(Moved from TQ AE - General Discussion)
This is a place for people to share a build tier list for AE:RA.
The tiers are follows:
- S Tier (God Tier): the character is unkillable while having very good damage
- A Tier: damage is very good but has some weaknesses in survivability, or very tanky but not very good damage, or both are good but not S tier level
- B Tier: both damage and survivability are not great. Usually looks cool though
- C Tier: it would be cool if it worked, but it doesn't. You can have fun with it in Normal/early Epic though
Below are the builds that I've used:
S Tier (God Tier)- Strength-based, super tanky caster (Summoner: Earth + Nature) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=1484695249- Throwing Weapon and Shield, Strength-based Skinchanger (Rune + Nature) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=2292461703It's not a coincidence that I completed the Yellows Only Hardcore Challenge with these two builds.
A Tier- Physical/piercing damage-oriented, spear dragon hunter (Hunting + Rune) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=1391778605This build has excellent damage (one-shot many bosses), but can die to damage reflection or strong ranged monsters.
- Plague + Lightning Bolt Druid (Storm + Nature) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=2298426897Both damage and survivability are good, but I think below that of the S Tier.
B Tier- "Elemental Archer" Stonespeaker (Earth + Rune) build, using bow only, dealing fire/elemental damage:
https://steamcommunity.com/sharedfiles/filedetails/?id=1814921077- "Fireball Fire Mage" Conjurer (Fire + Spirit) build focusing on fireball attack (fire-damage staff with Ternion attack):
https://steamcommunity.com/sharedfiles/filedetails/?id=1454079424- "Fire spear" Physical/piercing damage-oriented, spear avenger (Hunting + Earth) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=1360093840C Tier- "Battle Mage" Int-based Stonespeaker (Earth + Rune) using sword and shield: doesn't work because with mage gears, it's impossible to survive at melee range. My character for this build is stuck at Atlantis/Act 4 Epic.
I've also tried a standard Fire mage build with Nature and an Ice Shard build (who hasn't
) with Nature in the past, but I was noob at that point so didn't want to rate them.
Look forwards to your list!