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Legion of Champions AE / Re: Legion of Champions Eternal Embers development
« on: 27 November 2022, 14:09:56 »
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Legion of Champions AE / Re: Legion of Champions Eternal Embers development« on: 27 November 2022, 14:09:56 »
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Presentation and downloads SV AERA / Re: Soulvizier AERA - Presentation, changelogs, downloads [1.10h RELEASED]« on: 09 November 2022, 18:03:24 »
I havent been around but wanted to say a belated congrats on release! looks like a culmination of a lot of hard work and I am super excited to play it.
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Legion of Champions AE / Re: LoC Ragnarok / Atlantis development« on: 06 May 2021, 04:10:17 »Ha ha, just spent the last hour changing the XP Potion to "Steamed Ham" complete with icons and buttons: Zeus's lightning?!? At this time of year, at this time of day, in this part of the country, localized entirely within your monster camp!? 4
Presentation and downloads SV AERA / Re: Soulvizier AERA - Presentation, changelogs, downloads [1.9b RELEASED]« on: 13 April 2021, 05:11:51 »
Does this version work with the latest controller beta, or do we need to wait for a compatibility update?
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Bug Reports SV AERA / Re: Soulvizier AERA bug topic« on: 25 April 2020, 01:41:33 »
actually I tried it again and it seems random. Sometimes it works, 90% of the time it doesn't. I tried different keybindings, didn't seem to have an effect. I started recording to show you and of course it worked first time then.
I'm sure that's not helpful but not sure what else to add. 6
Bug Reports SV AERA / Re: Soulvizier AERA bug topic« on: 24 April 2020, 04:04:24 »
I had the same issue with heat shield, although putting a point into heat Accretion seems to fix it.
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General Gameplay SV AERA / Re: Soulvizier AERA - Masteries and skills« on: 20 April 2020, 02:28:38 »
Congrats on the release and the new forum! I am greedily downloading it now
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Soulvizier AERA / Re: Soulvizier AERA« on: 15 April 2020, 04:32:57 »
hell yeah man.
There was a mod for D2 called Median XL that was great for that sort of thing. I specifically remember they had recipes to break down unique weapons into shards, and then 5 shards = a crystal, and that crystal could be combined with specific item types to create a unique of that type. It was such a good single player experience. 9
Soulvizier AERA / Re: Soulvizier AERA« on: 05 April 2020, 22:35:33 »
read this and all the skill changes, sound awesome. can't wait!
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Ideas and Suggestions / Re: Legion of Champions: Atlantis« on: 20 February 2020, 01:18:35 »
Glad to see you are still modding, bumble!
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Soulvizier AERA / Re: Soulvizier AERA« on: 20 February 2020, 01:03:57 »
Just bought Atlantis solely in anticipation of this mod. Nordic should be paying you a commission
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Soulvizier AERA / Re: Soulvizier AERA« on: 14 May 2019, 04:45:05 »
And the best way to help is just to contribute ideas for new monsters and their skills and soul stats?
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Soulvizier AERA / Re: Soulvizier AERA« on: 05 April 2019, 13:54:30 »
the screenies look awesome, and good luck with your drive!
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Ideas and Suggestions / Re: Version 2 Development LOC« on: 12 January 2019, 16:16:21 »
Is Falcon coming back as a pet? If not can I suggest a tweak I made to my vanilla campaigns? (because its cool and because i am bone chillingly lazy)
Study Prey summons the falcon but it is invincible/out of combat/0 aggro, and only does a 1-1 dmg basic attack but casts study prey inherently for you. Flushout just modifies his skill as normal. In my games I rename it to Eagle Eye because of my charming sense of humor. I'll just leave that suggestion at the foot of the council to consider. |