Author Topic: [RESOURCES] Custom Models & Skins  (Read 488123 times)

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Offline sauruz

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Re: [RESOURCES] Custom Models & Skins
« Reply #570 on: 29 April 2020, 16:16:12 »
Does it need to have the glow ? i think it cover the spotlight of the texture and the model per si.

Maybe only in the hands/wings. (?)
« Last Edit: 29 April 2020, 16:17:59 by sauruz »
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #571 on: 29 April 2020, 16:29:07 »
Glow on wings is an excellent idea, not sure about hands. I was about to put glow only on her eyes, to make her look less like human.

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Offline sauruz

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Re: [RESOURCES] Custom Models & Skins
« Reply #572 on: 29 April 2020, 17:03:32 »
Yes,  glow on the eyes will look perfect no doubt.
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #573 on: 29 April 2020, 20:23:04 »
Inanna in full power (finished):

With bump, glows, new effect.
It may took me 3 days, but it was enjoyable. Expect the addon mod soon.

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #574 on: 29 April 2020, 21:23:56 »
The texture of attach between should and arm look odd.
I think better you should let her feets looks like normal feet or harpy feets.
And maybe her hand can be raise wider, higher will looks better.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #575 on: 29 April 2020, 21:49:45 »
The texture of attach between should and arm look odd.
I think better you should let her feets looks like normal feet or harpy feets.
And maybe her hand can be raise wider, higher will looks better.
Sadly, its not the texture, its a mesh deformation. Messed up bone weights again... i hate them, seriously.
The bird leggings are a normal leg armor, so they can easily be removed. I'll make a mesh version for the addon without them. Harpy feet... i just didnt like the idea.
I made the hands to resemble her pose on the relief. But sure, can play around with a different animation.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #576 on: 30 April 2020, 08:06:09 »
Inanna PC Addon Mod

Installation:
1. Remove previous addon mods if you have any.
2. Place the four folders from the archive in your main game's Database folder. Pick a female character.
She will be a literal goddess now :)

Features:
1. All Greek dyes are replaced with royal loincloth outfits (16 colors). Do not use other dyes.
2. Added 3 custom meshes (located in "Creatures/PC/Female" folder. To enable any of them, rename it to femalepc01.
- Mesh femalepc01noarmors.msh (default) will makes all armors invisible on the character (Inanna will always stay with her default helm, wings and greaves).
- Mesh femalepc01nohelmgreaves.msh will make all armors equippable except head and leg armor (Inanna will always stay with her default helm, wings and greaves, but can equip torso and armbands).
- Mesh femalepc01nohelm.msh will make all armors equippable except head armor (Inanna will always stay with her default helm and wings, but can equip torso, armbands and greaves).
3. Changed the default long idle animation of the character to floating.
4. Changed menu to Egyptian menu (untill i make a proper Babylonian menu).

Enjoy!

Download link:
https://mega.nz/file/MagwSSpb#Iq6c2NU2b9lAX6wwCYLkEQaOtFUZMl0-nSZAlYg7YIQ
« Last Edit: 30 April 2020, 08:07:53 by nargil66 »

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #577 on: 02 May 2020, 00:15:40 »
A small utility mod i did lately, to help me making prettier faces for the upcoming NewSkins mod:


Link to the mod:
https://mega.nz/file/wKRBSSaC#M9NBvNs1kl7n1CsWhou89Jwc37K78Kt2eMC06Fh4fqo

How to install:
1. Back up/rename the main game's database.arz (Located in Database folder)
2. Place the modified database_faceskinningmenu.arz in Database folder and rename to database.arz
3. Launch the game and choose female character.

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #578 on: 02 May 2020, 03:34:25 »
A small utility mod i did lately, to help me making prettier faces for the upcoming NewSkins mod:


Link to the mod:
https://mega.nz/file/wKRBSSaC#M9NBvNs1kl7n1CsWhou89Jwc37K78Kt2eMC06Fh4fqo

How to install:
1. Back up/rename the main game's database.arz (Located in Database folder)
2. Place the modified database_faceskinningmenu.arz in Database folder and rename to database.arz
3. Launch the game and choose female character.
Can you make scroll/zoom out/zoom in feature on character when selection?
I think show only the face of character when selection char screen is hard to quick check character equipment.
And if you do that, you can move the selection buttons into bottom right of screen to have more space in left screen. Or move difficulty selection button into middle of right of the screen to make it looks more ok.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #579 on: 02 May 2020, 04:45:17 »
Sorry icefreeze, it would require coding knowledge, and messing with the game engine. I dont know how to do that.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #580 on: 03 May 2020, 01:52:28 »
Inanna v3 has been uploaded to Nexus:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

Changes:
-Fixed bird greaves having wrong normals and tweaked their texture
-Improved base female model - more lush curves, less thin
-Improved all dye textures and bumps (less pixelated base textures, more relief on bumps)
-Added one seminude skin (shown in the pictures there)
-Added new mesh femalepc01noarmorsweapons.msh (made to default) - all armors and weapons are invisible, Inanna will use her ring-and-rod symbols instead. To use another mesh, see ReadMe.
-Added alternative long idle animation (hands up, holding symbols). To use, rename to femalepc_idle.anm.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #581 on: 03 May 2020, 15:50:17 »
I decided to rework the Egypt packs, again... reason is the skin tone just wasn't right... No matter what popular culture tries to present, in movies and such, they were of African origin, and threir skin must be darker than what i made.
Here is a comparition of old and new skin:

Old
Spoiler for Hiden:

New
Spoiler for Hiden:

I wish i had the time to rework the game's NPCs, so it becomes more immersive... but that can wait.
« Last Edit: 03 May 2020, 15:52:35 by nargil66 »

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #582 on: 17 May 2020, 18:43:41 »
More realistic leopard (reshaped vanilla lion, still on the making):

Before
Spoiler for Hiden:

After
Spoiler for Hiden:

I hope the animation translates well.

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Offline Bumbleguppy

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Re: [RESOURCES] Custom Models & Skins
« Reply #583 on: 18 May 2020, 23:19:00 »
I hope the animation translates well.

Ha ha, made me chuckle.

Every modder trying animations: sweating, eyes shut, fingers crossed "pleasepleasepleaseplease"  :'(

Here's hoping nargil!

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #584 on: 19 May 2020, 02:08:49 »
I hope the animation translates well.

Ha ha, made me chuckle.

Every modder trying animations: sweating, eyes shut, fingers crossed "pleasepleasepleaseplease"  :'(

Here's hoping nargil!

Haha, that made my day BG... :D Well, yeh, it's a little more than hoping and praying :)

Btw, here is the maenad rider... this time with long dress:
Spoiler for Hiden:
I dont remember how many reworks of maenads i did already... ever since my first try in the old forums. But, i if they are getting better, why the hell not :)

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