about NewSkins Addon you don't have to install the Database.arz, only the other files. That should fix it, even for 2.10. The included database.arz version there is very old, i should update the mod, but just don't have enough time currently.
Regarding Enhanced Gameplay - just download the latest version, it no longer works as hard install, but as a bounce mod instead. Sadly what sauruz said is true, the UI wont work on 2.10. But on 2.9 it should run without problem.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Prometheus on 14 November 2021, 15:26:21
Hi nargil66, would you mind releasing the two following standalone blond skins?

1. Blond Achilles-in-the-making (preferably with purple underpants also available):

(https://imgur.com/fIwEYMO.png)

2. Blonde female no-helmet nude skin based on Athena, but without any of her godly props?

(https://imgur.com/xRa7USN.png)

Many thanks! Your works introduce much-needed variety to the game ^-^
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 November 2021, 21:44:56
No problem to fulfill both requests. I'll take some time to do it tomorrow.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 November 2021, 20:53:44
Here are the 2 links:

Fallen Gods 0.9B
- Fixed Dionysus textures not showing (as well as Methe's garland/pelt texture)
- Added fully nude version of Athena (no helmet/effects, by request)
Link: https://mega.nz/file/RSo3XSSB#Jt5fHVOPanISXod6fM-kHEU9Qpu2NamfhlmdJ4unj1k

Achilles PC Mod v1.0B
- Added short blond hair male (helmets are disabled)
- Added burgundy and purple skirt variants (use tan and gray dyes)
Link: https://mega.nz/file/cKADAQ6B#qnyqqbkpPqJEocgpyjq4TnOSJzvTucq_cRFRVX9YXTA
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Prometheus on 16 November 2021, 07:30:10
Thank you very much! I'm having a blast with fresh playthroughs using these new skins.  O:-)

Is there a way for the Athena skin to behave like Ariadne's, in that it has a nude no-helmet base, but other worn equipment is visible?

Here are the 2 links:

Fallen Gods 0.9B
- Fixed Dionysus textures not showing (as well as Methe's garland/pelt texture)
- Added fully nude version of Athena (no helmet/effects, by request)
Link: https://mega.nz/file/RSo3XSSB#Jt5fHVOPanISXod6fM-kHEU9Qpu2NamfhlmdJ4unj1k

Achilles PC Mod v1.0B
- Added short blond hair male (helmets are disabled)
- Added burgundy and purple skirt variants (use tan and gray dyes)
Link: https://mega.nz/file/cKADAQ6B#qnyqqbkpPqJEocgpyjq4TnOSJzvTucq_cRFRVX9YXTA
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 November 2021, 15:59:55
Thank you very much! I'm having a blast with fresh playthroughs using these new skins.  O:-)

Is there a way for the Athena skin to behave like Ariadne's, in that it has a nude no-helmet base, but other worn equipment is visible?

I have to make it a standalone mod for that, because if i enable armors in Fallen Gods all other goddesses will be affected too. I missed the "standalone" part in your first message, soon it will be corrected :)

Btw, i think it's time for Zeus to finally appear in FG. Expect him for the next version (i think to tweak his textures first).

Edit - Here is the new Zeus, more looking like a Greek god and less like some superhero:
(https://i.imgur.com/4kD18kq.png)

Old texture to compare
(https://i.imgur.com/prYiLk2.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 November 2021, 22:40:11
Fallen Gods 0.9C
- Added Zeus (Greek god-king of thunder), made to default for male

Preview:
(https://i.imgur.com/sxBawwc.png)

Links:
https://mega.nz/file/wbRCHJwC#KI1aDGWBz5V0yBMKcf1aHBTmxgV4Q50YvTiSAEuuDOA
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Prometheus on 17 November 2021, 06:19:19
I see. No problem, thank you for all you do. Excited for the next release  ^-^

Thank you very much! I'm having a blast with fresh playthroughs using these new skins.  O:-)

Is there a way for the Athena skin to behave like Ariadne's, in that it has a nude no-helmet base, but other worn equipment is visible?

I have to make it a standalone mod for that, because if i enable armors in Fallen Gods all other goddesses will be affected too. I missed the "standalone" part in your first message, soon it will be corrected :)

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 November 2021, 07:57:27
Sure, give me some time, probably after finishing the current model i'm working on.

A more lore-friendly Hecate on the making:
(https://i.imgur.com/JVJCLOA.png)
Everything is still WIP. The main inspiration was this statue:
(https://upload.wikimedia.org/wikipedia/commons/thumb/6/67/Hecate_Chiaramonti_Inv1922.jpg/220px-Hecate_Chiaramonti_Inv1922.jpg)
I'm still not sure what her accessories should be... have to find some more concepts.

Edit - Today's Progress (new torch preview, fixed some issues on the body/dress, reworked her "rays" to not be so flat):
(https://i.imgur.com/oncCUfH.png)
Edit 2 - Ready for export (finally found some fitting bracelets):
(https://i.imgur.com/4YbED1e.png)
Edit 3 - New Hecate inside the pantheon map:
(https://i.imgur.com/WpfWhR1.png)

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 November 2021, 14:49:38
Hmm, something is missing on the new Hecate model... she is lore-friendly now, but she still looks somehow "ordinary", not enough like a goddess. If anyone has ideas on how to make her more "godly", I'm open to suggestions. Here are screens of old and new model to compare:

Old
(https://i.imgur.com/OOkNTHU.png)

New
(https://i.imgur.com/wN26aNX.png)

Btw, i made alt versions as well (not very lore friendly, but smexier :P):

(https://i.imgur.com/Fw5TsQL.png)
(https://i.imgur.com/kDSB2lc.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 19 November 2021, 16:44:45
- I think the latest one is good, but it's not close to Hecate in Mythology if you want to make it that way. The current one you make have hair and cloth in dark colors and cover large amount of body, so she looks quite "ordinary". You can mix some detail with bright color to her hair, cloth, or reduced the size of cloth as you did with the latest one you posted screenshot so her light skin will make the model looks more balanced, and need to added some detail on cloth too.
- I would like to waited you released it as add-on mod :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 November 2021, 18:47:49
The texture of the cloth is not very easy to edit, because it's UV map is all over the place. I think one of the problems that makes her too human is the skin color. She is goddess of the moon and underworld, she must be pale imo. Also made her dress brighter and changed color of the hair to less human too + added the old jewelry on the texture:
(https://i.imgur.com/GRnKOkt.png)
The more skimpy Hecate is made just for fun, i'm not trying to be close to the lore there.
A nice artwork, not lore friendly, but it's still awesome :)
(https://mir-s3-cdn-cf.behance.net/project_modules/disp/7ba6d814541199.56285b0cb6501.jpg)

Edit - Nevermind, after i woke up and looked at it again, the new skin is way too pale. So i made something in between (see the next post, the next FG version is ready).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 November 2021, 08:31:06
Fallen Gods Addon v0.9D

- Added Hecate (Greek goddess of magic) with 3 variants, made to default for female

Previews:
(https://i.imgur.com/aK4JlJB.png)
(https://i.imgur.com/Bx1UWc8.png)
(https://i.imgur.com/C8VraZi.png)
Old Model to compare
(https://i.imgur.com/Gj7KZmY.png)
Links:
https://mega.nz/file/ZTwGXQRC#2fdZqAir3Jx7Vu417TVhc_CA-WEFyP2402JPb4V1lUA
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 20 November 2021, 12:07:00
All your models are amazing. The third version of Hecate (the best in my opinion) reminds me a bit of Almalexia from TES 3 Morrowind.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 November 2021, 18:46:28
All your models are amazing. The third version of Hecate (the best in my opinion) reminds me a bit of Almalexia from TES 3 Morrowind.
After seeing her, that gave me an idea how to make the two even more alike :) :
(https://i.imgur.com/7OLHKOV.png)
It's a shame Telkhine's armor isn't very useful as a MI, its one of my favorite (especially when used on half-naked girls :P )
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 20 November 2021, 19:45:50
Wow. Amazing
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 November 2021, 22:12:21
Here it is as a variant:
(https://i.imgur.com/ux5QJnV.png)
https://mega.nz/file/5fwU2Zba#pctTs9m9vD1jzPn2FZkqBCZYC2tBl1MU6IwY_YLocGw
Just place it where you pick deities in Fallen Gods.
Thank you @Antar36  for your comment. I always wanted to make a character similar to Dark Elf Sorceresses in Warhammer. I think this is close enough ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 November 2021, 06:50:56
Ok, here is more "official" release, with some tweaks on color theme (thanks to @icefreeze for his suggestion):

Fallen Gods Addon v0.9E:

- Added 1 more version of Hecate (made to default for female)

Previews:
(https://i.imgur.com/ZE9qmT9.png)
(https://i.imgur.com/KVVkvJC.png)
(https://i.imgur.com/J4mHOT6.png)
Links:
https://mega.nz/file/sLRWQZSZ#9lLyATseDs7ESIixbypohFjP7HPD0WXhtGPY0KXtLwc
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: hyhyhy66 on 21 November 2021, 17:28:20
Hello sorry for distracting , but could you please add (_noarmor; _hairhelm.) option for all latest ariadne mod versions ? Thank you very much for your great work <3
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 November 2021, 01:22:27
I can't do it for all those versions, but a new one is coming very soon (based on Hecate), i'll include it there as an option.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 November 2021, 22:33:51
I post the latest Ariadne model (version 2.9H), so it doesn't get lost till i prepare a more proper release.
Preview (censored nudity):
(https://i.imgur.com/MxRnrhv.png)
What is new on the model  - Improved face proportions, more gracious neck, more slender hands, better shoulders + other small tweaks.
See attachment below for download (I don't send a link this time, because not all is done).
Regarding the standalone Athena and _noarmors _haironly requests, they are coming shortly.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 November 2021, 06:05:02
I had an idea today for the next possible goddess - Hera. Her sacred animal is the peacock (myth of the giant Argus), then why not make her wear a peacock headdress instead of normal crown? She is a vain goddess after all, hehe... :)
After the idea has hit me, i searched a bit on google for peacock headdresses and found amazing concepts, this one for example:
(https://i.pinimg.com/originals/e3/3f/c1/e33fc135a78ec32850aee139d51b56c2.jpg)

Edit - Early headdress model + mask:
(https://i.imgur.com/BW6cx2y.png)
Edit 2 - Dress test:
(https://i.imgur.com/88HGZ5X.png)
Necklace and bracelets are just placeholders, they both need to be much more rich-looking.
Edit 3 - Almost finished:
(https://i.imgur.com/WlxJqvE.png)
(https://i.imgur.com/G4bCkm2.png)
Edit 4 - Ok, i made another variant - more lore friendly and more "Elizabeth" style:
(https://i.imgur.com/gHHSzH1.png)
(https://i.imgur.com/p8uUyvA.png)
I can use an opinion here. Which of the 2 variants you guys like more?
Nevermind, i settled with something in between. Here is the final variant before export:
(https://i.imgur.com/oViLyYU.png)
Edit 5 - Almost ready:
(https://i.imgur.com/asKeGBr.png)
Expect the new Fallen Gods version later tonight.
Edit 6 - Added one final detail, her Lotus Staff (another of her symbols):
(https://i.imgur.com/1aln5Gm.png)
(https://i.pinimg.com/originals/80/01/de/8001deec92d6cae4ed5f30d6166c23c2.png)
(https://static.wikia.nocookie.net/gods_and_demons/images/5/56/Hera.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 November 2021, 04:55:50
Sorry for the delay on Hera release. I'm just a bit burned out currently and need some time to recharge. I'll try to release it in the next days, but right now my willpower is too low to even compile a mod :-\

Edit - Some new Lampad nymphs (made last night):
https://imgur.com/a/T1XxqiS
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 28 November 2021, 11:01:34
Wow. In my opinion, much better than Hera. (which is also great)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 November 2021, 14:56:52
Thanks, Lampads are my favorite type of nymphs, and they were falling behind for too long

Improved face, aka "Portrait of the Chthonic Nymph" :D

Before:
(https://i.imgur.com/0a6XWgN.png)
After:
(https://i.imgur.com/5xNJWy6.png)
Now it's more like it. Current texture:
(https://i.imgur.com/iz67DGa.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 December 2021, 03:22:42
The first skin for Battle Nymphs III is done. If you are searching a truly "dark" nymph in mythology, seek no further than Orphne, daughter of Nyx... The name Orphne means literally "Darkness" in Ancient Greek, she is considered to be the wife of the underworld river god Acheron, and is often interchangeable with the goddesses Styx and Nyx. Her alternative name is Gorgyra, however for the sake of variety i'll treat Styx, Orphne and Gorgyra as 3 different underworld nymphs.
Source: https://www.theoi.com/Khthonios/Gorgyra.html

Previews:
(https://i.imgur.com/W5EzgQG.png)
(https://i.imgur.com/ChtCVHL.png)
(https://i.imgur.com/5J13fbm.png)
(https://i.imgur.com/KAVN5sV.png)
(https://i.imgur.com/DRpdB4A.png)
Links:
https://mega.nz/file/IOYFhCCY#ieElfkoE1bq06WLJtAye7UbnuY_muGXll_w75H1RWoE
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

This is the latest Nymph model, texture is improved too since my last post. I included the current layers file (PDN format), for those who want to make their own variants of underworld nymphs. Otherwise, install instructions are inside as usual. Enjoy!  :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 02 December 2021, 20:13:43
A great model. Undoubtedly one of the best. Very dark and atmospheric. All this is embellished with the glorious name Gorgyra. The perfect recipe for the perfect heroine.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 December 2021, 21:20:19
Very dark and atmospheric.
As a sworn fan of doom metal music i thank you for this compliment  >:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: MrBadguy on 03 December 2021, 14:01:10
Ok, here is more "official" release, with some tweaks on color theme (thanks to @icefreeze for his suggestion):

Fallen Gods Addon v0.9E:

- Added 1 more version of Hecate (made to default for female)

Previews:
(https://i.imgur.com/ZE9qmT9.png)
(https://i.imgur.com/KVVkvJC.png)
(https://i.imgur.com/J4mHOT6.png)
Links:
https://mega.nz/file/sLRWQZSZ#9lLyATseDs7ESIixbypohFjP7HPD0WXhtGPY0KXtLwc
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Hello Mr. Nargil66,
I love your awesome works, man. It seems the Fallen Gods v0.9e mod doesn't work for me. I'm clueless when it's come to modding, but I'll try my best to describe what happened.
- I have done exactly what you said in the read me.txt, extracting folders and renaming .mesh files, etc.. When I press play button (both main quest and custom quest), the game menu are broken into pixel pieces. It's not a black screen, but the screen is so broken that I can't see anything (the game is still running).
- I'm playing TQAE on steam, version 2.9, res: 1280 x 720. This set up work well for me (250 hours played).
- Before try this mod, I have some of your mods working perfectly fine, just by doing what you said in readme.txt. I currently using Lilith skin (an older version, not the one include in Fallen Gods mod), Hyale Nymp skin (for pets Nymp and wolves).
Please let me know if I done something wrong when set up the mod.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 December 2021, 20:09:25
- I have done exactly what you said in the read me.txt, extracting folders and renaming .mesh files, etc.. When I press play button (both main quest and custom quest), the game menu are broken into pixel pieces. It's not a black screen, but the screen is so broken that I can't see anything (the game is still running).
- I'm playing TQAE on steam, version 2.9, res: 1280 x 720. This set up work well for me (250 hours played).
Do you play on DX11 or DX9? Also, it might help if you post a screenshot of the broken main menu. I have a quess what might cause it, but cant be sure before i see.
Another thing - what god were you using when this happened last?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: MrBadguy on 05 December 2021, 03:48:53
Thank you for your reply.
1. I always play with dx9. (dx11 never works for me, even with other games)

2. Screenshot of broken menu
(https://imgur.com/yLc5Wp4)

3. I'm not sure what you mean "the last god I use", I never use the FallenGods mod before. When the errors happened after install this mod, I delete all related files and go back to using old mod set up.

4. The current mod I use, which still working well on TQAE 2.10 (new dlc on steam released):
(https://imgur.com/owxz0Ca)
Lilith skin (older version, NOT the one include in FallenGods files)
Hyale Nymp v7 (pets nymp and wolves)

Title: Re: [RESOURCES] Custom Models & Skins
Post by: MrBadguy on 05 December 2021, 03:53:56
Sorry for spamming, it seem that my images are not uploading properly.

1. Broken menu:
 https://imgur.com/undefined  (https://imgur.com/undefined)

2. Current using mod:
 https://imgur.com/owxz0Ca  (https://imgur.com/owxz0Ca)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 December 2021, 13:57:37
Sorry for spamming, it seem that my images are not uploading properly.

1. Broken menu:
 https://imgur.com/undefined  (https://imgur.com/undefined)

2. Current using mod:
 https://imgur.com/owxz0Ca  (https://imgur.com/owxz0Ca)

Th first picture is still missing, can you reupload?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 December 2021, 14:13:11
Ok, after 3 days of "Blendering", Alpha 02 of Battle Nymphs III is uploaded to Nexus and Mega.
What is new - the base nymph model shape has been reworked once more (more hourglass-shaped and much curvier now, thanks to @icefreeze  for his suggestion).

Previews (censored nudity):
(https://i.imgur.com/BGlMo5p.gif)
(https://i.imgur.com/d25Nn2I.gif)
(https://i.imgur.com/6sLaTys.gif)
The ones with knifes are old shape, others are the new shape.

New model In-game:
(https://i.imgur.com/9TWKP2o.png)

Download:
https://mega.nz/file/5OonQaIT#vzWG99ua_2PXBm5gaCjgMxdXLzWZBiKzfk1SS0kL1FA
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: MrBadguy on 07 December 2021, 18:46:35
Once again, I didn't checked it properly. Sorry  :-[

 https://imgur.com/hTP2ET1  (https://imgur.com/hTP2ET1)

 https://imgur.com/NysdhLB  (https://imgur.com/NysdhLB)

While try to recreate the error, I got an bsod, which force me to restart my pc.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Ethel on 07 December 2021, 22:22:57
Hi, are there any plans to design all skins as in allskins mod? I mean calling a merchant who will sell paint with skins. Сan this be done?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 December 2021, 19:46:06
Once again, I didn't checked it properly. Sorry  :-[

 https://imgur.com/hTP2ET1  (https://imgur.com/hTP2ET1)

 https://imgur.com/NysdhLB  (https://imgur.com/NysdhLB)

While try to recreate the error, I got an bsod, which force me to restart my pc.

TBH i'm not sure what can cause this. The only think i can think of is the base character mesh (which is an invisible mesh with 3 vertices only) is glitching somehow... but even if it's that, it's the first time it happens. I'm very sorry for this bug, but donno how to help you with this. I hope the mod on the next post can compensate a bit...  :-\

Hi, are there any plans to design all skins as in allskins mod? I mean calling a merchant who will sell paint with skins. Сan this be done?

Many of the skins are already included and sold by merchants. You can find them in 3 mods - Soulvizier, EGA (Enhanced Gameplay) and Shadow Champions. There are plans to include rest of the skins/models as illusions in EGA and SV, but things are still work in progress. Eventually, with help from the modding gods, it should happen and everything will be in one place.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 December 2021, 20:09:18
This year I decided to start the Xmas special earlier... first part is already done and I'm posting it, so you can spice up this holiday month a bit...  :P
Updated Christmas Elf (Nymph) from last year (she was a pet last time, now she is redone as a playable character). First to compare the two versions:

Old
(https://i.imgur.com/JjFaZEE.png)
New
(https://i.imgur.com/5rb6gHw.png)

Old
(https://i.imgur.com/vwamIiD.png)
New
(https://i.imgur.com/W2wEc9z.png)

Old
(https://i.imgur.com/TSGKogZ.png)
New
(https://i.imgur.com/YWgoqYB.png)
Other Previews:
(https://i.imgur.com/bIxVcBS.png)
(https://i.imgur.com/wTiltuE.png)
One of the alt variants (others contain nudity so i won't show them here)
(https://i.imgur.com/TtYYEYg.png)
In-game
(https://i.imgur.com/MQi08Dd.png)
(https://i.imgur.com/tpZfTVu.png)
(https://i.imgur.com/W5UTe9w.png)
I hope you enjoy and happy upcoming holidays!  ^-^
Here is the download link:
https://mega.nz/file/UXhEHaSY#FZfhkwGGeOPcBVJ4H8t4pxQM7D5B5F7Xs2LEwXeee7g
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Maelo on 09 December 2021, 22:54:28
This year I decided to start the Xmas special earlier... first part is already done and I'm posting it, so you can spice up this holiday month a bit...  :P
Updated Christmas Elf (Nymph) from last year (she was a pet last time, now she is redone as a playable character). First to compare the two versions:

Old
(https://i.imgur.com/JjFaZEE.png)
New
(https://i.imgur.com/5rb6gHw.png)

Old
(https://i.imgur.com/vwamIiD.png)
New
(https://i.imgur.com/W2wEc9z.png)

Old
(https://i.imgur.com/TSGKogZ.png)
New
(https://i.imgur.com/YWgoqYB.png)
Other Previews:
(https://i.imgur.com/bIxVcBS.png)
(https://i.imgur.com/wTiltuE.png)
One of the alt variants (others contain nudity so i won't show them here)
(https://i.imgur.com/TtYYEYg.png)
In-game
(https://i.imgur.com/MQi08Dd.png)
(https://i.imgur.com/tpZfTVu.png)
(https://i.imgur.com/W5UTe9w.png)
I hope you enjoy and happy upcoming holidays!  ^-^
Here is the download link:
https://mega.nz/file/UXhEHaSY#FZfhkwGGeOPcBVJ4H8t4pxQM7D5B5F7Xs2LEwXeee7g

Happy Holydays ^^ ! i continue having the Wonder Woman skin u did for me and im using it, not allways but a lot. Time to put Xmas Elf? well now its time no? thanks!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 December 2021, 23:00:42
I totally forgot to make an update to Wonder Woman... but it may happen soon :) For now, here is version 2 of the Xmas special. What is new:

- Reduced the amount of vertices on the Xmas nymph model by 1/3 (won't affect quality)
- Fixed visible vertical seams on the nymph body (DX9)
- The model allows to be made asymmetric again in the future (if the hair is removed)
- The model is much cleaner and lighter now.

Overall, i'm pretty confident that this is the best nymph mesh so far. I think to base all future nymphs on it.

Links:
https://mega.nz/file/YTQxwKST#ELOT6JUZxIhI7tBSKRg-BEVv-LOkYoa3q9Bg73JuM3M
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: MrBadguy on 12 December 2021, 15:44:42
Once again, I didn't checked it properly. Sorry  :-[

 https://imgur.com/hTP2ET1  (https://imgur.com/hTP2ET1)

 https://imgur.com/NysdhLB  (https://imgur.com/NysdhLB)

While try to recreate the error, I got an bsod, which force me to restart my pc.

TBH i'm not sure what can cause this. The only think i can think of is the base character mesh (which is an invisible mesh with 3 vertices only) is glitching somehow... but even if it's that, it's the first time it happens. I'm very sorry for this bug, but donno how to help you with this. I hope the mod on the next post can compensate a bit...  :-\


Your explanation give me a wonderful idea and I try it. Guess what? The mod is working now  ;D
What I do is replace the femalepc01.msh file in v0.9e with an older file from the lilith mod, and ingame models are now showed properly. It seem the femalepc01.msh in v0.9e is the primary problem.
Thank you for your awesome mods as always.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 December 2021, 20:48:07
Your explanation give me a wonderful idea and I try it. Guess what? The mod is working now  ;D
What I do is replace the femalepc01.msh file in v0.9e with an older file from the lilith mod, and ingame models are now showed properly. It seem the femalepc01.msh in v0.9e is the primary problem.
Thank you for your awesome mods as always.
Awesome :D I'm glad everything works now. Enjoy the mod!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 December 2021, 17:05:57
Version 3 of Xmas Special is uploaded to Nexus and Mega.
- Added Santa for male character (armors and dyes disabled)
- Added 16 new Xmas elf skins (uses all Greek dyes)
- Added new animations for female run (unarmed only) and male idle + emote
- Removed nude skins from this version

Previews:
Playable Santa Model
(https://i.imgur.com/CIB0TXi.png)
New Xmas Elf Skin List
(https://i.imgur.com/tRvzRQh.png)
Video
https://youtu.be/V37hV7V2Eu4
Links:
https://mega.nz/file/tX5Anb6L#sRoadxJg8ZiumAdUArOQrUzN2vU0ajUZAyTSyQdV4BE
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 December 2021, 18:11:26
Shaping more lore-friendly maenads (coming as one of the next illusions in Enhanced Gameplay - this is one of the "warrior" variants, the "priestess" variants will be different):
(https://i.imgur.com/gmTSooR.png)
(https://i.imgur.com/cREecnJ.png)
(https://i.imgur.com/RI0epJ5.png)
(https://i.imgur.com/kvK6qKh.png)
(https://i.imgur.com/e4b8CLY.png)
They weren't depicted with horns in Ancient Greece, but as female counterparts of the Satyrs i think it fits good + it makes them more feral, as they are supposed to be.
Also in modern times they are often depicted with horns (just google "maenad cosplay" and see what comes out).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 16 December 2021, 13:32:41
Your menads are great as all other mods (especially nymphs), but I think they would be better with tails (like in the game) than with horns). However, that's just my opinion
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 December 2021, 18:26:03
Hmm, how about adding the horns to a MI headgear? Something similar to this post but the skull should be smaller:
https://titanquestfans.net/index.php?topic=32.msg12953;topicseen#msg12953
Or like this concept:
(https://i.redd.it/v5imovm5t3851.png)
About tails, i'm not sure they fit mythological maenads. They have nothing to do with cats in lore, except the leopard pelts they wear.
Man, these Maenads... I try making a good concept of them since my first posts in the old forum, which is 4 years ago... and it's still eluding me. Especially when trying to make their general outfit. They really are tricky and untamable creatures  :D. Here are some of the previous concepts i've made over the years (from older to newer):
(https://i.imgur.com/PvifCWq.jpg)
(https://i.imgur.com/3mTK02N.jpg)
(https://i.imgur.com/e41z6cI.jpg)
(https://i.imgur.com/rJd0vaX.jpg)
(https://i.imgur.com/FgDetGc.jpg)
(https://i.imgur.com/lw47K1P.png)
(https://i.imgur.com/r2Xidiv.png)
(https://i.imgur.com/bjKMOmy.png)
(https://i.imgur.com/m3pJE5M.png)
(https://i.imgur.com/W1IAUou.png)
(https://i.imgur.com/83ZSOa2.png)
(https://i.imgur.com/yJkQRKC.png)
(https://i.imgur.com/ajETCRE.png)
(https://i.imgur.com/bFUfEGf.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 16 December 2021, 20:10:36
I know it's very hard work. It's practically just your credit that TQ has so many character customization options. As far as my private opinion is concerned, in my opinion the most compatible with mythology (and probably also the best) is the last female warrior, the one above the priestesses in long dresses.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 December 2021, 10:20:11
To everyone following this thread - i'm officially burned out :( Sorry. I'll try to update EGA for EE and release Hera, but i can't guarantee there will be anything else before next year.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 18 December 2021, 15:30:24
As for me, rest as much as you need and as much as you want. You've done a tremendous job of making hundreds of different character models, both male and female. Thanks to you, very few other games can boast even a similar number of possibilities for their own character. Thank you for all the models you made and I'm sure many people will agree with me.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 December 2021, 19:25:45
Thank you for the kind words :) I won't completely stop however, only will try to avoid things that are too tedious or complex. It has become an addiction, you know... no modding and i get abstinent syndrome, haha.
Here is a new basic maenad skin (close to the concept you liked the most):
(https://i.imgur.com/V2w1vDw.png)
Not perfect, but should do. I'll probably use the horns for special heroes, or for illusions add a 50% chance to spawn with horns and 50% without, will see.
Here is an old draft of alternative maenad heroes (nymphs) for EGA mod or Pantheon mod (former Deities):
NYMPH, MAENAD//
tagEnemyMaenad01=Maenad ~ Battlemaiden//Common, DW,
tagEnemyMaenad01c=Maenad ~ Warmaiden//Champion, DW, Envenom Skill, AOE Skill
tagEnemyMaenad02=Maenad ~ Initiate//Common, Staff
tagEnemyMaenad02c=Maenad ~ Priestess//Champion, Staff, Bacchic Aura
tagEnemyMaenad03=Maenad ~ Temptress//Common, Staff, Fumble
tagEnemyMaenad03c=Maenad ~ Seductress//Common, Staff, Fumble, Call Foxes, Charm Pets
tagEnemyMaenadHero01=Alcimache the Raving ~ Maenad Hero//
tagEnemyMaenadHero02=Bromie Loud-Cry ~ Maenad Hero//
tagEnemyMaenadHero03=Kisseis, Lady of the Ivy ~ Maenad Hero//
tagEnemyMaenadHero04=Koronis the Nimble ~ Maenad Hero//
tagEnemyMaenadHero05=High Priestess Ambrosia ~ Maenad Hero//
tagEnemyMaenadHero06=Phyto Leafsinger ~ Maenad Hero//
tagEnemyMaenadHero07=Polyxo Darkgrove ~ Maenad Hero//
tagEnemyMaenadHero08=Eudore the Fair ~ Maenad Hero//
tagEnemyMaenadHero09=Pedile Lightfoot ~ Maenad Hero//
tagEnemyMaenadHero10=Eriphe the Gifted ~ Maenad Hero//
tagEnemyMaenadHero11=Polymno Warsinger ~ Maenad Hero//
tagEnemyMaenadHero12=Erato the Lovely ~ Maenad Hero//
tagEnemyMaenadHero13=Arsinoe Winebrewer ~ Maenad Hero//
tagEnemyMaenadHero14=Nysa, Lady of the Mountain ~ Maenad Hero//
tagEnemyMaenadHero15=Koronis the Mad ~ Maenad Hero//
tagEnemyMaenadHero16=Philia, Nurse of Dionysus ~ Maenad Hero//
tagEnemyMaenadHero17=High Priestess Khalkomede ~ Maenad Hero//
tagEnemyMaenadHero18=Charopeia Battledancer ~ Maenad Hero//
tagEnemyMaenadHero19=Phasyleia, Methe's Handmaiden ~ Maenad Hero//
tagEnemyMaenadHero20=Warlady Kalybe  ~ Maenad Hero//
tagEnemyMaenadHero21=Warlady Khoreia ~ Maenad Hero//
tagEnemyMaenadHero22=High Priestess Meliktaina ~ Maenad Hero//
tagEnemyMaenadHero23=Warlady Klite ~ Maenad Hero//
tagEnemyMaenadHero24=High Priestess Kodone ~ Maenad Hero//
tagEnemyMaenadHero25=Warlady Gigarto ~ Maenad Hero//
tagEnemyMaenadHero26=High Priestess Myrtho ~ Maenad Hero//
tagEnemyMaenadHero27=Warlady Gorge ~ Maenad Hero//
tagEnemyMaenadHero28=High Priestess Oenone ~ Maenad Hero//
tagEnemyMaenadHero29=Warlady Phylio ~ Maenad Hero//
tagEnemyMaenadHero30=Warlady Soe ~ Maenad Hero//
tagEnemyMaenadHero31=Warlady Staphyle ~ Maenad Hero//
tagEnemyMaenadHero32=High Priestess Sterope ~ Maenad Hero//
tagEnemyMaenadHero33=Terpsikhore Wardancer ~ Maenad Hero//
tagEnemyMaenadHero34=High Priestess Therope ~ Maenad Hero//
tagEnemyMaenadBoss01=Ino ~ Maenad Head Priestess//
tagEnemyMaenadBoss02=Agave ~ Maenad Head Priestess//
tagEnemyMaenadBoss03=Autonoe ~ Maenad Head Priestess//
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 19 December 2021, 10:00:42
It's very good that you don't stop creating the models. Maenad skin is great. Like the names you invented.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: ryder13 on 08 January 2022, 19:49:55
Hello guys! I just need tour help. These skins are amazing and well done for that because it needs so much work but I really cannot understand how they can be installed. I don't have a folder called "Database" or any other folder so i don't know where to put the files. Can someone make a complete guide for installing those skins?? Also i cannot find any folder called "Custom Maps" or any file called "database.arz" and i am really confused trying to install them a few months now. I will appreciate your help.

