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Messages - sauruz

Pages: 1 ... 77 78 [79] 80 81 ... 106
1171
about the news painel, i see Hamunaptra mod trailer in there , but i think it caused litle problem here, video it self dissapears while playing it

1172

 You know you already have a Juggernaut doing this challenge.  Unless he died somewhere along the way.

Yeah, with ragnarok expac ,it mess up all characters into the mod, so its better remove then from leadboard, i will try re achive their previous glory.

 Hershy - L47 Paladin (AE) - Epic Helos ( retired)
Fein - L11 Slayer AE - Spartan Camp- (can be removed)
Stheno - L16 Hunter AE - Delphi (can be removed)
Bananarama - L15 Juggernaut AE - Ambrossos( can be removed)

1173
since the yellow challange is runing miles per hour. I decide to join aboard, but you know me :P

Erulian- lv 7 stormcaller, just come across into spartan camp (  AE version)- yellow challenge btw


Sometimes i felling the game is foolling me, just came into of this "beauty" just outside of helos


Folish, i open it and it appear 3x aranchos heroes and a full army of arachnos deathspinner champions throwing webs at you.

Never i ran at full speed..lol

After that, i found 2x crows heroes at helos graveyard..plague everyhere

This will be a interesting journey, i bet i will not survive at end of greece :D

1174
i like the news info menssage.. but

maybe change to deites demo out ? so people dont think they are playing a full done version

1175
New Projects / Re: Hamunaptra Mod - Development
« on: 02 November 2018, 15:07:15 »
^

if isnt possible, i would say a bit extra exp would help the player, getting a few extra tricks.

1176
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 02 November 2018, 15:05:15 »
Was checking my quest log ingame rewards, 50% of then gives pretty bad rewards , ( talking about orient and hades);

It is possible to change side quest rewards ?

In a way to stop dropping yellow stuff and only drop greens and a small chance blues and purples weapons/equipements ? Also when it drops a random relic, could give it full relic , instead of one single piece ?

1177
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 01 November 2018, 11:51:42 »
Titanic essence system looks promising! very fantastic :D

i cant imagine the loads of time will be filling the ordnance equipements :S! wish you good luck and alot faith. how great will be :)

1178
New Projects / Re: A Few Bug Fixes AE & Ragnarok
« on: 31 October 2018, 17:49:13 »
"NGDevTwo  [desenvolvedor] Há 7 horas 
Thanks for the bug reports.
Most of the other things were cut on purpose. But feel free to get creative with their resources. :)"

when a wild dev appear..not bad ^^

1179
New Projects / Re: [WIP] More Masteries Mod - WNG
« on: 30 October 2018, 21:20:32 »
when i fist saw geomancer title, i was wondering about fire caster type.

Gladly im wrong, it looks like  a very mellee theme , really liked that ! :)

1180
New Projects / Re: Deities Mod - Development Thread
« on: 29 October 2018, 21:08:25 »
The alpha is live! Only Ares mastery is ready for now, more to come. Test it and tell me what you think.
If you encounter bugs, have balance suggestions or anything else, please let me know. I'm hungry for feedback :D

Download link is in this thread:
https://titanquestfans.net/index.php?topic=38

Congrats on the alpha demo release

1181
New Projects / Re: Hamunaptra Mod - Development
« on: 29 October 2018, 14:31:26 »
what a scarry undeads you got there :)

beautifull work, kudos

1182
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 28 October 2018, 23:47:22 »
Quote
Hi again. I have tried your mod with working Rune mastery and it's very very boring. You use toooo many pets and they do all your job. You just need to walk around. It's useless to put more than 1 constant and 1 temporary(who disappear after few seconds) pet per mastery. And I gathered at least 10 pets in my character. I passes Act 1 and half 2 but the game is a piece of cake and I think about to stop wasting my time any more.

Yeah, so this is why I don't hang out in multiplayer games or spend a lot of time on social media. :)

Thats a troll, not as bad as the act 5 ones.

I dont think that person even played the mod, even in multiplayer the game is hard ( i tried once with my brother) even with "10x pets" cant kill easly the arachnos~burning web ( hero) near tegea.

1183
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 28 October 2018, 22:34:24 »
Nice improvements to maces :D!

i dont remenber what bonus gave/gives soul feast ( club weapon) on previous version, but it could give a small radius aura life leech/hp drain , effective agaisnt medium monsters groups :)

1184
off topic : when post images from imurg, you can reduce the size of the pic , because its way to big down here

1185
Forum News and Info / Re: 75 Forum Users!
« on: 26 October 2018, 14:52:30 »
what a victory inddeed ! :D

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