Author Topic: [MOD] Enhanced Gameplay 2 (EE)  (Read 343841 times)

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #360 on: 17 November 2019, 22:21:02 »
Ok, the long and tedious work of adding decription tags an linking them to each and every unique item is over. Phew. Now start the even longer, but more fun part - adding the descriptions themselves. I think to start from botebote's list.
An early version of the mod (with only small part of the descriptions):
https://mega.nz/#!pKQDFQ7C!6SRroXVRg_4sCyebdCA2_CmgkrZE1MkZuNCg_F1Z8rk
I added Itemus map to the mod for quick testing. If you have an idea or request for a description on certain item, i'll be happy to hear all. Just stay lore friendly to the world of TQ :)

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Offline sunnysideup886089

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #361 on: 18 November 2019, 05:28:53 »
I suppose the tag for the Skill and Titles that are linked to Dieties mod are fixed
i think you already implemented everything I know regarding the topic, or rather more than I know... so all I can do here is moral support... so GOGOGO i suppose
« Last Edit: 18 November 2019, 05:30:46 by sunnysideup886089 »
take it slow... make it happen

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #362 on: 18 November 2019, 07:00:08 »
I suppose the tag for the Skill and Titles that are linked to Dieties mod are fixed
i think you already implemented everything I know regarding the topic, or rather more than I know... so all I can do here is moral support... so GOGOGO i suppose
Sorry, but the last link is not a new version of EG. Its just description tags + Itemus for now.

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Offline sunnysideup886089

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #363 on: 18 November 2019, 07:24:10 »
up
take it slow... make it happen

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #364 on: 19 November 2019, 00:40:48 »
Here is the next version of EG:
https://mega.nz/#!wap0iKqC!BMPOZqdbkI1r4xLJbmG-wmp4etv5WVp-zE0-aFdUR6g

- Added lore descriptions to some unique items and restored their custom drop sounds
- Removed wrong tags for Mastery names and classes

If you find a bug, let me know.


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Offline sunnysideup886089

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #365 on: 19 November 2019, 07:18:52 »
finally!!! some action!!! call the shot
take it slow... make it happen

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Offline Ainzley

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #366 on: 08 December 2019, 23:52:07 »
Hi man, this is such an amazingly useful mod. Thanks for working on it.

Just wanted to let you know that for some reason Leather helmets seem to be appearing as "Leather Leather Helmets". Very strange. I tried looking at the item filter myself to see if it was a simple typo but I have no idea what I'm looking at most of the time. Hopefully it's an easy fix. Cheers

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #367 on: 09 December 2019, 02:24:32 »
Thanks for reporting. It seems some style or quality tag remained from old versions. Will be fixed for the next one.

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #368 on: 10 December 2019, 06:04:40 »
Hello!
nice mod awesome job you have done here :)

I'm new to TQ, could you help me with installing the mod..I don't know how I exactly do it and what files do I need I'm a bit confused, I am playing on GoG thanks in advance :)


- a noob proof tutorial would be great  ;D

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #369 on: 10 December 2019, 08:22:25 »
« Last Rated on: 11 December 2019, 23:36:35 »
Alright, just give me some time to write it up. The OP has not been updated for ages... and thing are changed since Atlantis.

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Offline sayer1

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #370 on: 10 December 2019, 19:17:30 »
appreciate it! Will wait 8)

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #371 on: 13 December 2019, 15:49:40 »
Uhh, sorry about the delay. I was preparing an update, but it seems that it will wait for a while...

Ok, here is what to do:
1. After you download the  mod an d unpack it, go to the mod's Resources folder. Copy "N66_Mods.arc" file from there and place it in your main game's Resources folder. (Titan Quest - Aniversary Edition/Resources). This is to avoid missing textures.
2. Next, take the entire mod folder (All_N66), and for GoG version place it in "My Games/Titan Quest - Immortal Throne/CustomMaps". If you dont have CustomMaps folder, just create it.
3. Launch the game, and start the mod from Play Custom Quest menu. The mod will "bounce" to the main game, where you can create a new character.
4. You have to reload the mod each time, otherwise some custom items may go missing.

Thats it. If you have any problems, tell me and ill try to help.

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #372 on: 13 December 2019, 15:55:13 »
Uhh, sorry about the delay. I was preparing an update, but it seems that it will wait for a while...

Ok, here is what to do:
1. After you download the  mod an d unpack it, go to the mod's Resources folder. Copy "N66_Mods.arc" file from there and place it in your main game's Resources folder. (Titan Quest - Aniversary Edition/Resources). This is to avoid missing textures.
2. Next, take the entire mod folder (All_N66), and for GoG version place it in "My Games/Titan Quest - Immortal Throne/CustomMaps". If you dont have CustomMaps folder, just create it.
3. Launch the game, and start the mod from Play Custom Quest menu. The mod will "bounce" to the main game, where you can create a new character.
4. You have to reload the mod each time, otherwise some custom items may go missing.

Thats it. If you have any problems, tell me and ill try to help.

thanks for the effort nargil!

could you give me the exact link to download? whats the latest one?

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis
« Reply #374 on: 26 December 2019, 02:36:03 »
i purchased immortal thrones with ragnork during the thanksgiving specials and included the enhanced game play mod to increase inventory.    Everything was going fine until I went to act five and the starter quests would not activate.    I uninstalled the game and that still would not work. out of desperation I tried a custom game (up until this point I somehow was using the enhanced mod on regular)   and that seemed to trigger the quests

Happy, I created a second toon and after several hours of xmas/enhanced mode I noticed that I was not getting any achievements.   as a test I tried to remove a relic on the enhanced mode / custom quest and no achievement.    So i went to the regular playthough on my original toon and I got my achievement.   To my dismay though my inventory was all messed up.   what am i doing wrong?   

ps: I love your anti spam measures on these forums :p   



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