Title: Re: [RESOURCES] Custom Models & Skins
Post by: ryder13 on 08 January 2022, 20:29:29
Hello guys! I just need tour help. These skins are amazing and well done for that because it needs so much work but I really cannot understand how they can be installed. I don't have a folder called "Database" or any other folder so i don't know where to put the files. Can someone make a complete guide for installing those skins?? Also i cannot find any folder called "Custom Maps" or any file called "database.arz" and i am really confused trying to install them a few months now. I will appreciate your help.

Its the same post above ~ efko
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 09 January 2022, 06:08:30
Hello guys! I just need tour help. These skins are amazing and well done for that because it needs so much work but I really cannot understand how they can be installed. I don't have a folder called "Database" or any other folder so i don't know where to put the files. Can someone make a complete guide for installing those skins?? Also i cannot find any folder called "Custom Maps" or any file called "database.arz" and i am really confused trying to install them a few months now. I will appreciate your help.
- "Database" folder located in game foler.
- "Custommaps" folder located in "...\Documents\My Games\Titan Quest - Immortal Throne\"; if there is no "custommaps" folder, just created one then put the mod custom map version into that folder.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: ryder13 on 09 January 2022, 11:59:53
Icefreeze thanks for your help. I have made the "Custom Map" folder and i think it will work in the  Custom Maps Game. Now as for the folder "Database". What do you mean it is located in the game folder? I have installed TQ through Steam, so that means that "Dayabase" folder will be i side steam folder which is located at C:\ Steam or because it isn't located at Documents\My Games\Titan Quest-Immortal Throne.
Thanks again.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 10 January 2022, 06:20:12
Icefreeze thanks for your help. I have made the "Custom Map" folder and i think it will work in the  Custom Maps Game. Now as for the folder "Database". What do you mean it is located in the game folder? I have installed TQ through Steam, so that means that "Dayabase" folder will be i side steam folder which is located at C:\ Steam or because it isn't located at Documents\My Games\Titan Quest-Immortal Throne.
Thanks again.
"Database" folder located in the game folder that steam downloaded/installed, where you can find the run game file.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: ryder13 on 10 January 2022, 20:38:57
Thanks Icefreeze. I understand whta you mean. I will give a try to set a new skin. I ve trying to understand this maybe one year now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: ryder13 on 11 January 2022, 08:13:00
I tried to add elf skin following the instruction by Nargil66, but when i load the game the player apears with an elf head with half black hair and half white hair. It seems that something is wrong. Some glitches I think. I don't know how to put an image on this post to show you what i mean.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: ryder13 on 12 January 2022, 13:17:13
I tried to add elf skin following the instruction by Nargil66, but when i load the game the player apears with an elf head with half black hair and half white hair. It seems that something is wrong. Some glitches I think. I don't know how to put an image on this post to show you what i mean.
https://ibb.co/7kj0zbT
https://ibb.co/qN2h2Hk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 January 2022, 19:11:15
The black spots on hair are because of a vanilla shader issue i think. It happens only in inventory, right? Sadly it's not something i can fix.
On the second picture, if the character textures are messed up, try using a greek dye (from the five starting colors) and see if it solves it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: ryder13 on 12 January 2022, 23:03:02
The black spots on hair are because of a vanilla shader issue i think. It happens only in inventory, right? Sadly it's not something i can fix.
On the second picture, if the character textures are messed up, try using a greek dye (from the five starting colors) and see if it solves it.
Yeah both problems are only when you open the inventory and at the player's face on the left upper corner. When you are in menu the char seems correct. The first skin i tried was elfs and they worked pretty well. Then i added egyptian/orient apperiance. Then i replaced again these files with elfs' and after that these problems happened. Even though i thank you and i appreciate your response.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 13 February 2022, 11:44:16
Ok, for a long time I was posting separate packs, time for all-in-one:

Female Skin Megapack (Soulvizier Compatible)

This pack contains:
- Latest Greek skins
- Latest Egypt skins
- Latest Loincloth skins
- Latest Asian skins
- Latest Hades skins
- Celtic skins are remade to double sided, but are yet to be updated
- Compatible with the main game and with @soa 's Soulvizier update 1.2
- Latest skirtless female mesh
- Fixed some Act 5 female NPCs not showing correctly

How to install:
1. Unpack the archive.
2. Copy the 3 folders from inside in your main game Database folder.
3. The vanilla skins/meshes are now replaced. Start the game.

Download link:
https://mega.nz/#!JKgUgILJ!PhChVNx_EghPT8-S_UdsKJbUqSb2EAfYG2qSAaGBUlA

Hello, this is my 1st post and just want to say that your work is absolutely amazing but unfortunately I have an issue, I've downloaded the mod above because I'm only interested in the skins but the mod is working just partially for me, all dyes/outfits works like a charm but the helm is still showing up on my char, I love the Asian/Assassin skins but it doesn't matter what I do I simply can't get rid of that awful Crest of Hypnos helm. I doubled checked and everything is installed correctly, so do you have any idea of what could be happening ? Any help to solve this issue would be very much appreciated.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 February 2022, 19:35:22
Hello, this is my 1st post and just want to say that your work is absolutely amazing but unfortunately I have an issue, I've downloaded the mod above because I'm only interested in the skins but the mod is working just partially for me, all dyes/outfits works like a charm but the helm is still showing up on my char, I love the Asian/Assassin skins but it doesn't matter what I do I simply can't get rid of that awful Crest of Hypnos helm. I doubled checked and everything is installed correctly, so do you have any idea of what could be happening ? Any help to solve this issue would be very much appreciated.
Just tested that old addon and see no issues with it. You mean you want the character to always show her default hair instead of helm?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 16 February 2022, 02:00:56
Hello, this is my 1st post and just want to say that your work is absolutely amazing but unfortunately I have an issue, I've downloaded the mod above because I'm only interested in the skins but the mod is working just partially for me, all dyes/outfits works like a charm but the helm is still showing up on my char, I love the Asian/Assassin skins but it doesn't matter what I do I simply can't get rid of that awful Crest of Hypnos helm. I doubled checked and everything is installed correctly, so do you have any idea of what could be happening ? Any help to solve this issue would be very much appreciated.
Just tested that old addon and see no issues with it. You mean you want the character to always show her default hair instead of helm?

Well, I don't know what's going on then because the mod refuses to work for me, anyway, is that possible, to show the default hair instead of helms ? I mean, is it possible to disable helms for the default hair ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 16 February 2022, 06:31:23
Hello, this is my 1st post and just want to say that your work is absolutely amazing but unfortunately I have an issue, I've downloaded the mod above because I'm only interested in the skins but the mod is working just partially for me, all dyes/outfits works like a charm but the helm is still showing up on my char, I love the Asian/Assassin skins but it doesn't matter what I do I simply can't get rid of that awful Crest of Hypnos helm. I doubled checked and everything is installed correctly, so do you have any idea of what could be happening ? Any help to solve this issue would be very much appreciated.
Just tested that old addon and see no issues with it. You mean you want the character to always show her default hair instead of helm?


Well, I don't know what's going on then because the mod refuses to work for me, anyway, is that possible, to show the default hair instead of helms ? I mean, is it possible to disable helms for the default hair ?

Are you on the latest version of the game?  Playing the vanilla game or the latest publicbeta?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 16 February 2022, 09:39:46
Hello, this is my 1st post and just want to say that your work is absolutely amazing but unfortunately I have an issue, I've downloaded the mod above because I'm only interested in the skins but the mod is working just partially for me, all dyes/outfits works like a charm but the helm is still showing up on my char, I love the Asian/Assassin skins but it doesn't matter what I do I simply can't get rid of that awful Crest of Hypnos helm. I doubled checked and everything is installed correctly, so do you have any idea of what could be happening ? Any help to solve this issue would be very much appreciated.
Just tested that old addon and see no issues with it. You mean you want the character to always show her default hair instead of helm?


Well, I don't know what's going on then because the mod refuses to work for me, anyway, is that possible, to show the default hair instead of helms ? I mean, is it possible to disable helms for the default hair ?

Are you on the latest version of the game?  Playing the vanilla game or the latest publicbeta?

My game's version is 2.10.19714 (+ all DLCs), do you think that has something to do with the mod not working properly ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 February 2022, 11:27:40
Well, I don't know what's going on then because the mod refuses to work for me, anyway, is that possible, to show the default hair instead of helms ? I mean, is it possible to disable helms for the default hair ?
Yes, it's possible. See the two meshes attached in this post. "Old" one is the same as the mod you are using, "New" is latest Ariadne (double sided). Just place them in "Database/Creatures/PC/Female" folder of the addon mod, and rename any of them to just "femalepc01.msh". This will disable helmets and always show the default hair.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 17 February 2022, 02:01:33
Well, I don't know what's going on then because the mod refuses to work for me, anyway, is that possible, to show the default hair instead of helms ? I mean, is it possible to disable helms for the default hair ?
Yes, it's possible. See the two meshes attached in this post. "Old" one is the same as the mod you are using, "New" is latest Ariadne (double sided). Just place them in "Database/Creatures/PC/Female" folder of the addon mod, and rename any of them to just "femalepc01.msh". This will disable helmets and always show the default hair.

Nice, very nice, thank you so very much my good sir, cheers.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 March 2022, 17:41:01
By multiple requests on Nexus, i reworked Ariadne model to be closer to vanilla/allskins shape. Since its somewhere in the middle, i call this model under new name - Atalanta. She was more of a warrior type in myths, so i think it fits.

Atalanta PC Model v0.1A
- More athletic model shape
- More muscular texture
- Skirted, skirtless and 2-sided variants

Previews (censored nudity warning):
(https://i.imgur.com/PwidxLO.png)
(https://i.imgur.com/msT91qY.png)
(https://i.imgur.com/JC5niuQ.png)

Mega Link:
https://mega.nz/file/MOpm3YBB#UCLk6WtONI2TGJHkdB-Pk8ZuUD4dMiygj3-VDiguKrg

Edit - here is next one:

Atalanta Model v0.1B
- Smaller chest/breast size (more natural and gracious imo)
- Improved muscular texture

Preview (censored nudity):
(https://i.imgur.com/sgfPtKv.png)

Links:
https://mega.nz/file/0CoRRCjI#_vq5g77Ie5ga4T-d_F2wWmvetYEKh7Jd1PKpcoffrUc
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 March 2022, 10:13:14
Working on the male character today. I tried to make him less "robocopish" and more normal looking:

Before
(https://i.imgur.com/Ftua0Sz.png)

After
(https://i.imgur.com/vo6peRA.png)

Before
(https://i.imgur.com/RIOxNGd.png)

After
(https://i.imgur.com/eUyn8yw.png)

Everything is still WIP
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 March 2022, 20:21:40
Ok, here is more official release of the new male:

Perseus PC Mod v1.0

- Reworked the base male character model to look less "edgy" (the muscles), and less "angry" (the face)
- Fused the hand/leg to the base skirtless mesh (they were separate before)
- The skirt is now a separate object, using a separate shader (to make the model skirtless, open the model in MeshView, and go to Shaders section. You will see 2 shader links named "Shaders/standardskinnednoculling.ssh" - put "-" in front of the second one. That will disable it make the skirt invisible in-game.
- Removed the useless finger bones, as with the female model
- Added a new younger-looking texture
- Tou install, put folder "Creatures" from the archive to your main game "Database" folder.

Previews:
(https://i.imgur.com/l2bMv9a.png)
(https://i.imgur.com/8JZa94j.png)
(https://i.imgur.com/iIUMFXu.png)

Link:
https://mega.nz/file/FD5HXArQ#aEfGEnIhrZocT_wzwQko-vK4ldS_0kHQGf6oTd2YF_s

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 March 2022, 18:38:04
Here are updated both characters for testing:

Atalanta + Perseus PC Addon Mod

- To install, place folders "Creatures" and "Items" into your main game "Database" folder (for Soulvizier you need the other two as well)
- Both new skins replace Greek white dye.
- Compatible with Soulvizier ("hard mod" version only)

Preview:
(https://i.imgur.com/lnlbmcl.png)

Mega Link:
https://mega.nz/file/FHQCRZ4R#jCRYuQHiJuDGc_dW0KL_0ho08BIA6Dd40ZanwplVL3k
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Drevlyan on 14 March 2022, 20:32:24
Hello nargil66. Thank you for mods. You can make morrigan without wings and effects? Sorry for my english.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 March 2022, 12:10:37
Hello nargil66. Thank you for mods. You can make morrigan without wings and effects? Sorry for my english.
Sure, i can do it for the next release of FG.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Drevlyan on 15 March 2022, 14:45:48
Thank you again  :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 March 2022, 00:52:44
Fallen Gods Addon v0.9F

- Added Hera (Greek goddess of marriage and queen of the Olympians) with 2 variants
- Added Enyo (Greek goddess of bloodshed and companion of Ares) with 2 variants, made to default
- Improved Hecate dress model and torches
- Added version of Morrigan without wings/effects (by request).

Previews:
Enyo
(https://i.imgur.com/Bx6Ziln.png)
(https://i.imgur.com/ovkKrHI.png)

Hera
(https://i.imgur.com/YDH2mE1.png)
(https://i.imgur.com/rWCvWdw.png)

Updated Hecate
(https://i.imgur.com/idt7auR.png)

Mega link:
https://mega.nz/file/YegCyLBY#oCcZrVHJ_njY8JY8isto_9QnhksdfZBgu4rcqAaQrSw
On Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 17 March 2022, 01:40:37
Enyo skin looks so different than the rest, ive seen , maybe its the light/bright of the goldy ray, but it looks so real  :o

Nicely done!

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 March 2022, 01:53:58
Thanks! Soa has changed the lighting on the SV map since last time, that could be the reason.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 March 2022, 12:59:18
Last days i'm taking a break from more "serious" modding stuff, and do what i enjoy most - modeling/texturing (especiall sexy girls :D ). Enyo is coming on the nude for next FG version, base Ariadne is updated to v3.0e.
I'll post the model as attachment below, so it doesn't get lost.

Here is a spicy wallpaper for everyone who enjoyed my skins so far :) :
https://imgur.com/a/arKdgE7
You need to confirm your age to see it. Cheers!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 March 2022, 04:53:51
Poseidon (still WIP):
(https://i.imgur.com/0uDcvba.png)

Edit - Here he is in-game:
(https://i.imgur.com/iIg0Gob.png)
But i wasn't very satisfied, so i'm working on another variant, based on his vanilla torso armor:

Default
(https://i.imgur.com/tRPKTEM.png)

Modified
(https://i.imgur.com/FzaEZtW.png)

Edit 2 - Finished:
(https://i.imgur.com/1IVRfRA.png)

The new FG version is coming soon.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 March 2022, 22:17:04
Fallen Gods Addon v0.9G

- Added Poseidon (Greek god of the sea), made to default
- Added 2 updated variants of Artemis (named "2")
- Added nude model of Enyo

Link:
https://mega.nz/file/kDAmSApY#nmkbxnVnbShRYp8fIAsYZTSHsx5MK10H2jrW7fcToLs
Title: Re: [RESOURCES] Custom Models & Skins
Post by: icefreeze on 22 March 2022, 06:11:21
@nargil66 you mean version 0.9g for the latest one?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 March 2022, 14:46:18
@nargil66 you mean version 0.9g for the latest one?
Yes, ty for the correction :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 April 2022, 00:54:00
Time for new stuff...

The next goddess model for Fallen Gods is inspired from another game, something i don't do often. But i came across some pics of gorgeous girls cosplaying Aphrodite from the game Hades... and after that i just had to make the model :)

Original concept from the game:
(https://i.imgur.com/Rt2f9Bx.jpg)
+ Some fan art:
(https://i.imgur.com/royTUtY.jpg)
(https://i.imgur.com/gKm22d4.jpg)
And here is my attempt (censored nudity alert):
(https://i.imgur.com/JIeXnGS.png)
But my real inspiration were these real life ladies:
(https://i.imgur.com/jgMfixU.png)
(https://i.imgur.com/9pu2ait.jpg)
Man... feminine beauty can leave a man wordless. Al Pacino already said it:
(https://i.imgur.com/2qiWuiJ.jpg)
Next FG version is coming soon :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 April 2022, 18:20:18
New update is uploaded to Nexus and Mega (small tweaks on colors since the last preview):

Fallen Gods 0.9H
- Added alternative nude model of Aphrodite (inspired from the game Hades), made to default for female

Previews (censored):
(https://i.imgur.com/3aUcsug.png)
Links:
Mega
https://mega.nz/file/5LwGSI5a#CC5cqnbB2JTAJ43a3hUA2d4zbxJV_Fu24b2nNTXxVcQ
Nexus
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Leonllus on 06 April 2022, 15:37:06
nargil66 Hi, I liked your work and I also wanted to try my hand at creating character models for TQ. Is there any guide for creating models in Blender? I searched but found only old videos and manuals for 3D max.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 April 2022, 19:50:43
nargil66 Hi, I liked your work and I also wanted to try my hand at creating character models for TQ. Is there any guide for creating models in Blender? I searched but found only old videos and manuals for 3D max.
Hi, I'm glad to see someone interested in modeling. You can use this post as starting reference:
https://titanquestfans.net/index.php?topic=1560.0
It's not very detailed, but it explains the overall process. If you have any specific questions, don't hesitate to ask. I'll try to answer as far as my knowledge goes. Or you can also ask sauruz, he is very experienced in modeling (I think more than myself).

---

Today i started the only Olympian god model that was remaining - that of Hephaestus. When he's finished, the Olympians will finally be 12, as they should be.

Some concepts:
(https://i.imgur.com/0AOp9vG.jpg)
(https://i.imgur.com/v7fqbPt.jpg)
(https://i.imgur.com/Gkkv6wg.jpg)
And here is the early model:
(https://i.imgur.com/oqk8fea.png)
(https://i.imgur.com/QQP9Mqi.png)
I decided to add this blacksmith apron (borrowed from the Dvergr blacksmiths) + the hat (called "pileus") - he is very often depicted with it.
Everything is still WIP.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 April 2022, 11:20:37
I had a request yesterday to make a clothed version of new Aphrodite. It's already done (no need for censorship this time :) ):
(https://i.imgur.com/FvjpcRi.png)
(https://i.imgur.com/k73kmqf.png)
There are small tweaks on face also, i think she's prettier now.
A small update of FG is coming later today.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Leonllus on 07 April 2022, 22:51:58
nargil66, Hi, while I was understanding the import / export in blender, using the example of editing your models, I understood the basics.
I have a question:
1.Where do you get the standard TQ model? As I understand it, when opening the "Creatures.arc" \pc\female\femalepc01.msht his is our model and the base textures are right there.
Am I correct or somewhere else

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Leonllus on 08 April 2022, 00:58:42
nargil66, Hi, while I was understanding the import / export in blender, using the example of editing your models, I understood the basics.
I have a question:
1.Where do you get the standard TQ model? As I understand it, when opening the "Creatures.arc" \pc\female\femalepc01.msht his is our model and the base textures are right there.
Am I correct or somewhere else

I mean that I can't find a model without a tunic or I have to clean it myself?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 April 2022, 14:28:27
I mean that I can't find a model without a tunic or I have to clean it myself?
You don't have to. There are 2 existing skirtless female models already. The first one is that from Allskins mod, second one is called femaleshade01.msh and is located in "Xpack/Creatures.arc > npc > hades" folder. It is the one i used to make my Ariadne model.
You just have to remove the side hairs and ponytail from it, because they are fused to the model by default.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Leonllus on 08 April 2022, 15:03:04
I mean that I can't find a model without a tunic or I have to clean it myself?
You don't have to. There are 2 existing skirtless female models already. The first one is that from Allskins mod, second one is called femaleshade01.msh and is located in "Xpack/Creatures.arc > npc > hades" folder. It is the one i used to make my Ariadne model.
You just have to remove the side hairs and ponytail from it, because they are fused to the model by default.
I'm understood, thx
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 April 2022, 15:49:38
New update is uploaded to Mega:

Fallen Gods 0.9I
- Added a clothed version of new Aphrodite (by request), made to default; updated her textures

Previews:
(https://i.imgur.com/iWFyk51.png)

(https://i.imgur.com/WCog9zH.png)
Links:
Mega (entire FG folder with all versions):
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 09 April 2022, 21:55:24
Hey nargil66, I'm looking for the Wonder Woman skin but I can't seem to find it, can you point me out to the mod link, please ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 April 2022, 03:26:29
Sorry for the late answer, check this link:
https://titanquestfans.net/index.php?topic=32.msg16466#msg16466
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 16 April 2022, 11:00:31
Sorry for the late answer, check this link:
https://titanquestfans.net/index.php?topic=32.msg16466#msg16466

No problemo, thanks a lot mate.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 June 2022, 03:20:57
The latest Ariadne v5.0 is uploaded to Mega. Previews:
(https://i.imgur.com/fJ3twfy.png)(https://i.imgur.com/s3Pc9Y2.png)

What is new on the model... basically everything! :) I mean, she's reworked from scratch, directly from the vanilla skirtless model, once again.
This is very close to final release (if not final). I'll miss working on this cutie... :P

Mega Link:
https://mega.nz/file/YLwCkRza#xIZuLCidHRrb9sfVYhOR-N7eEAEo2K_9AcT-c4y62kU
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 June 2022, 22:29:33
Ariadne version 5.2 (Final):
https://mega.nz/file/MT4l0KiJ#4up0QZnskSBbSV-u0VEH8cO6Fl_O48962QaJyo7U6Zc
- several slight tweaks, for example nose is a bit wider now
- icluded source file (MAX format for 3ds max)

This is it! She's finished! After 2 years and countless versions, i can finally relax and focus on other things...
Or to quote the Paladin from Diablo 2:
"My duty here is done" ^-^

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 13 June 2022, 15:30:14
Hello nargil66, glad that you're still modding for Titan Quest, I have to say that your post about why you like this game so much is what I think about the game as well.

Titan Quest is a game that make us feel better even just looking at the scenarios, even if we, as individuals, are passing thru trouble times, TQ, in all of their versions, give us a bit of immersion that I can only find in the great books and fantasy stories.
Thanks for all your work for TQ thru all those years. The Ariadne is amazing  :))
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 June 2022, 14:48:52
Hello nargil66, glad that you're still modding for Titan Quest, I have to say that your post about why you like this game so much is what I think about the game as well.

Titan Quest is a game that make us feel better even just looking at the scenarios, even if we, as individuals, are passing thru trouble times, TQ, in all of their versions, give us a bit of immersion that I can only find in the great books and fantasy stories.
Thanks for all your work for TQ thru all those years. The Ariadne is amazing  :))
Yes, immersion is the word. I'm glad you share my views... This game is such a classic man. And it aged so well :D
I'll be around as long as i can, dont worry. I was just having a bad day when i wrote that post.
I'm glad you like the newest Ariadne. That means all these versions and changes were worth it. I have to update the big addon skin mod btw, because its very oudated already. Many of the skins are improved since there, have plenty of new hairs... its on my list for the near future.

---

Some recent stuff made for SV mod (i hope Soa wouldn't mind me showing it here):
Sharkman
(https://i.imgur.com/oqEubvp.png)
Jellyfish-man
(https://i.imgur.com/U1LnGBH.png)

Currently working on this new mount:
(https://i.imgur.com/B0Qq180.png)
Normally the Hippocampus is a horse with entire back side of a fish, like this:
(https://i.imgur.com/YopjCla.jpg)
However, i have to preserve all four legs if i want to make it a regular mount.
Everything is still WIP.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 14 June 2022, 15:04:54
Ha! The shark is absolutely insane  ;D Could you imagine riding a shark? It would be a Sharknado all the way!!

You're having problem with the bosses? Don't worry... Let your shark deal with it hehehe

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 June 2022, 01:16:47
More finished Hippocampus (almost ready to export):
(https://i.imgur.com/fJQtUZL.png)
Hell yeah :D
(https://i.imgur.com/tO8LA4c.png)
YEEEEHAAAAA!

Edit - Full illusion with attached cosmetic armors (more fitting the theme):
(https://i.imgur.com/TTfOvui.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 June 2022, 08:42:45
Testing something new:
https://youtu.be/_ozrpjue1ac
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 17 June 2022, 16:50:04
Okay, that is pretty amazing nargil.  :))
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 June 2022, 09:33:38
Thanks BG ;D It was a good challenge

Here is a more polished version (could be part of SV probably, depends on soa):
https://youtu.be/_c6ivM1SgGg
This time i changed the approach and instead of props used different animation channels and shrinked root bones. I think it's better now, transition points between differernt animals are more smooth than in the previous video.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 18 June 2022, 19:03:25
When I first saw this technique, I was thinking the same thing, changing the scale of the model dynamically to make the transitions flow in a way that was easier on the eye, less jarring.

I just assumed it couldn't be done lol

The truth is that I couldn't do it :))

But you did it you sonofab*tch, you really did it :D

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 June 2022, 04:15:58
Haha, first time it makes me happy to be called sonofab*tch  :D
Btw, you probably imagine it harder than it is... some day i'll write a tutorial, and you will see it's easy. Just a lot of back and forth with renaming and combining root bones in animations, but nothing too complex.

