Main hassle for me atm is that TQVault doesn't see the transfer or relic parts and I keep forgetting you've changed the inventory bags too and put stuff too far right and then can't access it ingame because it's technically not in the inventory bag.
Not sure this is related to previous post, but ....
Background: me and some of the other mods on the official TQ discord were trying to recreate a multiplayer bug problem to give the devs more info on it. I've been playing the 2.10 publicbeta patch since we got it for playtesting, but as the others were on 2.9 I reverted back to that on Steam. I then couldn't join in at all so had to drop out of the multiplayer testing. I reinstalled 2.10 on Steam and that was it.
The other day I decided that it might be better to uninstall my GOG version of the game which is 2.9 at least until the publicbeta gets to that platform. So I backed everything up - save folder and TQVault stuff too - and then uninstalled GOG and also uninstalled the Steam version, deleted the save folder as well. I then reinstalled the Steam version and put back the characters I wanted into the new save folder.
Went to play LoC yesterday and find this with my existing characters. Not only are things outside the inventory bags, but the personal stashes - which had been expanded to full size - were back to the first level with no way to pay to expand them again. I verified the Steam files and also downloaded and installed the LoC mod again, but no change. Also in TQVault I can't access the expanded inventory bags either (they're not expanded in there as well) so can't move those items into useable space.
It may be something I screwed up with my fiddling around, but I thought I'd better post here too just in case it's something to do with the mod.
I did start a new character in the mod yesterday and had no problems expanding the personal stash so it only seems to be my existing characters that are affected. It's no big loss as none of them were that far along, but a bit sad as I was looking forward to seeing what you'd done in Egypt as I'd just gotten into Act 2; now I've got to get a new character to that point again.
