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General => General Discussion => Topic started by: DwayneA on 04 February 2020, 04:08:16

Title: Mastery Questions of Certain Skills
Post by: DwayneA on 04 February 2020, 04:08:16
I have been using the online Titan Quest Calculator for Atlantis trying to choose appropriate skills for builds I have planned. But I have questions concerning some skills that I would appreciate being answered by more experienced players.

Warfare
-Does the damage increase of an active Onslaught stack with the damage of other combat skills such as Marksmanship, Calculated Strike, Rune Weapon, Psionic Strike, etc?

Defense
-Does the increased stun duration of Concussive Stike affect only your physical attack or does it work with any skill that can stun?
-Do you need a shield in order to use Battle Awareness?
-Is Armor Handling necessary if you wear mage armor?

Hunting
-Do you need to have fight in melee in order for Finesse to take effect?

Rogue
-What skills and properties work with Throwing Knife and it's synergy Flurry?
-Does Lethal Strike only apply to melee attacks?
-Can your attributes increase the damage of traps?

Earth
-Do Earth enchantment and its synergies increase the damage of Core Dweller? Does it affect other pets?
-How does Heat Shield Work?
-Does Volatility increase the damage of the Core Dweller?

Storm
-Can Storm Surge be activated by your pets?
-How does Energy Shield and its synergy work? Does Reflect use physical damage when your enemy strikes you?

Nature
-Do your attributes affect the physical, bleeding, pierce, and elemental damage of wolves and nymphs?

Spirit
-Is Deathchill Aura necessary even if you are a mage or a long-range fighter?
-Does Vision of Death stack with Flash Powder?

Dream
-Do Lucid Dream and its synergies work with pets?
-Does Phantom Strike work with bows or staves?
-Does Trance of Empathy stack with Rally's Defiance in terms of damage reflected?

Rune
-Exactly how does Rune Weapon work?
-Is Runeword Explosion's synergy work with melee weapons?
-Does Runeword Feather work with bows and staves?
-Does Aftermath stack with Obscured Vision?
-Which skills can or cannot work with staves, bows, and throwing weapons?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 04 February 2020, 07:03:11
I'll try and answer these

Warfare
Since you're likely to have those skills you mention on the LMB Onslaught is unlikey to be active since it's also an LMB skill.  I suppose you could try having one on RMB and see what happens.

Defense
No you don't need a shield to use Battle Awareness
No, mage armour needs intel/dex

Hunting
Don't think so.  Can't see why it would. But then I've never understood why Flush Out only works with melee.

Rogue
Envenom Weapon line should work with it. 
Yes, Lethal Strike works with melee

Earth
Heat Shield is cast by you on yourself or allies by right clicking it to call up the target icon and then left clicking it on target.
No, Volativity doesn't increase Coredweller's damage

Storm
No, Storm Surge can't be activated by your pets
Energy Shield works in the same way Heat Shield does

Dream
No, Lucid Dream doesn't affect pets
No, why would Phantom Strike which teleports you into mobs work with ranged attacks

Rune
Same way any other skill on the LMB works.  It doesn't work with staves though iirc.
Yes, Runeword Explode works with melee weapons
Yes, Runeword Feather works for all weapons that need strength.
Do you mean Aftershock?  No skill called Aftermath in Rune mastery
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 04 February 2020, 15:37:47
Thanks. Yes, I meant to say Aftershock. So does it stack with Obscured Vision?

Also, I asked if Lethal Strike applies 'only' to melee attacks. Can it also work for ranged attacks? Maybe someone else could answer the remaining questions.
Title: Re: Mastery Questions of Certain Skills
Post by: soa on 04 February 2020, 21:12:17
Lethal Strike works for bows and throwing weapons (not staves).
In melee, it doesn't work for maces.

Aftershock and Obscured Visibility stack, because it's not the same type of reduced resistance (xx% Reduced Resistance for y Seconds ; xx Reduced Resistances for y Seconds)
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 05 February 2020, 04:01:31
Why doesn't Lethal Strike work in melee with maces? And why does Flush Out only work in melee?

What about the damage reduced to you by the undead by Spirit Ward or the increased damage you deal to them with Spirit Bane? Is that only physical damage, or does it apply to all types of damage?
Title: Re: Mastery Questions of Certain Skills
Post by: Torstein159 on 05 February 2020, 11:49:07
Hello, I'll try to answer the ones left:

- yes, a charged Onslaught will affect all of your other skills, it's only about keeping the charges active. Even with 1/12 charges active, all of the synergies will be at their maximum level, it's only the base skill that scales based on your charge level. Having 2 LMBs is possible but rarely super efficient from what I know.

- Concussive Blow affects all of your stuns no matter if they come from a weapon attack or a spell. All you need is to wear an axe or a club.
- Armor Handling isn't a top tier necessity, but the armor absorption is useful regardless, mage gear has armor rating too after all, sometimes as high as the melee armor. Reduction to requirements is very useful when you're splitting your attributes.

