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« on: 25 April 2020, 05:04:24 »
Hey soa. I don't have a lot of time to play but I'll drop a little feedback when I can. Enjoying the mod so far!
1. I ran into Goatsucker, the bat hero, in the cave where you get the quest necklace. I had cleared everything up to that point. He was absolutely unkillable. He would one shot me if I stood still, refill himself, and I could hardly dent his health bar anyway.
2. I got one of those rare arachnos poison daggers. it was "of ignition" and it had a casting speed bonus. I only mention it because I was expecting a fire affix with that name.
3. I find the vanilla flame surge spell to be useless, not only in endgame, but very early on. I don't love the way they tried to "fix" it with the lowered defense and chance of fear either. For such a short range spell, what it needs is much higher damage. That having been said, the spell template is lame as well. I don't mind the concept but I think if they would have had a wave template when they made the original game, that's what they would have used. Actually, the current template has the bolts coming out of the character's crotch or lower, which looks silly. So for what it's worth, my recommendation if you want to keep the concept would be change to wave and re-scale damage.
4. One last opinion: Speaking of flame surge, I don't love the concept of modifiers turning a cooldown skill into a no cooldown skill. I think it's much more intuitive for the player and easier to balance when a skill is just one or the other.