Continuing on Proteus - more tweaks on skills, changed textures and such:
https://youtu.be/fV9PSwU4AFI

For those who want to learn more about who he is in myths, here is some info:
Quote
PROTEUS (Prôteus), the prophetic old man of the sea (halios gerôn), occurs in the earliest legends as a subject of Poseidon, and is described as seeing through the whole depth of the sea, and tending the flocks (the seals) of Poseidon (Hom. Od. iv. 365, 385, 400; Virg. Georg. iv. 392 ; Theocr. ii. 58; Horat. Carm. i. 2. 7; Philostr. Icon. ii. 17). He resided in the island of Pharos, at the distance of one day's journey from the river Aegyptus (Nile), whence he is also called the Egyptian (Hom. Od. iv. 355, 385).
And here is a description of the various forms he changes into:
Quote
For in their grasp the Old Man Proteus took on changing shapes, weaving his limbs into many mimic images. He spotted his body into a dappleback panther. He made his limbs a tree, and stood straight up on the earth a selfgrown spire, shaking his leaves and whistling a counterfeit whisper to the North Wind. He scored his back well with painted scales and crawled as a serpent; he rose in coils squeezing his belly, and with a dancing throb of his curling tail's tip he twirled about, lifted his head and spat hissing from gaping throat and grinning jaws a shooting shower of poison. So from one shadowy shape to another in changeling form he bristled as a lion, charged as a boar, flowed as water--the Indian company clutched the wet flood in threatening grasp, but found the pretended water slipping through their hands. So the crafty Old Man changed into many and varied shapes . . .
Source:
https://www.theoi.com/Pontios/Proteus.html
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 June 2022, 06:49:26
Upcoming god model - Sun Wukong (Monkey King):
(https://i.imgur.com/iJ8a7MG.png)
Testing animations (more martial style, WIP):
https://youtu.be/uHpp0qMGSiA
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 June 2022, 01:45:53
Tonight i'll do something more fun than animations. Here is a new set with more exotic looks (possibly can fit Atlantis):
(https://i.imgur.com/rUGUGnB.png)
People had requested Aztec/Mayan Act before... that's beyond my capabilities, but this is the least i can do :)

Modified Chimera to make Mushussu (Babylonian monster):
https://youtu.be/0sqb934kOds

Need some fixes, retexturing and add horns, to make it look like this:
(https://upload.wikimedia.org/wikipedia/commons/thumb/b/ba/Sirrush.jpg/1280px-Sirrush.jpg)
(https://i.pinimg.com/564x/97/22/88/972288b876988486b805029cf6c9d9bf.jpg)
Edit - more finished:
(https://i.imgur.com/BfBZPQP.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 June 2022, 02:27:23
Back on the exotic "witch doctor's" set from previous post - made a special enemy to carry it - Atlantean Pygmy:
(https://i.imgur.com/b37Q9VL.png)
(https://i.imgur.com/gvttDyB.png)
In Greek mythology the Pygmies are a tribe of small humans that live in the farthest south part of the world, near the shores of world-encircling river Okeanos. They have a sworn enemy - the crane birds, and are constantly in war with them.
In this case i decided to add them to Atlantis, since it's a "lost world". I may add some more animalistic features to the model later (like sharp teeth) + war paint to make them more savage-looking. But they will be of Humankind race, since there are not enough humans in TQ.

Edit - almost ready to export:
(https://i.imgur.com/9JWEYrg.png)
(https://i.imgur.com/gbP89GR.png)

Edit2 - The work on Pygmies continues... i ported them to the game, just to find out that their feet sink in the ground and their stance is "unstable". I used bones from child peasant NPC, thinking it was a good idea... but it wasn't. So i skinwrapped from Keres, because their animation fits best. This time it worked - no more sinking, no more floating. Now i face a second problem - some of their new sounds crash the game. I have to check them one by one to find which one is glitching. Damn it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 June 2022, 17:17:14
Today's progress - all sounds are fixed. Here is an early preview of the Pygmies:
https://youtu.be/2O2LPzzgOU0
Need to reduce their vox sound chance, because it's annoying right now.

Edit - Added warpaint, reduced sound frequency, increased their speed, slightly reduced size. They are now a type of greenskin (like Goblins) and of Beastman race.
https://youtu.be/qDfEBGKFmjY
Edit 2 - something I did last night:
https://youtu.be/SntsSRybkHY
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 June 2022, 02:24:07
Last two days i'm a bit tired to work on more "serious" mods... and i know that i said that the last Ariadne is final, but... the truth is when i work on the model, it helps me recharge and relax. So i probably won't stop tweaking her in the future. And she improves by a little bit each time, so why stop? That model and the goal of making a pretty/sexy female chatacter for my favorite game was one of the main reasons i started learning 3ds max and Blender in the first place. Here is a link to the latest iteration:
https://mega.nz/file/4S4k0KwL#ZUhhdE8d6fKR0tU9gEg5Hps8LbldWSihAGoWC_I51w0
Previews link (contains nudity, you have to confirm your age to see it):
https://imgur.com/a/uZt67pK
I have pretty much reached my limits here, BUT there are still possible ways the model can be improved further:
1. I can try to contact someone with experience in 3d sculpting/knowledge in anatomy and ask for pointers or help.
2. Can also try to find someone who can weight paint the model (because i hit a "stone wall" each time i try).
3. Or search a way to weight paint it in Blender and then somehow export back to 3dsmax... (as for now I don't know how to do it properly). At this stage i think the model is looking too good to have those ugly deformations. Imagine all the awesome new goddesses that i can do with a fixed Ariadne as base...

Speaking of goddesses, found this nice outfit yesterday (from Sims 4 mod):
(https://c10.patreonusercontent.com/4/patreon-media/p/post/61830839/0148b5e0af8d41e2a4680a92c79eb168/eyJxIjoxMDAsIndlYnAiOjB9/1.png?token-time=1657584000&token-hash=0t3rcvpz6TWdqv5goB4bEX7o9Z7SDL1AjqWX85smTRk%3D)(https://c10.patreonusercontent.com/4/patreon-media/p/post/61830839/e3fac04148d942d1a0d7334ae2756aed/eyJxIjoxMDAsIndlYnAiOjB9/1.png?token-time=1657584000&token-hash=rCx8YqcHgpUeYbOf27kQeVaFsa2XWVJusrTQi9SpaNk%3D)
Now my hands are itching to make an alt variant of Persephone, i think it will fit great for her.

Edit - Here she is, almost ready to export:
(https://i.imgur.com/mcmzY0Q.png)
(https://i.imgur.com/4XRFiTJ.png)
I'm only not sure about the hair, may search for more epic one.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: brsamael on 27 June 2022, 20:38:06
Please tell me how to replace the model of one item with another? Specifically interested in EE staves. I unpacked Resources\XPack4\Item.arc, found the staff I needed, replaced it with file-by-file renaming to another one, from a folder nearby, adjusted it to Database. Changed the path - "XPack4/Item/equipmentweapon/..." and "Item/equipmentweapon/..." and "Items/equipmentweapon/...". But there are no changes.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 June 2022, 22:52:09
Please tell me how to replace the model of one item with another? Specifically interested in EE staves. I unpacked Resources\XPack4\Item.arc, found the staff I needed, replaced it with file-by-file renaming to another one, from a folder nearby, adjusted it to Database. Changed the path - "XPack4/Item/equipmentweapon/..." and "Item/equipmentweapon/..." and "Items/equipmentweapon/...". But there are no changes.
Weird, what you did seems right... even the model is not changing? Which staff you want to replace? I can try do it and then send it to you, just as example.

---

After some sleep, finally found a hair that will fit more. It reminds me a bit of Arwen's hair from Lord of the Rings. I think it's perfect:
(https://i.imgur.com/nXwBfEo.png)
(https://i.imgur.com/Zav4qMy.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: brsamael on 27 June 2022, 23:08:44
Please tell me how to replace the model of one item with another? Specifically interested in EE staves. I unpacked Resources\XPack4\Item.arc, found the staff I needed, replaced it with file-by-file renaming to another one, from a folder nearby, adjusted it to Database. Changed the path - "XPack4/Item/equipmentweapon/..." and "Item/equipmentweapon/..." and "Items/equipmentweapon/...". But there are no changes.
Weird, what you did seems right... even the model is not changing? Which staff you want to replace? I can try do it and then send it to you, just as example.
Strength of the Nile. Ideally, I want to replace it with Praxidikae. For the sake of simplicity, I myself tried to replace it with Dream Whisperer, Dragon King's Staff, Pride of the Fallen.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 June 2022, 00:15:06
Ok, give me some time until tomorrow, i'll see what i can do. Just to finish Persephone first.

@brsamael Here is Strenght of the Nile replaced with Praxidikae:
(https://i.imgur.com/5VCYTiR.png)
See attachments for download.

I forgot thet in Xpack 4 each item is in a separate folder. Just unpack the ARC and follow the pattern.

Btw, Persephone will be delayed, because the new accessories are too HD (have to reduce the poly count) and the dress is not properly skinwrapped.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: brsamael on 28 June 2022, 07:03:53
@brsamael Here is Strenght of the Nile replaced with Praxidikae:
(https://i.imgur.com/5VCYTiR.png)
See attachments for download.
But I did the same thing, why didn't it work?.. In any case, thank you very much, I will continue to experiment based on your files.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: NervProtocol on 02 July 2022, 03:25:30
Hello, good nights/evenings/mornings for all. I'm pretty new to the game. (Installed yesterday) I like the gameplay and stuff but I'm kinda dissapointed bcs there's no customization of characters at all. That's why I'm here :) and luckily I found this post and this tremendous piece of passionate modder. I've been watching your works and d##m, you've done a pretty good work through years!

The thing is: how can I use the skins that you create in my game?. I have the clean installation, as I say the game was installed yesterday. Hope you can give me an insight bcs there are beauty skins that I would like to play with instead of the default ones!

Cheers!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: NervProtocol on 13 July 2022, 02:32:14
Reply no longer needed. Thanks.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Abraham on 13 July 2022, 21:47:49
Haha, first time it makes me happy to be called sonofab*tch  :D
Btw, you probably imagine it harder than it is... some day i'll write a tutorial, and you will see it's easy. Just a lot of back and forth with renaming and combining root bones in animations, but nothing too complex.

Continuing on Proteus - more tweaks on skills, changed textures and such:
https://youtu.be/fV9PSwU4AFI

For those who want to learn more about who he is in myths, here is some info:
Quote
PROTEUS (Prôteus), the prophetic old man of the sea (halios gerôn), occurs in the earliest legends as a subject of Poseidon, and is described as seeing through the whole depth of the sea, and tending the flocks (the seals) of Poseidon (Hom. Od. iv. 365, 385, 400; Virg. Georg. iv. 392 ; Theocr. ii. 58; Horat. Carm. i. 2. 7; Philostr. Icon. ii. 17). He resided in the island of Pharos, at the distance of one day's journey from the river Aegyptus (Nile), whence he is also called the Egyptian (Hom. Od. iv. 355, 385).
And here is a description of the various forms he changes into:
Quote
For in their grasp the Old Man Proteus took on changing shapes, weaving his limbs into many mimic images. He spotted his body into a dappleback panther. He made his limbs a tree, and stood straight up on the earth a selfgrown spire, shaking his leaves and whistling a counterfeit whisper to the North Wind. He scored his back well with painted scales and crawled as a serpent; he rose in coils squeezing his belly, and with a dancing throb of his curling tail's tip he twirled about, lifted his head and spat hissing from gaping throat and grinning jaws a shooting shower of poison. So from one shadowy shape to another in changeling form he bristled as a lion, charged as a boar, flowed as water--the Indian company clutched the wet flood in threatening grasp, but found the pretended water slipping through their hands. So the crafty Old Man changed into many and varied shapes . . .
Source:
https://www.theoi.com/Pontios/Proteus.html

Unbelievable. How did you manage to create the transformation? With 3D max?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: NervProtocol on 14 July 2022, 00:42:08
I wonder, is there any way to Walk in the game or a mod for that? Or to modify the running/battle pose animation or something?  ???
Title: Re: [RESOURCES] Custom Models & Skins
Post by: NervProtocol on 14 July 2022, 22:06:19
Speaking of goddesses, found this nice outfit yesterday (from Sims 4 mod):
(https://c10.patreonusercontent.com/4/patreon-media/p/post/61830839/0148b5e0af8d41e2a4680a92c79eb168/eyJxIjoxMDAsIndlYnAiOjB9/1.png?token-time=1657584000&token-hash=0t3rcvpz6TWdqv5goB4bEX7o9Z7SDL1AjqWX85smTRk%3D)(https://c10.patreonusercontent.com/4/patreon-media/p/post/61830839/e3fac04148d942d1a0d7334ae2756aed/eyJxIjoxMDAsIndlYnAiOjB9/1.png?token-time=1657584000&token-hash=rCx8YqcHgpUeYbOf27kQeVaFsa2XWVJusrTQi9SpaNk%3D)
Now my hands are itching to make an alt variant of Persephone, i think it will fit great for her.

Edit - Here she is, almost ready to export:
(https://i.imgur.com/mcmzY0Q.png)
(https://i.imgur.com/4XRFiTJ.png)
I'm only not sure about the hair, may search for more epic one.
[/quote]

Hello, I think this is awesome, but can u make 2 versions of this skin?, I like it with this type of hair! If not to much of a request. Waiting for the release :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 September 2022, 19:11:52
Quick and dirty Thoth (Egyptian god of wisdom, hieroglyphs and scribing):
(https://i.imgur.com/Fno7UFA.png)
(https://upload.wikimedia.org/wikipedia/commons/thumb/c/c3/Thoth.svg/330px-Thoth.svg.png)
Link: https://mega.nz/file/BGpykAbD#d9Sb6Yzs7XeVWp4mHa2obqhYO0_TnAhtMAFht4oOyag

The mod installs the same way as Fallen Gods, but it is NOT compatible with it at the moment. Do not merge!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 September 2022, 17:48:35
Reworking Daji (changed base body model, face shape, body and outfit textures, aura). Here is a preview:
Old
(https://i.imgur.com/2z04LFk.png)

New
(https://i.imgur.com/qR7fysB.png)

In-game:
(https://i.imgur.com/EN8BLIt.png)
Edit - Made alternative variant (long dress):
(https://i.imgur.com/TmiyqxR.png)
(https://i.imgur.com/05mgeoG.png)(https://i.imgur.com/g0OC0ZJ.png)
Edit2 - more rich looking:
(https://i.imgur.com/ATQwTrg.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 September 2022, 19:14:54
Next FG version is uploated to Nexus and Mega.

Fallen Gods Addon v0.9J

(https://i.imgur.com/gVQjz8q.png)

- fixed bug with the base invisible character meshes gliching sometimes
- rework of Daji and Inari models and textures
- added new model variant of Daji (long hanfu dress)

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 September 2022, 21:27:45
Next update on base Ariadne model is uploaded to Mega.

Ariadne Version 6.0 (censored nudity alert):

(https://i.imgur.com/CsA5LWd.png)(https://i.imgur.com/lOlO96i.png)
(https://i.imgur.com/LSvaUCW.png)(https://i.imgur.com/v2jsYLY.png)
Link:
https://mega.nz/file/Qf5xHIhC#cvMSPxhLOpTJF6Obd_6xUls04HxuFex4b7rxbbs6Gac

Hair is included.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 September 2022, 19:55:13
Last night i started the long delayed rework of all NewSkins packs. Some of my old textures are of very low quality, and hardly are "worthy" of the improved model.
Here is a example preview of an improved Egyptian skin:

Old
(https://i.imgur.com/eYG3aRb.png)

New
(https://i.imgur.com/9tDbO1I.png)
This might take several days to finish, but i think it's worth it.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 September 2022, 16:38:22
Upcoming skin pack for Orient/EE - "Heavenly Outfit":

(https://i.imgur.com/9uvP4Dm.png)
Edit - after some sleep, all dye colors are done. Here is the skin from different angles:

(https://i.imgur.com/WQ5HX3v.png)
(https://i.imgur.com/L97OXG1.png)
(https://i.imgur.com/MPx71AF.png)
Expect the pack some time later.

Edit 2 - the pack is ready and uploaded:
(https://i.imgur.com/9ewRgDT.png)
(https://i.imgur.com/2nBIzDo.png)

Link:
https://mega.nz/file/VHJWTDKJ#DFaYnHZPrPDPgcaD6IhFH83Zyy2oXyAGtSAwBCGPQMM

Hair is included. Also this is the most current Ariadne (6.4).


Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 September 2022, 07:38:28
Update to previous skin pack:
- Tweaked all skins from previous version
- The skins replace default Greek dyes in-game
- Tan dye is changed to nude
- Latest Ariadne model (v6.5)
- Added new hairstyle - red long hair

Preview (nudity warning, you need to confirm your age):
https://imgur.com/a/4PKnLBF

Link:
https://mega.nz/file/xOJyxRBI#rZmsHBADi5TLbfbqmCm03OSC6N_tlkqLx2wNsboFoIE
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Xerxes on 15 September 2022, 09:04:12
I tried the latest Asian Heavenly pack and it looks good, but there is a graphical issue on the character screen. She is wearing a black skirt.

(https://i.ibb.co/jgqdq7H/selectscreen.jpg) (https://ibb.co/GcGXGgF)  (https://i.ibb.co/XtF0SHN/ingame.jpg) (https://ibb.co/rH5849T)  (https://i.ibb.co/w74bNQ3/charscreen.jpg) (https://imgbb.com/)

Did I miss something? I just copied the Creatures and Items folder to the game's Database folder.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 September 2022, 13:16:31
I tried the latest Asian Heavenly pack and it looks good, but there is a graphical issue on the character screen. She is wearing a black skirt.
Did I miss something? I just copied the Creatures and Items folder to the game's Database folder.
That's a vanilla shader issue, that is still unfixed by the devs. I can't do much about it, unless "hiding" the skirt from being visible (but then skirted skins will look odd). Download the attached model below for the skirtless option.
The other way is just to play the game on DX9.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Xerxes on 15 September 2022, 16:46:58
That mesh helps. Thank you.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 September 2022, 21:08:18
Ariadne v6.6 is uploaded to Nexus and Mega. Main changes since 6.5 are on the face + added new hair, more asian theme. Previews (nudity warning, need age confirmation):
https://imgur.com/a/AstDvEe

Links:
https://mega.nz/file/cWAgTYQB#OTi5XECSwTUqG4UJbLFkI_BSiESakLPAD8BqT_0FPSc
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 September 2022, 09:38:35
Next upcoming deity for FG - Skadi, Norse Jotunn goddess of winter, hunting and skiing:
(https://i.imgur.com/duiht3Z.png)
(https://i.imgur.com/FN8SyLK.png)
+ some different variations:
https://imgur.com/a/SSngfGW

Edit - What is the goddess of skiing without her ski?

(https://i.imgur.com/K6DNGsQ.png)
(https://i.imgur.com/B8eQL27.png)
Edit2 - something was missing... she was looking like an average scrappy hunter and not epic enough. So i changed the colors of her outfit to resemble ice and snow, as a goddess of winter should be. Here is the updated look:

(https://i.imgur.com/swpoBhD.png)

Edit3 - New version is uploaded.

Fallen Gods 0.9K

- Added Skadi (Norse jotuness and goddess of winter, hunting and skiing; made to default)

Preview
(https://i.imgur.com/xLHnZnB.png)

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 September 2022, 17:46:15
Today I think to continue on the playable Persephone that was left unfinished. The base female model is updated once more to version 6.8, and i'm confident that this is the best Ariadne so far. I attach the model below so it doesnt get lost, until more proper release. Changed stuff:

- fixed eyes being slightly too apart
- lips are a bit smaller
- chest and waist are less thin
- ankles are slightly more pronounced
- feet are slightly bigger
- fixed some stretched vertices affecting texture

On to Persephone!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 September 2022, 15:57:00
Damn, Persephone's model is still giving me trouble... it exports alright and appears in game, but cannot be loaded in MeshView, so i can't attach anything to it. I'll have to leave it for later, until i think of something.
For now i'm preparing a new Norse themed pack for female - Jarlkona (Female Jarl) Outfit or just Norse Noble Outfit:
(https://i.imgur.com/Lv0V5PW.png)
Making the colors right now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 September 2022, 19:13:26
The pack from the previous post is ready, but i'll wait for a more official release of NewSkins II instead of uploading it standalone like previous ones. Untill then im working on another Norse pack with Shield Maiden theme. Preview:
(https://i.imgur.com/IRcPNeA.png)

Edit - finished variant:
(https://i.imgur.com/Tms90Sd.png)

Edit 2 - Made a new hair (cut from Valkyrie model) to fit this pack. In-game preview:
(https://i.imgur.com/xKbTyLO.png)
And another hair i ported yesterday:
(https://i.imgur.com/hUdtOB8.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 September 2022, 18:13:00
Something i'm making by request (working name is Hel - Norse goddess of the Underworld):
(https://i.imgur.com/Bk2HqJh.png)
(https://i.imgur.com/Z0n5rWw.png)
I have something important to tell you, it will be bad news for most people who follow this thread, but i have to do it. I'm making a new Patreon account soon and some of my content will be left for patrons only. I'm not wanting to do it - but i'm forced to. The prices in my country like in most of Europe are constantly going up and my family is struggling financially. This winter will be harsh, i'm unemployed and considering my mental illness problems IRL, i could really use some support. I'm making free mods for five years, but times are changing and i'm not sure i'll be able to do it anymore if things continue to go in this direction. I hope that my skins and other mods are giving joy to you, as they give joy to me while making them. I wish the world was different, but it is as it is and i have to cope with it.

I'm removing the old Patreon link from my signature, because it's inactive. There will be a new one soon, probably in a few days.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 September 2022, 02:32:38
More demonic look for the male as well - here are both characters:

(https://i.imgur.com/ij7ybx2.png)
(https://i.imgur.com/gXyfaxV.png)
Adjusted my zoom menu setings so the character is better positioned on the screen (it was too high before)

Edit - the male is almost finished, only im not completely satisfied with the wings:

(https://i.imgur.com/9uC3F6l.png)
If i could find a good flaming effect to put on them (or around them) it would be perfect + maybe add brighter glowing "cracks" on the texture.
I came up with a god name for this character - Ahriman, which is the main antagonist deity in Zoroastrian religion.
https://en.wikipedia.org/wiki/Ahriman

Edit 2 - finished look (i think):
(https://i.imgur.com/zY4zPH6.png)
Darker skin, more visible tattoos, better effect on the wings.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: TowerShieldDude on 30 September 2022, 05:34:22
I've been following your content for a while, and this might be a dumb question, but does the model/mesh for the female character (from the Skin Mods Collection) that hides any equipped helmet work with mods like Soulvizier AERA? I've never been able to tell if I've been messing something up with the installation or if it's not intended to be used with massive overhaul mods like the aforementioned.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: sauruz on 30 September 2022, 07:58:07

Edit 2 - finished look (i think):
(https://i.imgur.com/zY4zPH6.png)
Darker skin, more visible tattoos, better effect on the wings.

Doesnt the fire cover to much the wings ? i mean if the fire are hiding a bit the wings ?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 September 2022, 13:13:54
I've been following your content for a while, and this might be a dumb question, but does the model/mesh for the female character (from the Skin Mods Collection) that hides any equipped helmet work with mods like Soulvizier AERA? I've never been able to tell if I've been messing something up with the installation or if it's not intended to be used with massive overhaul mods like the aforementioned.
In Soulvizier the female mesh has different location than in vanilla. To make it work with SV, rename your chosen female mesh to "femalepc01_hybrid_1sided.msh" and inside the Database folder of SV (hard mod installation) create folders "_DRX_Meshes/Creatures/pc/female" and place the renamed mesh there. It should work without problems. Here is how it should look like:
(https://i.imgur.com/VRlfoUj.png)

Doesnt the fire cover to much the wings ? i mean if the fire are hiding a bit the wings ?
In-game the effect is not so strong, i think it is caused by the menu. I'll release the new version in a few minutes, check if you want and tell me what you think.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 September 2022, 13:22:47
Next version of FG is uploaded to Nexus and Mega.

Fallen Gods v0.9L

(https://i.imgur.com/Ll3czcl.png)
(https://i.imgur.com/dqUOAa3.png)

- Added Ahriman (Zoroastric Persian god of darkness and evil), made to default for male
- Added Hel (Norse goddess of the Underworld and daughter of Loki), made to default for female

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 October 2022, 15:04:35
Currently working on the next update of NewSkins II. It will focus on Egyptian/Nubian skins. Here are a few skin reworks:

1. Reworked Egyptian skin + wig shape
Before
(https://i.imgur.com/98F3Z0d.png)

After
(https://i.imgur.com/TpkVcwF.png)

The wig is inspired by these
(https://i.imgur.com/3bsNqz7.jpg)

And here is another lore-friendly retexture of the same hair:
(https://i.imgur.com/FZNb8c7.png)
2. Nubian skin improvement
Before
(https://i.imgur.com/TcBvs16.png)

After
(https://i.imgur.com/FMgcF2A.png)

+ New headpiece ported to game - Nubian Headwrap
(https://i.imgur.com/xp54PBt.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 October 2022, 05:05:04
A more epic variant of Hephaestus, probably coming next in Fallen Gods:
(https://i.imgur.com/5mEjBjB.png)
Previous variant to compare:
(https://i.imgur.com/oqk8fea.png)

Edit - Finally! After one sleepless night, the last of the 12 Olympian god models is done! Here he is in-game:
(https://i.imgur.com/Ulvughm.png)
Now i can make all twelve deities to appear on Olympus after beating Typhon.

The next FG version is coming shortly.

Edit 2 - after getting some sleep, i decided to make more lore-friendly attributes before releasing. What god of blacksmithing goes without his tools? Here:
(https://i.imgur.com/quVgNEA.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 October 2022, 00:44:55
The new version is uploaded to Nexus and Mega.

Fallen Gods v0.9M

(https://i.imgur.com/baC5PjQ.png)

- Added Hephaestus (Greek god of fire and blacksmithing), made to default for male
- Added a replacement model for Hand of Hephaestus (legendary mace) that looks more like a smithing hammer

Download links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 04 October 2022, 06:40:27
He looks pretty hot nargil66.   ;)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 October 2022, 12:44:54
Hehe, thanks :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 October 2022, 03:02:52
Ok, i found something curious - there is a ruined statue of Hephaestus that was meant to appear on Olympus scenery in the TQ resources... (maybe it does?) its called statuerubble01.msh. And it has a hammer:
(https://i.imgur.com/UDzBgtf.png)
When i saw it, i decided to rework my Hepahestus hammer to this one - to stay as close to the idea of the original devs as possible.
Then i checked TQ-DB for a similar hammer, and guess what - it exists as an unique weapon called Skull Crusher:
https://tq-db.net/en/equipment/skullcrusher
No way i will let it pass without reworking it... to lava hammer of course! :D
Btw, there is another more important thing coming soon - but i'll leave it a surprise for now.

Edit - a hammer more worthy of a god:
Old
(https://i.imgur.com/7xgeQQ4.png)

New
(https://i.imgur.com/ALTsUkk.png)

Edit - today i'm reworking some other attribute items of the gods:

1. Demeter's Torch - i never liked the old one. The new one is made directly from her statue on Olympus:
(https://i.imgur.com/1W2vMYt.png)
(https://i.imgur.com/O0FRxCC.png)

2. Zeus' Thunderbolt - I fixed the current weapon glitched UV map and made a second version from the ruined temple statue near Helos recently added by the devs.
Here is the second variant:
(https://i.imgur.com/FOvymrH.png)

3. Aphrodite's Mirror - was planning to add it for a long time. Here it is:
(https://i.imgur.com/exgCxEz.png)

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 October 2022, 05:39:04
Alright, time for the latest stuff  ^-^
I updated the "gods appearing on Olympus" mod with the 2 newer gods (Hephaestus and Poseidon):

https://youtu.be/GETbybnVlCw

This time the method of their appearance is changed completely. The previous way worked, BUT there were several problems with it. When Typhon died (old method) he spawned an invisible creature who casts a skill_defensivewall.tpl skill in a circle around itself, which were summoning the gods as pets. However, if you happen to kill Typhon too aside from the center, some of the gods could spawn outside of the arena and "fall off" of Olympus... haha. In that case they will never appear and you will have only half a circle.
Second problem was with mods that increase monster spawn like Xmax, where multiple Typhons will spawn multiple circles of gods on death... so i had to think of another way.
I spent multiple hours trying to modify a quest file with moderate success. The gods were appearing only when you kill Typhon for the first time and not after. I'm a noob at making quests so i guess there is a way, but i couldn't find it. Tried changing Triggers to Active/Ratchet, Conditions to resettable, Actions to Refire... nothing worked.
Then i got a more unconventional idea - what if i turn the Olympus temple from decoration into a monster (by changing template) and then kill it... haha. The point? It spawns another fake temple on "death" (from its bones), and to that second temple is attached an invisible creature (located at the exact center of the arena) which in turn has attached gods in cicrcle around it. But how do i make the temple to "die" without player being involved? Its simple - Typhon spawns another invisible creature that kills it with its aura. The creature spawned by Typhon (lets call it Templekiller lol) is of TeamMajor_Human alignment and has aura that hurts only Animal race (50m radius), while the "living temple" is TeamMajor_Hostile and race Animal, so the game makes them natural enemies by default. Typhon dies > spawns Templekiller > his aura kills the temple > temple spawns the second temple with attachments > and voila, the gods appear like magic :D But it's all smoke and mirrors lol. :D

I think to release the mod as standalone as well, expect it a bit leater :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 October 2022, 19:53:48
Reworking Apollo, starting from a base nude model this time ("doll nudity" warning, you need to confirm your age first):

https://imgur.com/a/xNBgrbo

The old model was just not epic enough nor lore friendly enough. He wont be nude in the final version, though i had some requests on Nexus to make a naked male... so i might leave it as a variant.

