Hello everyone!
Want to share some updates about my experiments. First of all, I have some progress and first results are inspiring! Maenad one-handed animations looks great with nargil66 female meshes:
4. Yes, it's possible, using Tamschi's Mesh View. It's quite easy to do actually.
5. You may check all existing creature animations using the default Viewer program that comes with the game, and find the ones that fit your needs. But teracotta/maenad should do for a start.
I follow nargil66 tips, but stuck on the next step:
1) Find good animations for all attacks/special moves/strikes. I have some ideas, but I can't preview them, because for some reason my TQ Viewer tool is not working
It's loading, but I can't preview any mesh. It seems selected and I can choose animation, but preview area is always empty.
2) Rescale at least one sword item a bit to make in longer as two-hander, but Mesh View tools also seems broken for me
I have tried both MeshView and MeshView Fixed versions of Tamchi tool.
They are loading, but when I select some meshes it shows me an error:
I still can load some meshes, but not interesing ones:
MeshViewer tool by Tamchi is also not working for me, after mesh loading there are no any errors, but preview area is empty:
Maybe I need to extract some additional resources to be able to work with meshes?
Is it only issue of mine? I have isntalled fresh vcredists (2005,2008,2012) and .NET Framework 4.0. Maybe someone faced the same problems?