Author Topic: Categorization of TQ mods  (Read 4815 times)

0 Members and 1 Guest are viewing this topic.

Not Yet Rated!

Offline Pinhan Pain

  • TQ Titans
  • Member
  • *
  • Topic Author
  • Posts: 24
  • Country: 00
  • Karma: +1/-0
    • View Profile
    • Awards
Categorization of TQ mods
« on: 18 November 2018, 18:17:59 »
Hello,

I am categorizing TQ mods (both IT and AE) on KP. I need suggestions. It could be more than one category for each mods. It would be great if you can help me. Just write your suggestions for each mods below.

Not Yet Rated!

Offline andyblast

  • Hero Member
  • *
  • Posts: 73
  • Country: 00
  • Karma: +0/-0
    • View Profile
    • Awards
  • Time Zone: ?
Re: Categorization of TQ mods
« Reply #1 on: 18 November 2018, 19:23:53 »
  • UI Changers
  • Extra Mobs (xmax/massbosses/playing 1 with 6 simulation..)
  • Quality of life (Offline storage...
  • Content Addition (Custom maps lilith type..)
  • Custom Masteries
  • Tools/Patches

Quite a few mods will overlap on >1 catagories.

Not Yet Rated!

Offline sauruz

  • Maze Lord
  • Global Admin
  • Full Member
  • *
  • Posts: 1625
  • Country: pt
  • Karma: +32/-0
  • Gender: Male
    • View Profile
    • Awards
  • Time Zone: ?
Re: Categorization of TQ mods
« Reply #2 on: 18 November 2018, 19:36:05 »
Soft Mods ( instal right away in Custom Maps folder)
- New masterys
- Extra Monsters
-New Campaign
-Caravan

Hard Mods ( Replace data base from main game)
-Soulvizer
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

Not Yet Rated!

Offline WNG

  • Forum Moderator
  • Full Member
  • *
  • Posts: 615
  • Country: ca
  • Karma: +10/-0
  • Gender: Male
    • View Profile
    • Awards
  • Time Zone: -4
Re: Categorization of TQ mods
« Reply #3 on: 18 November 2018, 21:13:16 »
- Bounce mods (Xmax, Legitimate farming, etc...)
- Custom maps (Lilith, Doom Island, etc...)
- Texture mods (Nymph Mod, Allskins, etc...)
- Mastery mods (Asylum, Masteries, etc...)
- Bugfixes (A Few AE Bugifxes, etc...)
- Hard mods (Soulvizier, etc...)

Not Yet Rated!

Offline botebote77

  • mage boy
  • TQ Titans
  • Full Member
  • *
  • Posts: 1612
  • Country: 00
  • Karma: +14/-2
    • View Profile
    • Awards
  • Time Zone: ?
Re: Categorization of TQ mods
« Reply #4 on: 18 November 2018, 23:41:48 »
i like andyblasts categories.. I'll just maybe rename extra mobs to difficulty mods.. gladiator pvp will probably fall under content addition because it's a custom map mod
i are TQ titans
i are many people

Not Yet Rated!

Offline efko

  • Administrator
  • Full Member
  • *
  • Posts: 1040
  • Country: cs
  • Karma: +18/-1
  • Gender: Male
    • View Profile
    • Awards
  • Time Zone: +1
Re: Categorization of TQ mods
« Reply #5 on: 19 November 2018, 00:54:09 »
Mods from KP will have to be linked as main source for downloading and posts used from KP will need to have link to KP.

Guys we have tags system here, so for posts should be placed tags as well.
discord: efko#5979
╚►They say "Before you die your whole life flashes before your eyes…". Make it worth watching. It's true, even for a blind man... ◄╝
              ╚►It is said some lives are linked across time, connected by an ancient calling that echoes through the ages ◄╝

Not Yet Rated!

Offline Pinhan Pain

  • TQ Titans
  • Member
  • *
  • Topic Author
  • Posts: 24
  • Country: 00
  • Karma: +1/-0
    • View Profile
    • Awards
Re: Categorization of TQ mods
« Reply #6 on: 19 November 2018, 20:48:11 »
Categorization for TQ AE is almost ready. Check it out on upper right section. There is a filter now:

https://www.kirmiziperfect.com/titan_quest_ae_mods/

Not Yet Rated!

Offline efko

  • Administrator
  • Full Member
  • *
  • Posts: 1040
  • Country: cs
  • Karma: +18/-1
  • Gender: Male
    • View Profile
    • Awards
  • Time Zone: +1
Re: Categorization of TQ mods
« Reply #7 on: 28 November 2018, 01:03:07 »
Looks awesome, better than ever before, it will be perfect when finished completely.

Things that I noticed, on menu bar when I place cursor it says only 5 games, it will be better to be on that list all games, but for Titan Quest and Torch, M&B should be 1 button and when placing cursor over it, then should appear to the right separated games like TQAE and TQIT. "About" page should be updated with info which you had before and everything relevant. Some download links seems to be broken https://www.kirmiziperfect.com/titan-quest-guides-patches-mods-and-utilities-list/
« Last Edit: 28 November 2018, 01:06:30 by efko »
discord: efko#5979
╚►They say "Before you die your whole life flashes before your eyes…". Make it worth watching. It's true, even for a blind man... ◄╝
              ╚►It is said some lives are linked across time, connected by an ancient calling that echoes through the ages ◄╝

Not Yet Rated!

Offline Pinhan Pain

  • TQ Titans
  • Member
  • *
  • Topic Author
  • Posts: 24
  • Country: 00
  • Karma: +1/-0
    • View Profile
    • Awards
Re: Categorization of TQ mods
« Reply #8 on: 06 December 2018, 20:04:53 »
Looks awesome, better than ever before, it will be perfect when finished completely.

Things that I noticed, on menu bar when I place cursor it says only 5 games, it will be better to be on that list all games, but for Titan Quest and Torch, M&B should be 1 button and when placing cursor over it, then should appear to the right separated games like TQAE and TQIT. "About" page should be updated with info which you had before and everything relevant. Some download links seems to be broken https://www.kirmiziperfect.com/titan-quest-guides-patches-mods-and-utilities-list/
I think thats even better:
https://www.kirmiziperfect.com/titan-quest-anniversary-edition-mods/

The menu bar will change with a much more advanced menu bar. So need to wait a little while for it. I will fix missing links and About pages at last.

Tags:
 


SimplePortal 2.3.7 © 2008-2024, SimplePortal