Edit - A bit more finished:

(https://i.imgur.com/tpnAlUd.png)
I think to add a quiver this time (no bow, because bow + lyre is too much)

Edit2 - after getting some sleep, i wasn't very satisfied with the body shape. This is Apollo after all - a synonym of male beauty! So i spent more time reshaping. I think this is a more decent variant - more masculine and natural looking:

(https://i.imgur.com/Vqj5JhQ.png)
Edit3 - more lore-friendly hair + quiver:

(https://i.imgur.com/MqgMBQY.png)
Edit4 - almost ready to export:

(https://i.imgur.com/7yaFSzv.png)
Edit 5 - Damn, i cant animate that cloak... have to change it entirely. But the rest is working fine.

Edit 6 - A quick replacement with another cloak that can easily be animated:

(https://i.imgur.com/p9wiFOw.png)(https://i.imgur.com/E6fj70y.png)
Edit7 - Ported to game. I think he became epic enough ^-^:

(https://i.imgur.com/f5StOxl.png)
Expect the next FG version sometime later.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 October 2022, 20:41:58
The next update of FG is uploaded to Nexus and Mega.

Fallen Gods 0.9N

(https://i.imgur.com/f5StOxl.png)

- Added a reworked version of Apollo, made to default for male

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 October 2022, 00:05:05
I think to make some minor goddess reworks in the following days. Mostly the Olympian goddesses, to update the 12 Olympians mod. The base Ariadne model has improved and they deserve better bodies/textures. Probably i'll start with Aphrodite (the original concept, not the one from Hades game). + I had an idea of how to finally port the new Persephone properly (thanks to Sauruz). Will try and see how it goes.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 October 2022, 01:35:51
New FG version is uploaded to Mega/Nexus.

Fallen Gods Addon 0.9O

(https://i.imgur.com/5fPfysQ.png)(https://i.imgur.com/oNqAm11.png)

- Added alt concept of Persephone/Kore (Greek goddess of spring and queen of the underworld) with 2 variants, made to default for female

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 October 2022, 12:24:40
I have some good news and some bad news. The good news are about the Illusions mod - i found a way to make them equip in helmet slot and to be enchantable with relics/charms and updradable at Dvergr blacksmith! This was the last obstacle on the way of implementing full-fledged Transmogrify system in Titan Quest :D Of course, it will work in a different way and with less options than Grim Dawn, but it will feature something that Grim Dawn never had - mounts! Here is a preview of full cosmetic armor set equipped via illusion:

(https://i.imgur.com/r8P83sR.png)

The bad news are more personal... i forgot my Steam account password and email  :( Damn it. Just when i was planning to return there. Oh, well... I guess i'll stick with Nexus for now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 October 2022, 14:25:35
Ok, here is what's next - I wasn't very satisfied with the latest Persephone face shape, so i reworked the base Ariadne model once more (updated to v9.0). Here is the improved version, compared with old one:

Old Face
(https://i.imgur.com/9BThT1m.png)

New Face
(https://i.imgur.com/54TNEEL.png)
Also reduced hair size, as you can see on the pictures, it was way too big before.

And here is a more "gothic" recolor of her outfit:

(https://i.imgur.com/QuIrsZb.png)
But before reseasing the new FG with the updates, i think to make a vanilla-like variant with long dress, to update my old Persephone NPC replacement mod. Stay tuned :)

Edit - the NPC-like variant is shaping. Here is a comparition with the vanilla model:

(https://i.imgur.com/2KrLe4i.png)

You can see my earlier rework here (based on much older version of Ariadne):

https://titanquestfans.net/index.php?topic=32.msg15851;topicseen#msg15851
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Accolon on 20 October 2022, 00:08:48
I wasn't very satisfied with the latest Persephone face shape, so i reworked the base Ariadne model once more (updated to v9.0).
Where to download this?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Medea Fleecestealer on 20 October 2022, 06:40:17
I wasn't very satisfied with the latest Persephone face shape, so i reworked the base Ariadne model once more (updated to v9.0).
Where to download this?

See the link in the first post of this thread.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 October 2022, 16:04:26
I wasn't very satisfied with the latest Persephone face shape, so i reworked the base Ariadne model once more (updated to v9.0).
Where to download this?
Ariadne 9.0 is not released yet. I'll post the model here later today.

See the link in the first post of this thread.
Actually there is no link there yet, but that's a good idea. It's a about time the links here are more organized, everything is very messy ATM.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 October 2022, 16:16:17
Still working on Persephone... i did some research, and in myths she is described as "pale", "dark-eyed", "trim-ankled" (meaning she has graceful legs) and "deep-bossomed" (im pretty sure you know what that means :D). I slightly changed the skin tone, gave her brown eyes and a bit lighter hair (to look more natural). Also tweaked more her face shape (I'm getting addicted to this lol). I think to settle with this variant:

(https://i.imgur.com/H93FMR2.png)
I'll post more progress later.

Edit - Ported to game. I also modified the vanilla walk animation of Persephone NPC, to make it look more natural. Comparition between vanilla, old and latest Persephone:

Vanilla
(https://i.imgur.com/zaGelaf.gif)

Old Rework
(https://i.imgur.com/wuB30xA.gif)

Latest (+ animation)
(https://i.imgur.com/ACKQzwr.gif)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 October 2022, 03:43:20
Persephone NPC Addon Mod v3

(https://i.imgur.com/Rt448km.png)

- Reworked original Persephone NPC model - she looks younger and prettier now, as is proper for the Goddess of Spring (greatly improved body/face since version 2)
- Tweaked color of gargoyles and chains to fit with her new golden cuffs
- Improved her vanilla walking animation
- Feel free to use in any mod

Installation:
- Place folder "Xpack" from the archive to your main game "Database" folder. No need to remove previous addon mods (there will be no conflicts with the new files).

Model/Animation Comparition:

Vanilla Model
(https://i.imgur.com/yxGvwvV.png)

New Model
(https://i.imgur.com/11ItoxX.png)

Vanilla Walk Animation vs New
(https://i.imgur.com/zaGelaf.gif)(https://i.imgur.com/ACKQzwr.gif)
Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Accolon on 21 October 2022, 13:34:02
Will be much better, but Persephone's bracelets look heavier than in the original. Would be desirable for an example (found by "bracelets grecs"):
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse4.mm.bing.net%2Fth%3Fid%3DOIP.f8PvjrSOh7pwCj7Q9FQ3NwAAAA%26pid%3DApi&f=1&ipt=97ee18cd01417ef09e84cd51ae5359987c2709f539c9c0f4c9b4e8ca91be57dd&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse2.mm.bing.net%2Fth%3Fid%3DOIP.HU6GE471Q_9fdpgB-mYFxwAAAA%26pid%3DApi&f=1&ipt=3f9b1dde9426bb9e052c1e6095addc7024facea4504396d46228bff379aa0b06&ipo=images)(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse3.mm.bing.net%2Fth%3Fid%3DOIP.-2B4YCGk9rZzcW7oBlmRwAHaFj%26pid%3DApi&f=1&ipt=03a8ec18ff238d81399cdad16579638d5a6ff26dc5781b4f04982678b1f2d987&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse4.mm.bing.net%2Fth%3Fid%3DOIP.NRSqETPbxIuome4rC96ZFAHaE8%26pid%3DApi&f=1&ipt=719eb350b473214b790031d57397600e1172866a74ab8a60123b9bf2411faf63&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse2.mm.bing.net%2Fth%3Fid%3DOIP.IYHmtpvW84Yhmi_DQEP_KgHaD5%26pid%3DApi&f=1&ipt=1300ba868aac59da59a8347ca233020f106ce645be12a7b7fb431623372b56fe&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse2.mm.bing.net%2Fth%3Fid%3DOIP.zYHpFu4-xN0EHcZh1GtjPAHaHr%26pid%3DApi&f=1&ipt=8b3eb23be110a2dd23cac9e7e51728ec2940647265456525869d67958c5844af&ipo=images)
I came across an interesting statue of Persephone (https://www.figuren-shop.de/en/veronese-persephone-figurine), as well as other gods and heroes. Might be interesting.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 October 2022, 21:05:51
Will be much better, but Persephone's bracelets look heavier than in the original. Would be desirable for an example (found by "bracelets grecs"):
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse4.mm.bing.net%2Fth%3Fid%3DOIP.f8PvjrSOh7pwCj7Q9FQ3NwAAAA%26pid%3DApi&f=1&ipt=97ee18cd01417ef09e84cd51ae5359987c2709f539c9c0f4c9b4e8ca91be57dd&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse2.mm.bing.net%2Fth%3Fid%3DOIP.HU6GE471Q_9fdpgB-mYFxwAAAA%26pid%3DApi&f=1&ipt=3f9b1dde9426bb9e052c1e6095addc7024facea4504396d46228bff379aa0b06&ipo=images)(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse3.mm.bing.net%2Fth%3Fid%3DOIP.-2B4YCGk9rZzcW7oBlmRwAHaFj%26pid%3DApi&f=1&ipt=03a8ec18ff238d81399cdad16579638d5a6ff26dc5781b4f04982678b1f2d987&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse4.mm.bing.net%2Fth%3Fid%3DOIP.NRSqETPbxIuome4rC96ZFAHaE8%26pid%3DApi&f=1&ipt=719eb350b473214b790031d57397600e1172866a74ab8a60123b9bf2411faf63&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse2.mm.bing.net%2Fth%3Fid%3DOIP.IYHmtpvW84Yhmi_DQEP_KgHaD5%26pid%3DApi&f=1&ipt=1300ba868aac59da59a8347ca233020f106ce645be12a7b7fb431623372b56fe&ipo=images)
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse2.mm.bing.net%2Fth%3Fid%3DOIP.zYHpFu4-xN0EHcZh1GtjPAHaHr%26pid%3DApi&f=1&ipt=8b3eb23be110a2dd23cac9e7e51728ec2940647265456525869d67958c5844af&ipo=images)
I came across an interesting statue of Persephone (https://www.figuren-shop.de/en/veronese-persephone-figurine), as well as other gods and heroes. Might be interesting.

You mean the cuffs on her wrists? I made them heavy on purpose on the NPC version, because in the game she is bound in chains by Hades. But you have a point, i can make an "unchained" variant for Fallen Gods, wearing lighter bracelets... thanks for the suggestion, I'll see what i can do.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 October 2022, 06:37:00
Ariadne v9.0G (aka naked Persephone) is uploaded to Nexus and Mega.

- 9 mesh variants
- Skin uses white dye
- New hair added (replaces default hair helmet)
- Merge folders with NewSkins II or use standalone

Preview (censored nudity):
(https://i.imgur.com/GrLEkPx.png)
Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/JTRQXajb#iFGwjpR8oUiKGl33w7ww-4V7QDjffEgyYVnrtsDrX38
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 October 2022, 23:30:08
I'm taking a break from Persephone to finish what was started on the Egyptian update of NewSkins II.

An attempt to create new Egyptian hair (made from male Egyptian NPC hair helmet):
(https://i.imgur.com/LJPpET2.png)
Not perfect, but should do for now.

Expect more progress on the skin pack later.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 October 2022, 23:18:58
A new Ariadne model version is uploaded to Nexus and Mega:

Ariadne v 9.3

- 9 Mesh variants
- More curvy and feminine shape
- More tanned and muscular texture (uses tan dye)
- Cleaned model of useless vertices/faces
- Fixed asymmetry
- Added new hair (similar to the default hair)
- Merge folders with NewSkins II or use standalone

Previews (nudity warning, confirm your age to see pics):
https://imgur.com/a/Kk2hiX3

Links:
https://mega.nz/file/dTRhXKoT#quepjxcsQuXnNjJaY6pJefQDS1yLE5v_BNGLhQvsFac
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 31 October 2022, 18:09:36
Ok, since there is already a Persephone rework, i started another rework of a vanilla goddess - Freyja. I never liked the default model, it doesn't fit Freyja at all. She is the Norse goddess of love and beauty after all! This is how she looks in the vanilla game:

(https://i.imgur.com/xukDg6g.png)
And here is the reworked version (still nude, only wearing her attributes - Falcon Cape and Brisingamen necklace ;) ):

(https://i.imgur.com/8zR5a4i.png)
For uncensored pics go here:
https://imgur.com/a/qZrJHDF

Edit - Testing an armor, but it probably will not be final (not very fitting the Norse theme and not epic/sexy enough):
(https://i.imgur.com/22cjjXI.png)
(https://i.imgur.com/lXZzuPE.png)

I'm clueless what direction to go at the moment... maybe something more tribal will do? Will see...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 November 2022, 21:09:58
Today's progress on Freya - almost everything is added. Here is how she looks:

(https://i.imgur.com/9Ck6WJl.png)

Remains to make some leather shoes or paint them on the texture, and she is ready to export.
Thanks to @icefreeze  for finding this awesome torso armor on Sketchfab.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 November 2022, 18:47:45
Ahother goddess is coming along with Freya - this time a Celtic one. The Fairy Queen is known under different names in Irish Folklore (most common is Aine) and inspired many poems and paintings, including Shakespeare. Here she is in her nocturnal attire (still WIP):

(https://i.imgur.com/6qv6VvX.png)
(https://i.imgur.com/IRRzvcH.png)
(https://i.imgur.com/4NdfBd3.png)

Edit - I decided to go a sexier route with the fairy. Updated the base skin and added more skimpy variant of her outfit. This is probably final concept before exporting:
(https://i.imgur.com/Wu3dn12.png)
(https://i.imgur.com/qOmcSd1.png)
(https://i.imgur.com/Qv3SuAz.png)

Consider this a late Halloween special  :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 November 2022, 14:26:33
Latest progress on the Fairy goddess - i imported her to the game, but i didnt like how her face much, so i'm back to reshaping. I cant show you comparition between previous face and current, but here is to complare with the older Nymph face, that i considered "best" until now:

Right is old, left is new
(https://i.imgur.com/EyD8bIO.png)

The bigger difference is in side view
(https://i.imgur.com/BDKR6Z4.png)
I'll test the new face in-game, and if everything goes ok, i can release the fairy some time this evening.

Edit - Decided to rename the fairy to Lethe - the Goddess of Oblivion (also an Oceanid nymph), because she has more of a Hadean looks than Celtic. Here she is in-game:

(https://i.imgur.com/RdKEVtv.png)
(https://i.imgur.com/jEmuTOu.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 November 2022, 12:35:55
Sorry about the delay... after i woke up, something didnt seem right with the new winged goddess. I named her Lethe yesterday, but Lethe is most often depicted pale, with white hair, no wings, etc. Here are some pictures:
(https://i.imgur.com/OCUNx7z.jpg)
(https://i.imgur.com/tI0BvlE.jpg)
(https://i.imgur.com/qRLJGHm.jpg)
So i started reworking the nymph to look more like that:
(https://i.imgur.com/h4xPqMz.png)

But then i remembered something - there is another dark mischievous goddess that is often depicted with wings, and will fit perfectly with this concept - Eris, the goddess of Discord. Pictures:
(https://i.imgur.com/uHeawTl.jpg)
(https://i.imgur.com/eAJ6zjn.jpg)
(https://i.imgur.com/f6K2O5h.png)
My model's wings are not bird-like, but who cares, they still look great. Eris was planned for a long time anyway.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 November 2022, 22:53:39
Time for update! The new FG version is uploaded to Nexus and Mega.

Fallen Gods Addon v0.9P

(https://i.imgur.com/CYPVA9s.png)
(https://i.imgur.com/Q6V0PpC.png)

- Added Maeve/Medb (Celtic goddess of magic, protection and Queen of the Fairies) with 2 variants, made to default for female

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 November 2022, 03:56:28
New skin on the making - Anck-Su-Namun from the Mummy movie:

(https://i.imgur.com/UnmcJ8U.png)
(https://i.imgur.com/Wn5CHP7.png)

(https://i.imgur.com/3e3XJVO.png)


This will be part of the Egyptian update of NewSkins II.

Edit - NVM, i decided to release stand-alone for now, just in case. Here is the finalized skin + hair:
(https://i.imgur.com/5nungXb.png)
(https://i.imgur.com/9pJyTKd.png)
(https://i.imgur.com/QBRVift.png)

Link on Mega:
https://mega.nz/file/VSJE3Z5K#ihHATQSICli5B7egCRfOxceDkfpUp4QOoc9DzxmxWQY

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 November 2022, 02:43:46
Making Anck-Su-Namun second variant (combat outfit + mask):

(https://i.imgur.com/NbhNILm.png)

(https://i.imgur.com/JiBvW5I.png)(https://i.imgur.com/GPomID7.png)

A video showing both outfits:

https://www.youtube.com/watch?v=eXTaxau_9CU

Edit - Almost (if not) finished - added the rings on her collar:

(https://i.imgur.com/GXvE3jR.png)

I think for a low-poly mesh this is good enough, without adding smaller details.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 13 November 2022, 16:01:39
The second version of the mod is uploded to Nexus and Mega.

(https://i.imgur.com/onDVm7n.png)

- Added 2 variants with combat outfit + mask
- Improved skin texture of both old and new version
- Installs the same way as Fallen Gods
- View ReadMe inside

Links:
https://mega.nz/file/dWJyVZZS#rDITJUvt7tPIcNv1dBIb3Fz3EvfTfT3kL7YcP7n8Vbg
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 November 2022, 21:16:55
Something I'm doing today - i don't like how most Ragnarok item meshes cannot show their textures in Viewer (because the texture fields are empty). So i started linking them. I post a the first part that is done - Armbands. More parts are coming in the future, I'll link them here in the same post.

This is a resource for modders only, feel free to use in any mod.

XPack2 Linked Armbands:
https://mega.nz/file/lfgHxIbZ#3WeVICcxzi_eZU973YdD24TDezRbcUyFotvvRZRuLyk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 January 2023, 02:33:41
First mod for this year:

~ Chloris Nymph PC Addon Mod ~

This addon mod replaces the default female character model with that of a Nymph.

Installation:
1. Remove previous addon mods if you have any.
2. Place the 3 folders in your main game "Database" folder.
3. Launch the game and pick a new or existing female character.

Features and info:
1. The Nymph uses only Greek white and tan dyes. Using any other dye will result in glitched texture. If your existing characters skins look messed up on the Nymph model, go to the vendor in Helos and buy a basic Greek white or tan dye.
2. All armors will be invisible on the Nymph, but their bonuses will apply (you can still see them in iventory window).
3. The mod is compatible with Soulvizier.

Known Issues:
1. There is clipping between dress and legs in some animations.

Used assets:
Sims 4 - Higher quality hands and feet
Bless - Hair and dress
The model is made with Blender and 3DS Max.

Enjoy!

v2:
- Fixed flipped normals on hair and flowers
- Fixed some dress clipping issues
- Added more pale/fair skin tone (uses white Greek dye, old one uses tan Greek dye now)
- The mod (and the Nymph) is renamed to Chloris (a Nymph-goddess of flowers and spring growth that was abducted by the west wind Zephyrus)

Previews:

Older version
(https://i.imgur.com/9BKSwcp.png)

Newer version
(https://i.imgur.com/aLCdRX1.png)
Download link:
https://mega.nz/file/dKoxBCDA#M4pnCOwogCIa7-9KBWTWpRYpHNhec_JY8uB9uB_f4gw
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 16 January 2023, 17:08:50
These Vampire Nymphs look awesome  >:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 January 2023, 19:22:07
These Vampire Nymphs look awesome  >:D
Haha, that was an awesome idea  >:D :
(https://i.imgur.com/TSDisN2.png)
Small tweaks for the next version:
(https://i.imgur.com/veDSxwK.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 January 2023, 23:03:49
I decided to add Chloris among the other deities in Fallen Gods. So here is the next version:

Fallen Gods Addon v0.9Q

- Added Chloris (Elysian Nymph-goddess of flowers and spring growth that was abducted by the west wind Zephyrus, Roman name is Flora) with 4 variants, made to default for female
- Added a red themed Immortal Throne menu (from Munderbunny's Uber Mod), made to default IT menu

Previews:
(https://i.imgur.com/CS6tofm.png)(https://i.imgur.com/KJaVYmJ.png)
Nude (censored):
(https://i.imgur.com/R2aav7b.png)
Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Btw, thanks @efko for your comment :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 January 2023, 11:56:13
Reshaping the face a bit for the next iteration of the model. Here is a comparition:

Old
(https://i.imgur.com/Y2FBGQ8.png)

New
(https://i.imgur.com/LTO9TWm.png)
Overall, the new face is slightly longer, with less pronounced lips and teeth and i think more relaxed/natural looking. The plan is to turn her into a sexy Succubus this time - with horns, tail, wings and "dressed" in leather...  >:D Demonesses or goddesses, who cares? Beauty is what matters at the end...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 January 2023, 09:22:41
Here is the new sexy/spicy Lilith, upcoming for the next version, aka the Bound Succubus (censored nudity warning):

(https://i.imgur.com/xSLDAIO.png)
That's the way i like them, haha  >:D

I'll add a red trident to make her complete :D

Edit - it suddenly became HOT!

(https://i.imgur.com/aAOMs2K.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 January 2023, 23:08:00
The new Fallen Gods version has been uploaded.

Fallen Gods Addon v0.9R

(https://i.imgur.com/AXRdKxW.png)

- Added 2 alternative variants of Lilith, made to default for female

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 January 2023, 15:00:20
Upcoming for the next version of FG are two Norse goddesses. First one will be Freya, which was left unfinished (see previous posts). Second one is a rework of Idun, the goddess of Youth:

(https://i.imgur.com/VoCxy6G.png)

Old model to compare:

(https://i.imgur.com/JmKXZKX.jpg)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 January 2023, 16:37:19
Almost ready to export:

(https://i.imgur.com/scIZGTl.png)
Edit - ingame:

(https://i.imgur.com/7bvrzYx.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 January 2023, 01:44:20
The new Fallen Gods version has been uploaded.

Fallen Gods Addon v0.9S

- Added reworked model of Idun (Norse goddess of youth), made to default for female

Previews:

(https://i.imgur.com/HWERzKH.png)
(https://i.imgur.com/VwlOLZR.png)

Old model (comparition)
(https://i.imgur.com/dCbwXeP.png)

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 26 January 2023, 11:00:26
Another great model. Refined down to the smallest detail and an interesting idea.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 January 2023, 23:18:58
Thanks, i'm glad you like it, and enjoy the mod. There are more gods coming in the future, as well as many reworks of existing ones. Stay tuned :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 January 2023, 19:58:19
A new deity on the making - Amaterasu, Japanese goddess of the Sun:
(https://i.imgur.com/bHYoUA6.png)
I adapted this new face especially for her. Still WIP.

Here is how they depicted her in Smite:
https://smite.fandom.com/wiki/Amaterasu

Edit - the sun goddess in action:

(https://i.imgur.com/yqaSBrf.png)
(https://i.imgur.com/lxXTvK8.png)
(https://i.imgur.com/7LRrOGX.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 30 January 2023, 15:11:36
A great figure. Especially her face. I think it would look great on Lilith's body as well. (only without these horns). What else will I teach you? You are the creator and you know best what to do, especially since all mods are great.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 January 2023, 16:53:49
Thanks, this model is actually Lilith's body with a new face. Both the outfit and the face are ported from elsewhere, since i can't make stuff from scratch yet. You mean you would like a variant of Lilith's model with this face? That's doable, i can try for a future version. Thanks for your feedback :)

Btw, here are some slight changes (tweaked the Halo mirror behind her head, reshaped sandals to fit better):

(https://i.imgur.com/DudpjrC.png)
The new FG version is coming sometime later.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 January 2023, 22:58:36
The new Fallen Gods version has been uploaded.

Fallen Gods Addon v0.9T

- Added Amaterasu (Shinto goddess of the sun) with 7 variants, made to default for female
- Removed glitched animations from Deity folder

Previews (contain censored nudity):
(https://i.imgur.com/tBytP94.png)

Used assets:
Outfit - Samurai Warriors 2 (Ina)
New face - A free model from Cadnav
Swords - Soulvizier mod

Links:
https://mega.nz/folder/oaxn1C7R#GxPT2CRpxwrwFzoSS2ht3g
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 February 2023, 18:13:25
Basic Pegasus (WIP):

(https://i.imgur.com/0ymaZZY.png)

And another model preview from 2 days ago - Taotie:

https://youtu.be/Hhj8LBzfyNA
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 02 February 2023, 21:31:54
Great pegasus. I think you'll be giving us another amazing character in a while. (just like all your characters). I tried Chloris (vampire version). I have a question if there was a possibility to replace the original face of the nymph with the one you made for Amaterasu). First of all, I am grateful for your hard work, because the results are remarkable.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 February 2023, 23:34:19
Great pegasus. I think you'll be giving us another amazing character in a while. (just like all your characters). I tried Chloris (vampire version). I have a question if there was a possibility to replace the original face of the nymph with the one you made for Amaterasu). First of all, I am grateful for your hard work, because the results are remarkable.
Yes, that is possible, i'll see what i can do (maybe for next version). Thank you for the kind words.

Pegasus' first animation is done. Preview:
https://youtu.be/u8_Y9aOuDpU
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 03 February 2023, 09:31:48
It really makes a great impression.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 February 2023, 15:26:10
Someone just hacked my Discord account, and changed my profile name there. If you get a message from "me", just know it's that guy. Damn it. First Steam, now Discord.

4 more animations for Pegasus are done btw. It's always so much easier to destroy than create...

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 03 February 2023, 18:00:33
Sorry someone hacked your account. There's always a pest in the world. Glad you didn't give up creating.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 February 2023, 22:10:31
ok @everyone, my new Discord name is @nargil77, delete or block your contacts with the old one (if you still have them, his current name is @leyaa or something)
About Pegasus, an early version is on Mega (source files only, not made to a mod yet):
https://mega.nz/file/NWIE2IgI#UswB3aIpkrvdrosUuY1I8zOEsldmtvzCjIFG81R39SA
I post them here for preservation purposes.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 February 2023, 02:10:37
The next mod is not made by me, i just compiled it as an addon. Credit for the models/textures goes to Amaryllis, the creator of Arris mod. You can see it here:
https://www.nexusmods.com/titanquestanniversaryedition/mods/52
https://steamcommunity.com/sharedfiles/filedetails/?id=2919114613

Features and info:
- This addon mod turns the female character into Vae - a nymph-like creature from the fantasy world of Arris.
- To install, unpack the forlders into your main game Database folder
- Your helmet will always be invisible, showing hair
- Usable dye colors are the five starting ones + burgundy (see picture inside)
- Compatible with Soulvizier mod

Previews:
(https://i.imgur.com/GIiEaeO.png)

Links:
https://mega.nz/file/dGpWQb7Q#vniuaecnsBBSemxkh1Ve3GNCjWiSJxJbhiZd3tqusH8
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 05 February 2023, 09:38:53
Curious creatures from a little-known fantasy world. As always well done.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 February 2023, 00:48:20
Ok, i haven't posted new progress for a while, time for update :)

Ariadne has been updated to version 10V. Also i reworked some skins from old AllSkins mod and adapted them to the new model. Here is a preview:

https://youtu.be/1wjVChHpwIM

It works as an addon, as usual. Hair is included, as well as source files.

Download links to the model + pack:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/FDBTEAib#wEpQXvzgwj7DG5wjZFpa-bqVKdepDgsR3p5JgjllQn0
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 17 February 2023, 08:57:42
Again a great model. Thank you!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 February 2023, 01:06:37
A new small pack coming soon for Ariadne - Starry Lacy Pleiad skins (based on the nymph textures by Amaryllis i showed few posts above):

(https://i.imgur.com/6QunRxt.png)
(https://i.imgur.com/OZ72am9.png)

It should be ready by tomorrow i think. The second hair is made by her again :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 February 2023, 05:59:11
Sorry for the long delay - i decided to rework Artemis in Fallen Gods before releasing the pack, because this skin is just perfect for her.