- Finesse: OA affects only melee attacks, so it's not useful when playing with a ranged weapon, although it will affect your melee pets' OA and your allies in MP

- Throwing Knives benefit from all damage from your gear BUT not from your weapon/shield. They take the damage from your auras / LMB too.
- Traps are pets, so they benefit only from pet bonuses and auras active on them

- Earth Enchantment and other auras benefit everyone who's in the radius, so: yes, as long as you're close enough to your pet

- Reflect uses the same type of damage that has been dealt to you. If you get hit by fire damage, you'll reflect with x% of that fire damage back to your attacker. Reflect works with all types of attacks, unlike retaliation, which activates only when you get hit in melee combat

- Your attributes and your damage do not affect your pets in any way

- Deathchill Aura is the most important skill in Spirit, I can't imagine not picking it with a character. You can't avoid being in melee range 100% of the time.
- Not 100% sure here, but I'm inclined to say that Fumble stacks.
- %damage to race and X damage to race both apply to all your attacks and spells [maybe even retaliation]. The % increases your actual damage dealt, while the flat is in itself a damage type which can't really be scaled (and is generally too low in game to be usable).

- All Reflect should stack, yes

- Runeword: Burn works in melee, but it won't create the fragments like a ranged weapon
- Reckless Offense requires dual wielding melee or thrown weapons; Rune Weapon works with everything except staves; Thunder Strike works with all weapons

Not sure what Medea meant with the Flush Out, it simply applies the debuff, in any range, with any weapon. Unless she meant specifically the reduced DA, which indeed only benefits you if you or your allies / pets attack in melee. The reduction to resistances always works though.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 05 February 2020, 16:09:59
Thanks, this is all really helpful.
Title: Re: Mastery Questions of Certain Skills
Post by: soa on 05 February 2020, 19:48:56
- Runeword: Burn works in melee, but it won't create the fragments like a ranged weapon

There is a different answer here :
https://titanquestfans.net/index.php?topic=663.msg6616#msg6616

- Runeword Burn : I play melee that's why I don't have any fragment's but the burn still applied to Runeword Explode or only to the

Unfortunately, Runeword : Burn is a Projectile Modifier. It can't affect your melee attacks.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 07 February 2020, 02:29:53
Lethal Strike works for bows and throwing weapons (not staves).
In melee, it doesn't work for maces.

Aftershock and Obscured Visibility stack, because it's not the same type of reduced resistance (xx% Reduced Resistance for y Seconds ; xx Reduced Resistances for y Seconds)

What about susceptibility? Would it stack with either Aftershock or Obscured Visibility?

Also, how does Storm Nimbus and its synergies work? Is there any point in putting points both synergies even if you are not specializing your character in both cold and lightning?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 07 February 2020, 06:38:23
You could skip one or other of Nimbus' synergies if you want, but I usually max both.  Heart of Frost gives a a good percentage of Slowed Movement to foes which is always useful for a caster. 
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 09 February 2020, 20:14:41
What about Trance of Empathy and Rally's Defiance? Can they both stack together or can only one be taken into effect?
Title: Re: Mastery Questions of Certain Skills
Post by: sauruz on 10 February 2020, 00:18:48
they can work toghter, since its complety different skills
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 10 February 2020, 03:19:34
That combination sounds like it could be very effective. It reminds me of the Thorns Aura from Diablo II.

By the way, one question I asked earlier hasn't been answered yet. Does the damaged reduced by the undead from Spirit Ward and the increased damage to the undead from Spirit Bane affect all damage or just physical damage?
Title: Re: Mastery Questions of Certain Skills
Post by: Torstein159 on 10 February 2020, 11:35:13
By the way, one question I asked earlier hasn't been answered yet. Does the damaged reduced by the undead from Spirit Ward and the increased damage to the undead from Spirit Bane affect all damage or just physical damage?
- %damage to race and X damage to race both apply to all your attacks and spells [maybe even retaliation]. The % increases your actual damage dealt, while the flat is in itself a damage type which can't really be scaled (and is generally too low in game to be usable).

Both apply to all damage types, not only physical.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 25 March 2020, 06:43:55
Is Eye of the Storm on the Storm Mastery even necessary if you are not a caster, such as a melee thane, melee paladin, bow or spear sage, melee prophet?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 25 March 2020, 07:13:45
Definitely.  It increases your damage and boosts your resistances.  Why wouldn't you want it?  It has a huge 14m radius so pretty much covers the whole screen when active.  That means even if you set it to aggressive stance you're still going to benefit if you're a ranged character and it's away from you attacking foes.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 25 March 2020, 15:10:02
But do you even need elemental damage if you're a melee fighter?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 25 March 2020, 15:19:50
Again, depends on how you build them.  Have a look at the physical and elemental Thane and Sage builds here

