Author Topic: Soulvizier AERA - Presentation, changelogs, downloads  (Read 178525 times)

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Offline soa

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2 Soa

Hello. Will you fix quests in Atlantis? There, all the rewards are almost the same, they only give experience. The same number points. Or will quest rewards not change?

There's nothing to fix here, it'll stay as vanilla.
I already answered as to why only XP (or items), it's to make the act truly optional.
Soulvizier for AE, Ragnarok and Atlantis [released] :
https://titanquestfans.net/index.php?topic=1201.0  / Discord : https://discord.gg/qs9t6AA
Overhaul mod with many new monsters, skills, items, features, balance and bugfixes. Increased difficulty.

Offline BarloGT

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2 Soa

Just because of the optionality, there is much less motivation (Although the add-on is very beautiful. The quests let us down. And there are no items - only the same amount of experience ... except for one quest in my opinion.


How does the "+ to piercing damage ratio" bonus work? Is it just added to the share on the weapon, or is the bonus calculated as part of it?
« Last Edit: 11 April 2023, 02:59:17 by BarloGT »

Offline Chinasun

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Re: Soulvizier AERA - Presentation, changelogs, downloads [1.11e RELEASED]
« Reply #227 on: 13 September 2023, 12:55:23 »
Hello,

Sorry for the question but is this mod still in development ? Latest post was 5 months ago and I can't help but remember when amgoz1 abandoned the dev of Soulvizier without notice back in the days before the AE edition. I really hope history will not repeat in this case.

Underlord followed by Soulvizier has always been my favorite TQ mod, the only one needed imho. I can't wait to see this mod updated for Eternal Embers expansion.

Offline nargil66

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Re: Soulvizier AERA - Presentation, changelogs, downloads [1.11e RELEASED]
« Reply #228 on: 14 September 2023, 09:07:30 »
Hello,

Sorry for the question but is this mod still in development ? Latest post was 5 months ago and I can't help but remember when amgoz1 abandoned the dev of Soulvizier without notice back in the days before the AE edition. I really hope history will not repeat in this case.

Underlord followed by Soulvizier has always been my favorite TQ mod, the only one needed imho. I can't wait to see this mod updated for Eternal Embers expansion.

Yes, it is still in development. Join the Discord channel if you want to stay updated, it's quite active.

Offline soa

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Re: Soulvizier AERA - Presentation, changelogs, downloads [1.12c RELEASED]
« Reply #229 on: 18 February 2024, 20:16:08 »
Updated the mod in version 1.12c:

Added Eternal Embers act and other features added in the vanilla game: Hardcore dungeons in act I, II and IV, and random encounters across acts I to V.
Added new skins
If your character is invisible buy a new dye at the new dye sellers in town or general traders.
Soulvizier for AE, Ragnarok and Atlantis [released] :
https://titanquestfans.net/index.php?topic=1201.0  / Discord : https://discord.gg/qs9t6AA
Overhaul mod with many new monsters, skills, items, features, balance and bugfixes. Increased difficulty.

Offline BarloGT

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Re: Soulvizier AERA - Presentation, changelogs, downloads [1.12c RELEASED]
« Reply #230 on: 21 February 2024, 16:57:55 »
2 SOA

Is there any way to fix the XMAX mod so that it doesn't reduce inventory? Now he is cutting it almost 2 times horizontally.

Or is it possible to make a modification with the built-in XMAX x3 or x4, as it was in the oldest fashion?
« Last Edit: 21 February 2024, 17:15:48 by BarloGT »

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