Author Topic: Mesh is invisible  (Read 1064 times)

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Offline MatTQFan2006

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Mesh is invisible
« on: 19 March 2023, 20:16:29 »
Hey, I tried exporting .msh using the tokloo plugin for 3dsmax.
I followed the tutorial by Endymion (https://titanquestfans.net/index.php?topic=667.0) for static models like a table.
Everything seems to work, but in the editor my mesh is just invisible when placed in the world.
What am I doing wrong?

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Offline nargil66

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Re: Mesh is invisible
« Reply #1 on: 23 March 2023, 17:39:17 »
This usually happens when you haven't applied the number of shader/texture to the model before exporting. Check Endymion's tutorial, it should be explained there.
« Last Edit: 23 March 2023, 17:42:13 by nargil66 »

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Offline MatTQFan2006

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Re: Mesh is invisible
« Reply #2 on: 23 March 2023, 22:40:31 »
Hmm, I think I did that but I'll try again!

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Offline MatTQFan2006

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Re: Mesh is invisible
« Reply #3 on: 24 March 2023, 16:19:10 »
That was the problem! Thank you very much. Now I can add in all those free licensed roman furniture models...

 


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