Please forgive my ignorance... I do try to google and search the tutorial pdfs.
Maybe I'm doing this wrong.
When I build my mod, the AM creates a levels.arc and a mod.arz, but it doesn't convert the custom assets folder to an arc file... I placed the custom assets folder inside: Working\CustomMaps\Mod\assets. Is that not correct?
So, then I tried another way: I manually converted the custom folder into a custom.arc and copied that to the resources folder of the game. The database references the mod assets as: custom\npc etc. so it should work, but it doesn't. The game does not see the assets in the custom.arc...