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With the new Atlantis DLC out, many good mods will have to be updated or risk falling to the wayside. I personally was disappointed to see that the 6-player mod does not affect Atlantis DLC main map. Moreover, not only does the Socket Epic and Legendary DIY mod no longer works, but the guide page for it was deleted from Steam.I know it's only been a couple days since the release, but I hope the modder base of TQ is still strong and will keep up with game's development.
from a comment on Steam about mods:"In the comments of the Paths mod it was mentioned that they couldn't used the compressed .arc files anymore, they apparently aren't loading anymore. So they had to put the whole uncompressed folder in for the mod. Is that something you have tried?"in the particular mod discussion this came from (Masteries mod), the author did this suggestion and it works.
Quote from: undefind on 16 May 2019, 20:39:26from a comment on Steam about mods:"In the comments of the Paths mod it was mentioned that they couldn't used the compressed .arc files anymore, they apparently aren't loading anymore. So they had to put the whole uncompressed folder in for the mod. Is that something you have tried?"in the particular mod discussion this came from (Masteries mod), the author did this suggestion and it works.Yeaahhh! it works :DDHad a problem with my custom meshes textures couldnt appear duo of custom arc file. Put the compressed folder and fixed it
Yes, something like that a uncompressed folder of your arc that you need to put in same directory as the other arcs.My games/Immortal throne/custom maps/ your mod name/resourcesI had meshes.arc file with all my custom meshes, since the game right now dont read custom arc files, i created new folder named "meshes"( it must have same name as the arc file that doesnt work).Inside new meshes folder i copied the folder i had with all my custom made meshes.Open the artmanger , build the mod and it should be working.
Quote from: sauruz on 16 May 2019, 23:30:45Yes, something like that a uncompressed folder of your arc that you need to put in same directory as the other arcs.My games/Immortal throne/custom maps/ your mod name/resourcesI had meshes.arc file with all my custom meshes, since the game right now dont read custom arc files, i created new folder named "meshes"( it must have same name as the arc file that doesnt work).Inside new meshes folder i copied the folder i had with all my custom made meshes.Open the artmanger , build the mod and it should be working.Thanks for the tip about the uncompressed folder and location as I was able to get the Allskins mod to work but now I need to learn how to convert one of those skin models I want to use to be permanent so I can still get the Steam Achievements to work with the mod.
Enchant Epic and legendary is needed to mess with engine dllb files. Only Soulvizer mod has it.
6x players mod should work by now, since i see couple youtube videos about it.