Recent Posts

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1
Texture & Skin Modding / Re: 2-handed weapons posibilities
« Last post by nargil66 on Today at 04:43:33 »
The next MI set is on the making:
2
Art Manager / Re: Highlight monsters with good (blue, purple) items inside
« Last post by HekTo on 27 March 2024, 18:49:11 »
Spoiler for Hiden:


3
Texture & Skin Modding / Re: 2-handed weapons posibilities
« Last post by nargil66 on 26 March 2024, 23:10:02 »
@nargil66, ( ͡° ͜ʖ ͡°)
P.S. don't pay attention to the character's highlight... I simultaneously tested the highlighting of monsters with green/blue/purple items (yes, from another topic) and the test character was equipped with a green shield :D
Spoiler for Hiden:
Awesome! It's getting better and better!
I was just thinking to add another set to the mod. Can you send the new things in PM?
Also nice work with the highlight :D
4
Texture & Skin Modding / Re: 2-handed weapons posibilities
« Last post by HekTo on 26 March 2024, 20:04:43 »
@nargil66, ( ͡° ͜ʖ ͡°)
P.S. don't pay attention to the character's highlight... I simultaneously tested the highlighting of monsters with green/blue/purple items (yes, from another topic) and the test character was equipped with a green shield :D
Spoiler for Hiden:
5
Art Manager / Re: Highlight monsters with good (blue, purple) items inside
« Last post by efko on 26 March 2024, 04:55:28 »
I play IT mods and special items can be seen on monster, but info about items and color is upon drop, unless I already know that item.
I understand the point of this topic is how to make even easier way to find items, when farming to know when to attack, or to just run until monster with special item is found.
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Art Manager / Re: Highlight monsters with good (blue, purple) items inside
« Last post by nargil66 on 26 March 2024, 04:49:32 »
I can't think of a way this could be possible TBH, unless you make a complete overhaul of monsters and loottables, which is a huge amount of work
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Art Manager / Re: Highlight monsters with good (blue, purple) items inside
« Last post by efko on 26 March 2024, 04:10:08 »
Anyone know to answer to the topic author?
8
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« Last post by nargil66 on 25 March 2024, 20:05:57 »
A new version of NewSkins III has been uploaded to Nexus.

NewSkins III V0.6 Beta:

- Updated all BaseModel variants (Female, Male and Nymph) to their latest versions
- Added 1 Full dye pack for male (greek)
- Added 4 Full dye packs for female (1 adult, 1 asian, 1 hades, 1 loincloth)
- Added several new BaseSkin variants for male, female and nymph
- Added 4 new Deity models (Angel, Aphrodite (Adult), Dryope (Dryad) and Leanan Sidhe (Dark Fairy)
- Added 13 Asian, 2 Egyptian, 10 Greek and 2 Misc Hairstyles
- Added 2 Quest Addons, allowing you to get either all Greek dyes or all ingame dyes. To get them, do the following:
1. Make a new lvl 40 character (Accomplished Hero) to have empty inventory with all bags unlocked.
2. Inside the game world, press Esc to open the menu options and click on "Unlock Content".
3. In the text box, type code: 373624
4. A Francisca axe and a shield will drop. Pick up the axe to instantly obtain all dyes from Greece or all dyes from all acts, depending on the used addon. You can re-pick the same axe to get the dyes again once per a game session.
- Added Bulgarian Localization Patch (JSGME edition, only for my homies)
- Updated source files

Link: https://www.nexusmods.com/titanquestanniversaryedition/mods/12
9
General Discussion / Re: Getting 3 wolves
« Last post by Padio on 24 March 2024, 21:44:34 »
Thanks
10
General Discussion / Re: Getting 3 wolves
« Last post by Medea Fleecestealer on 24 March 2024, 21:18:52 »
Sacred necklace is +2 or if you have enough strength you could try farming the Gorgons for Stonebinders' Cuffs which on Epic give +2.  Otherwise just look for other items that give +1 to Nature or to all skills to add to the one you already have. 
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