Author Topic: Nature apology  (Read 1635 times)

0 Members and 1 Guest are viewing this topic.

Not Yet Rated!

Offline Julius635

  • Beginner
  • *
  • Topic Author
  • Posts: 9
  • Country: br
  • Karma: +0/-0
    • View Profile
    • Awards
  • Time Zone: ?
Nature apology
« on: 22 December 2020, 12:01:17 »
It is a mastery that impresses me, it apparently has support to almost all types of characters, nowadays I just avoid using that mastery to avoid falling into the repetition of using it all the time that can make my replay-value boring.

Characters that attack at close range that give preference to physical damage:
The mastery has a good debuff ("Plague" and its last extension).
There are wolf pets, its last extension has buff of physical attack to the main character (AI in defense in this case imo).
It also has "Heart of Oak" that increases the HP.
It also has "Regrowth" which can be very useful in situations where health potions are not enough.

Characters focused on elemental damage:
The mastery has a good debuff ("Plague" and its last extension).
It also has "Heart of Oak" that increases the HP.
It also has "Regrowth" which can be very useful in situations where health potions are not enough.

Characters focused on damage with pets:
The mastery has the wolves and the nymph.
The mastery has a good debuff ("Plague" and its last extension in the case of physical and elemental pets for example).
It also has "Heart of Oak" that increases the HP(also in the case of pets).
It also has "Regrowth" which can be very useful in situations where health potions are not enough(pets may also need this).

Characters focused on poison damage:
The mastery has a good debuff ("Plague" and its last extension).
It also has "Heart of Oak" that increases the HP.
It also has "Regrowth" which can be very useful in situations where health potions are not enough.
« Last Edit: 29 December 2020, 02:31:19 by Julius635 »
"I must destroy Dracula at any cost. That is my destiny."

Tags:
 


SimplePortal 2.3.7 © 2008-2024, SimplePortal