https://titanquestfans.net/index.php?topic=679.0

They are built differently depending on whether you're concentrating on physical damage or elemental damage.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 26 March 2020, 17:48:13
Other than Susceptability, is there another skill in the game that reduces the poison resistance of your enemies?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 26 March 2020, 20:03:39
Not that I can recall.  Shen-Nong's Dark Medicine relic can reduce all resistances though and there are probably some items that might too.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 26 May 2020, 05:18:12
What about fighting characters that use Earth as their other mastery, such as the Avenger, the Battlemage, Magician, etc. I would think that it would be easier to make them better physical fighters than those who take Storm due to Brimstone increasing physical damage whereas Storm's Nimbus tree focuses on elemental damage without any physical aspect.
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 26 May 2020, 07:05:00
I would guess they can be built either way: phyiscal or elemental depending on what you take.  Even with Storm it can be done.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 26 May 2020, 17:55:26
how can it be done with Storm?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 26 May 2020, 20:43:48
See the physical bow Sage here in Irma2's compendium

https://titanquestfans.net/index.php?topic=679.0
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 26 May 2020, 21:46:14
this is an older calculator from before Atlantis was released. Why is Static Charge maxed? Why is there a point in both Summon Wisp and Eye of the Storm?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 26 May 2020, 22:09:36
Yes, it is, but it can still be viable depending on what may or may not have been changed.  Wisp is taken for its synergy since Eye of the Storm helps to protect you.  And I guess you're going to have to have some elemental damage using Storm as one of your masteries.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 26 May 2020, 22:55:06
wouldn't it be better to max Heart of Frost for the slowdown on your enemies?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 27 May 2020, 06:54:25
You could do, don't think it would hurt.
Title: Re: Mastery Questions of Certain Skills
Post by: jros83 on 27 May 2020, 15:39:13
I'm pretty sure Rogue's Trance of Wrath reduces poison resistance. It says flatly: "reduced enemy resistances" so one would assume poison is included in that.
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 27 May 2020, 15:44:11
I'm pretty sure Rogue's Trance of Wrath reduces poison resistance. It says flatly: "reduced enemy resistances" so one would assume poison is included in that.

Rogue's Trance of Wrath?  Dream's Trance of Wrath.
Title: Re: Mastery Questions of Certain Skills
Post by: jros83 on 27 May 2020, 16:04:42
I'm pretty sure Rogue's Trance of Wrath reduces poison resistance. It says flatly: "reduced enemy resistances" so one would assume poison is included in that.

Rogue's Trance of Wrath?  Dream's Trance of Wrath.

lol yes, silly error

Anyhow... I am pretty sure DREAM'S Trance of Wrath will reduce poison resist :D

Am I wrong?
Title: Re: Mastery Questions of Certain Skills
Post by: Medea Fleecestealer on 27 May 2020, 19:02:45
Skill in tqcalc just says "% reduced resistance for 4 seconds" so presumably that's all resistances.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 28 May 2020, 01:39:04
If both Ternion Attack and Ice Shards both have high spread according to what I've seen on youtube videos, is there any point in having both if you are an oracle?

By the way, I just recently discovered that a major difference between Volcanic Orb in Immortal Throne to the recent expansions is it now has a recharge cooldown timer. This means that it can no longer be spammed as I saw in one Elementalist video. Even with maximum recharge of 80%, it will have a 1-second cooldown. Does this mean that Volcanic Orb is no longer useful as a mouse click attack?
Title: Re: Mastery Questions of Certain Skills
Post by: jros83 on 28 May 2020, 05:20:04
Skill in tqcalc just says "% reduced resistance for 4 seconds" so presumably that's all resistances.

Right. Exactly the point I was making. Considering the OP asked about poison.
Title: Re: Mastery Questions of Certain Skills
Post by: jros83 on 28 May 2020, 05:22:30
If both Ternion Attack and Ice Shards both have high spread according to what I've seen on youtube videos, is there any point in having both if you are an oracle?



Ternion will apply to each individual bolt any modifiers your staff has, so for example, if your staff carries vitality damage with it, each individual Ternion bolt will carry that, so you could, for example, hit multiple targets and each has that modifier. Something to consider depending on circumstance.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 30 May 2020, 22:41:42
I've been told that Brimstone will increase the damage of Throwing Knife. What about the physical damage portion Lucid Dream? Will that work too?
Title: Re: Mastery Questions of Certain Skills
Post by: jros83 on 01 June 2020, 16:34:48
I've been told that Brimstone will increase the damage of Throwing Knife. What about the physical damage portion Lucid Dream? Will that work too?

If it indeed improves phys damage than yes it should work with any weapon that does phys damage. But there's a catch to everything so unless someone corrects me I'm only like 90% certain.
Title: Re: Mastery Questions of Certain Skills
Post by: DwayneA on 09 June 2020, 00:52:04
I've read that Spell Shock and Spell Breaker are very good for taking down enemies with lots of energy. But is this skill only truly useful and capable of doing this if you are a mage character heavily investing in intelligence? Or can warriors accomplish this too?
Title: Re: Mastery Questions of Certain Skills
Post by: botebote77 on 09 June 2020, 05:03:13
I've read that Spell Shock and Spell Breaker are very good for taking down enemies with lots of energy. But is this skill only truly useful and capable of doing this if you are a mage character heavily investing in intelligence? Or can warriors accomplish this too?
you are reading old guides.. no, not possible anymore no matter your stats are.. there are updated guides in this site if you do a little digging here.. and if you are interested at warrior storm, you can use the search function above and search for elemental conversion or weapon damage converted to elemental. or just eitr. something like that
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