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Anniversary Edition - General discussion / Re: How I Beat The Game Self-Found, Zero Deaths« on: 23 May 2021, 23:09:57 »
Nice run Bote
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Challenges (all versions of the game) / Re: The Purist Hardcore Challenge« on: 23 September 2020, 20:26:25 »
Acts II & III
Spoiler for Hiden: It looks like Strombolitta will be an hybrid char: a mixed between str and int and remaining attributes points go on health. 8
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins« on: 19 September 2020, 23:36:33 »
Thanks for the the link Soa. Therefore with 'snake goddess', found this link in which we can read
Quote What she meant to the Minoans who made her, however, is not very well understood.This leaves room to imagination ! Maybe in your pantheon of gods Nargil ? ![]() 9
Challenges (all versions of the game) / Re: The Purist Hardcore Challenge« on: 18 September 2020, 21:25:48 »
Finally, i leveled an evoker, which is close to the stonespeaker in the playstyle except that Psionic touch will take the place of Rune weapon.
This should allow Strombolitta to level at a safer distance with a staff instead of short ranged weapon. The ideal weapon would be the MI prospector rod, easy to farm but it's a long way to go up to act 5. Here is the progress for Act I Spoiler for Hiden: No farm session except for specific charms (in caves) to achieve the artifact. Edit: No problem Bote, take care of you. 10
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins« on: 18 September 2020, 21:03:12 »Continuing the Oriental Assassin theme - here is my attempt to make a Chinese veiled hat (called Weimao if im not mistaken): Beautiful ! By the way, i am intrigued by this statue in the knossos Palace: Spoiler for Hiden: Do you know what does that refer to ? 11
Challenges (all versions of the game) / Re: The Purist Hardcore Challenge« on: 16 September 2020, 12:43:50 »
I didn't know about sieg hart, but a quick search on the net gave me the answer. It seems that it fits well with an elementalist !
On the other side, Strombolitto died unexpectandly at lvl 18. I'll think about a new toon, not sure that it will be a stonespeaker though. Anyhow, having less time available now, the toon will evolve slowly. 12
New Projects / Re: Titan Quest - Titanomachy Mod ( Development )« on: 14 September 2020, 21:08:43 »
Impressive work Sauruz.
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Challenges (all versions of the game) / Re: The Purist Hardcore Challenge« on: 13 September 2020, 23:37:16 »
Oh, i am in ! it's time to test a class i wouldn't take in xmax challenge: the stonespeaker.
The stonespeaker should be a little less squishy than its alterego the thunderer thanks to its shield ability, we shall see ![]() I especially hope that rune weapon and earth enchantment will synergize well. Edit: its name Strombolitto. ![]() 15
New Projects / Re: Shadow Champions (Mastery Mod) - WNG« on: 23 August 2020, 00:27:01 »1] It's often requested because it makes the game "harder". But does it? You arm enemies better, but you also arm yourself better with all the extra levels.I agree those extra levels help up to mid-end epic. Afterwards, the build is finished with or w/o xmax, and therefore more monsters make the game harder on legendary. Quote 2] SC already greatly increased the drop rates of MIs, and I know most people use Xmax-like mods to make farming less time-consuming. Not to mention that SC also speeds up the farming by other means.Ok never mind. A good balance of drop rates is, as you said, an important feature and i guess difficult to achieve. Quote 4] Lots of enemies (bosses mostly) have been improved overall. It will mostly show on someone's first self-found playthrough.It was a good surprise to find quest bosses harder than TQ Vanilla. Up to now, i am only experiencing various masteries on normal mode. About lifegiving, the archangel ability Blessing seems erratic, the CD is 8s but does not trigger at will when the archangel or the toon are injured. On the other hand, Transcendence and Set ablaze abilities trigger well. Edit: From time to time, for some reason, the guardian angel buff disappears whereas the archangel is still there. I can't reproduce this anomaly at will though. When i log out and reenter the game, the guardian angel buff appears as soon as the archangel is summoned. |