Here is a comparison between old and new Artemis:
Old
(https://i.imgur.com/CDhasDU.png)(https://i.imgur.com/McmgmBu.png)(https://i.imgur.com/g2mSoXU.png)

New
(https://i.imgur.com/M9f2W3c.png)(https://i.imgur.com/CwJu2lB.png)(https://i.imgur.com/k8CXRyo.png)

And preview inside the Pantheon map:
(https://i.imgur.com/JnLBgNq.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 22 February 2023, 09:35:24
Very pretty Artamida, like the whole new skin. By the way, Starcraft and Titan Quest are an interesting and unusual combination.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 February 2023, 16:48:04
Thanks, and maybe you mean Warcraft? Indeed she looks a bit like a Night Elf :)

Btw, the new version of Fallen Gods is on Nexus (not on Mega yet, because my storage there is full and have to free some space first).

Fallen Gods Addon v0.9U

- Added 2 reworked variants of Artemis, made to default for female
- Added a long dress model of Persephone (vanilla-like) that was left non-included
- Fixed Apollo having his lyre always equipped

Previews:
(https://i.imgur.com/JnLBgNq.png)
(https://i.imgur.com/v1w5av4.png)

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 February 2023, 03:27:57
Ok, i'm back to Freyja, which model i delayed so much. I found another armor set for her, which i think looks better than last one:
(https://i.imgur.com/FPCA7kh.png)
I know it's another "chainmail bikini" type, but she is a goddess of love/sex too, not only of war. Here is the previous variant to compare:
(https://i.imgur.com/9Ck6WJl.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 23 February 2023, 09:23:55
WOW! Great Model
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 February 2023, 15:33:41
WOW! Great Model

Thanks! :) She's already ported to the game, for now replacing the NPC. Here is a small preview (sorry for the bad video quality):
https://youtu.be/V2X6iviTmyk
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 February 2023, 18:52:46
The first version (NPC replacement) is now on Nexus.

Freya NPC Addon Mod V1

- Reworked original Freya (Freyja) NPC model - she looks younger and prettier now, as is proper for a Norse Goddess of Love
- No conflicts with other addon mods
- To install, put folder Xpack2 in your main game Database folder

Previews:
New model
(https://i.imgur.com/cW20asi.png)

Vanilla model (comparison)
(https://i.imgur.com/wIgKobT.png)
Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Note: a player character version is coming in the next update of Fallen Gods
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 February 2023, 10:02:15
Preparing the next version of Freya (changed tattoos/warpaint, turned the base model to double sided, added some more details). Previews:

Armored
(https://i.imgur.com/m3FyDiz.png)
(https://i.imgur.com/iBfBpLW.png)

Armorless
(https://i.imgur.com/SQHrNZQ.png)

Texture
(https://i.imgur.com/Te6YU2j.png)
I'm pretty sure that tattoo is a mix of Celtic and Viking ornaments, but it looks better than previous one anyway
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 24 February 2023, 10:48:04
Thanks for excellent model.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 February 2023, 07:45:03
Ok, time for update :) Freya is now a playing character, included in Fallen Gods version 0.9V that is already on Nexus.

Fallen Gods Addon v0.9V

- Added Freya/Freyja (Norse goddess of love, sex, war, fertility and seidr magic) with 5 variants, made to default for female
- Updated the tutorial with more info

Previews:
(https://i.imgur.com/JM01iKU.png)(https://i.imgur.com/X9yjEjK.png)
(https://i.imgur.com/AoDhHuJ.png)(https://i.imgur.com/8ResiC5.png)
(https://i.imgur.com/EZJBv6a.png)
(https://i.imgur.com/E3jVmqG.png)
Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 25 February 2023, 09:50:33
Thanks!!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 25 February 2023, 16:55:53
Is Freya actually actress Denise Richards? I see a lot of similarities.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 March 2023, 05:46:08
Something i'm working on lately:

(https://i.imgur.com/3hTIGpG.png)

Since i'm never satisfied how the face of Ariadne looks, i decided to modify the UV map and reshape it from scratch. IDK if this will replace the default model tho (for now it's more of an experiment), but i think it became of decent similarity to the original concept picture (on the right).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 04 March 2023, 09:35:24
Looks amazing. With those red eyes and perfect features of hers. She looks like a young vampire countess. Your lady looks way better than Isabella from Warhammer. In fact, this is how you can imagine the Countess from Diablo. I can't wait to see her in the game. That face plus the body of your vampiric nymph is without a doubt the best vampire princess I've ever seen.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 March 2023, 09:45:49
Thank you for the kind words! This will be my birthday present to ME, lol (it's tomorow, so timing is good i think :D). The model is already ported to the game btw. Here is a comparison between old and new face (darker tan skin):

Old
(https://i.imgur.com/QMRnqzV.png)

New
(https://i.imgur.com/gK2B04V.png)

Link to nude previews:
https://imgur.com/a/H9iPmwI
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 04 March 2023, 10:46:54
Your model looks great. I can't wait to see him in the game. I wonder what the pale (vampire) version would look like. The first one you showed today. First of all, happy birthday, even though your birthday is tomorrow.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 March 2023, 19:41:02
Here is the model with a few more tweaks (nudity warning):

(https://i.imgur.com/bJYiUku.png)

And here is the version 0.1 of Ariadne HD:
https://mega.nz/file/gCoCgbYB#ZLCZAvX2B508_48tFQC4_eFCqUpjti8L1AV-0uKWIJU

The only 2 dyes that work with her are currently tan and white.


Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 04 March 2023, 21:50:19
Excellent model!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 March 2023, 15:57:14
A new Oceanid PC mod is uploaded to Nexus & Mega.

~ Oceanid PC Addon Mod v1.0 ~


This mod turns the female character into a sexy Oceanid Nymph from Artemis' retinue.

Installation
- Remove previous addon mods (if you have any)
- Place the folders inside your main game "Database" folder
- To install a hair replacement: go to "Items/EquipmentHelm" folder. Inside you will see a folder containing hair meshes named "FemalePC01HairHelmet_*HairName*.MSH". To replace the default character hair with one of them, copy it to main "equipmenthelm" folder and rename it to just "FemalePC01HairHelmet.MSH".

Features and info
- New customly made Nymph model with improved face, body, HD hands and feet
- Reworked UV map, so the new model is compatible with vanilla female textures (except for the teeth, which have to be added in the lower left corner to any normal texture)
- All 16 vanilla Greek dyes are now nymph skins (6 nude and 10 lingerie)
- Added are 5 nymph hairs
- Added are 3 mesh variants - NoHelmet, NoArmors and Default:
"FemalePC01_Default.MSH" - this is the main Nymph model used by default in the mod. To use this mesh, copy it and rename it to "FemalePC01.MSH".
"FemalePC01_NoHelmet.MSH" - this mesh makes your equipped headgear invisible, and instead always displays the default character hair. To use this mesh, copy it and rename it to "FemalePC01.MSH".
"FemalePC01_NoArmors.MSH - this mesh makes ALL equipped armors invisible, but shows hair + attached quiver. To use this mesh, copy it and rename it to "FemalePC01.MSH".
- Compatible with Soulvizier mod

Previews
https://imgur.com/a/c98uQ5V
(Contains nudity)

Links

https://mega.nz/file/RSRH2L4L#XkjKRact08tZhIM0QRDkEdgCGt43p0ZdBh6YA3bgPVw
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 March 2023, 04:36:48
Today i finally figured out how to animate long hair without the need for the character's ponytail. Thanks to Amaryllis for the low poly hair helper that she made (used as source for skin wrapping in 3ds max). Here is an upcoming hair for the next Oceanid version:

(https://i.imgur.com/USHZj3e.png)

Edit - I attach the hair helper below, so it doesn't get lost (usable for modders only). If you ever want to port long hair to the game, skinwrap from this model.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 10 March 2023, 09:19:39
You make great models. This one in particular looks great. Your nymph immediately reminds me of Tyrande from Warcraft. I can't wait for it to appear in the game.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 10 March 2023, 14:20:18
Hi nargil66  :)

I have to say something. About the AriadneHD, this is one of your best works to date in the female skin of the game.

I would like to ask you something. In 2020 you released an Ariadne mod called "Ariadne Skin Mod 1.3" which changed, using only the greek dyes the color of the nude model using white, tan, light blue, orange, black etc. One thing that I liked there was the possibility of having a different nude model for almost each dye color (if I remember correctly, if you use an orange color, the nude model would change to an african nude color, I hope that you understand what I'm telling you).

I was hoping if you could do a new version about that theme again with your more recent skin models.

Thank you for all your work on TQ and glad that you are still making this game even better than he already is.

 ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 March 2023, 15:45:48
Hi nargil66  :)

I have to say something. About the AriadneHD, this is one of your best works to date in the female skin of the game.

I would like to ask you something. In 2020 you released an Ariadne mod called "Ariadne Skin Mod 1.3" which changed, using only the greek dyes the color of the nude model using white, tan, light blue, orange, black etc. One thing that I liked there was the possibility of having a different nude model for almost each dye color (if I remember correctly, if you use an orange color, the nude model would change to an african nude color, I hope that you understand what I'm telling you).

I was hoping if you could do a new version about that theme again with your more recent skin models.

Thank you for all your work on TQ and glad that you are still making this game even better than he already is.

 ;D
Yes I remember the nude pack, and it is good idea to rework it. Actually it was planned for a long time for the newer versions, i just keep delaying it... Give me some time to release the next nymph model, and i'll see what i can do about that.

---

The next version of nymph is almost ready. I remade her ears completely, also there are tweaks on eyes, face, breasts and calves - generally smoothing of some hard edges. The new hair is also added. Expect her a bit later.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 10 March 2023, 21:40:15
You do not have to rush. No one on the forum is rushing you. All your projects are very good and worth waiting patiently for.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 March 2023, 10:36:41
Thanks for not rushing me :) Munderbunny (the creator of Underlord mod) had a title "Delayomancer" on the old forum, now I know why, lol.

After a bit of delayomancing, the next Oceanid version is uploaded.

~ Oceanid PC Addon Mod v2 ~

- New ears on the Nymph
- Smoothed and tweaked some parts of the body and the UV map
- more randomized skins
- updated source files
- added new long hairstyle
- recolored short hairstyle #2
- attached flowers + knife to "NoArmors" mesh
- "NoArmors" mesh is now default

Previews
(https://i.imgur.com/aAmlUsP.png)
(https://i.imgur.com/vJF9346.png)

Links
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/ZfJSDZqQ#f4D0jnKlJWtvzpWgn08i0ZvU7YreXoD067H79Y6682g
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 11 March 2023, 10:56:29
Another great models. Especially the first one is amazing. She looks like Tyrande from Warcraft, only yours is way better. In fact, you could send it to Blizzard and let them add it to their games, because their version looks quite pathetic compared to your work.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 March 2023, 23:30:44
Another great models. Especially the first one is amazing. She looks like Tyrande from Warcraft, only yours is way better. In fact, you could send it to Blizzard and let them add it to their games, because their version looks quite pathetic compared to your work.
Heh, thank you for the kind words. Warcraft models follow a certain style (more cartoonish) while my aim is for more realistic one. Otherwise i'm sure that Blizzard have pro modelers that can do way better than me. But still, this is a great compliment :)

What is planned for the next version - to make a mounted variant of the Oceanid (riding a reworked moon doe/stag), also to replace vanilla wolves with moon/spectral lynxes. I found some good models for that purpose on free sites:

(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/i/7d6532ac-3a59-4c4c-94a2-0acc4202fe57/ddsm5vw-736c0d56-3e32-4a9a-b4e6-532fe0ce6ca7.png/v1/fill/w_1024,h_769,q_80,strp/moon_doe_by_aleksiszet_by_aleksiszet_ddsm5vw-fullview.jpg)
(https://img.cadnav.com/allimg/161224/cadnav-161224223510.jpg)
I always imagined the nymphs of Artemis close to Samodivas/Samovilas/Yudas/Vilas (a type of fairies or nymphs in Bulgarian folklore that ride stags, dance by moonlight and use bows as a main weapon). This is a sketch of such creature that i made years ago:
(https://i.imgur.com/tLPZinD.jpg)
I believe the myths about the Samodivi originate from much older myths from Ancient Thrace, which in turn are "borrowed" from Greek mythology. Myths never die really, they just transform in other myths. Here are some modern depictions of Samodivi/Vili:
(https://upload.wikimedia.org/wikipedia/commons/5/5b/Artgate_Fondazione_Cariplo_-_Giuliano_Bartolomeo%2C_Le_Villi.jpg)
(https://ikarpress.com/wp-content/uploads/2017/03/samodivi-selma-todorova.jpg)
(https://bulgarianhistory.org/wp-content/uploads/2017/01/4-1.jpg)
I only wish i was good at weight painting so i can make a long transparent dress like this...

Edit - the base Lynx model is ported. I attach it below, if anyone needs for their mods (uses Saberlion animations). Now remains to make it more magical looking, and increase its size to be able to replace wolves without appearing tiny in game.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 12 March 2023, 09:47:15
I see that you are interested in mythology, especially nymphs. You seem to be an expert in this field.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 March 2023, 02:52:07
A more official release of Ariadne HD is uploaded on Nexus and Mega.

Preview (censored):

(https://i.imgur.com/uV87dOC.png)
See ReadMe inside for features and info.

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/FfhAVR7J#KYK36EtGTwUD0s8aLUw32D-ZlNEc-AUo2eeW7USQDHo
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 March 2023, 03:40:25
Also, what are the latest things - i watched some tutorials on how to bake textures in Blender from one mesh to another without changing the UV map. This means i can take any HD textures, say from DAZ female model, HD nude Lara Croft model or Cassandra from AC Odyssey, and wrap them on my Ariadne model. I'm starting these attempts tonight, and i hope for the future the base nude textures should improve greatly.
@Diego982 , i havent forgotten your request about the nude pack, and if everything goes right, it may turn out better than expected...  Wish me luck :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 21 March 2023, 11:03:03
Excellent!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 21 March 2023, 13:58:59
Also, what are the latest things - i watched some tutorials on how to bake textures in Blender from one mesh to another without changing the UV map. This means i can take any HD textures, say from DAZ female model, HD nude Lara Croft model or Cassandra from AC Odyssey, and wrap them on my Ariadne model. I'm starting these attempts tonight, and i hope for the future the base nude textures should improve greatly.
@Diego982 , i havent forgotten your request about the nude pack, and if everything goes right, it may turn out better than expected...  Wish me luck :)


Man, that's great news. And take your time  ;D

Of course, best of luck  8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 March 2023, 17:33:42
OK, here is the latest progress - the nude pack is started. Transferring textures between models seems to work, but it turns out textures from most other games are too "plain" to fit Titan Quest. But anyway, the new female textures are still better than before... here is a preview (nudity warning, you have to confirm your age):
https://imgur.com/a/y7tZIdO
Ported textures or not, this should become the best nude skin pack i made so far... and i can always use these textures as a base for clothed skins too. Thanks Diego for your idea  :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 23 March 2023, 18:02:31
Another great models. I can't wait to see them in game. By the way, I have a question, could you give her long black hair like you presented her to us at the very beginning?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 March 2023, 20:46:33
Another great models. I can't wait to see them in game. By the way, I have a question, could you give her long black hair like you presented her to us at the very beginning?
Which hair do you have in mind?

The link on my previous post is updated with more pictures.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 23 March 2023, 21:45:27
PAGE 75 Reply 1118 4.March.2023 First picture.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 March 2023, 02:31:22
PAGE 75 Reply 1118 4.March.2023 First picture.
Sure, thanks for reminding me! With the Hair Helper there should be no problem to port that hair, long as it is.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 24 March 2023, 20:20:17
OK, here is the latest progress - the nude pack is started. Transferring textures between models seems to work, but it turns out textures from most other games are too "plain" to fit Titan Quest. But anyway, the new female textures are still better than before... here is a preview (nudity warning, you have to confirm your age):
https://imgur.com/a/y7tZIdO
Ported textures or not, this should become the best nude skin pack i made so far... and i can always use these textures as a base for clothed skins too. Thanks Diego for your idea  :D

Hi, sorry for not have answer earlier, RL things and all of that.

It's all of us who thank you.

All your work with TQ are simply amazing. I know that sometimes it must get boring and tiresome, but, with a game like TQ, the end result it's rewarding.

Thank you


P.S.: The models are incredible, can't believe what I've saw! Truly is better than I thought it could be.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 March 2023, 23:32:12
Thank you too! Your words really warm my heart. Btw, the pack is done (16 skins), just remains to organize the files, make previews, etc. The hair requested by Antar36 is ported, also i added loincloths with all dye colors to the skins, so the model can be topless or nude, depending on the mesh you use.

Here is a preview of gray dye + the new hair (partial nudity warning):
(https://i.imgur.com/EFyEY7p.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 March 2023, 08:55:03
Uploaded to Nexus and Mega:

Preview (partial nudity):
(https://i.imgur.com/KvrsijT.png)
List of skins:
(https://i.imgur.com/phTScLM.png)
See the ReadMe file inside for features and info.

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/QKpSHRzS#JtCFR7fddCV4NoRy6fwiLxH5qkFsIqDvX_DLxCsUwSQ
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 25 March 2023, 09:36:48
Thanks!!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 25 March 2023, 12:59:38
Thanks man  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 March 2023, 15:46:40
The next pack will be similar to the previous - nude/seminude, only this time i'm adding tattoos and jewelry to the skins to make them more interesting.
Early preview (mature content):

https://imgur.com/a/PagyRbe
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 29 March 2023, 17:46:23
The next pack will be similar to the previous - nude/seminude, only this time i'm adding tattoos and jewelry to the skins to make them more interesting.
Early preview (mature content):

https://imgur.com/a/PagyRbe


Incredible skins and ideas for each of them :D

One thing that I want to say is,in the distant future, if that is your intention, using the recent skin that you've showed in the preview, but changing the color of the dyes in each specific act but not the skin of the character.

For instance; I'm using the greek olive nubian skin, when I enter the Egyptian Act I bought in Rhakotis an White Egyptian dye, that one still retaining your original nubian skin, only adorned with the egyptian clothing theme.

I don't even think that it is something that can be done in the TQ Engine of the game, so it's more an idea than anything else.

I'm sorry if I am asking something impossible, and I don't want to take the fun of your playing nargil66. Above all, Titan Quest is the fun journey that we all have in this great ARPG title.

If it's not possible, then I'm still more than happy with all that you've done regarding the skins in the game.

Frankly speaking, the developers itself should take a look into it, because a proper addition of the choice of the ethnicity of the character, let's say a chinese, or indian, or nubian skin for male and female in the beginning of the game, etc would contribute for the world setting of the game (even if initially based in the Greek Mythology, TQ evolved to add many more world mythologies and cultures of the races of the Ancient times).

Anyway, sorry for this long wall of text.

Thank you for all

 8)

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 March 2023, 01:35:39
Regarding your ideas, i think that they might be possible, at least to some degree...
Let say I take the female model and on the base texture make transparent everything except the accessories and clothing... then I attach another female model (plain nude with tattoos at most, attached, because attached meshes doesn't get affected when using dyes) with exactly the same shape on top of the first, and it uses monster template to appear with randomized skin of different races. I noticed this strange thing when making the Skin Randomizer like 2 years ago - when two exact meshes are equipped on top of each other, one of the two overlaps the texture of the other mesh. But what happens IF one of the meshes is always present (attached), and the other one is almost fully transparent except for the clothing/accessories? I cannot say yet, but thank you for the wonderful idea, it's definitely worth testing.

Edit - After doing some tests, the idea works! I had to make the "accessory mesh'' 1 centimeter bigger in all directions than the attached nude mesh, otherwise there were some texture glitches... but after doing that, it worked out perfectly! Your idea may have just sparked a revolution in skin mods for this game, Diego. Now both the character hair AND race (skin color) can be picked manually or made random, depending on preference...

Edit 2 - Here are some previews (censored nudity):
Base Asian nude skin (attached thinner mesh) + completely transparent accessory layer (dye-able and wider base character mesh)
(https://i.imgur.com/nIw4Zk9.png)

Same Asian skin, only this time the accessory layer has Egyptian skirt, jewelry and makeup
(https://i.imgur.com/yWzeETZ.png)
This new system, based on your idea can save a lot of time actually. I no longer have to rework all skin packs for every slight change on character face or skin (the eyes for example). i just have to remake only the base skin... and all ACTUAL dyes will be just clothing, accessories and makeup (maybe even base hair color)? This is totally awesome man!

Here is an example of how a dye texture will look in the future:
(https://i.imgur.com/cM6xMrY.png)

Another example for full Egyptian body paint overlay with 2 different base skin colors (Greek and Nubian):
(https://i.imgur.com/FBIYI5U.png)(https://i.imgur.com/ki1rEFV.png)
(https://i.imgur.com/OecZOqk.png)
I start reworking all skin packs today to adapt them to the new system. Wish me luck :D

Btw:
in the distant future
"Greetings from the distant future, human" :D
(https://i.imgur.com/v87S2J9.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 30 March 2023, 13:23:54
Of course we wish you luck. This is a very ambitious undertaking. In my opinion, however, the current system works well, you can easily change your character even during the game. I have a suggestion. There is a very good Androktasia model in your Pantheon Mod. In my opinion, if the horns were removed and the hooves were replaced with normal feet, it would be a great model of an evil nymph, something like the unseelie nymph from dnd.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 March 2023, 13:42:42
I will see what i can do about the Unseelie nymph in the future. But right now im just too hyped to implement the new system... this is pretty much the base of NewSkins 3!
In my opinion, however, the current system works well, you can easily change your character even during the game.
Normal skins work just fine with the new system as well, so you don't lose anything. They just overlap the attached model completely, without any noticeable difference.
Personally, i find it more convenient to have a certain skin color that persist through the entire game (whatever your choise is). We go to a shop to buy clothes and jewelry, but if i go and buy clothes from Africa, that wont make me black-skinned. It's just more realistic and adds even more variety.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 30 March 2023, 14:19:28
Regarding your ideas, i think that they might be possible, at least to some degree...
Let say I take the female model and on the base texture make transparent everything except the accessories and clothing... then I attach another female model (plain nude with tattoos at most, attached, because attached meshes doesn't get affected when using dyes) with exactly the same shape on top of the first, and it uses monster template to appear with randomized skin of different races. I noticed this strange thing when making the Skin Randomizer like 2 years ago - when two exact meshes are equipped on top of each other, one of the two overlaps the texture of the other mesh. But what happens IF one of the meshes is always present (attached), and the other one is almost fully transparent except for the clothing/accessories? I cannot say yet, but thank you for the wonderful idea, it's definitely worth testing.

Edit - After doing some tests, the idea works! I had to make the "accessory mesh'' 1 centimeter bigger in all directions than the attached nude mesh, otherwise there were some texture glitches... but after doing that, it worked out perfectly! Your idea may have just sparked a revolution in skin mods for this game, Diego. Now both the character hair AND race (skin color) can be picked manually or made random, depending on preference...

Edit 2 - Here are some previews (censored nudity):
Base Asian nude skin (attached thinner mesh) + completely transparent accessory layer (dye-able and wider base character mesh)
(https://i.imgur.com/nIw4Zk9.png)

Same Asian skin, only this time the accessory layer has Egyptian skirt, jewelry and makeup
(https://i.imgur.com/yWzeETZ.png)
This new system, based on your idea can save a lot of time actually. I no longer have to rework all skin packs for every slight change on character face or skin (the eyes for example). i just have to remake only the base skin... and all ACTUAL dyes will be just clothing, accessories and makeup (maybe even base hair color)? This is totally awesome man!

Here is an example of how a dye texture will look in the future:
(https://i.imgur.com/cM6xMrY.png)

Another example for full Egyptian body paint overlay with 2 different base skin colors (Greek and Nubian):
(https://i.imgur.com/FBIYI5U.png)(https://i.imgur.com/ki1rEFV.png)
(https://i.imgur.com/OecZOqk.png)
I start reworking all skin packs today to adapt them to the new system. Wish me luck :D

Btw:
in the distant future
"Greetings from the distant future, human" :D
(https://i.imgur.com/v87S2J9.png)


Wow, that's really great news!!!

I don't even believe that this would be possible, amazing!

Nargil66, it is all your merit, I just had an idea based on your work. Of course we all wish you all the luck possible and, also, glad that it make your work a bit more simple. Don't worry about time, the best mods take a long time to be perfected, so, work on it when you have free time, we all appreciate your work on TQ.



Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 30 March 2023, 20:28:19
I will see what i can do about the Unseelie nymph in the future. But right now im just too hyped to implement the new system... this is pretty much the base of NewSkins 3!
In my opinion, however, the current system works well, you can easily change your character even during the game.
Normal skins work just fine with the new system as well, so you don't lose anything. They just overlap the attached model completely, without any noticeable difference.
Personally, i find it more convenient to have a certain skin color that persist through the entire game (whatever your choise is). We go to a shop to buy clothes and jewelry, but if i go and buy clothes from Africa, that wont make me black-skinned. It's just more realistic and adds even more variety.

I don't change skins often, so it's not about changing. I thought you were getting tired. The new system seems to me hellishly difficult and complicated to implement. So good luck
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 March 2023, 21:02:41
I don't change skins often, so it's not about changing. I thought you were getting tired. The new system seems to me hellishly difficult and complicated to implement. So good luck
Thanks, its true that converting all packs to accessory layers will be rather tedious and time consuming, but IMO its worth it for multiple reasons. So I'll make a few "demo packs" with more varied skins for start (each skin being a sample from a different skin pack from that act). The first pack will be Egyptian (non-nude, so i can show it in more places). 2/3 of the skins are already done, and i expect the pack itself to be finished by tomorrow. Stay tuned :)

Edit - here is the current progress (5 dye colors remain):
https://imgur.com/a/cTOkxOq
In this case the base skin is Greek

Edit2 - Hmm, the last 4 skins give me much more trouble to "ïnvent" than expected. I may just make them a mix of current ones.
Edit 3 - what is Egypt without the mummy theme :) :
(https://i.imgur.com/jpMsTB2.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 31 March 2023, 15:53:17
Great skin. It immediately reminds me of Ahmanet from the latest The Mummy, by the way my favorite evil female character.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 31 March 2023, 16:30:23
Great skin. It immediately reminds me of Ahmanet from the latest The Mummy, by the way my favorite evil female character.
Yeah, i wanted to make something similar... only havent added symbols on her body.

Here is the full pack BTW (click to enlarge):
(https://i.imgur.com/bGWezku.jpg)
Now remains to finalize the add-on and i can release it.

Edit - here is a video to entertain you (i added mature audience restriction, because is shows nudity on flat textures):
https://youtu.be/fVzQ3yXyHao
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 01 April 2023, 04:40:24
Incredible, absolutely incredible... You did it.

If you pull it off with the others acts (Eastern/Chinese, Hades [if I'm not mistaken the dye changes in the Tower of Judgment, don't remember exactly], Nordic, I don't know if in the Eternal Embers the dye changed as well, I didn't played yet... Atlantis I know that it doesn't change, it is an variety of dyes that you can choose on) you would truly have changed the skin mods of TQ

Take your time to do it

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 April 2023, 09:11:45
Thanks a lot for your patience. The new release will be delayed, because i want to add some more things before that. I'm reworking all the base skins to be completely "natural" (no makeup, nail polish, tattoos or any other detail) + they will be made bald:
(https://i.imgur.com/89E2CTi.png)
This will allow me to add hairs with different hair color than just the default brown, without the base hair on texture to interfere with it. Finally there will be blondes, redhead girls and so on, especially for the Norse and Greek skins.
Regarding things like makeup, they will still be added, only this time they will be on the "accessory mesh", not the "base skin mesh".
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 01 April 2023, 12:49:26
Don't worry about our impatience. We'll wait as long as it takes. Work calmly and take your time. Your ideas are great and worth waiting for.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 01 April 2023, 18:51:30
The mod is uploaded to Nexus and Mega. Changelog:

V3.0B:
- fixed displaced UV map on the model's body & skirt
- fixed Zoom menus showing only Eternal Embers
- Added a fully nude mixed pack (skirt is made transparent, usable with all mesh types)
- LightBlue dye on Topless and Nude packs is changed to have tan lines (by request)
- Added 2 new Egyptian skin packs with unique skins on each dye color ("Egypt_Mixed" and "Egypt_AccessoryOnly_Mixed").
- Added a new long Egyptian hair by Amaryllis
- Updated source files
- Important: This version adds a new mesh variation (located in "Creatures/PC/Female/AriadneHD_v3B_BaseSkinMeshes", also set as default mesh). This mesh has another thinner female mesh attached to it, which allows you to pick a base skin color and it will remain unchanged, regardless of the clothing and accessories on dyes (idea by Diego982).
To make this feature work, do the following:
1. Take all TEX files from "Creatures/PC/Female/Egypt_AccessoryOnly_Mixed" folder and put them in the main "female" folder with replace.
2. Go to "Creatures/PC/Female/BaseSkins" folder. Pick the skin color that you desire your character to always have (for example "baseskin_egypt1". Take the TEX file with that name an place it in the main "female" folder, renaming it to just "baseskin.tex" (the default is Greek, just replace it).
3. That's it! Enjoy the new variations between body skin and clothing!
Known issues: Your character show as black in inventory and compass, when playing on DX11. I'll address this issue in future updates. For now you can play on DX9 or Windows10 Safe Mode (Steam only) if you want to avoid that bug.

