Author Topic: Publicbeta 4 is out  (Read 3270 times)

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Offline Medea Fleecestealer

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Publicbeta 4 is out
« on: 28 May 2022, 11:56:03 »
New Content :
New dungeons - To enter them you need to collect 3 unique keys for each dungeon;
2 new item sets that can be obtained when clearing the dungeons;
All the dungeons have new (retextured) monsters with boss fights and traps;
New Electrum transmuter Shrine.

Other Fixes/Changes :
Made Electrum to be given on creature kill per act and per difficulty
Made some balancing in electrum economy
Fixed Broken Atlantis item set called Priest of Ba’al Hammon
Added Energy Cost and Recharge reduction to character window stats.
Moved Weapon Base as Elemental and Weapon Damage as Health to 3rd tab.
Fixed bug when players could buy grayed out Orbs at Electrum transmuter
Fixed Energy and Recharge cost not being capped on the characters' window stats.
Fixed Crash when killing enemies in areas without ZoneData setup
Upgraded Talos’ 100 Poison & Vitality resistances to proper immunities
Ancient of the Soil now summons more centipedes
Ancient of the Soil now uses his skills more tactically
Centipedes summoned by the Nerthus cult now survive their masters
Ancient of the Forest’s bear now survives its master
Lord of the Fjord MI & unique equipment chances increased
Lord of the Fjord health increased
Lord of the Fjord casts Freezing Blast in melee range
Tiamat passively deflects some attacks and projectiles
Tiamat learned new skills and tactics
Changed damage of Tiamat’s bricks from Fire to Physical
Changed damage of Atlantis final boss’ geysers from Cold to Fire DoT
Ylva is now of “Human” race
Increased HP on Loki
Increased damage & disruption on Surt’s two-hand slam
Lena learned to dodge melee attacks in flight
Set unified proc chance of 20% on all Troll Tusks charms
Added damage reduction effects to Troll Tusks charms
Increased proc chances and slow effects on Fungoid Spores charms
Corrected sell value of Rigid Carapace charms
Corrected sell value of legendary Demon’s Blood
Corrected sell values of epic Hades charms
Corrected sell values of all Atlantis & Ragnarök relics
Corrected sell values of all Atlantis & Ragnarök charms
Corrected Frostburn duration on Hiemal Decapitator to 3s
Reduced attack speed on Mjolnir to match the description
Reduced total damage buff on Torc of the Ancestors to +10%
Reduced base damage on Dagger of Dawn
Tartarus Block & Dodge debuff now reduces values by 75 & 40
Gave voices to Tartarus merchant NPCs
Lowered Ascacophus roar volume
Life Drain Wards (from Lost Soul mages) now last longer and survive their creator
Life Drain Wards now do notable damage & scale
Life Drain Wards now properly heal their allies
Crippling wards (from Lost Soul heroe) now properly cast their debuff
Crippling wards are now also used by some mages
Removed inactive +% bonuses from the “chance of” list on Archimedes’
Cogwheel and Shard of the Elements
Added a chance for +% Elemental Damages to Shard of the Elements
Tripled “Absorption of Spell Energy” stat on Archimedes’ Cogwheel
Fixed attack speed debuff not working on Spear Dance
Fixed missing hero properties on Salt Mine quest boss
Added short cooldowns to item-triggered projectile skills
Fixed Scroll of the Meteor creating no projectile
Fixed Scroll of the Meteor damage values & scaling
Fixed Scroll of Creeping Death damage values & scaling
Added new effects to Creeping Death’s contagious debuff
Tweaked Ladon’s poison spit effect and frequency
Added item stats to Sword in the Stone
Added drop chance for lost Ragnarök parchment
Halved conversion chance on Aphrodite’s Favor and doubled duration
Reduced %OA reduction but doubled OA bonus on Sargaris Tartarus
Changed poison to DoT on Desert Dweller’s Club
Tweaked Dvergr death sounds
Increased loot amount of Atlantis final boss by ~15%
Added a number of new Rings & Amulets to Atlantis area
(Item skills without detail text trigger on potion / on kill / on kill while afflicted)
Removed armor value from Bandit King’s treasure
Vince (Secret Passage) aligned with his Chi
Fixed multiple pathing issues
Thrown weapons now also use prefixes that substitute OA bonuses for Projectile Speed
Thrown weapons can now have prefixes that boost Rogue, Hunting or Rune Mastery skills
Fixed Alboran Sandals hiding the character’s legs
Increased (irrelevant) duration of Battle Standard’s aura to always 99s
Renamed Helmet of Valhalla’s item skill
Corrected name of Fafnir’s Orb
Doubled pet reflection bonus on Shine of Pandia ring
Rebalanced Canopic Jar and Porcelain Pot and Sarcophagus drop rates

If you find any bugs then please report them here  https://redmine.thqnordic.com/projects/titan-quest-eternal-embers-community/issues/new

Offline sauruz

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Re: Publicbeta 4 is out
« Reply #1 on: 29 May 2022, 00:39:51 »
just to add, the keys drops from the final act bosses (typhoon - hades - sutr best ones)

they as well changed the path in Helos for the temple, as they removed the blocked passage, so you dont need to leave the city to acess it
« Last Edit: 29 May 2022, 00:58:13 by sauruz »
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Offline Medea Fleecestealer

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Re: Publicbeta 4 is out
« Reply #2 on: 29 May 2022, 10:32:25 »
Also note that only one of the 3 dungeons can be accessed on a difficulty, i.e. different dungeon on a different difficulty.  Which one is on which difficulty I don't yet know.  I'm guessing from chat in the official TQ discord that the Egypt one is Epic so assume the Greece one is Normal and the Hades one is Legendary. 

Offline sauruz

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Re: Publicbeta 4 is out
« Reply #3 on: 29 May 2022, 11:57:10 »
Also note that only one of the 3 dungeons can be accessed on a difficulty, i.e. different dungeon on a different difficulty.  Which one is on which difficulty I don't yet know.  I'm guessing from chat in the official TQ discord that the Egypt one is Epic so assume the Greece one is Normal and the Hades one is Legendary.

That is a bad ideia.

So why make different dungeons if i can only acess one of then in each difficulty ? I doubt players will grind the normal dungeon in greek.

All of then should be acessible in all difficulties
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Offline Medea Fleecestealer

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Re: Publicbeta 4 is out
« Reply #4 on: 29 May 2022, 12:40:41 »
No idea, but that's the way it is.  And confirmed re which dungeons can be accessed on which difficulty.  My guess was right.   :D

Guess it depends sauruz.  Seems the bosses in them are pretty hard to deal with.

Offline sauruz

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Re: Publicbeta 4 is out
« Reply #5 on: 29 May 2022, 13:22:10 »
i tried with a lv 67 spellbreaker acess the greek dungeon in epic but i couldt acess it. It is based on dificulty.

It would create more diversity in farming on the diverse dungeons if they were all open in every dificulty, to expand the runs. So i can go to greek and egypt in legendary
« Last Edit: 29 May 2022, 13:24:11 by sauruz »
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Offline sauruz

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Re: Publicbeta 4 is out
« Reply #6 on: 08 July 2022, 18:46:36 »
Just to note the public beta  update is now live in the current version.
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Offline Vio

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Re: Publicbeta 4 is out
« Reply #7 on: 10 July 2022, 19:42:24 »
Added a number of new Rings & Amulets to Atlantis area
(Item skills without detail text trigger on potion / on kill / on kill while afflicted)

Technically also “new content“... quite a few of those.

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