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Legion of Champions AE / Re: LoC Ragnarok / Atlantis development
« on: 23 June 2021, 18:33:29 »
The idea is that you CAN'T mouse over them or harm them in any way. You must avoid them like an environment object.
They only have a 3m visual range so you have to get close for them to see you, like me without my glasses.
When the first spawn happens you get away, make it follow then dispatch it, but when your pets find it first and go to fight it, it can see them and spawns more and it can escalate out of control if you aren't careful....especially if you are fighting a champion Cyclops while it's happening. THe RUnegolems and Skeletons are the worst because they are immune to the fear aura lol
But if you have to explain the joke, it isn't a good joke. If this was a game I had made from scratch myself, engine and everything like the indie devs out there, that would be different.
In other news, I have completely changed the Storm summons skills.
Frost wisp at level 1 you can have 3. Ice Golem is like the vanilla Outsider Summons at level 5. I am playing a Druid and it is fun.
Of course Ice Golem doesn't do %current life but he does a lot of physical, cold and elemental damage. He lives 45 seconds and 120 second cooldown.
I loved the Frost Wisp breath attack and it was great to bring them back. Their mesh is easier to keep track of in bright environments.
They only have a 3m visual range so you have to get close for them to see you, like me without my glasses.
When the first spawn happens you get away, make it follow then dispatch it, but when your pets find it first and go to fight it, it can see them and spawns more and it can escalate out of control if you aren't careful....especially if you are fighting a champion Cyclops while it's happening. THe RUnegolems and Skeletons are the worst because they are immune to the fear aura lol
But if you have to explain the joke, it isn't a good joke. If this was a game I had made from scratch myself, engine and everything like the indie devs out there, that would be different.
In other news, I have completely changed the Storm summons skills.
Frost wisp at level 1 you can have 3. Ice Golem is like the vanilla Outsider Summons at level 5. I am playing a Druid and it is fun.
Of course Ice Golem doesn't do %current life but he does a lot of physical, cold and elemental damage. He lives 45 seconds and 120 second cooldown.
I loved the Frost Wisp breath attack and it was great to bring them back. Their mesh is easier to keep track of in bright environments.