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/pSwnGApI#C5_BXpunOLGassMX5DeTB86JlmtJMaIppcMnVRtgWbc
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 01 April 2023, 19:30:09
Thank you Nargil66 for your brilliant work on the TQ game.

Your work is absolutely incredible. All that you are doing only make us, fans, immerse ourselves in the World of Titan Quest. This game deserve that.

To be honest, yeah, I know that Diablo 1 and 2 changed the Industry of games in 1996 and 2000/2001, and a huge amount of Diablo clones appeared after.

But Titan Quest took the spot for me. It's intuitive, fun, rewarding (sometimes hehehe, but grind is the basis of these kind of games) and very creative.

But, this is about your mod, your creation Nargil66.

For that we all thank you.

OBS: It is tiring for you... I can only imagine how much of a hassle this is.

Don't worry about time, improve the things slowly, at your pace, sometimes stop everything related to it and take a break, you will see that when you return to it, fresh new ideas will appear for you.

Thank you for all
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 April 2023, 08:46:51
Thank you Nargil66 for your brilliant work on the TQ game.

Your work is absolutely incredible. All that you are doing only make us, fans, immerse ourselves in the World of Titan Quest. This game deserve that.

To be honest, yeah, I know that Diablo 1 and 2 changed the Industry of games in 1996 and 2000/2001, and a huge amount of Diablo clones appeared after.

But Titan Quest took the spot for me. It's intuitive, fun, rewarding (sometimes hehehe, but grind is the basis of these kind of games) and very creative.

But, this is about your mod, your creation Nargil66.

For that we all thank you.

OBS: It is tiring for you... I can only imagine how much of a hassle this is.

Don't worry about time, improve the things slowly, at your pace, sometimes stop everything related to it and take a break, you will see that when you return to it, fresh new ideas will appear for you.

Thank you for all
No worries about the tiring part... it's also a great enjoyment, especially when I see that it gives joy to others. Even if I do this nonstop, I never consider it "work" in the most conventional sense of the word.
Many call TQ a Diablo clone, but for me it's much more than that. The mechanics may have been inspired by Diablo 2, but the world is entirely different - based on mythology and history, that's one of the things that makes it so attractive IMO. I rarely play anymore, but my love for this game will remain... so i don't think i'll stop modding it in the forseeable future :)
Huge thanks to you, Antar36, icefreeze and everyone who play and support my add-on mods, on Nexus and elsewhere. I can't dream for a better audience as a modder. Really.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 02 April 2023, 15:02:41
First of all, thank you for mentioning me which is very kind. Second, thanks for the great models. I have a question if I can combine Egyptian skin and Greek hair. For example, I want to use a skin from the EgyptMixed folder and long Greek hair.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 02 April 2023, 16:26:12
Sure, the Greek long hair is located in Items/EquipmentHelm/FemaleGreek folder. Just take it to the main EquipmentHelm folder and rename it to femalepc01hairhelmet.msh. Tell me if something doesn't work properly.

Btw, the next mixed pack is started (Greek themed this time). Here is the first skin (white dye):
(https://i.imgur.com/BlC9NDI.png)
Edit - Next outfit - Minoan Short Dress (orange dye):
(https://i.imgur.com/LbDrDzv.png)
Edit 2 - Next is a simple Hunting Tunic for olive dye (similar to the pack showed here: https://titanquestfans.net/index.php?topic=32.msg6817#msg6817 , but reworked from scratch):
(https://i.imgur.com/xlPYRZm.png)
Edit 3 - Purple dye will be Promethean Outfit:
(https://i.imgur.com/Edj4EM8.png)
Vanilla Promethean female to compare:
(https://i.imgur.com/bBZweGa.png)
I wanted it to be closer to the vanilla male variant:
(https://i.imgur.com/coLPgeC.png)
Edit 4 - Burgundy dye is Spartan Warrior Tunic (same as male soldiers):
(https://i.imgur.com/iCxvwJ5.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 04 April 2023, 16:21:54
nargil66 incredible work on the greek pack, all of the skins are looking phenomenal
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 April 2023, 20:15:57
Thanks! Most are just reworks of older outfit ideas, but i try to improve them as much as i can. Like the next one - rework of Delphic Priestess outfit (lightblue dye):
(https://i.imgur.com/iveFLFL.png)
Old one to compare:
(https://i.imgur.com/3D029OF.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 04 April 2023, 20:37:29
I know you're a great model, but I didn't believe it that you will realize your and Diego idea. It seemed way too complicated to me. Luckily I was wrong ;). The idea and execution is brilliant. Thanks to you, it is possible to fully customize the character.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 April 2023, 21:01:30
I know you're a great model, but I didn't believe it that you will realize your and Diego idea. It seemed way too complicated to me. Luckily I was wrong ;). The idea and execution is brilliant. Thanks to you, it is possible to fully customize the character.
Yes, the good thing is most of the textures were kept on separate layers, it really saves a lot of work. I just remove the base character skin layer and this way only the outfit remains, ready to combine with any base skin.

Edit - 12 of 16 Greek dyes are done. Here is another one - slight rework of Eleusinian Outfit:

(https://i.imgur.com/zueBtHa.png)
I had a dream last night of making a Maenad dye texture. So next pack may be of nymph dyes... usable with normal female as well, since the latest nymph model (from Oceanid mod) uses default human textures. It should be more interesting than making the current pack...
The dyes that remain are black, brown, gold and gray. TBH, i'm clueless what style to do on black dye, especially for a Greek pack... if you have an idea, let me know.
Another thing - base skins will be updated as well, with added some new ones. For example this Norse freckled skin (shown on a Nymph in this case):

(https://i.imgur.com/2cUXu3o.png)
Edit 2 - Figured out black dye - turned to Rogue outfit (what else?) :
(https://i.imgur.com/iVTTxDb.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 06 April 2023, 10:16:59
The idea of ​​nymphs changing clothes is great. As for clothes for the Maenad, I think these Methe tiger skins would suit. You'd just have to remove the red dress, I think it's average. However, that's just an opinion.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 April 2023, 11:52:16
The idea of ​​nymphs changing clothes is great. As for clothes for the Maenad, I think these Methe tiger skins would suit. You'd just have to remove the red dress, I think it's average. However, that's just an opinion.
Yeah, i'll see what i can do about the Maenads. For now here is a preview of the full Greek Mixed pack:
(https://i.imgur.com/rBg8FRO.jpg)
I won't release right away, because there are some things i want to finish first.
Overall, i like the Egyptian pack more, but this one became decent too i think.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 06 April 2023, 12:15:52
They're all great. The best one, however, is f_brown. Similar to Leia's outfit from Star Wars.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 April 2023, 14:15:29
The idea for Leya's Slave outfit actually came from Amaryllis. The other option for brown was probably just a common slave garb, but this one is more epic :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 06 April 2023, 14:50:14
The Brown Leia slave outfit is a great idea.

I think that both skin packs are fantastic. When you, in the future, add the dyes to the respective vendor, it will be amazing.

What I like about all those outfits is that all have a distinctive character to it. You can even create a past for your character when you use it.

As usual, do it at your own pace, don't rush anything, I didn't even thought possible what you've achieved, but here it is, so everything you do it's a big bonus for all of us.

This Is The Way  8)  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 April 2023, 22:06:23
This Is The Way  8)  ;D
Hehe, the Dao of skin modding  ;D

The new version is on Nexus and Mega. Changelog:

V3.0C:
- Added 2 new Greek skin packs with unique skins on each dye color ("Greece_Mixed" and "Greece_AccessoryOnly_Mixed").
- Added more base skins
- Updated AdultMisc_Nude skin pack - slate dye has now body freckles, burgundy dye has goth makeup (by request)
- Updated Soulvizier zoom menu ARZ to 1.11e
- Egyptian tan dye is now clothed (both Egyptian mixed packs)
- Removed transparency from side braid hair and added a ginger variant of it
- Simplified bump/normal maps on all packs (they take far less space now)
- Updated source files

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/dTwnTZrJ#_PSuvk_Pb2PcinQOS6GaZZ8iBTKR_i530nPwXcrGb3Q


Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 April 2023, 22:52:46
Ok, here is something like a roadmap for future updates (because i plan this to become pretty big):

Step 1 - add the rest of the mixed skin packs for female - Orient, Hades, North, Near East/Atlantis, Nymph and some AllSkins reworks
Step 2 - add a bunch of new hairs and make most hairs customizable in color
Step 3 - make the same amount of mixed packs for the new male model (Perseus, you can see him on Nexus)
Step 4 - add some male hairs, beards and such with customizable colors
Step 5 - Turn most of the separate skins in the mixed packs to full packs
Step 6 - make a non-addon version of the mod and release it both on Nexus and Steam
After that, who knows...

I dont take any obligations or give any promises about the above roadmap however, i work chaoticly and often change my mind... but it's still something like a plan :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 07 April 2023, 09:29:58
Thanks for the great work! The two things that amaze me the most are the development of this mod. We currently have an almost new game with full character shaping.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 07 April 2023, 13:41:51
Thanks for the great work! The two things that amaze me the most are the development of this mod. We currently have an almost new game with full character shaping.

Antar36 I agree with you. The level of detail on the clothes of the characters now are incredible. One day I was just looking at the different models in the egyptian and, now, the greek packs in the main menu.


Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 April 2023, 16:36:39
Thank you both! Character customization has always been a big thing to me (especially when it comes to cute and sexy females :P) Many people love it, but in this game it feels neglected. Time to correct that :D
The Nymph pack is started. Here is an early WIP skin that i call "Miss wet T-shirt'', hehe:
(https://i.imgur.com/ftmCUss.png)
This is as close as i can get to a transparent outfit at the moment.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 07 April 2023, 17:09:50
Thank you both! Character customization has always been a big thing to me (especially when it comes to cute and sexy females :P) Many people love it, but in this game it feels neglected. Time to correct that :D
The Nymph pack is started. Here is an early WIP skin that i call "Miss wet T-shirt'', hehe:
(https://i.imgur.com/ftmCUss.png)
This is as close as i can get to a transparent outfit at the moment.

I was thinking... You said that you wanted to do Atlantis outfits don't you. This transparent outfit you could use as one of the pack. I say that, because on Atlantis you can play a bit with the outfits, using greek and egyptian clothes, even eastern clothes with nordic ones.

Because the idea behind Atlantis is that is a myth from where all the old mythologies came from. It first appeared in a couple of texts from Plato; Plato's dialogues, Timaeus and Critias.

You can run wild with the clothes there.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 April 2023, 19:54:51
Yes, as a mythical island Atlantis allows more freedom... maybe the main theme should be aquatic, but otherwise its up to imagination. Perhaps some outfits related to Stargate or the Disney Atlantis cartoon... + some Phoenician and Lybian dyes. Or even something more "high tech", since they had advanced technology there (still fantasy though). Or maybe borrow something from Mayan civilization for example? Will see when i get to it. Thanks for the ideas.

ATM im reworking the nymph model to fit with the new base skin system. There were some problems with the UV map, fixed now. Also i tested re-adding the vanilla knife and flowers, but later reconsidered, because: 1. I have to add them on the normal female UV map separately, which means rework of ll textures once again, and 2. Because it may cause clipping with armors and just doesnt look better overall.

The new nymph model should be ready later tonight, if everything goes as planned, then i can make a small release (probably the model only + 1-2 textures)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 07 April 2023, 20:27:05
About the Atlantis clothing model, maybe some aztec, mayan or indian style could fit there. Phoenician also would fit well.

Anyway, just some ideas and I wish all the best for your new nymph project.

Have a great day

 8)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 April 2023, 22:20:07
About the Atlantis clothing model, maybe some aztec, mayan or indian style could fit there. Phoenician also would fit well.

Anyway, just some ideas and I wish all the best for your new nymph project.

Have a great day

 8)

You too  ;D

The Nymph skin customizer is almost done, both meshes are exported... ever seen an Egyptian nymph?

(https://i.imgur.com/URUhR1Q.png)
how about black one  O0
(https://i.imgur.com/ThlRPgG.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 08 April 2023, 09:34:05
I don't know that there was any nymph in Egyptian mythology. However, your character looks like a guide of souls in the afterlife leading to the judgment of Osiris. Of course, this is also another great model made by you.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 April 2023, 13:12:43
Sorry for the delay, i fell asleep last night. I'm organizing the files to make an unofficial release of the Nymph (just so current progress is preserved). Coming a bit later.
after that i can focus on the full Nymph pack. Here is an elf skin as teaser:
(https://i.imgur.com/ZqEgrkZ.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 08 April 2023, 17:44:13
Great model! The night is for sleeping, so there is no problem that you fell asleep. Nourishing, restful sleep is essential to your health. Don't worry about us, we'll wait as long as it takes
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 April 2023, 20:20:48
Great model! The night is for sleeping, so there is no problem that you fell asleep. Nourishing, restful sleep is essential to your health. Don't worry about us, we'll wait as long as it takes
I'm a night bird and usually mod better at night. But yeah, sleeping is quite important :D

The mod is uploaded.

AriadneHD v3.0d

Changelog:
- Added several variants of Nymph Mesh (uses human textures)
- Added 3 Nymph skin packs - 1 full, 1 base skins and 1 clothing (all are WIP)
- Added several Nymph hairs
- Added 1 Allskins clothing only pack (WIP)
- Reorganized and renamed most folders, as well as Source folders
- Rewritten installation instructions from scratch (hopefully they are more clear now)
- Updated source files

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/0Lxk0baC#ZKkobnCgvw3rkHreKJ7Nd9cxbl6f8fyUi64Y8hOytW8

I messed up with adding the new change log inside the mod, it will be fixed for the next version. Please install in a clean database folder, do not override old version!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 April 2023, 11:54:07
I don't feel very creative today, so I'm just converting the AllSkins pack (from this post: https://titanquestfans.net/index.php?topic=32.msg19575#msg19575 ) to clothing layers. It's probably coming for the next version. I'll leave the nymph pack for later. If i start it now, I'm pretty sure it wont be as good as i want it to be.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 09 April 2023, 12:06:18
You do not have to rush. There are plenty of character creation options. You have made 3 races, each of them has the ability to freely choose the color of the skin, clothes or hairstyle. It will be a long time before we check all the possibilities. Really don't rush because there's no need. In fact, you can rest easy with the release of new models, because what is now is still a lot.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 April 2023, 18:49:29
You do not have to rush. There are plenty of character creation options. You have made 3 races, each of them has the ability to freely choose the color of the skin, clothes or hairstyle. It will be a long time before we check all the possibilities. Really don't rush because there's no need. In fact, you can rest easy with the release of new models, because what is now is still a lot.
Why 3 races?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 09 April 2023, 21:05:49
It reminded me of Mount and Blade Warband. There, each gender was a separate race. Here, too, we have three races:  1)human-male,
2)human-female
3)dryad
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 April 2023, 22:17:32
Nice, so you like M&B Warband? I love that game, especially with mods. Have you played "The last Days of the Third Age" (a LoTR mod)? It's my favorite all time :) Actually, that gorgeous mod was an indirect inspiration for me to start modding this game... I wanted to achieve the same level of beauty and immersion in Titan Quest... Man, how enthusiastic and naive i was back then - i thought it will be so fast and easy to do... good thing is that Bumbleguppy gave me the kickstart in modding, for which i'll be forever grateful to him ... and here i am, 5 years later, still working on the same goal...
Ang going nowhere slow ;D

https://www.youtube.com/watch?v=CpCLykGVtoY
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 10 April 2023, 12:00:15
Of course I like this game. I really like the mod you mentioned (as do many games and mods for them). I also like Floris and Prophesy of Pendor. As for modding, sometimes I try to mod something myself. These are minor changes such as transferring a race or an item, which is all that can be done with text files. I can't seem to figure out Python. Your mods are great. I like your nymphs best. I haven't tried the latest version of the mod yet, but I saw the picture of the last nymph, so I need to catch up as soon as possible.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 April 2023, 14:32:54
Of course I like this game. I really like the mod you mentioned (as do many games and mods for them). I also like Floris and Prophesy of Pendor. As for modding, sometimes I try to mod something myself. These are minor changes such as transferring a race or an item, which is all that can be done with text files. I can't seem to figure out Python. Your mods are great. I like your nymphs best. I haven't tried the latest version of the mod yet, but I saw the picture of the last nymph, so I need to catch up as soon as possible.
Maybe wait for the next version, the AllSkins pack conversion is almost done. Only white dye remains, but i'll convert the topless pack first as well so base skin can be customizable with it. Then i can release. This was a good "active rest", i'm kinda recharged and finally can focus on the nymph pack after that. Stay tuned :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 April 2023, 17:19:21
Here is a small addon while you wait (see attachments). It allows you to set and freeze a certain hour in-game. Idea came from @huzhanshao on Soulvizier Discord channel.
See ReadMe file inside.
I havent tested on long play, tell me if there are problems.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: huzhanshao on 10 April 2023, 20:05:28
Thank you very much, I'll try it.

Today I tried another method. I found 'playerlight01. dbr' in the database and changed its radius to 18, which perfectly solved the problem. I can not only see monsters clearly at night, but also enjoy the light changes of day and night.

A small hidden danger: After I modified SV, I tried to do the same for LOC. But there is no 'playlight01. dbr' in LOC, so I added it. However, when I click 'build', Art Manager asked me if I want to delete some unassociated files. I didn't delete, but I'm still a bit worried now. Although everything is normal so far, I don't want any bugs to appear.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 April 2023, 22:03:48
Thank you very much, I'll try it.

Today I tried another method. I found 'playerlight01. dbr' in the database and changed its radius to 18, which perfectly solved the problem. I can not only see monsters clearly at night, but also enjoy the light changes of day and night.

A small hidden danger: After I modified SV, I tried to do the same for LOC. But there is no 'playlight01. dbr' in LOC, so I added it. However, when I click 'build', Art Manager asked me if I want to delete some unassociated files. I didn't delete, but I'm still a bit worried now. Although everything is normal so far, I don't want any bugs to appear.
Nice! I'll try it for my mod too. Hmmm, to make things more interesting, maybe there can be special items that increase light radius...
You can also make an add-on by attaching a bigger light radius effect directly to the player mesh. Then it wont be needed to modify the ARZ files and will work with any mod or vanilla. See how some of the special auras are attached in Fallen Gods. They all link to unused effect records, for example: records\effects\warfare\battlerage\battlerage01.dbr
That effect is not used in vanilla, but it exists both as record and PFX file. So you just have to create a folder directory in your main database: "Effects/Warfare/Battlerage" and then place there your increased light radius effect, renaming it to battlerage_fx01.pfx. Then attach it as Entity record link in the character mesh... it should work, at least in theory. I'm only not sure if it will show during the day.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 April 2023, 22:06:27
The next version is uploaded.

v3.0E

- Finished the AllSkins clothing pack from previous version
- Added a Topless clothing pack (usable with any base skin, tan dye is made transparent for full nudity)
- Added missing change logs from the previous version
- Added an optional "-Quests" folder, which allows you to set and freeze hour of day. To enable this feature, rename "-Quests" folder to "Quests" folder. (The default hour is set to 20:00, see inside how to set to another hour)
- Updated source files

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/AKhQSBQJ#m0c3FjSqrs7oUXXLII28TJ5zTPzhf8si8jLUF5c25mw
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 11 April 2023, 10:03:55
Firstly, thank you for the next version of the mod. However, I have a question. Can I use the old textures you made on March 4, 2023 for the new meshes? I would like to replace some of the norse with this pale vampire you made, in my opinion the best character.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 April 2023, 11:49:46
Firstly, thank you for the next version of the mod. However, I have a question. Can I use the old textures you made on March 4, 2023 for the new meshes? I would like to replace some of the norse with this pale vampire you made, in my opinion the best character.
Currently they are not compatible, because that model has different UV map for the face. But i can try adapting them... baking in Blender can probably do the trick.
Not giving any promises it will work, but i'll see what i can do.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: areki38 on 27 April 2023, 10:59:21
Hi there!

So, I would like to get back into playing TQ, and I have a plethora of questions:

1.   Skins
a)   Are all your skins in the EG mod? Or are there some projects I’d have to install separately?
b)   I used to like some skins which I think you may have abandoned, like female elves with and without cowl for example. Are they still available?
c)   Is there some website where I can browse all skins collectively, along with where exactly to get each? There are so many right now, it’s a task to go through all of them in-game, and
        when you find one you like, you might not remember which dye it was you just applied.
d)   My personal preference would be to have women characters with bigger busts, is that possible? Maybe the armors don’t even allow for that?
e)   Also, I so far haven’t found any, are there skins with different hair colors for men?

2.   EG mod
a)   I remember there were some added effects in the mod, like green poisonous clouds after killing some undead or carrion birds. These used to annoy me, since I don’t like my toons
        having to stand in these clouds if I’m playing melee. Is there a way to turn these off?
b)   I see there is different music in the mod, is there a way to keep the original music, or maybe even to pick and choose from original and alternate music myself?

3.   Version
So I have Atlantis & Ragnarok, but not the Eternal Embers addon. Is EE required for your mods to work? Do you even recommend EE?

Thank you very much for all you do and have done for this game and the community!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 April 2023, 21:04:11
Hi there!

So, I would like to get back into playing TQ, and I have a plethora of questions:

1.   Skins
a)   Are all your skins in the EG mod? Or are there some projects I’d have to install separately?
b)   I used to like some skins which I think you may have abandoned, like female elves with and without cowl for example. Are they still available?
c)   Is there some website where I can browse all skins collectively, along with where exactly to get each? There are so many right now, it’s a task to go through all of them in-game, and
        when you find one you like, you might not remember which dye it was you just applied.
d)   My personal preference would be to have women characters with bigger busts, is that possible? Maybe the armors don’t even allow for that?
e)   Also, I so far haven’t found any, are there skins with different hair colors for men?

2.   EG mod
a)   I remember there were some added effects in the mod, like green poisonous clouds after killing some undead or carrion birds. These used to annoy me, since I don’t like my toons
        having to stand in these clouds if I’m playing melee. Is there a way to turn these off?
b)   I see there is different music in the mod, is there a way to keep the original music, or maybe even to pick and choose from original and alternate music myself?

3.   Version
So I have Atlantis & Ragnarok, but not the Eternal Embers addon. Is EE required for your mods to work? Do you even recommend EE?

Thank you very much for all you do and have done for this game and the community!
To answer your questions:
1a - No, newer skins aren't part of EG, the skins there are mostly outdated.
1b - You can find updated link for elves on this post: https://titanquestfans.net/index.php?topic=32.msg16386#msg16386
1c - closest thing is on Nexus, but generally no, the skins are spread on many post and places, i havent the time to organize them properly
1d - yes, the main issue is armor clipping. Btw, there is a rather simple way to make bigger breasts even without modeling. You just need to download MeshView nd open the female mesh with it. Then in Bones section browse to Bone_Boob and do the following:
(https://i.imgur.com/c3fY5qY.png)
Then save the mesh and replace the default one. The changes wont show in MeshView, but in game they will be quite visible.
1e - not at the moment

2a - i dont remember tbh, i guess only if you modify the database.
2b - not at the moment, but maybe its a good idea to make the music optional.

3a - yes, EE is required unfortunately. Also the mod is on hold atm, im working on another major project nd im not sure if i can update it soon.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: areki38 on 28 April 2023, 09:34:59
Hi Nargil, thanks for taking the time to answer my questions.

Following up~ ;)

1a/c Alright, so I'll check Nexus for the skins, and maybe browse through the last year of posts in this thread as well?
1b - Right, these look great, just FYI, I was referring to the elves on page 7 of this thread, so from really long ago.
1d - Sounds very intriguing. I downloaded a Meshview software, but I'm not sure it was the right one. Was from Sourceforge.net, should that be the wrong one, could you please provide a link to the correct software? Also, could you guide me as to where to find the female mesh? Thank you.

2a - I have to apologize, I just checked, what I talked about is actually part of normal vanilla game, don't know how I got that confused. For the longest time I used to think these green clouds came from the EG mod.

3 - Just to be clear - you're talking about which mod atm? The EG2 mod or the Deity Mastery mod, because I'm not planning to use the latter, and EG2 I thought seemed kind of finished.

Thank you again  :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: areki38 on 29 April 2023, 09:32:24
Alright. So I've tried a few things, and sadly a lot of it has turned out to be rather frustrating. Your NewSkins mod or all the other new skins available, none of it seems to be compatible with EG2. I tried deleting the skins file in the EG2 mod, but that didn't solve the problem.

So, instead of listing all my failed efforts, I thought maybe I should just try and write up what my goals, and then maybe you or somebody else can help me along the way to get where I want to be. Obviously, that's hardly anybody's duty in any way, but if the effort isn't too high, and somebody feels like helping out~ anyway, we'll see.

So, the kind of status that I wanted to arrive at was the following:
-) Be able to play EG2, or a comparable mod (maybe Soulvizier, although I'd prefer the Rogue Mastery to the new Occult one).
-) I like to play several characters (like alts) on and off, so I would like to have the following skins available, preferably without having to remove and add files to the Database folder each time I want to play a different character. The characters/skins would be:
     -) Perseus with short hair for men, helmets showing.
     -) A blonde woman, not sure yet, whether helmet should be showing or not (optional would be best).
     -) A red haired woman, helmet not sure yet.
     -) A green nymph, no helmet.
     -) An elven woman, helmet not sure yet.
     -) A nubian woman, helmet not sure yet.
     -) Woman with standard hair color, helmet showing.
So these are seven different toons at the same time, one of which is male, so that one might be easy. The others, I'd have hoped this would be achievable throughs dyes in the game.
-) About the boobs, like I said, I still haven't found a MeshView App that opens a window as in your guide. At least I understand now which mesh-files you meant, so I might be able to handle this if I found the correct Meshview-Software.

The above would be my goals. I wanted to play EG2 for the QoL aspects, not sure if I'd be using the mercenaries. I read somewhere that you yourself were more a fan of Soulvizier than EG2. Not sure if the current SV version allows for the Eternal Embers addon, which I just purchased, and of which I would like to be able to use the Neidan Mastery.

Right. I guess I'm probably asking a lot here. What is frustrating is there seem to be all these modifications within reach, but then you can't get them running the way you want to.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 April 2023, 16:04:06
Hi Nargil, thanks for taking the time to answer my questions.

Following up~ ;)

1a/c Alright, so I'll check Nexus for the skins, and maybe browse through the last year of posts in this thread as well?
1b - Right, these look great, just FYI, I was referring to the elves on page 7 of this thread, so from really long ago.
1d - Sounds very intriguing. I downloaded a Meshview software, but I'm not sure it was the right one. Was from Sourceforge.net, should that be the wrong one, could you please provide a link to the correct software? Also, could you guide me as to where to find the female mesh? Thank you.

2a - I have to apologize, I just checked, what I talked about is actually part of normal vanilla game, don't know how I got that confused. For the longest time I used to think these green clouds came from the EG mod.

3 - Just to be clear - you're talking about which mod atm? The EG2 mod or the Deity Mastery mod, because I'm not planning to use the latter, and EG2 I thought seemed kind of finished.

Thank you again  :)
1d - You can find the latest MeshView here: https://titanquestfans.net/index.php?topic=350.msg18461#msg18461
The female mesh is generally located in Creatures/PC/Female folder inside any of my mods. However, in some of them there are multiple mesh variants, just pick one to test i guess.
3- Both are on hold, EG is not really updated for the latest EE version.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 April 2023, 16:11:01
Alright. So I've tried a few things, and sadly a lot of it has turned out to be rather frustrating. Your NewSkins mod or all the other new skins available, none of it seems to be compatible with EG2. I tried deleting the skins file in the EG2 mod, but that didn't solve the problem.

So, instead of listing all my failed efforts, I thought maybe I should just try and write up what my goals, and then maybe you or somebody else can help me along the way to get where I want to be. Obviously, that's hardly anybody's duty in any way, but if the effort isn't too high, and somebody feels like helping out~ anyway, we'll see.

So, the kind of status that I wanted to arrive at was the following:
-) Be able to play EG2, or a comparable mod (maybe Soulvizier, although I'd prefer the Rogue Mastery to the new Occult one).
-) I like to play several characters (like alts) on and off, so I would like to have the following skins available, preferably without having to remove and add files to the Database folder each time I want to play a different character. The characters/skins would be:
     -) Perseus with short hair for men, helmets showing.
     -) A blonde woman, not sure yet, whether helmet should be showing or not (optional would be best).
     -) A red haired woman, helmet not sure yet.
     -) A green nymph, no helmet.
     -) An elven woman, helmet not sure yet.
     -) A nubian woman, helmet not sure yet.
     -) Woman with standard hair color, helmet showing.
So these are seven different toons at the same time, one of which is male, so that one might be easy. The others, I'd have hoped this would be achievable throughs dyes in the game.
-) About the boobs, like I said, I still haven't found a MeshView App that opens a window as in your guide. At least I understand now which mesh-files you meant, so I might be able to handle this if I found the correct Meshview-Software.

The above would be my goals. I wanted to play EG2 for the QoL aspects, not sure if I'd be using the mercenaries. I read somewhere that you yourself were more a fan of Soulvizier than EG2. Not sure if the current SV version allows for the Eternal Embers addon, which I just purchased, and of which I would like to be able to use the Neidan Mastery.

Right. I guess I'm probably asking a lot here. What is frustrating is there seem to be all these modifications within reach, but then you can't get them running the way you want to.

Your ideas or similar are planned, but im not sure of the time they will be implemented... sorry. My ultimate goal is to make a normal mod where all these things will be in reach without the need for addon mods. Addons are both confusing to players and time-consuming to me... so i'll probably stop making them in the near future.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: areki38 on 30 April 2023, 17:21:35
Alright. Well, then I guess I'll check back with you guys in a few years.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 May 2023, 00:29:00
Something i did recently for a certain mod - ever wondered how the actual Golden Fleece would look on your character?
(https://i.imgur.com/hpEbHkW.png)
(https://img.itinari.com/page/content/original/a1d1c370-3ae7-40b2-a473-0cb093fdadec-golden-fleece-dream.jpg?ch=DPR&dpr=1.25&w=994&s=26d4f6999b3a0cc9edcdc4e790ba8ecf)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 06 May 2023, 11:42:29
Great idea to make headgear and robe from Golden Fleece. Everything looks great. By the way, thanks to the skull, the whole thing reminds me a bit of the Blood Raven.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 06 May 2023, 14:06:55
Thanks! Just made the male variant as well:
(https://i.imgur.com/us88z7m.png)
This is the new male model (Perseus) btw. Or maybe i should called him Jason? :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Melandrhild on 23 May 2023, 11:55:16
Hello,
I would like to know, if I want to play a normal female character on Titan Quest Anniversary (up to Ragnarok) but I wish her to have red hair, is it possible and with which mod or file ? The topic here looks awesome but is a bit overwhelming, especially for knowing if the file will be or not compatible, and the huge (and quite amazing) skin mod on the Nexus seems to change the characters a bit too much for me, and works just for Greece for now.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 May 2023, 19:52:01
Hello,
I would like to know, if I want to play a normal female character on Titan Quest Anniversary (up to Ragnarok) but I wish her to have red hair, is it possible and with which mod or file ? The topic here looks awesome but is a bit overwhelming, especially for knowing if the file will be or not compatible, and the huge (and quite amazing) skin mod on the Nexus seems to change the characters a bit too much for me, and works just for Greece for now.
You mean the default hairstyle, just redhead?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Melandrhild on 24 May 2023, 19:55:16
Yes :) I wouldn't mind a skin a bit more pale, but red hair would already be a lot ! I used to use the All Skins mod on the old version of the game, but now I feel a bit lost...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 May 2023, 23:47:53
@セラフィム and @Melandrhild , here are the files you requested (see attachments below).
Sorry for the big delay.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Melandrhild on 29 May 2023, 07:50:44
Thanks, you're awesome :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 July 2023, 03:23:27
@Antar36 , just wanted to say, that the Nymph addon you requested is started. The first model is... Christmas themed actually :P Maybe because here the weather is pretty hot at the moment :)

(https://i.imgur.com/UEPDpIH.png)
(https://i.imgur.com/D0iqQid.png)
(https://i.imgur.com/9kVW6Vn.png)

Changed for now are the pet Nymph, wolves and the nymph summon pod (the flower she appears from). Next task is to add it for the player character as well.

At the same time i'll probably use it as an easter egg in LoC, so there is no waste.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 19 July 2023, 09:16:51
Thank you very much. As always, great skin. By the way, introducing a little winter won't hurt anyone. It's been a very hot summer and everyone needs a little cool down. I have a request. Could you upload a model of a nymph in maenad costume you made for LoC?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 July 2023, 14:51:14
Thank you very much. As always, great skin. By the way, introducing a little winter won't hurt anyone. It's been a very hot summer and everyone needs a little cool down. I have a request. Could you upload a model of a nymph in maenad costume you made for LoC?
Yeah, that model is next in line. Do you prefer it with the same hair? Here is a current preview:
(https://i.imgur.com/s2YgrOf.png)
If you have suggestions, let me know.
Edit - another variant:
(https://i.imgur.com/KbWMox5.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 19 July 2023, 15:03:23
Great model. It presents itself very well. In my opinion, it would look even better without the wreath on the head (the skull itself) and the purple belt on the hips (the tiger skin itself). But you did the skin, so I'm not imposing anything.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 July 2023, 15:36:28
the idea of the skull + wreath came from a mod concept from Darkest Dungeon:
(https://i.imgur.com/ZLl4BYZ.png)
Here is a comparison between the different options:
Wreath+Skull
(https://i.imgur.com/549wXAE.png)
Skull only
(https://i.imgur.com/UeveOQn.png)
Wreath only
(https://i.imgur.com/pIZC8R9.png)

Regarding the sash, i like it more than just pelt, it's too simple otherwise. But there is another variant of texture, red + leopard, maybe you will like it better?

(https://i.imgur.com/1D8zb7k.png)(https://i.imgur.com/JmpG8Qo.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 19 July 2023, 18:17:31
Very nice pictures. Great idea using a mod from another game. I think a nymph's clothes (bikini) would probably be more appropriate. I don't want to impose on you, especially because your ideas, which you implement very well.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 19 July 2023, 18:40:20
No worries, feedback is always welcome. However, i decided to stick to the original concept, with pelt, wreath and skull.
I reshaped the goat skull a bit, to make it more realistic looking. I think this is final before exporting:
(https://i.imgur.com/9MaShCs.png)

Edit - the Maenad nymph addon is almost done:
(https://i.imgur.com/EmZ4CM9.png)
(https://i.imgur.com/1b25ilf.png)
(https://i.imgur.com/4z1qPNN.png)

The first version is coming some time today.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 July 2023, 11:22:09
Version 0.2 of Nymph Mods Collection has been uploaded to Nexus and Mega.

///-------Nymph Mod Collection by Nargil66

These mods change the appearance of the female character to one of several types of Nymphs. They also replace the pet Sylvan Nymph in Nature mastery, as well as the Wolf summons with custom models and/or textures.

---Installation---


1. Remove previous addon mods from your "database" folder (if you have any).

2. Unpack the main archive called "NymphModsCollection". Inside you will see folders called "NymphMod_*nymph type*". Each of these folders is a sepparate addon. Pick the one you want to install, and copy-paste its contents (folders "Creatures", "Pantheon" and "Xpack") to your main game "database" folder (located in your Titan Quest installation directory).
Again, each "NymphMod_X" is a separate mod - do not merge with other ones.

3. Launch the game and pick a female character (optionally pick Nature mastery if you want the new pet visuals).

4. If you want to install another Nymph mod from this pack, first remove the previous one!

Enjoy!

N66

---Changelog---

v0.1 - Christmas Elf mod:
- Improved the default Nymph model since my last Xmas mod
- New skin for Wolves (Polar Husky)
- Recolored the pet Nymph summon flower to fit with the rest
- Modified vanilla Nymph animations (bow)

v0.2 - Maenad Nymph mod:
- Lore-friendly Maenad models for the player character and the pet Nymph
- New skin for Wolves (Dionysian Fox)
- Recolored the pet Nymph summon flower to fit with the rest
- Modified vanilla Nymph animations (instead of bow now she uses a staff)

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/L9AzEBTa#qwmlACTs1pULXskqdPwMJuxwv9OXmW4QAVJG1TQIS8c
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 July 2023, 01:34:29
Upcoming Nymph model - Halloween Witch:
(https://i.imgur.com/rDVuFXn.png)
All is still WIP.

Edit - more finished now:
(https://i.imgur.com/JTgjz9O.png)

Edit2 - ported in-game:
(https://i.imgur.com/A0CWumC.png)
(https://i.imgur.com/binyNY1.png)

Edit3 - Halloween Wolf replacement - Black Shuck (a phantom dog from British legends):
(https://i.imgur.com/cz3ZXPH.png)
(https://i.imgur.com/7Oz2ovw.png)

Based on this:
(https://i.pinimg.com/originals/e1/26/e5/e126e5327363123b4146c64d07112706.jpg)

Edit 4:
(https://i.imgur.com/g6hIxZR.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 21 July 2023, 13:33:56
Well done skins. Interesting idea with the witch. Just released a little too soon. :) There's still some time left until Halloween. Maybe someone will use your idea as an inspiration to prepare an outfit. :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 July 2023, 14:29:11
Well done skins. Interesting idea with the witch. Just released a little too soon. :) There's still some time left until Halloween. Maybe someone will use your idea as an inspiration to prepare an outfit. :)
I better do it now, while i have the inspiration :) For real Halloween i may add more things. Last Halloween I promised someone i'll make the Headless Horseman and didn't do it. Maybe this year i will :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 July 2023, 22:18:38
Version 0.3 of Nymph Mods Collection has been uploaded to Nexus and Mega. Changelog:

v0.3 - Added Halloween Witch mod:
- Improved the default Half-Nymph model (Ariadne body with Nymph face)
- New skin for Wolves (Black Shuck - one-eyed phantom hound from British legends)
- Modified the pet Nymph seed projectile and recolored her summon flower to fit with the theme
- Modified vanilla Nymph animations (instead of bow now she uses a staff)

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/nxZTTABY#g8qs4XDK-a5ODpQ1kEdXiL2LGdbZBn2dX8_UeJEA7VI

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 July 2023, 03:55:14
The next model is inspired by a comic villainess (one of my favorites)...
I present to you... the Harley Nymph >:D :

(https://i.imgur.com/Kt8AaKe.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 22 July 2023, 09:16:31
Interesting idea !!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 July 2023, 11:53:45
Thanks! I wanted to add a model of her for a long time...

Here she is with updated skin and full outfit, ready to export:

(https://i.imgur.com/iP15Jse.png)
(https://i.imgur.com/a9r90q2.png)
(https://i.imgur.com/ICatVyD.png)

(https://imageio.forbes.com/specials-images/imageserve/5de670a3755ebf0006fc0847/Harley-Quinn/960x0.jpg?height=399&width=711&fit=bounds)

Edit - the model is exported and working:
(https://i.imgur.com/8ZHio2H.png)

Finally, on more modding dream is achieved. I think this is a good way to tribute one of my favorite comic characters :)
https://www.youtube.com/watch?v=l2hKK82Q3k8
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 July 2023, 23:09:05
Latest progress on the Harley mod - i replaced the wolves to fit better with the theme:
(https://i.imgur.com/YaDSiHV.png)
Remain some final tweaks and i can release.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 July 2023, 01:04:01
Version 0.4 of Nymph Mods Collection has been uploaded to Nexus and Mega. Changelog:

v0.4 - Harley Quinn mod:
- Improved the default Half-Nymph model, again (Ariadne body with Nymph face)
- Modified Wolves (now they look like Joker goons)
- Recolored the pet Nymph summon flower to fit with the theme
- Modified vanilla Nymph animations (instead of bow now she uses a baseball bat)

Previews (nudity warning):
(https://i.imgur.com/p7Km2bN.png)
(https://i.imgur.com/evoXDzu.png)(https://i.imgur.com/06j7euT.png)
(https://i.imgur.com/Ht9mlQq.png)

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/X5QRGIBZ#i9ElbJJ2BX1i6WGNMNFRlXYXCh6dJ9sZvWmx6cpnZqo
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 24 July 2023, 14:59:34
Interesting idea and good execution. I have to admit that the two girls look pretty scary. Personally, I would not want such two in the real world (and in the digital world too).
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 24 July 2023, 21:01:01
I think Harley would be too much for anyone, considering how psychotic she is...  >:D but i like her "alt girl" looks tbh.

Today i'm starting something else. Someone requested on Nexus that i add more skins for the new male model (Perseus). The male character has always been falling behind from Ariadne, time to correct that. It will benefit LoC mod as well. I normally prefer to play with female chars, because she's more of an "eye-candy", but many people play with male.

For those who haven't seen the new male model yet, here he is:
(https://i.imgur.com/uQU7bWU.png)
There is also a nude version of him, made by request. You can see it here (have to confirm your age first):
https://imgur.com/a/SmdPmIl

As you see, his face shape is quite different from the normal one, and it uses new UV coordinates, so vanilla textures must be reworked to fit. But i think he looks younger now and more handsome, so it's worth doing it.

Expect some progress on the skins in the next days.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 July 2023, 20:11:22
The first male pack (Egyptian) is started. Here is a preview of the skins that are done so far:
https://imgur.com/a/fdWquAj
I'll add more pics to this same gallery when other skins are finished.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 26 July 2023, 09:27:00
Thanks for work. Your skins look really good.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 26 July 2023, 20:25:44
Thanks! Some of the skins are updated, with texture tweaks and changed dye colors. 5 more remain, before the pack is finished. Preview link is the same as above.

Edit - One final dye color remains (Gray). Expect the pack some time later.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 July 2023, 00:04:16
Sorry for the long delay. The mod is almost ready. I reworked the base male model once again, the previous variant was just too skinny looking for a hero. The new one is closer to vanilla, more muscular and athletic.

Otherwise the Egyptian skin pack turned out decent. Here is a video to entertain you while i do the final packing/uploading:
https://youtu.be/YCuF-oD-01U

Edit - Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/ulAm0LKK#-EDRrtGSlj05fsqPcEIuHZEeOuI1-QmtKt9ouHJN3-k

See ReadMe inside.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 28 July 2023, 23:13:50
Hi Nargil66

Amazing work in the Egyptian Male Pack. All the skins are very well done and detailed.

As with the Female packs you've choose some tunics and accessories that are very representative of each culture and civilization.

Thank you for your dedication to Titan Quest.


OBS: There is an amazing retexture made by the modder Xzandiel called:


TITANTEX

https://www.nexusmods.com/titanquestanniversaryedition/mods/60

it's a total 4K upscale of Titan Quest: Anniversary Edition base game. It is still a work in progress, the DLCs will be upscaled as well but I believe that many if not all of NPCs, Worlds, characters, Weapons and armors are already done.

It is big, almost 8.3 GB and, when extracted, 15.4 GB but it's worthy.

You just extract in the main game folder on Settings.

Check it out, it makes a beautiful texture, gorgeous.

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 July 2023, 19:14:06
OBS: There is an amazing retexture made by the modder Xzandiel called:


TITANTEX
Yeah, i tried it already. Was just considering asking him what software he's using for the upscaling. I assume that is some kind of AI, but im not sure.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Diego982 on 29 July 2023, 19:37:55
He said that the DLCs aren't yet ready, but, if he does, it will be great.

One thing that I've noticed, immediately, was that, by using Titantex, one thing that always bugged (in my PC at least) was that when you enter caves, the entrance bug has disappeared. It almost never has those slow downs in many dungeons anymore. If the Base game works like that, I'm having my fingers crossed in relation with the stuttering issues on Ragnarok and Atlantis.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 July 2023, 21:39:35
The last two days there isn't much progress. The only thing i did was slightly improving the face of my human UV-ed nymph (from Ariadne HD mod). Here is the difference between old and new:

(https://i.imgur.com/sJgj89N.png)

(https://i.imgur.com/TMi7OY4.png)

I think the new face features are a bit more relaxed and natural.

I attach the new model below so it doesnt get lost until a more proper release.

Usable only with full skins from Ariadne HD.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 30 July 2023, 02:42:51
I'm starting the long delayed Nymph skin pack (for Ariadne HD mod).

Improved "Miss Wet T-Shirt" aka Naiad:
(https://i.imgur.com/brB9sqr.png)
(https://i.imgur.com/b2deJYp.png)

Edit - Tweaked colors:
(https://i.imgur.com/BTclYmS.png)
(https://i.imgur.com/626tYvb.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 August 2023, 11:28:05
A new version of Ariadne HD is coming soon. The base female model has been improved since the last version. Her body is now less slim, with bigger breasts (by popular demand on Nexus) and better face shape.

Here is a preview link for comparing between new and old version (nudity warning):
https://imgur.com/a/kzfDT4m

I attach the new model below as a demo (usable only with full skins from Ariadne HD).

Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 09 August 2023, 11:07:45
Ok, with a big delay and after several days of reshaping and "shrinkwrapping" in Blender, i attach below the next version of female model (this is final pre-release version of Ariadne HD v4):

You can compare v4 with v3b (previous official model) and the vanilla model here (nudity warning):
https://imgur.com/a/b0HiaMD
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 10 August 2023, 09:21:18
As always very nice to see your work. Thank you.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 August 2023, 23:50:38
Alright, last few days i'm back on the nymph skin pack... but it's going slow for now. Only 5 of 16 skins are done. But i think they're decent at least. Here is a preview link:
https://imgur.com/a/nnmPWqd
I'll update this same album with more pics when more nymph skins are done. Stay tuned!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 August 2023, 18:52:49
Here is a video to entertain you, until it's time for the next version:

https://youtu.be/_sm3eK8nZMU

The video is quite long, so i suggest watching on double speed. See description for more info.
Edit: Also it can't be watched here for some reason... @efko , do you know why?
Just watch it directly on Youtube.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 August 2023, 17:45:35
All the hairs are tested and working now. See the last Imgur link above, the previews are updated
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 August 2023, 23:01:04
Okay, I have some major news regarding all the add-on mods that are scattered in here. I found the perfect tool to finally organize them and make them a lot easier to use, both for me and for the players. It's a small freeware program called JoneSoft Generic Mod Enabler (JSGME). I used it years ago actually (for another game), but have forgotten about it. You can check it here:
https://www.filecroco.com/download-jsgme/download/
Just made some tests with it and it works exactly as intended for Titan Quest. Many thanks to @davoker on the Nexus forum who gave me the idea of using a mod organizer.
Now the plan is to rework all the latest add-ons to be compatible with JSGME. When it's done, you'll be able to switch between different add-on mods with just a few clicks.
Stay tuned!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 16 August 2023, 05:30:50
Hello, new user here, greetings to all (づ ̄ 3 ̄)づ

@nargil66 I see that my suggestion has paid off  8) I'm looking forward to see how that tool works when installing mods with many options like this one  ;D

PS: The verification process to send a message is always like this? it takes longer to verify than to write the message hahaha
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 August 2023, 05:53:50
Hello, new user here, greetings to all (づ ̄ 3 ̄)づ

@nargil66 I see that my suggestion has paid off  8) I'm looking forward to see how that tool works when installing mods with many options like this one  ;D

PS: The verification process to send a message is always like this? it takes longer to verify than to write the message hahaha

Welcome to the forum! Here is a preview of how the tool works (it's pretty neat and fast to use):
(https://i.imgur.com/bxrvuTK.png)
You have saved me a lot of time and trouble for future projects with your suggestion. Now almost everything can be in one place: NewSkins, Fallen Gods, Horse Rider... without constantly asking players "put this here", "rename this"...  Time to introduce a bit of order in all that chaos.
Regarding messages, only your first 3 posts require approval. Just a precaution for bots.
Thanks again!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 17 August 2023, 18:50:57
An early pre-release version of NewSkins III is uploaded to MEGA (JSGME Edition), if someone wants to test. Here is the link:
https://mega.nz/file/bwJnyBqR#draM8lRYgy_85LAL34lUMSEtMdTuyom7Xvngf7zkO5Q
JSGME Tool is included. Some instructions:
1. Install JSGME first, picking your TQAE root folder as installation directory. Keep all other options as default.
2. Then merge the entire MODS folder from NewSkins III with the one created from JSGME (inside TQAE root folder).
3. Run JSGME. It should display your inactive mods on the left. I added instructions to many Addon folders, just read them for start.
4. Enable the mods you desire, then run Titan Quest. Your character skin, hair, model, etc. will be customized, depending on the options you picked.
5. Have fun with this early version!

Edit - I have found a major bug where if the mod folder name is too long, the mod itself won't install. If some of the mods doesn't work, just Right Click on the mod folder in JSGME, choose Rename and delete the help description. Or just wait for the next version.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 August 2023, 17:00:15
Today's progress - I removed all explanation info from the folders and added it to a small ReadMe file. The other thing is, i'm taking screenshots of all skins and hairs in the mod. This time everything will have a preview. And trust me, there are A LOT of them.
Official release is slowly approaching...
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 18 August 2023, 22:29:02
Personally I will wait for the final release with your screenshots, to see how everything turned out, thanks for your work, it is an essential character change for me =)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 August 2023, 23:17:18
Personally I will wait for the final release with your screenshots, to see how everything turned out, thanks for your work, it is an essential character change for me =)

Things are ALMOST ready for official release.. I link this beta version for now:
https://mega.nz/file/DwpjBAhI#5GV9QSqRIERgJd3HWqQH3czgkjrZNsZwrM_9C1-8CQc
All screenshots are added, along with info for the currently included mods.

And here is JSGME (Standalone) + quick install guide for Titan Quest:
https://mega.nz/file/60BinLIa#0ijNc4vyFL-pWLsOrXuStMgkPzzK44vb4Xi2yS6_lgM

I'd appreciate if someone test it. There are only a few more hairs to add and to prepare some final text files, but everything else should be working.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 19 August 2023, 09:24:33
WOW! You have merged all your mods into one. An interesting idea with this program, it will certainly simplify your life and ours. Generally, well-made nymphs, as well as all the characters.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 August 2023, 02:03:52
New Skins III v0.3 Beta is now uploaded on Nexus. You can find it in the Files section there. If you tested the previous version of NewSkins III, first disable all add-ons in JSGME, then empty your MODS folder completely before installing this one. Just delete all folders inside. DO NOT MERGE the two versions!

Links (also on Mega):
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/3hIlRCjD#Aw3pnV1oHdAJ-tiWwpTm027U7Rg8SRXas9aoNwmJ_As
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 20 August 2023, 12:09:20
New Skins III v0.3 Beta is now uploaded on Nexus. You can find it in the Files section there. If you tested the previous version of NewSkins III, first disable all add-ons in JSGME, then empty your MODS folder completely before installing this one. Just delete all folders inside. DO NOT MERGE the two versions!

Links (also on Mega):
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/3hIlRCjD#Aw3pnV1oHdAJ-tiWwpTm027U7Rg8SRXas9aoNwmJ_As
Much better now, more comfortable everything and with views of everything, it's great, Ariadne's change makes her thinner? I think this change could be due to the fact that before the textures of the clothes went through the skin of the legs for example, I don't know if I'm explaining myself well, having thicker legs, the clothes you put on her that reach the leg area, merged with the skin of the legs, being thinner should happen less, do you understand what I mean?

One question, the Maenad body can't be improved by making something more similar to how Ariadne looks like? but keeping the Maenad style, it would also be interesting to "separate" the wild cats mod, the model that replaces only the monsters and the one that replaces your character independently.

Very nice work.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 August 2023, 15:34:19
Much better now, more comfortable everything and with views of everything, it's great, Ariadne's change makes her thinner? I think this change could be due to the fact that before the textures of the clothes went through the skin of the legs for example, I don't know if I'm explaining myself well, having thicker legs, the clothes you put on her that reach the leg area, merged with the skin of the legs, being thinner should happen less, do you understand what I mean?

One question, the Maenad body can't be improved by making something more similar to how Ariadne looks like? but keeping the Maenad style, it would also be interesting to "separate" the wild cats mod, the model that replaces only the monsters and the one that replaces your character independently.

Very nice work.
You mean armors clipping with Ariadne's body, i understand. If you find this issue with any armor, please post a screenshot here or on Nexus.
The Wild Cats mod will be indeed split in at least two parts, when i get to it. I'll see what I can do about the body shape then.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 20 August 2023, 20:43:42
Much better now, more comfortable everything and with views of everything, it's great, Ariadne's change makes her thinner? I think this change could be due to the fact that before the textures of the clothes went through the skin of the legs for example, I don't know if I'm explaining myself well, having thicker legs, the clothes you put on her that reach the leg area, merged with the skin of the legs, being thinner should happen less, do you understand what I mean?

One question, the Maenad body can't be improved by making something more similar to how Ariadne looks like? but keeping the Maenad style, it would also be interesting to "separate" the wild cats mod, the model that replaces only the monsters and the one that replaces your character independently.

Very nice work.
You mean armors clipping with Ariadne's body, i understand. If you find this issue with any armor, please post a screenshot here or on Nexus.
The Wild Cats mod will be indeed split in at least two parts, when i get to it. I'll see what I can do about the body shape then.
Yes, that's right, armors clipping, I'll take screenshots of the armors, I remember seeing it on a couple of them, at least at the moment.

I'm in a phase of "testing builds" (I started with this game recently, however, I have experience with the genre, PoE, D2/3, etc), so I have not yet passed act 3 with anyone, I have time to see again the conflicting armors, anyway they are just "details", personally they don't bother me, but if you want to fix it, I make screenshots, no problem  8)

PS: As for Wild Cats, it's really just an idea, just like with the Nymph you summon, personally I would like to have a version of Ariadne "Nymph model" but for the Nymph you summon, and another version of Ariadne for Menaed (monster), with a different face, so she can be differentiated from Ariadne as your character, it's just an idea  :))
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 August 2023, 17:06:03
Yes, that's right, armors clipping, I'll take screenshots of the armors, I remember seeing it on a couple of them, at least at the moment.

I'm in a phase of "testing builds" (I started with this game recently, however, I have experience with the genre, PoE, D2/3, etc), so I have not yet passed act 3 with anyone, I have time to see again the conflicting armors, anyway they are just "details", personally they don't bother me, but if you want to fix it, I make screenshots, no problem  8)

PS: As for Wild Cats, it's really just an idea, just like with the Nymph you summon, personally I would like to have a version of Ariadne "Nymph model" but for the Nymph you summon, and another version of Ariadne for Menaed (monster), with a different face, so she can be differentiated from Ariadne as your character, it's just an idea  :))
Pet replacement mods (for Nymph or other pets) are planned for the future. "Maenad Ariadne" is an interesting idea, i can try when i have time. You mean Ariadne body with Catwoman's face, right?

I'm working on the next version. Some new things are coming - a Fox model + Skins (made by Amaryllis), Catwoman model + skins, and two Mounted base characters that i adapted for JSGME. New release will probably be today or tomorrow.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 21 August 2023, 22:13:10
Yes, that's right, armors clipping, I'll take screenshots of the armors, I remember seeing it on a couple of them, at least at the moment.

I'm in a phase of "testing builds" (I started with this game recently, however, I have experience with the genre, PoE, D2/3, etc), so I have not yet passed act 3 with anyone, I have time to see again the conflicting armors, anyway they are just "details", personally they don't bother me, but if you want to fix it, I make screenshots, no problem  8)

PS: As for Wild Cats, it's really just an idea, just like with the Nymph you summon, personally I would like to have a version of Ariadne "Nymph model" but for the Nymph you summon, and another version of Ariadne for Menaed (monster), with a different face, so she can be differentiated from Ariadne as your character, it's just an idea  :))
Pet replacement mods (for Nymph or other pets) are planned for the future. "Maenad Ariadne" is an interesting idea, i can try when i have time. You mean Ariadne body with Catwoman's face, right?

I'm working on the next version. Some new things are coming - a Fox model + Skins (made by Amaryllis), Catwoman model + skins, and two Mounted base characters that i adapted for JSGME. New release will probably be today or tomorrow.
Yes, Ariadne's body (or a similar version) with catwoman's face, prettier face, I imagine them like that, the Nymphs you summon I would do the same, a better body and prettier in general, like the Nymphs you can use as a character, like that, I would even change the way they move, it's funny to see them jumping, but I would change the animation of their movement for something more like your character.

Ok, they are just ideas, not orders, I'm content with all the work you've done, which I think is amazing, the hairstyles, the skins, everything, I think it's a brutal improvement and many options to choose from, I like the options  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 August 2023, 00:48:40
New Skins III v0.4 Beta is now on Nexus. Changelog:

- Added 1 ARZ Addon (main game Database replacer) - a main game version of my Multi-Class Mastery mod. USE ONLY WITH CAUTION, as it can result in a loss of items or skills for existing characters! Make a back-up of your SaveData folder before testing any Arz addon mod! NOT COMPATIBLE with Soulvizier!
- Added a Base Animation Pack (required for Mounted characters, Monster characters, future Deity characters, OR if you play Soulvizier)
- Added a Base Horse Texture Pack (required for Mounted characters)
- Added 1 Mounted Female BaseModel (FullDye Only)
- Added 1 Mounted Male BaseModel (FullDye Only)
- Added 2 FoxGirl BaseModels (FullDye Only) - courtesy of Arris mod by Amaryllis
- Added 1 FoxGirl Skin Pack (FullDye Only, 16 skins) - courtesy of Arris mod by Amaryllis
- BaseSkin texture folders for Female character are better named/organized
- All character mods are now compatible with Soulvizier AERA
- Added a TXT file with mod combining examples
- Added missing changelogs from v0.3
- The Quick Guide is now split in several TXT files
- Re-added source files (located in "ZZZ_SourceFiles"). Just delete the folder if you don't need them.

Video showing the Fox mod in action:
https://www.youtube.com/watch?v=YEAdb-eHsxI

Link:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Title: Re: [RESOURCES] Custom Models & Skins
Post by: Amaryllis on 23 August 2023, 00:53:04
Thanks for the upload! I'll be happy to see people using all these!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 24 August 2023, 22:54:38
Edit:Nothing, forget what I said xD it was just a matter of skins, win11 and black textures, but the right combination of mods everything looks good, even though in win11 to avoid the black texture, you have to use "no skirt", if you use topless you already leave the character naked hehe.

A pity not to be able to give a different skin to each character created, that is, if you put a baseskin, it will be for all, you can not have different baseskins for different characters, a limitation of the game I guess.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 26 August 2023, 01:21:45
Here is an armor with clipping:

(https://i.imgur.com/fCYJF1f.jpg)
(https://i.imgur.com/e3to5XV.png)
(https://i.imgur.com/mPTf5WM.png)

The armor is "Ironskin Suit" -> https://tq-db.net/es/equipment/ironskin-suit

At the moment, with is a new character, I have not noticed others, I will make screenshots when I see more, the armor produces clipping both in Ariadna HD v3.0E and in the new version of Ariadna v4.0 of NewSkins III v0.4beta.

PS: Most of the leg armor pieces, usually give clipping "from behind", looking at the back of the character, on that side usually produce clipping many of these pieces, I will make more screens with that.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 27 August 2023, 07:54:41
Thanks for the screenshots. I'll try to resolve this issue for the future.

@Everyone, i want to show you something, that was made with the combined efforts of Amaryllis and me. Remember my old Lampads in Deities mod? As you probably know, Lampads are my favorite type of Nymphs. Here is how they looked before:
(https://i.imgur.com/E28511m.jpg)
+ 2 old armor sets i made for them later (shown on human female):
(https://i.imgur.com/1IHUyvy.png)
(https://i.imgur.com/gvLbYtL.jpg)

And now they are better than ever! Closer to the original concept (which i always liked most), yet much sexier:
(https://i.imgur.com/DqGYXMK.png)
Everything is still WIP.
The armor set models are made entirely by Amaryllis, UVs, base nymph and textures are made by me. Hair + flowers is ported from elsewhere.

Edit - more tweaks on textures:
(https://i.imgur.com/tmqWYks.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 28 August 2023, 02:28:28
Brutal quality, very good job, looks great (ノ◕ヮ◕)ノ*:・゚✧
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 August 2023, 14:12:30
Thanks! I did some more tweaks since the last time (made her paler and ghostlier, as is more proper for a Hadean Naiad - because that's what the Lampads really are, at least according to the later Roman sources). Added her two attributes, symbolizing Hecate (torch and dagger), also made her a little bit spicier ;) (partial nudity warning) :

(https://i.imgur.com/2kAKurY.png)

(https://i.imgur.com/s8vq4bu.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 28 August 2023, 17:40:18
Thanks! I did some more tweaks since the last time (made her paler and ghoslier, as is more proper for a Hadean Naiad - because that's what the Lampads really are, at least according to the later Roman sources). Added her two attributes, symbolizing Hecate (torch and dagger), also made her a little bit spicier ;) (partial nudity warning) :

(https://i.imgur.com/2kAKurY.png)

(https://i.imgur.com/s8vq4bu.png)
I admit that I had not tried JSGME because I am reluctant to install programs that I do not know and do not enjoy my confidence, so I've been installing the mods of NewSkins III manually, but after testing JSGME (and see that it is 100% safe xD) the comfort is maximum.

Everything is very simple, in my case when I started to test mods and to understand how everything worked, I had no problems to quickly get around with JSGME and activate mods, but in case of doubts, the guides in the "quick guides" folder explain everything perfectly well.

I think this whole thing is a very good job too (☞゚ヮ゚)☞
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 August 2023, 20:09:28
Yes, the program is 100% safe to use, there is no reason to be worried... and it makes things much much easier. I'll simplify things even more for the next update, combining all the needed texture packs (for hairs, mounts and upcoming gods) into one. So you'll just have to enable 1 texture pack instead of 3.

After the next update i'll be stopping to work on NewSkins III for a while - because i promised my friend @Bumbleguppy to add more things to his mod. But this is not the end, i'll keep updating NewSkins III in the future, until it becomes the one and definitive customization mod for Titan Quest that i always dreamed of creating :)

The new update is coming soon, probably by tomorrow.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 28 August 2023, 20:36:26
I recently installed JSGME on my machine (side note my Steam install used the "select install drive" option which has got to be my favorite Steam feature lately so my OS SSD doesn't get full...anyway had to point shortcut there) , haven't had any issue.

It was pretty easy to use even if nargil66 has so many mods I was overwhelmed by the selection lol
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 28 August 2023, 23:12:33
It was pretty easy to use even if nargil66 has so many mods I was overwhelmed by the selection lol
https://www.youtube.com/watch?v=U0BnMPzpccw
:D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 29 August 2023, 07:17:16
A new version of NewSkins III is uploaded to Nexus.

V0.5 Beta:
- The base Male character model's UV map is now compatible with vanilla dye textures
- Added 3 variants of Clothing Dye base model for Male
- Added 1 Clothing Dye Pack for Male (Egypt_Mixed)
- Added 12 Base Skin variants for male
- Added 2 Base Skin variants for Female with alternative face (called NewFace and NewFaceVampire) - request by @Antar36
- Added 2 Lampad Base Skin variants (usable with Nymph and Female CLOTHING dye meshes)
- Hair textures, Mount textures and Deity textures are now combined into one pack, called "BASE_TEXTUREPACK" so you don't have to enable multiple texture packs
- Added the first Deity model for JSGME - Gorgyra (an underworld Nymph which name is interchangeable with Styx and Orphne) with 2 variants - many thanks to @Amaryllis for the custom armors and weapons she made for her!
- Updated image previews
- Updated source files

Link:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 29 August 2023, 09:00:17
WOW. Great message. All your mods are great so I'm sure this pack will be awesome too. Thanks to too @Amaryllis .
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 29 August 2023, 23:49:35
A new version of NewSkins III is uploaded to Nexus.

V0.5 Beta:
- The base Male character model's UV map is now compatible with vanilla dye textures
- Added 3 variants of Clothing Dye base model for Male
- Added 1 Clothing Dye Pack for Male (Egypt_Mixed)
- Added 12 Base Skin variants for male
- Added 2 Base Skin variants for Female with alternative face (called NewFace and NewFaceVampire) - request by @Antar36
- Added 2 Lampad Base Skin variants (usable with Nymph and Female CLOTHING dye meshes)
- Hair textures, Mount textures and Deity textures are now combined into one pack, called "BASE_TEXTUREPACK" so you don't have to enable multiple texture packs
- Added the first Deity model for JSGME - Gorgyra (an underworld Nymph which name is interchangeable with Styx and Orphne) with 2 variants - many thanks to @Amaryllis for the custom armors and weapons she made for her!
- Updated image previews
- Updated source files

Link:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
Thanks for the update, a little love for the men hehe.

By the way, this armor has the same clipping problem as the armor in this message -> https://titanquestfans.net/index.php?topic=32.msg20102#msg20102 the armor in question is this -> https://tq-db.net/en/equipment/maron's-garment

The armor when equipped is VERY similar to the one in the other post, almost the same look except for a couple of details, I'm sure any armor that is similar to those 2 will have clipping.

I'll leave it for when you want to take a look, it's not something important, if it has a solution, perfect, if not, nothing happens, they are just details.  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 04 September 2023, 02:10:55
The armor when equipped is VERY similar to the one in the other post, almost the same look except for a couple of details, I'm sure any armor that is similar to those 2 will have clipping.

I'll leave it for when you want to take a look, it's not something important, if it has a solution, perfect, if not, nothing happens, they are just details.  ;D
Yes, it's basically the same model, only the texture and some elements are different. I'll see what i can do, when i have enough time. Thank you.

---

An armor set I'm porting tonight - Royal Battle Suit of Sun Wukong:

Male
(https://i.imgur.com/0RDeTxx.png)

Female
(https://i.imgur.com/jzJYYh5.png)

Some parts (armbands, boots, shoulderpads, thighplates) are not mirrored yet, i'll do it in 3ds max, just in case. This model is based on a free model from Sketchfab:
(https://i.imgur.com/jTVJcjT.png)
However, I had to simplify it for easier weighting. Wish me luck!

Edit - Female version is done:
(https://i.imgur.com/HaiTmWN.png)

Edit 2 - Male variant + staff:
(https://i.imgur.com/0z5xumK.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Amaryllis on 06 September 2023, 19:22:46
Thanks for showing off my models, Nargil66!

I do want to note though, I didn't make the necklace, that was Nargil's. Otherwise, I'm really proud with how the whole thing turned out! I hope everyone has fun with her.   ;)

Edit:

Oh jeez I just realized how late I am to responding. I was talking about Gorgyra, hadn't even seen the Sun Wukong armor set yet. Speaking of, good work!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 06 September 2023, 22:14:39
Dreaming is allowed? being able to choose a look for each created character (currently, if you choose a look, this will be for all the characters you create), and even change that look to any of the available ones but in game, clothes, skin, hairstyle... this is already asking a lot, probably it is not feasible haha

I haven't played Grim Dawn yet, it's the next one after TQ, but I swear I read that it has something similar?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 September 2023, 14:44:59
Thanks for showing off my models, Nargil66!

I do want to note though, I didn't make the necklace, that was Nargil's. Otherwise, I'm really proud with how the whole thing turned out! I hope everyone has fun with her.   ;)

Edit:

Oh jeez I just realized how late I am to responding. I was talking about Gorgyra, hadn't even seen the Sun Wukong armor set yet. Speaking of, good work!

Thank you too for making them! Your work is amazing and you helped one of my dreams come true!

Dreaming is allowed? being able to choose a look for each created character (currently, if you choose a look, this will be for all the characters you create), and even change that look to any of the available ones but in game, clothes, skin, hairstyle... this is already asking a lot, probably it is not feasible haha

I haven't played Grim Dawn yet, it's the next one after TQ, but I swear I read that it has something similar?

Something similar is possible, only not in the same way as in Grim Dawn... see this video:
https://www.youtube.com/watch?v=16zMNOdOM2g
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 07 September 2023, 14:50:20
Something that i'm working on currently - i'm turning Apollo's outfit from my Fallen Gods mod into a legendary armor set:

Male
(https://i.imgur.com/BomtpNC.png)

Female
(https://i.imgur.com/QBRE6MF.png)

The snake bracelets/anklets are inspired by the myth of Python, a monstrous serpent that was slain by Apollo.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 September 2023, 01:04:20
Okay, Apollo's set and updated model are ported, now i'm updating his twin sister Artemis. She got more HD hair, better crescent, more-lore friendly (and a bit more revealing) outfit. Previews of the progress so far (partial nudity warning):

(https://i.imgur.com/K0EZ4D2.png)

(https://i.imgur.com/ZNUSg0K.png)

(https://i.imgur.com/NpzOskw.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 11 September 2023, 17:39:48
I love it (ノ◕ヮ◕)ノ*:・゚✧
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 20 September 2023, 12:51:53
Just out of curiosity, aren't you planning to give love to the female character in Grim Dawn as well?  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 20 September 2023, 17:47:40
Just out of curiosity, aren't you planning to give love to the female character in Grim Dawn as well?  ;D
I don't play Grim Dawn, the most i did for the female model there was slightly improving the face texture. I'll search my files if i can find it...
TBH, i could never get hooked to play GD, i know the mechanics are more polished, but I prefer the cheerful flutes and sunny beaches of Titan Quest :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 21 September 2023, 11:36:33
Just out of curiosity, aren't you planning to give love to the female character in Grim Dawn as well?  ;D
I don't play Grim Dawn, the most i did for the female model there was slightly improving the face texture. I'll search my files if i can find it...
TBH, i could never get hooked to play GD, i know the mechanics are more polished, but I prefer the cheerful flutes and sunny beaches of Titan Quest :)
It really is a radical change in many aspects, the similarities are obvious, but the "tone", the general atmosphere of the game, the color palette, everything is darker, I compare it to Diablo 3 because it has a similar style in that sense, and I enjoyed D3 a lot too, hundreds and hundreds of hours.

I can understand what you mean hehe

Well yeah, the female face really needs love, if you find the textures that would be great, I think anything would improve it  ;D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 September 2023, 13:01:00
Ok, i found it. IIRC, I used this mod as base, and just improved the texture a bit:
https://forums.crateentertainment.com/t/sexy-outfit-mod/89509
Here are previews:

Original
(https://i.imgur.com/aFKwnKO.png)(https://i.imgur.com/9Tl61pN.png)

Modified by me
(https://i.imgur.com/Li7q9Wm.png)(https://i.imgur.com/vBfjLjm.png)

Installation - place the unpacked "Creatures" folder inside of "Settings" folder of Grim Dawn

See attachments for download.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: davoker on 22 September 2023, 01:38:35
Ok, i found it. IIRC, I used this mod as base, and just improved the texture a bit:
https://forums.crateentertainment.com/t/sexy-outfit-mod/89509
Here are previews:

Original
(https://i.imgur.com/aFKwnKO.png)(https://i.imgur.com/9Tl61pN.png)

Modified by me
(https://i.imgur.com/Li7q9Wm.png)(https://i.imgur.com/vBfjLjm.png)

Installation - place the unpacked "Creatures" folder inside of "Settings" folder of Grim Dawn

See attachments for download.
Fantastic, it certainly looks better this face than the original, that if, Ariadne is much better, by far  :))
Thanks!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 November 2023, 23:23:47
A model I'm working on today - Leanan Sidhe, a type of dark fairy in Irish folklore (from the Unseelie Court):
(https://i.imgur.com/IWv9wNY.png)

Spicy variant (nudity warning):
(https://i.imgur.com/j7Z9KxL.png)
(https://i.imgur.com/v1Xa87V.png)
(https://i.imgur.com/zjKJh5T.png)
In old Irish Leanan Sidhe literally means "fairy lover". This kind of fairy seeks the love of mortals. If they refuse, she must be their slave; if they consent, they are hers, and can only escape by finding another to take their place. The fairy lives on their life, and they waste away. Death is no escape from her. She is the Gaelic muse, for she gives inspiration to those she persecutes. The Gaelic poets die young, for she is restless, and will not let them remain long on earth.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Bumbleguppy on 03 November 2023, 23:34:18
I love Irish mythology, it is so harsh and merciless...like the natural world. :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 03 November 2023, 23:45:06
I love Irish mythology, it is so harsh and merciless...like the natural world. :)
That's how life is, isn't it - both beautiful and cruel, maybe so beautiful exactly because of the contrast between the two.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 November 2023, 03:36:48
Latest progress on the new fairy - reworked loincloth, tweaked hair, wings and colors:
(https://i.imgur.com/hdVtiCI.png)
(https://i.imgur.com/oFwbm8J.gif)
There are also topless and nude variants, for those interested. Remains to make a JSGME mod and i can release.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 05 November 2023, 14:14:50
A wonderful model. The nymph is very beautiful but also relatively scary. This is what a dark nymph should look like.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 November 2023, 22:53:33
A wonderful model. The nymph is very beautiful but also relatively scary. This is what a dark nymph should look like.
Thank you! I'm glad you like the model. Btw, it is uploaded on Mega:
https://mega.nz/file/Pww3AbYR#X9fz8kWhOVP4PCF44r_4qD5TBXOmuO3kguG5tsAflu0
This is for JSGME only. Merge the MODS folder with the JSGME's MODS folder.
Enable base texture pack, base animation pack and pick the fairy variant you want to use (there are 6 variants - Clothed, Topless and Nude, and 3 of the same with darker skin).
Enjoy!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 November 2023, 06:19:10
Something i made for a friend:
(https://i.imgur.com/z9eUhHm.png)
(https://i.imgur.com/2i9r9HF.png)
(https://i.imgur.com/02FYOyi.gif)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 09 November 2023, 15:00:19
Another great model. Especially her face is very pretty.
Title: Re: [TEXTURES] Custom Textures & Skins
Post by: niebaum on 23 November 2023, 05:25:52
Nevermind, message deleted.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 January 2024, 06:12:25
New year, new Ariadne... :D

Here is Ariadne HD v5, compared to v4 (nudity warning):

Old Body
(https://i.imgur.com/pOyNX1g.png)

New Body
(https://i.imgur.com/j1L2gnK.png)

Old Face
(https://i.imgur.com/rqw3trB.png)

New Face
(https://i.imgur.com/GbekLwj.png)

New Base Texture
(https://i.imgur.com/RJkIfv9.png)
I think the changes are noticeable enough, and they are for the better. Also fixed some clipping issues that were reported, as well as the wrong UV mapping on the back of the foot.

I attach the source files below, untill a more official release in NewSkins III.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Antar36 on 07 January 2024, 15:47:39
It looks great, I can't wait to see it in the game. By the way, maybe you could post the angel you made for a friend?
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 10 January 2024, 01:32:13
It looks great, I can't wait to see it in the game. By the way, maybe you could post the angel you made for a friend?
Sure, I'll post it by tomorrow, no problem :)

Btw, AriadneHD is now updated to v6 (nudity warning again):

(https://iili.io/J7gQhox.png)
(https://iili.io/J7gQWtj.png)
(https://iili.io/J7gQVwb.png)
(https://iili.io/J7gQwPV.png)
(https://iili.io/J7gQOKB.png)
(https://iili.io/J7gQjMQ.png)

Imgur seems to have removed the latest nude pictures from previous post... really? Well, bye Imgur then, you ban my art, I ban you. The new ones are from freeimage.host... @efko , is it safe to upload there? I know you had a black list of sites for image hosting, I hope this is not one of them.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: efko on 10 January 2024, 11:55:51
@nargil66 no idea what to say, test it and see..
When we upload on 3rd party image hosting solution, images on forum are automatically clickable, so on click it will open link to image location on that hosting.
Optionally you and everyone who post images this way can use this, or similar form to give some tips about viewing images:

[spoiler=Click on Show to expand Spoiler >> Do not click on image, it will redirect you to image hosting website location <<][img]https://iili.io/J7gQhox.png[/img] [/spoiler]
(https://iili.io/J7gQhox.png)

This is not obligation, just my thoughts. At least for me, I don't trust 3rd party hosting solutions. Some of them have link expiring period, for example facebook images will expire after 1 week when you send link to someone, or open and keep it in browser. Image hosting may change images to force payment at some point, or change images to something ... like Photobucket did few years ago when they officially declared war to all forums, doing damage to all who used it for free. Also I don't know if image hosting solution can post something malicious and does it effect forum, or exact post, or if on click target users, but seems also possible.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 January 2024, 20:36:29
@Antar36 sorry for the delay on the angel model, i had to finish something else first...

What i was working on the last 2 days is this:

https://youtu.be/-Xf5BV_trNI

Link for the mod is in the video description.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 January 2024, 01:04:52
Here is the angel model:
https://mega.nz/file/r94SlQDJ#tZO6in9SGZQt5aF4OBsmki-oOv1ivqhU8W-wDlHVCW4

(https://iili.io/JY9PeDJ.png)

Merge the MODS folder with the JSGME's MODS folder. Enable base texture pack, base animation pack, and the angel base model.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 12 January 2024, 23:56:37
Ok, today i started the next mixed pack for female - Norse. What is done for the moment:

(https://iili.io/JYBeGGj.png)
(https://iili.io/JYBe0Zu.png)
(https://iili.io/JYBelje.png)

It's mostly slight tweaks to older textures and adding skirts to them.

+ Upcoming replacement for Greek rose dye, the previous was kinda uninspired:
(https://iili.io/JYBeECb.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 04 February 2024, 11:03:31
Looks really good, looking forward to it... :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 05 February 2024, 02:00:23
Thanks, i'll try the next update to be more significant this time. I'm a bit late to post previews, but anyway, here are some of the things done at the moment (link contains some nudity):
https://freeimage.host/a/newskins-iii-upd-v06.Aay2n

Edit - what is done on Asian Mixed pack at the moment:
(https://iili.io/J1J9g9e.png)
(https://iili.io/J1J9SS9.png)
(https://iili.io/J1J98c7.png)
(https://iili.io/J1J9vFS.png)
(https://iili.io/J1J9rAu.png)
(https://iili.io/J1J94wb.png)
3 of the skins are older with added skirts, last one is based on princess Kitana from Mortal Kombat.

Edit2 - Two more from today:
(https://iili.io/J13oQVV.png)
(https://iili.io/J13oLoQ.png)

Edit 3 - Another one:
(https://iili.io/J1FXA37.png)

Edit 4 - Scythian Hunter's tunic:
(https://iili.io/J1KqmZl.png)

Edit5 - Reworked Indian loincloth + monk skin
(https://iili.io/J1fGtpa.png)
(https://iili.io/J1fGZkg.png)

Edit6 - Persian outfit:
(https://iili.io/J1ouTGt.png)

Edit7 - Thai/Khmer outfit:
(https://iili.io/J1z1Xqb.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: niebaum on 08 February 2024, 06:07:07
Asian Mixed Pack #2 and #5 looks amazing, and also, love the hairstyle.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 08 February 2024, 15:08:25
Thank you :) This is my favorite hairstyle ATM

I couldn't hold it and added a little something for the Thai skin yesterday:
(https://iili.io/J1Ag7af.png)

Also another one from today:
(https://iili.io/J1Ag53G.png)

Edit - A more accurate Angkor crown:
(https://iili.io/J1YRh8v.png)

(https://upload.wikimedia.org/wikipedia/commons/thumb/4/4a/Royal_Ballet_Camboda_Apsara_Mera.jpg/1280px-Royal_Ballet_Camboda_Apsara_Mera.jpg)

Edit2 - 1 more tweak, to be more like on the pictures:
(https://iili.io/J103qhb.png)

Edit 3 - Last 2 skins of the pack are done (Tan and Gray dye):

(https://iili.io/J10Ao2n.png)
(https://iili.io/J10ACrX.png)

I left gray vanilla-like, because i was out of ideas :D
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 11 February 2024, 13:27:00
Coming for the next version - Replacement for Asian Golden dye (Changed to Japanese):

(https://iili.io/J1vaie1.png)

Edit - Also for the next Lite version, i started the long delayed Greek mixed pack for male. Here is the first skin - Greek sailor (based on the NPC):

(https://iili.io/J1UXAs2.png)

The Egyptian male pack is already added.

Edit2 - Male Rogue outfit:

(https://iili.io/J14oM42.png)

Edit 3 - Promethean outfit:

(https://iili.io/J16bkZX.png)

Edit 4 - Rhodian Guard tunic:

(https://iili.io/J1L4Azu.png)

Edit 5 - Spartan Warrior tunic:

(https://iili.io/J1QGiaR.png)

With these the textures i can borrow from vanilla are finished (except some color variations). Time to get more creative :)

Edit 6 - Gray and Brown dyes:

(https://iili.io/J1Dsz8J.png)
(https://iili.io/J1DsIyv.png)

Edit 7 - Slate dye:

(https://iili.io/J1ySiqF.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 February 2024, 17:14:45
3 dyes from today, based on Rise of the Argonauts:

(https://iili.io/JEqH1p9.png)
(https://iili.io/JEqH0k7.png)
(https://iili.io/JEqHl7S.png)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Amaryllis on 14 February 2024, 20:28:52
Those ones look wonderful! Especially like the armor on the first one.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 14 February 2024, 22:03:29
Thank you! :)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 15 February 2024, 01:41:17
Orange dye:

(https://iili.io/JECx3Au.png)

Another for female:

(https://iili.io/JERjgQ2.png)

Rose dye:

(https://iili.io/JEYJpm7.png)

Edit - One from today:

(https://iili.io/JE1CDDg.png)

Only 2 dyes remain for the male pack - Gold and Tan, and i can update the Lite version.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 16 February 2024, 20:55:10
NewSkins III Lite has been updated to version 2. For changelog, previews, and download links, see this topic:
https://titanquestfans.net/index.php?topic=1811
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 18 February 2024, 16:37:36
Something i did last night as a test:

https://www.youtube.com/watch?v=IOk01rT4PBI

Dye visions will be non-buyable dummy items, only used for their "bitmap" (replaced by an animated texture) to show you different dye colors in the vendor screen. Thanks to @soa for his help with ideas, which led me to start adding this feature.
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 21 February 2024, 02:40:10
3 updated skins for the upcoming Hades pack:

(https://iili.io/JEpFllR.png)
(https://iili.io/JEpFcKv.png)
(https://iili.io/JEpFYiJ.png)

Kerrigan's hair is just for flavor. (Is this Keres? No this is Ker-rigan :D )
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 22 February 2024, 01:25:29
12 of 16 skins for the female Hades pack are done. Previews:

(https://iili.io/JG2Njm7.png)
(https://iili.io/JG2NheS.png)
(https://iili.io/JG2NX72.png)
(https://iili.io/JG2NNI9.png)
(https://iili.io/JGffifR.png)
(https://iili.io/JG2NOXe.png)
(https://iili.io/JG2NeLu.png)
(https://iili.io/JG2Nvqb.png)
(https://iili.io/JG2N81j.png)
(https://iili.io/JG2NSrx.png)

Edit - Ever wondered how the sorceress Medea looked when she was younger? Here is how i imagine her:

(https://iili.io/JG3nu6l.png)

Edit2 - After Medea herself, here is one of her Acolytes:

(https://iili.io/JGfK3B4.png) (https://freeimage.host/)
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 February 2024, 03:40:41
A new version of NewSkins III Lite is uploaded to Mega and Nexus.
(https://iili.io/JGnv5wg.png)
(https://iili.io/JGnU96v.png)

v3:
- Added Hadean and Loincloth packs for female. Loincloth dyes (sold in Egypt) are replaced with 16 reworked skins from AllSkins mod, originally made by Arkeyla and Alsafysh.
- The code Francisca axe now gives all six ingame dye packs, including Hadean, Loincloth and Norse, for a total of 96 dyes.
- Greek gold dye from previous versions is moved to Hades, a new one is made for the Greek pack (see previews).

For download links, see this topic:
https://titanquestfans.net/index.php?topic=1811
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 23 February 2024, 19:22:55
With the 3 new packs made, i think to stop here for now. I'll be working on Legion of Champions mod for a while, so many things were left unfinished there. See you soon, folks!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: Amaryllis on 23 February 2024, 22:45:58
You've done a lot so far, so good to take a break from it. Hope your LoC stuff is just as nice!
Title: Re: [RESOURCES] Custom Models & Skins
Post by: nargil66 on 25 March 2024, 20:05:57
A new version of NewSkins III has been uploaded to Nexus.

NewSkins III V0.6 Beta:

- Updated all BaseModel variants (Female, Male and Nymph) to their latest versions
- Added 1 Full dye pack for male (greek)
- Added 4 Full dye packs for female (1 adult, 1 asian, 1 hades, 1 loincloth)
- Added several new BaseSkin variants for male, female and nymph
- Added 4 new Deity models (Angel, Aphrodite (Adult), Dryope (Dryad) and Leanan Sidhe (Dark Fairy)
- Added 13 Asian, 2 Egyptian, 10 Greek and 2 Misc Hairstyles
- Added 2 Quest Addons, allowing you to get either all Greek dyes or all ingame dyes. To get them, do the following:
1. Make a new lvl 40 character (Accomplished Hero) to have empty inventory with all bags unlocked.
2. Inside the game world, press Esc to open the menu options and click on "Unlock Content".
3. In the text box, type code: 373624
4. A Francisca axe and a shield will drop. Pick up the axe to instantly obtain all dyes from Greece or all dyes from all acts, depending on the used addon. You can re-pick the same axe to get the dyes again once per a game session.
- Added Bulgarian Localization Patch (JSGME edition, only for my homies)
- Updated source files

Link: https://www.nexusmods.com/titanquestanniversaryedition/mods/12
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